Oculus Quest seems like an amazing thing until you learn that every big VR game don´t run on it.
tried and almost vomited2 billion = thing I haven't tried is bad.
How about try it and see if you like it vs being an arm-chair stock trader.
I guess its actually amazing then considering you have no idea what you're talking about.
Virtual Desktop or Link Cable are bad options.
They are running on PC! =DBefore you said it won't run on the Quest, now you're saying it's a bad option. Which is it? And why specifically?
They are running on PC! =D
Yes, because the Quest idea is to be standalone. If you need the PC anyway, go to the full VR hardware.Oh, got it. That's bad then.
Yes, because the Quest idea is to be standalone. If you need the PC anyway, go to the full VR hardware.
Lol really? So Rift S (and other PC VR sets) stopped selling once Quest Link became known? I thought both (and Index) just got sold out. If one doesn't care for the portability (or has a gaming laptop) then Rift S is far superior in comfort factor as it has an iteration of Lenovo's halo design popularized with PSVR and doesn't include a chipset and battery to make it unevenly front heavy as the PC takes care of all the processing plus it performs flawlessly with PC VR games out of the box with a native display port rather than lossy USB video streaming with a nice lengthy cable and a higher refresh rate of 80hz (so only 10hz lower than the original Rift/Vive/etc vs Quest's 18hz lower). Plenty people can and do prefer that over Quest which is a fine option itself for those that actually want the things it excels at, that is being able to play a good range of games without a PC.Lol. Never heard that stance before.
Everyone else, really? So Rift S stopped selling once Quest Link became known? I thought both just got sold out. If one doesn't care much for the portability (or has a gaming laptop I guess) then Rift S is far superior in comfort factor as it has an iteration of Lenovo's halo design popularized with PSVR and doesn't include a chipset and battery to make it unevenly front heavy as the PC takes care of all the processing plus it performs flawlessly with PC VR games out of the box with a native display port rather than USB video signal streaming with a nice lengthy cable and has a higher refresh rate at 80hz (so only 10hz lower than the original Rift vs Quest's 18hz lower than that). Plenty people can and do prefer that over Quest which is a fine option itself for those that actually want the things it excels at, that is being able to play a range of games without being connected to a PC, stand alone.
If it has a proper display connection rather than stream the video signal over USB with whatever caveats that brings that'd be fine. Though it'd still be better to offer a PC only option so that people who don't care for portability don't have to spend for a top of the line snapdragon on top of that and maybe have extra capabilities in its place if the price is gonna be similar in the end (like the current additional cameras on the Rift S and the more premium comfort factor without the extra weight for example). It could go either way I think, there are reasons as a company to go for either.Tbh I kinda expect Oculus going forward to ONLY make a Quest type headset but with the ability to use link for those who want PC interaction.
They'll likely have to as screensize as other improvements start to impact bandwidth.If it has a proper display port connection or similar rather than stream the video signal over USB with whatever caveats that brings that'd be fine.
You clearly said it's the first time you hear someone thinking that if you need PC hardware anyway then you might as well go for PC VR hardware. That's what I questioned with logic. That post never said Quest is shit itself, just implied a preference for PC VR software and hardware and you thought it's lol worthy.
It would be cool have a Headset (Microsoft) for Xbox/PC with Halo VR <3 Maybe a headset themed Masterchief Visor
Curious
Half-Life 3 will eventually come, and it will be a VR exclusive again.
Thread shows people assume large number is good. Quest is doing better than other VR but it'll stabilize soon. It's the fad phase.
Ps4 sales also stabilized after a few years. Does that mean consoles are dead? Or is it a sign of market saturation for that (version of a) product?Thread shows people assume large number is good. Quest is doing better than other VR but it'll stabilize soon. It's the fad phase.
Never played Skyrim cause I thought it was a bit shit after Morrowind and Oblivion. But holy fuck is this game fun in VR!Anyone saying it's a fad hasn't tried good pc vr.
Even the most mundane environments are 10x better in VR than pancake.
It still has a lot of room to improve but NOTHING suggests that it is anywhere near its peak growth
Yeah, Superhot was a game I was hyped for, but didn't like it that much when I tried it. The VR version is fucking awesome, though.Never played Skyrim cause I thought it was a bit shit after Morrowind and Oblivion. But holy fuck is this game fun in VR!
Edit: for that matter I never saw the appeal of super hot. Super hot in VR is a system seller imo!
Lol your experiences are IDENTICAL to me.Never played Skyrim cause I thought it was a bit shit after Morrowind and Oblivion. But holy fuck is this game fun in VR!
Edit: for that matter I never saw the appeal of super hot. Super hot in VR is a system seller imo!
Ps4 sales also stabilized after a few years. Does that mean consoles are dead? Or is it a sign of market saturation for that (version of a) product?
I could compare to Fidget Spinners sales, but the interpretation is the same.WHy are youi comapring VR to consoles?
WHy are youi comapring VR to consoles?
Because you are making it sound as if sales tampering off is a bad then.
Yet, you see 2.1 billion and assume the opposite, how are others assumptions less valid than your baseless assumption? Its hypocrtitcal to even have this argument without any facts. The real facts are this, VR is growing and numbers ARE rising whether you like it or not.It is for something that doesn't sell well like VR. Oculus Quest is still not selling well, it's only selling higher than the average number VR headsets usually sell, which is already rock bottom.
You guys see $2.1 Billion and assume it's good news without knowing what that means or the background information.
Yet, you see 2.1 billion and assume the opposite, how are others assumptions less valid than your baseless assumption? Its hypocrtitcal to even have this argument without any facts. The real facts are this, VR is growing and numbers ARE rising whether you like it or not.
Is that so? Pray tell, where are those official numbers for Rift, Index and Vive products that you got? Unless you're gonna come up with numbers of lesser companies going after niches within niches like Pimax to prove a point, lol, it's clear what the big guys in the industry are already, just like there are only 3 console companies.The worse defense you can make is knowing you don't know background information, but pretending the other person doesn't as well. We have years of VR sales trends and financial reports proving VR has never done well at any point and official sales figures from the makers themselves support this, that doesn't mean that enough hasn't sold to reach $2.1 billion, you just have to look at the breakdown to realize that's not really impressive. Oculus Quest is doing well on when you compare it to other VR headsets this isn't a sign that VR is thriving when everyone else is looking for breadcrumbs.
If he could back up any of the shit he says he would have by now. He talks big but doesn't show any proof of his big claims.Is that so? Pray tell, where are those official numbers for Rift, Index and Vive products that you got? Unless you're gonna come up with numbers of lesser companies going after niches within niches like Pimax to prove a point, lol, it's clear what the big guys in the industry are already, just like there are only 3 console companies.
Love that "years of VR sales trends" as if modern VR has been a thing for a decade when the first products released in 2016 and we still have 2019 with no sign of any of the primary companies involved slowing down on their efforts at all when they could have just as easily seen your data and given up on this futile endeavor, lol.
Is that so? Pray tell, where are those official numbers for Rift, Index and Vive products that you got? Unless you're gonna come up with numbers of lesser companies going after niches within niches like Pimax to prove a point, lol, it's clear what the big guys in the industry are already, just like there are only 3 console companies.
At most you can come up with numbers for the relatively successful PSVR that is just a console accessory and retrofits outdated technology like the decade-old Move controllers yet still managed to turn people's eye enough for Sony to be most likely to eventually come up with a PSVR2 and finally up to date specs & capabilities.
If he could back up any of the shit he says he would have by now. He talks big but doesn't show any proof of his big claims.
It's that fabled scarcity marketing forum goes believe is a thing in these industries because that one time they couldn't find their favorite amiibo and the nes classic mini in stores, lol.it's telling perhaps to ask if sales numbers are on an upward trajectory or a downward trend. currently amazon is sold out of quest hardware with exorbitant numbers being asked from individual sellers on amazon and ebay, for whatever that's worth. quest can be found on ebay for $900+ right now
interested to see what final holiday sales figure are like once the holiday dust has settled. also interesting will be the eventual release of psvr2, although that is admittedly a while from now...
Your damaging your brain with these strawmans, I haven't made a claim I only made factual statement you don't like so you dismiss them.
We have years of VR sales trends and financial reports proving VR has never done well at any point and official sales figures from the makers themselves support this, that doesn't mean that enough hasn't sold to reach $2.1 billion, you just have to look at the breakdown to realize that's not really impressive.
Theatrics? You said you have official data from the makers and I asked for it. Now you're suddenly saying that such data is not necessary after all because you read somewhere a guestimate that it's only been 10 million units total even though said official data doesn't exist anywhere at all. Learn how to debate and what a "fact" is.
It's that fabled scarcity marketing forum goes believe is a thing in these industries because that one time they couldn't find their favorite amiibo and the nes classic mini in stores, lol.
More VR Please. I only crave more time to be in it.
That and Witcher 3 VR........
And Cyberpunk.
Theatrics? You said you have official sales from the makers and I asked to see it. Now you're suddenly saying that such data is not necessary after all because you read somewhere a guestimate that it's only been 10 million units total even though said official data doesn't exist anywhere at all. Please learn how to debate.