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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Captain Hero

The Spoiler Soldier


Come on people in the end the two consoles will be more powerful than the previous ones.. real 4k with 60 fps or more than 4k .. the thing is we want games not specs reveal .. leaks everywhere and sure all are fake .. some just guessing without a knowledge and maybe he hit the truth..its stupid

Next gen will be different for sure .. everything so be positive Devs are working on great games for both PS5 and Sex , so many surprises for both consoles will be revealed this year and it's all about games so be hyped about that
 

Gavin Stevens

Formerly 'o'dium'
Maybe I'm wrong but 100% the next gen is better in every aspect .. performance, res and FPS

I think performance is going to be more of a focus this generation, as top comments from both sides suggest performance > visuals, and quite rightly so.

But that doesn’t mean 60fps locked, that could just mean 30fps locked.

You could throw 100tf machines into the mix and developers will still find ways to slow the thing down.

And as for resolution, only an utter fool would chase 8k at this stage in life, but don’t expect those titles to be anything higher than 30fps. You may get some odd 2d ones running high in res/fps but I wouldn’t put much stock in 8k at all, it’s a massive waste, and was added just as a bullet point.

If developers have any sense at all, they would be using 1440p for the cleanest image and reconstruction to 4k. Far cheaper, and the results can be near enough indistinguishable from the real thing.

One other thing nobody had mentioned yet -

Im assuming we will finally get a 4k OS? I know the Pro does it’s UI in 4k doesn’t it? But the one X still only has a base 1080p image, and it can look a bit shit at times lol.
 

Reindeer

Member
Interesting how Sony decided to talk about PS5 as early as April last year but might be revealing the console later than PS4. Just doesn't come across as coherent marketing strategy.
 
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tenor.gif
Nah more like between 2070 & 2080
Either its :
Ps5 : 10.7 tf + ray tracing
Xbox : 11.3 tf + ray tracing
Or, according to last big Navi vr bench leak which is 17% higher than 2080Ti and next gen console are rumored to get Rdna2 navi lite = Apu, that's where i deducted between 2080 and 2080ti since lite=apu is less capable than Gpu.
 

Gudji

Member
Jason is not a credible source when it comes to hardware. Especially regarding beating Stadia. At the time both console APUs were designed they would not have known what Stadia wanted to do - not how powerful it would be, not its architecture. There was no way for them to target to beat Stadia specs.

Now I can see how Sony wanted to beat Stadia, which would explain clocking from 8 TF to 9.2 TF around the time of the Stadia reveal. With efficiency gains that puts them ahead of Stadia. But it was a BS comparison because Stadia uses Linux and will always suffer from that.

Matt is just a dev. He's not even under NDA, so he probably doesn't know a whole lot. He just likes to pretend he does, same thing he did when he was posting here before the other site.

Klee has provided so much conflicting info that he can't be taken serious anymore. Like the Lockhart stuff. Like both consoles being close and 10+ TF (he specifically said Oberon APU, which we now know is 9.2 TF). Like describing in detail the game his friend showed him - which would make it easy to track him down - but unable to tell a number from a spec sheet because that number would track his friend down. Seriously? So you can't say PS5 is 12.6 TF because that could be tracked? Then just say it is 12.55, who cares? Plus that would mean that Sony gave each dev a different target spec above 12 TF to be able to track leaks. That's so stupid. Klee realized that when he got pressured to say the number and banned himself.

In my book, if somebody gets major points wrong a couple of times, they are not a credible source.

Jason is almost 100% right when he makes claims it doesn't matter if he's an expert on hardware or not. I can't even remember the last time he got something wrong, that's how good his track record is. Matt the same thing and to be honest he doesn't say much, he only hints at stuff. Only idiots question him when he says something and the reason is the same as jason, he has a great track record.

Klee while not having a track record gave is face, name and standed by his info until he got sick of getting attacked by fanboys. His info was also consistent, so you're just making up shit when you say his info is conflicting. I'll let you in on a little something, a little bird told me Klee is not a liar but, he talks too much - which is true. Believe me or not.

So to end my post and going by your logic, Tom Warren, Brad Sams, Jez and all the guys that reported that lockhart was dead back at june 2019 and recently also reported on XSX specs (before the reveal and gamespot article) are also not credible sources because they got something wrong. lmao
 
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Reindeer

Member
Either its :
Ps5 : 10.7 tf + ray tracing
Xbox : 11.3 tf + ray tracing
Or, according to last big Navi vr bench leak which is 17% higher than 2080Ti and next gen console are rumored to get Rdna2 navi lite = Apu, that's where i deducted between 2080 and 2080ti since lite=apu is less capable than Gpu.
There have been multiple knowledgeable people saying that at 12 tflops performance should be within 10% of 2080TI.
 

DrDamn

Member
I feel like the dev companies are frustrated (I've actually had one Producer of a very popular gaming studio) that there isn't one platform. I also get the feeling that devs are getting the small end of the stick in terms of power each generation to show off their real potential. Maybe the decision to start releasing to PC was decided when they played with the devkits and realized they wouldn't be as strong (yet again) as they had hoped. Nvidia is killing it with the GPUs.. Let's just be honest. If they keep releasing a new board every 2yrs with 50% more improvement, by the next console generation, the consoles would be way too far behind. We are talking 7nm, then 5nm, then 3nm generations still to be produced by Nvidia.

The decision to also release first party console exclusives on PC is a business one. Will it make us more money when weighing up benefits of extra sales and downsides of lost console sales? Also, releasing on PC surely requires greater parity in capabilities rather than less?

I'm not sure what you are trying to say about one platform either. Devs are frustrated that there isn't one platform, but those who do develop platform exclusives are frustrated that they are restricted to one platform (because of power) and they want to develop for PC too?
 
Dang anybody screen shot that leak got deleted 😭😭

AceSkyPS5 said:
PS5 & Xbox Series X Early Specs, Features Info Leak Reveal! No PS5 Reveal Event In February! Please Read The 1st Paragraph...

OK, I won’t reveal my identity at all nor the company I work in, but I’m someone working on a new IP for Sony’s PlayStation 5 and Microsoft’s Xbox Series X, I just created this new Reddit account just to dump all this info before inevitably all this gets posted by VG Leaks, maybe Kotaku and the likes in the next few days, maybe even tomorrow, understand that the specifications that I’m gonna post right now are NEAR FINAL specifications from both console manufacturers, so with all that out of the way, I’m gonna fill you guys and girls with all the info!

Let’s start with the PlayStation 5:

- GPU will be 56 Compute Units, 64 ROPs, clocked @ 1.76 GHz, 12.61 Navi-based RDNA TeraFlops with HW ray tracing. Supposedly Sony wants to boast “3 times the power of PS4 Pro” with the TF number alone while not taking the efficiency of AMD’s latest RDNA architecture into account, kinda like Microsoft’s messaging.
- CPU will be 8 cores and 16 threads clocked @ 3.2 GHz.- RAM will be 16 GB GDDR6 this time with 3GB for the OS and 13 for the game to work with.
- NVMe Solid State Drive is the fastest SSD we’ve ever seen, much faster than Xbox Series X’s SSD.
- Backwards Compatible with all of the PS4 games, don’t know if it will support PS1/PS2/PS3 games.

Now for the Xbox Series X:

- GPU will be 52 Compute Units, 64 ROPs, clocked @ 1.85 GHz, 12.31 Navi-based RDNA TeraFlops with HW ray tracing.
- CPU will be 8 cores and 16 threads clocked @ 3.5 GHz.
- RAM will be 16 GB GDDR6 with 3 GB for OS and 13 GB for the games.
- Very fast NVMe SSD faster than almost every SSD out there, but still slower than some of the fastest and slower than PS5’s SSD.
- Backwards Compatible with all Xbox One, Xbox 360 and some Original Xbox games.

Now as for the PlayStation 5 reveal, it won’t take place in February, look for a State of Play where they can show some new demos of games running on the PS5 and maybe some detailed specs.

Both consoles are extremely powerful and we are very delighted to be working with such machines that will truly deliver full next generation experiences.

That’s all from me, good bye!
 
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Gavin Stevens

Formerly 'o'dium'
Prices are also something developers will have no idea about. If Sony want to eat up the costs and sell the damn thing for £9.99 they can, and not a single dev will ever hear about it.
 

Darklor01

Might need to stop sniffing glue
The rookie mistake is telling prices. Prices aren't set until very, very late before launch. So any insider that claims to know prices today is fake.

You’re right, however, they do have a targeted MSRP and and Sony themselves hinted about how they might price the machine without mentioning numbers, just a concept.
 

darkinstinct

...lacks reading comprehension.
Jason is almost 100% right when he makes claims it doesn't matter if he's an expert on hardware or not. I can't even remember the last time he got something wrong, that's how good his track record is. Matt the same thing and to be honest he doesn't say much, he only hints at stuff. Only idiots question him when he says something and the reason is the same as jason, he has a great track record.

Klee while not having a track record gave is face, name and standed by his info until he got sick of getting attacked by fanboys. His info was also consistent, so you're just making up shit when you say his info is conflicting. I'll let you in on a little something, a little bird told me Klee is not a liar but, he talks too much - which is true. Believe me or not.

So to end my post and going by your logic, Tom Warren, Brad Sams, Jez and all the guys that reported that lockhart was dead back at june 2019 and recently also reported on XSX specs (before the reveal and gamespot article) are also not credible sources because they got something wrong. lmao

No, it's important to differentiate where Jason says something. If it's in an article, he has good sources to prove what he writes. But he speculates just as much as anybody else. Don't take what he says on Twitter or podcasts or forums as gospel. It's just his opinion.

Regarding the "higher than Stadia" post: It's important to know the context.

"And, despite all the rumors about devkits being out (usually from rumormongers who are wrong more often than not), the number of people briefed on next-gen is still very limited. Even within companies like, say, DICE, there'll be a small team of engineers who now have a rough idea of specs, and everyone else will know when they need to know. Not a lot of devs are disclosed on next-gen right now.

In other words, don't expect much in the way of substantial leakage just yet. The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week."

Clearly he first suggests that he doesn't have any inside information, thus the second part is just him assuming that they will both aim higher. But aiming higher doesn't even mean having a higher number. You can have more advanced features. Like raytracing or VRS.
 

Kobi

Member
I hope I'm wrong, but I think any leak that puts ps5 with a better gpu than the Xbox is wrong. I think Sony have put one too many eggs in this ssd basket and the only way they can have the best gpu too is if they price it quite a bit higher than the Xbox - which won't happen.

It's sort of like fantasy football. You have a budget and you have to pick your players accordingly. You can just go in willy-nilly picking all the best, as you'll run out of money fast.

You can be best assured that if Sony is touting some unprecedented ssd drive, then that will not be cheap whatsoever.
 

Gudji

Member
No, it's important to differentiate where Jason says something. If it's in an article, he has good sources to prove what he writes. But he speculates just as much as anybody else. Don't take what he says on Twitter or podcasts or forums as gospel. It's just his opinion.

Regarding the "higher than Stadia" post: It's important to know the context.

"And, despite all the rumors about devkits being out (usually from rumormongers who are wrong more often than not), the number of people briefed on next-gen is still very limited. Even within companies like, say, DICE, there'll be a small team of engineers who now have a rough idea of specs, and everyone else will know when they need to know. Not a lot of devs are disclosed on next-gen right now.

In other words, don't expect much in the way of substantial leakage just yet. The only thing to know for sure is that both Sony and Microsoft are aiming higher than that "10.7 teraflops" number that Google threw out last week."

Clearly he first suggests that he doesn't have any inside information, thus the second part is just him assuming that they will both aim higher. But aiming higher doesn't even mean having a higher number. You can have more advanced features. Like raytracing or VRS.

No, he was on ERA and posted something in the vein of: "I told ya consoles would be over stadia in therms of TF". He's not speculating, you're the one saying he is. But you're wrong!
 

Mr Moose

Member

"Overall, the revenue of $120.1 billion in 2019 was up 4% from $115.5 billion in 2018. The 2019 revenue included $64.4 billion for mobile games, $29.6 billion for PC, and $15.4 billion for consoles."
Something isn't adding up... Unless I am stupid (I am, but still...)
Sony is expecting its gaming division to generate revenue of $20.3 billion (2.2 trillion yen) during its current fiscal year ending March 31, 2020. That’s down from $21.3 billion during its fiscal 2018/19, and it’s also down from its previous forecast for fiscal 2019/20.

Is the other one talking just game revenue while Sony is talking about their gaming division? Eh, I don't know :<
 
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D

Deleted member 775630

Unconfirmed Member
I hope I'm wrong, but I think any leak that puts ps5 with a better gpu than the Xbox is wrong. I think Sony have put one too many eggs in this ssd basket and the only way they can have the best gpu too is if they price it quite a bit higher than the Xbox - which won't happen.

It's sort of like fantasy football. You have a budget and you have to pick your players accordingly. You can just go in willy-nilly picking all the best, as you'll run out of money fast.

You can be best assured that if Sony is touting some unprecedented ssd drive, then that will not be cheap whatsoever.
Then you have to wonder that if the impact is negligible compared to the SSD in the XSX if they made the right decision. The SSD might be Sony's Kinect.
 

Gudji

Member
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BGs

Industry Professional
I feel like the dev companies are frustrated (I've actually had one Producer of a very popular gaming studio) that there isn't one platform. I also get the feeling that devs are getting the small end of the stick in terms of power each generation to show off their real potential. Maybe the decision to start releasing to PC was decided when they played with the devkits and realized they wouldn't be as strong (yet again) as they had hoped. Nvidia is killing it with the GPUs.. Let's just be honest. If they keep releasing a new board every 2yrs with 50% more improvement, by the next console generation, the consoles would be way too far behind. We are talking 7nm, then 5nm, then 3nm generations still to be produced by Nvidia.

Sorry, sometimes I do not read well in English and I might have misunderstood (if so I apologize) but, I think I understand that you say that some developers are frustrated or disappointed with the effective power of the new consoles?

If so, I would like to make my point of view on the subject known.

As a developer, I can tell you that, for my part, I don't agree with you at all. To me personally PS5 (for example) seems like a beast.

And with respect to the rest of the developers, I don't know them all, so I wouldn't know what to say, but to those I do know, none has told me to be disappointed but quite the opposite.

It is true that I do not know everyone, much less, I know a small minority, and therefore I cannot draw a general conclusion about it. It is also true that there may have been problems with some initial devkits (I personally do not know, but it could happen) and that these problems trigger specific criticisms in the internal sector. But if we stop to look at the surveys of the GDC to get a somewhat more general idea, what the opinions say is that the developers (logically) in 50% opt for the PC. But if you leave the PC and go to consoles, the one that is most expected is PS5. Then NSW. And then XSX. This is a developer opinion. Why "disgruntled and frustrated" developers are looking forward to PS5? Maybe for the VR? Maybe for something else? Or maybe because it's not so bad? Or possibly because it surely ends up being the one with the most benefits within the domestic sector (after PC). That time will tell, but for now that is the result of the professional survey.

And I really tell you, if you are one of the professionals who feel frustrated or disappointed I would really like to know the reason. I really want to meet him, even if it's private. Surely I may lack information to give an adequate opinion. I really mean it.

I personally as a cross-platform developer can not marry anyone, but the data is there and like it or not what they are.

The reality is that we have reached a point where the technical quality (specific "technical") of a videogame begins to be totally limited by time and budget rather than by the hardware itself. That is what now creates more frustration for a developer. Not the machine. The machine leftovers the quality that the moment requires. But it is really difficult for man to work that quality in the time that the industry requests. And this is truly alarming for medium / small studies.

As I always say, I hope this text does not offend anyone, it is not my intention. English is not my native language so I use Google Translator and I don't know to what extent the tone of the conversation is translated well. If I have seemed rude or incorrect in any comment, please excuse me. And for the same reason, as I do not want to put you in a compromise, if you consider that it is better to give me your opinion privately I will understand.

See you.
 

Gavin Stevens

Formerly 'o'dium'
Then you have to wonder that if the impact is negligible compared to the SSD in the XSX if they made the right decision. The SSD might be Sony's Kinect.

I’m going to be dog piled on for this but ok...

Yes.

The SSD Sony have made sounds amazing, and I feel that it will be tech that will help push the desktop space a lot more, and be the next logic jump in speed for desktops. Please don’t think I’m saying anything else, because anything that advances technology is great.

However....

This thing cost a fuck ton to make and when you factor in everything that’s needed for it to even be there, it would have eaten up costs a LOT. Chances are, the overall price of the SSD will likely cause other corners to be cut, be it cpu, GPU, or evening just general flair. Sony usually have more “flair” on their consoles, that’s why they look nicer, but that comes at a cost. In short the SSD is going to drive up costs.

Now, as I’ve said before many times, the SSD is good, it’s great even, but its not actually going to be worth it in the long run. It’s another “cell” situation, where yes, “theoretically”, it can perform faster, but it will never actually use all of its full potential, 99.9% of a consoles games are multiplatform, and they will be on par each system. The exclusives have the chance to use the SSD, but some people actually believe it will create some generational leap, or load games twice as fast, or hell, it will be the difference in streaming assets that the Xbox simply can’t do. This is all false. The SX is packing a fairly decent SSF too, and whatever the ps5 can do, the SC can do, very, very nearly as quick, so much so average Joe won’t even notice.

This situation is very much like you eyeing up two cars. They both go 200mph, they both look the same, drive the same, and are essentially the same. But one car goes 0-60 in 3 seconds and the other goes 0-60 in 2 seconds. To the average person, it’s pointless. However it remains to be seen if the car that goes 0-60 slightly quicker will be more expensive, or cut corners elsewhere.

Remember that these consoles are “aiming” for the same price. Corners will be cut, on BOTH machines. But if this SSD is really like this, then expect Sony to cut a few more corners in a few odder places.

I know that some Sony fans will jump on me, again, for saying this. Please do. This is nothing about console wars, just general use and fact. The peak performance is there, but will come at a cost in other areas, namely processor performance with cycles going for the extra grunt as a quick example. Moving more things through memory is great but also requires higher GPU power, as another. In short, it needs to be balanced, which would mean higher cpu and GPU requirements. That’s why it’s more like cell, in that the potential is there but it will come at other costs, and nobody will be willing to really use it to it’s full potential other than your usual candidates (ND etc). It’s a waste of time.

Please be aware that the for me, the ps5 is clearly beating the XS hands down in one key area already - control. The controller changes Sony have made are light years ahead of the SX, and it amazes me MS have gotten so lazy seeing as they have had the best controllers by far for such a long time.
 
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Sorry, sometimes I do not read well in English and I might have misunderstood (if so I apologize) but, I think I understand that you say that some developers are frustrated or disappointed with the effective power of the new consoles?

If so, I would like to make my point of view on the subject known.

As a developer, I can tell you that, for my part, I don't agree with you at all. To me personally PS5 (for example) seems like a beast.

And with respect to the rest of the developers, I don't know them all, so I wouldn't know what to say, but to those I do know, none has told me to be disappointed but quite the opposite.

It is true that I do not know everyone, much less, I know a small minority, and therefore I cannot draw a general conclusion about it. It is also true that there may have been problems with some initial devkits (I personally do not know, but it could happen) and that these problems trigger specific criticisms in the internal sector. But if we stop to look at the surveys of the GDC to get a somewhat more general idea, what the opinions say is that the developers (logically) in 50% opt for the PC. But if you leave the PC and go to consoles, the one that is most expected is PS5. Then NSW. And then XSX. This is a developer opinion. Why "disgruntled and frustrated" developers are looking forward to PS5? Maybe for the VR? Maybe for something else? Or maybe because it's not so bad? Or possibly because it surely ends up being the one with the most benefits within the domestic sector (after PC). That time will tell, but for now that is the result of the professional survey.

And I really tell you, if you are one of the professionals who feel frustrated or disappointed I would really like to know the reason. I really want to meet him, even if it's private. Surely I may lack information to give an adequate opinion. I really mean it.

I personally as a cross-platform developer can not marry anyone, but the data is there and like it or not what they are.

The reality is that we have reached a point where the technical quality (specific "technical") of a videogame begins to be totally limited by time and budget rather than by the hardware itself. That is what now creates more frustration for a developer. Not the machine. The machine leftovers the quality that the moment requires. But it is really difficult for man to work that quality in the time that the industry requests. And this is truly alarming for medium / small studies.

As I always say, I hope this text does not offend anyone, it is not my intention. English is not my native language so I use Google Translator and I don't know to what extent the tone of the conversation is translated well. If I have seemed rude or incorrect in any comment, please excuse me. And for the same reason, as I do not want to put you in a compromise, if you consider that it is better to give me your opinion privately I will understand.

See you.
do you have any rough idea on TF? above 10 TF? or 11 TF for PS5 ?
 

Lone Wolf

Member
I’m going to be dog piled on for this but ok...

Yes.

The SSD Sony have made sounds amazing, and I feel that it will be tech that will help push the desktop space a lot more, and be the next logic jump in speed for desktops. Please don’t think I’m saying anything else, because anything that advances technology is great.

However....

This thing cost a fuck ton to make and when you factor in everything that’s needed for it to even be there, it would have eaten up costs a LOT. Chances are, the overall price of the SSD will likely cause other corners to be cut, be it cpu, GPU, or evening just general flair. Sony usually have more “flair” on their consoles, that’s why they look nicer, but that comes at a cost. In short the SSD is going to drive up costs.

Now, as I’ve said before many times, the SSD is good, it’s great even, but its not actually going to be worth it in the long run. It’s another “cell” situation, where yes, “theoretically”, it can perform faster, but it will never actually use all of its full potential, 99.9% of a consoles games are multiplatform, and they will be on par each system. The exclusives have the chance to use the SSD, but some people actually believe it will create some generational leap, or load games twice as fast, or hell, it will be the difference in streaming assets that the Xbox simply can’t do. This is all false. The SX is packing a fairly decent SSF too, and whatever the ps5 can do, the SC can do, very, very nearly as quick, so much so average Joe won’t even notice.

This situation is very much like you eyeing up two cars. They both go 200mph, they both look the same, drive the same, and are essentially the same. But one car goes 0-60 in 3 seconds and the other goes 0-60 in 2 seconds. To the average person, it’s pointless. However it remains to be seen if the car that goes 0-60 slightly quicker will be more expensive, or cut corners elsewhere.

Remember that these consoles are “aiming” for the same price. Corners will be cut, on BOTH machines. But if this SSD is really like this, then expect Sony to cut a few more corners in a few odder places.

I know that some Sony fans will jump on me, again, for saying this. Please do. This is nothing about console wars, just general use and fact.

pleas be aware that the for me, the ps5 is clearly beating the XS hands down in one key area already - control. The controller changes Sony have made are light years ahead of the SX, and it amazes me MS have gotten so lazy seeing as they have had the best controllers by far for such a long time.
In what way are PlayStation controllers “light years” ahead?
 
There have been multiple knowledgeable people saying that at 12 tflops performance should be within 10% of 2080TI.

a console with the power of a 2080ti will produce better looking games than a pc with a 2080ti, significantly so in fact. Build a pc today with a 1.8tflop card and a laptop cpu and try running a game that looks like late-gen ps4 exclusives. If these consoles are on par with a 2080ti then things are looking great for this gen
 

Gavin Stevens

Formerly 'o'dium'
In what way are PlayStation controllers “light years” ahead?

As an Xbox fan, who thinks the Xbox one controller is amazing compared to the PS4 one, I can honestly say that the fact they have done nothing more than add a bloody share button to the SX controller is embarrassing. The only other possible things it *may* have are usb-c connection on the pad, which is neither here nor there, and a built in battery, which is 50/50 on if anybody even wants it. Compared to the ps5 controller, which had made really big changes (built in mic, no light, better i assume battery, new sticks, new triggers, resistive buttons and triggers that can be coded per game, etc etc) it’s had barely nothing done to it other than it got a tiny bit smaller...?

Seems no contest who did more there.
 
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HawarMiran

Banned
a console with the power of a 2080ti will produce better looking games than a pc with a 2080ti, significantly so in fact. Build a pc today with a 1.8tflop card and a laptop cpu and try running a game that looks like late-gen ps4 exclusives. If these consoles are on par with a 2080ti then things are looking great for this gen
Be careful. You will summon someone annoying to tell you how superior pc-gaming is and maybe give you a freudian slip how he makes love to his pc via the usb-port
 
Dude, they are literally saying they will have the best next gen console. And have been doing so since E3 2019.


Project Scarlett: Introducing Xbox Series X
Project Scarlett will set a new bar for console power, speed and performance, arriving Holiday 2020 alongside Halo Infinite. With a custom-designed AMD processor, high bandwidth GDDR6 memory, and a next generation solid state drive (SSD), Project Scarlett will give developers the power they need to bring their creative visions to life. Thousands of games across four console generations will look and play best on Project Scarlett.
And?they don't know what Sony has,and they changed from the best console to the best Xbox.They are not as confident as they where before.
 

Gavin Stevens

Formerly 'o'dium'
Great, just what we need: Our controllers listening in on us. :messenger_fearful:

Both mine and the wife’s iPhones constantly like to display adverts on Facebook about what we have JUST talked about, and not googled. Then Facebook insist they don’t use the mic for that. BOLLOCKS.

I keep say “big rubber dildo” into my father in laws phone but so far he hasn’t mentioned anything. No idea if It’s working, or if he’s that used to seeing them he just takes it for granted...
 

FrozenFlame

Member
As an Xbox fan, who thinks the Xbox one controller is amazing compared to the PS4 one, I can honestly say that the fact they have done nothing more than add a bloody share button to the SX controller is embarrassing. The only other possible things it *may* have are usb-c connection on the pad, which is neither here nor there, and a built in battery, which is 50/50 on if anybody even wants it. Compared to the ps5 controller, which had made really big changes (built in mic, no light, better i assume battery, new sticks, new triggers, resistive buttons and triggers that can be coded per game, etc etc) it’s had barely nothing done to it other than it got a tiny bit smaller...?

Seems no contest who did more there.
The mic thing is confirmed? And what's the purpose?
 
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