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Next-Gen PS5 & XSX |OT| Console tEch threaD

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ethomaz

Banned
It says so and when you look at upload date it shows beginning of february. So i guessed they were really shown at super bowl
Actually I found that about the God of War ad.

"It is believed that the advert will be available to view in full on Friday, February 1 ahead of its Super Bowl XLVII TV debut."

That is why it is not listed... it was debuted before the Super Bowl.
And it not a TV ad... it is a streaming ad via CBSsports.com.

"Sony has confirmed that the Super Bowl 2013 commercial teased on Tuesday is indeed a live-action God of War: Ascension short set to air during the online broadcast of Super Bowl XLVII on CBSsports.com."

Edit - More info... anyway I don't have a list of these ads near the Super Bowl.... just the one showed during the game.
 
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splattered

Member
Maybe they will put on a fake halftime show this year... justin Timberlake struts out on stage and starts to sing but instead unzips his pants and pulls the new dualshock 5 out of his crotch and dances around on stage. Jim Ryan explodes up onto the stage from a hidden platform bedazzled in gems confetti everywhere and proceeds to bust out a rap battle duet with Justin with the PS5 Logo displaying on huge screens behind them. But that's all you get. The Logo and the Dualshock 5. Please look forward to more info over the next several months people and dont forget to go out and buy 2 or three more playstation 4 consoles before holiday 2020!!!
 
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Sony already used Super Bowl ads.

2001: PlayStation 2"Future" (they showed up to PS9)
2004: PlayStation 2"Going Back" (Jet Li game)

But since 2004 they never did again that means it was not good I guess.

PS. Fixed the quote... I got the wrong person.

Huh, interesting, I honestly wasn't aware that is where those two commercials originated from!
 

Neo Blaster

Member
Maybe they will put on a fake halftime show this year... justin Timberlake struts out on stage and starts to sing but instead unzips his pants and pulls the new dualshock 5 out of his crotch and dances around on stage. Jim Ryan explodes up onto the stage from a hidden platform bedazzled in gems confetti everywhere and proceeds to bust out a rap battle duet with Justin with the PS5 Logo displaying on huge screens behind them. But that's all you get. The Logo and the Dualshock 5. Please look forward to more info over the next several months people and dont forget to go out and buy 2 or three more playstation 4 consoles before holiday 2020!!!
Jesus, man, don't give them ideas, we're already gasping on straws here.
 
Because maybe, just maybe, it lacks context? And this is what Digital Foundry have said, it just lacks context, we still do not know if it is for PS5 or maybe a test of something or something else entirely.

2000 MHz in a console doesn’t make at all, and we have Matt and Kleegamefan (who both have the specs sheets right now as we speak) outright denying those Oberon leaks, I mean I get your point, but do not really assume it is a 100% CONFIRMED REAL RESULTS FOR PS5!! Because it doesn’t make sense and we have many other reports that state otherwise, actual reports which are coming from people who saw this 9.2 TF and saw the real specs that they have and said that the Oberon leaks do not match the PS5, they have more info than us here who are discussing this on the forums. Why do we have to deny them EVEN THOUGH they have much more info than us?

I don't think it's 100% confirmed PS5 specs either, but there were some people outright denying it had ANYTHING to do with PS5 even though regression tests had clocks at exactly the GPU clock rates of PS4 and PS4 Pro. Whether plans changed or not I don't know (I would assume they did, just not as far as there's a new chip, because there hasn't been any proof of a new chip yet), but it's pretty clear chose chips have at least some connection with PS5.

They'd get laughed out of a profession for using such data as github leak - it lacks completeness, context is unknown and all one can do with this data is to make random guesses. That is quite unprofessional in science world.
It's only consistent because some people wants to beleive that it's consistent. It's not, first of all framework of testing (what, why and how) is unknown. Even link between Ariel/Oberon and PS5 is just a hypothesis. Second - based on this data some people do a conclusions that are not provable. There too much of cuting corners in justifications, a lot of deductions done on "it looks similar to" basis (that is not scientific), and the whole structure of conclusion becomes quite unreliable after just a few question of "what if this looks like means another thing?"

C'mon, the dataminers aren't that stupid; they've got criteria established to draw some conclusions how these chips could or could not be related to consoles otherwise they'd be going around saying every uncovered benchmark is related to a console. They aren't doing that.

There are parts of the codenames that literally act as code and shorthand to a consistent scheme AMD uses. There are dates and a timeline for when the GPUs are being tested, that can create a pattern. There are actual numbers in the testing generated from benchmarks against popular 3D testing programs.

Of course it's not 100%, that's why we can't 100% say for certain what exactly's what. But that doesn't mean the benchmarks should be completely disregarded; they deserve at least as much weight for consideration as what insiders are saying IMHO. For myself personally, I regard the benchmarks higher, because I'm the type who likes having some tangible(ish) stuff that isn't just other people's words, no matter how much a may give them credit. And I have acknowledged the insiders (the main ones, anyway) are likely correct on some things and have been correct on other smaller things that got confirmed like a few days after they put out their hints.

I'll close by saying this: back in 2012 and 2013, don't you all remember how Xbox people were trying to dismiss the XBO benchmarks that were getting leaked? They were swearing up and down that they weren't accurate, especially in light of PS4's benchmarks? Welp, we saw how that turned out. I'm not saying it's 100% likely going to play out the same way here, but if there's a precedent and a pattern of things playing out, I'm not gonna ignore previous times where it happened. Even before that, when benchmarks and spec leaks for PS3 and 360 began leaking out, the final retail systems more or less fit right in line with those, too.

So at least in terms of the basic "big" specs, I'm seeing a same pattern and unless more reliable/credible data come outs to verify the existence of certain things that point to otherwise, I'm mainly gonna go with what the benchmarks and spec leaks are saying, because for at least two previous gens we've seen how the actual systems more or less fit those earlier benchmarks and spec leaks. I think things like the 360's memory doubling or PS4 getting 8GB GDDR5 have distorted people's perceptions as to how big a shift actual final console specs tend to get from earlier leaks. Usually, the memory is the one "big" spec component (besides CPU and GPU clocks, and storage) that can be notably adjusted very late into console development prior to release.

This late into the cycle (these console are going to be launching this year), anything suggesting a different APU spec for PS5 (be it a completely different GPU chip, or a smaller chip suggesting a chiplet system, etc.), I think we'd have unconvered some evidence of their existence by now. The fact we haven't (unless such a chip has been uncovered that I somehow missed?) says a lot to me, in how I approach this stuff. I'm just trying to be a realist here; yeah I'm optimistic for some other things too regarding all this PS5 "spec drama" (I've even suggested some possibilities for how insiders could be sourcing their spec estimates with what benchmarks we've actually uncovered so far, too! Though I played devil's advocate with those suggestions), but I can't ignore what's staring me in my face.

TL;DR: IMO the benchmarks are still the most accurate depiction of PS5's "big" specs we have to date, unless future benchmarks uncover to point to something else (if they haven't already). I put stock in most of the insiders and acknowledge certain other things they say are either true or probable, but question their wording on PS5 specs because we're really late into this and no data's come out to back up their claims. I'm 100% open to having that data be uncovered but until it does, for me it's Data > Rumors on this specific issue.

So if only evidence about aliens is grainy home video, we must take it as truth? Retarded logic.

Anyone can upload shit on internet = 0% proof

You think AMD would just sit around and let people "defame" them by posting fake benchmarks consistently, without issuing a C&D? I mean, fake benchmarks would've been countered by "real" benchmarks by now, I'd think.
 
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nextgenpredict3grkm1.png

See, something like this takes actual effort, requires actual knowledge on how technology works, and is based on actual pre-existing hard data. And yet for some reason, people would rather buy into knuckleheads like Tommy xD.
 

juaco1993

Neo Member
I don't think it's 100% confirmed PS5 specs either, but there were some people outright denying it had ANYTHING to do with PS5 even though regression tests had clocks at exactly the GPU clock rates of PS4 and PS4 Pro. Whether plans changed or not I don't know (I would assume they did, just not as far as there's a new chip, because there hasn't been any proof of a new chip yet), but it's pretty clear chose chips have at least some connection with PS5.



C'mon, the dataminers aren't that stupid; they've got criteria established to draw some conclusions how these chips could or could not be related to consoles otherwise they'd be going around saying every uncovered benchmark is related to a console. They aren't doing that.

There are parts of the codenames that literally act as code and shorthand to a consistent scheme AMD uses. There are dates and a timeline for when the GPUs are being tested, that can create a pattern. There are actual numbers in the testing generated from benchmarks against popular 3D testing programs.

Of course it's not 100%, that's why we can't 100% say for certain what exactly's what. But that doesn't mean the benchmarks should be completely disregarded; they deserve at least as much weight for consideration as what insiders are saying IMHO. For myself personally, I regard the benchmarks higher, because I'm the type who likes having some tangible(ish) stuff that isn't just other people's words, no matter how much a may give them credit. And I have acknowledged the insiders (the main ones, anyway) are likely correct on some things and have been correct on other smaller things that got confirmed like a few days after they put out their hints.

I'll close by saying this: back in 2012 and 2013, don't you all remember how Xbox people were trying to dismiss the XBO benchmarks that were getting leaked? They were swearing up and down that they weren't accurate, especially in light of PS4's benchmarks? Welp, we saw how that turned out. I'm not saying it's 100% likely going to play out the same way here, but if there's a precedent and a pattern of things playing out, I'm not gonna ignore previous times where it happened. Even before that, when benchmarks and spec leaks for PS3 and 360 began leaking out, the final retail systems more or less fit right in line with those, too.

So at least in terms of the basic "big" specs, I'm seeing a same pattern and unless more reliable/credible data come outs to verify the existence of certain things that point to otherwise, I'm mainly gonna go with what the benchmarks and spec leaks are saying, because for at least two previous gens we've seen how the actual systems more or less fit those earlier benchmarks and spec leaks. I think things like the 360's memory doubling or PS4 getting 8GB GDDR5 have distorted people's perceptions as to how big a shift actual final console specs tend to get from earlier leaks. Usually, the memory is the one "big" spec component (besides CPU and GPU clocks, and storage) that can be notably adjusted very late into console development prior to release.

This late into the cycle (these console are going to be launching this year), anything suggesting a different APU spec for PS5 (be it a completely different GPU chip, or a smaller chip suggesting a chiplet system, etc.), I think we'd have unconvered some evidence of their existence by now. The fact we haven't (unless such a chip has been uncovered that I somehow missed?) says a lot to me, in how I approach this stuff. I'm just trying to be a realist here; yeah I'm optimistic for some other things too regarding all this PS5 "spec drama" (I've even suggested some possibilities for how insiders could be sourcing their spec estimates with what benchmarks we've actually uncovered so far, too! Though I played devil's advocate with those suggestions), but I can't ignore what's staring me in my face.

TL;DR: IMO the benchmarks are still the most accurate depiction of PS5's "big" specs we have to date, unless future benchmarks uncover to point to something else (if they haven't already). I put stock in most of the insiders and acknowledge certain other things they say are either true or probable, but question their wording on PS5 specs because we're really late into this and no data's come out to back up their claims. I'm 100% open to having that data be uncovered but until it does, for me it's Data > Rumors on this specific issue.



You think AMD would just sit around and let people "defame" them by posting fake benchmarks consistently, without issuing a C&D? I mean, fake benchmarks would've been countered by "real" benchmarks by now, I'd think.

I get your point. But I can also argue this:
How about big navi? Why if it's launching in 2020 (same as next-gen consoles) we don't have any leak whatsoever regarding benchmarks, or tests. Just codenames?

My point is yes, we're too late to make significant changes in hardware design. But I also don't think that the github leak is the absolute "hard facts" truth.

Just my two cents
 

Lacix

Member
See, something like this takes actual effort, requires actual knowledge on how technology works, and is based on actual pre-existing hard data. And yet for some reason, people would rather buy into knuckleheads like Tommy xD.
Why is Sony's chip that smaller (15%) than Microsoft's? This makes no sense to me. They would surely know what chip size their competitor use. Why the same CU number as PS4 Pro? PS4 Pro was 325mm2. PS4 Pro was 16nm and PS5 is 7nm, It can contain more than double the transistor number as the PS4 Pro. 36CU is unrealistic to me.
 
Why is Sony's chip that smaller (15%) than Microsoft's? This makes no sense to me. They would surely know what chip size their competitor use. Why the same CU number as PS4 Pro? PS4 Pro was 325mm2. PS4 Pro was 16nm and PS5 is 7nm, It can contain more than double the transistor number as the PS4 Pro. 36CU is unrealistic to me.

The PS5 prediction show 48 CUs active, which I am expecting at a minimal, hopefully they will have even more than that, but we just have to play the waiting game at this point. I don't see the rumor/leak specs happening as well, those are just too low and the die size is just too small IMO.
 

LED Guy?

Banned
Kleegamefan's case shows just how dumb this "forum insider" thing is :

What he saw : A cross platform next gen game video (not sure if live gameplay)

What he tells about : Next gen specs

Rhetorical : Why not tell us about the game - you know - the only thing you actually have first hand info on ..
But he detailed everything he saw from that game, like everything...but he can’t tell its name obviously for NDA reasons.
 
I get your point. But I can also argue this:
How about big navi? Why if it's launching in 2020 (same as next-gen consoles) we don't have any leak whatsoever regarding benchmarks, or tests. Just codenames?

My point is yes, we're too late to make significant changes in hardware design. But I also don't think that the github leak is the absolute "hard facts" truth.

Just my two cents

It's possible, I'll admit that. For when we could expect any Big Navi leaks or benchmarks, I'm not sure. Maybe March?

Then again, in some ways doesn't the XSX's GPU benchmarks kind of point to a Big Navi design, or at least something of the ilk? 56 CUs (possibly more), wide memory bus (at least 320-bit, possibly 384-bit), RDNA2-based (since it has ray-tracing)?

IIRC Big Navi is applicable to RDNA1 as well, and I've been on the boat both PS5 and XSX are using a hybrid RDNA1/RDNA2 architecture. It would explain hardware compatibility with, say, PS4 and XBO (RDNA1 still has some GCN features in it, mainly the critical ones); I guess that could be done with RDNA2 as well by some microcode translation utilizing something AMD's built for such purposes. But the fact both systems will have hardware-based raytracing definitely means they're using some form of RDNA2, if not completely RDNA2.

Why is Sony's chip that smaller (15%) than Microsoft's? This makes no sense to me. They would surely know what chip size their competitor use. Why the same CU number as PS4 Pro? PS4 Pro was 325mm2. PS4 Pro was 16nm and PS5 is 7nm, It can contain more than double the transistor number as the PS4 Pro. 36CU is unrealistic to me.

Keep in mind PS5 development likely started before XSX's development, around 2015 IIRC. There are some rumblings that Sony intended $399 (they might still be targeting that), which would affect things like the APU design.

If in the likelihood PS5's APU is 15% smaller (or smaller period), just remember that they have their own reasons. Yes they're probably aware of what MS is doing (and vice-versa), but they aren't predicating their decisions on that. It's just something of a factor they have to keep aware of.

If their design team felt they could hit their performance targets with a smaller APU, then they're going with a smaller APU. That doesn't make it deficient or anything, since architecturally they're more or less 100% the same as the XSX. And also, just keeping with the 48CU speculation in that graphic, at "normal" clocks (~ 1700MHz), you'd get 10.448TF Navi. @ 1750Mhz, you'd get 10.75TF Navi. That greatly exceeds Google's Stadia specs (10.7TF GCN), and isn't that far off from XSX's purported performance (12TF Navi).

You get that with the other features they bring, like 16GB (minimum) GDDR6 (technically they could get 32GB with clamshell mode but that'd price the system up a good margin), super-fast SSD etc. @ $399, that's a really good value IMHO. The only thing that casts some doubt with me on a 48CU number is that, again, no benchmarks have surfaced so far with a GPU being tested with those numbers (or a GPU with 12CUs being tested that would compliment Oberon on a dual-GPU implementation)....to my knowledge, anyway.
 
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Dabaus

Banned

Gavin Stevens

Formerly 'o'dium'
I mean, honestly... crazier shit has happened... MUCH crazier... and Sony when they are cocky at the top are totally off the charts.

That will ruffle some feathers, I know. But it’s bloody well true.
 

DaGwaphics

Member
7TF for Lockhart sounds high, it would seem to muddy the waters of the marketing by pushing the target to 1440p. TVs aren't really made at 1440p, so both boxes would then be targeting 4k TVs for best performance. Anything is possible, a 7TF Lockhart would point to a high price on XSX.

If you look at things from the perspective that XSX is trying to match BOM with Xbone X in 2017 and Lockhart is trying to match BOM with Xbone S in 2016 the 4TF rumors fit better. This would also be easier to market full HD vs. UHD. It all depends on if the systems are going to be $100 or $200 apart.
 

Reindeer

Member
P
My favorite part about all these rumors is that Sony will ship an 8 teraflop 499 console against Microsofts 12+ 499 teraflop console all the while Lockheart will be a 299 priced 7 teraflop console.
Pretty sure nobody is saying that 8 tflop machine will retail for 499 but rather 399.
 

Aceofspades

Banned
Why is Sony's chip that smaller (15%) than Microsoft's? This makes no sense to me. They would surely know what chip size their competitor use. Why the same CU number as PS4 Pro? PS4 Pro was 325mm2. PS4 Pro was 16nm and PS5 is 7nm, It can contain more than double the transistor number as the PS4 Pro. 36CU is unrealistic to me.

What is boggling to me regarding Github leak and PS5 being only 36CUs is that Sony already knows that MS already exceeded that number in their last gen revision (XoneX), why would Sony opt for only 36CUs for PS5? That's simply throwing the towel before the start of the fight.
 

Reindeer

Member
7TF for Lockhart sounds high, it would seem to muddy the waters of the marketing by pushing the target to 1440p. TVs aren't really made at 1440p, so both boxes would then be targeting 4k TVs for best performance. Anything is possible, a 7TF Lockhart would point to a high price on XSX.

If you look at things from the perspective that XSX is trying to match BOM with Xbone X in 2017 and Lockhart is trying to match BOM with Xbone S in 2016 the 4TF rumors fit better. This would also be easier to market full HD vs. UHD. It all depends on if the systems are going to be $100 or $200 apart.
TVs aren't made to target 1440p but that hasn't stopped PS4 Pro from being a 1440p console.
 

Dabaus

Banned
7TF for Lockhart sounds high, it would seem to muddy the waters of the marketing by pushing the target to 1440p. TVs aren't really made at 1440p, so both boxes would then be targeting 4k TVs for best performance. Anything is possible, a 7TF Lockhart would point to a high price on XSX.

If you look at things from the perspective that XSX is trying to match BOM with Xbone X in 2017 and Lockhart is trying to match BOM with Xbone S in 2016 the 4TF rumors fit better. This would also be easier to market full HD vs. UHD. It all depends on if the systems are going to be $100 or $200 apart.

IF lockheart is 7 tflops then that to me, would lend credence to a 12tflop PS5. Lockheart probably be aiming for 399 while ps5 and anaconda would be 499. With that said i dont think lockheart is 7 teraflops.
 

Kobi

Member
IF lockheart is 7 tflops then that to me, would lend credence to a 12tflop PS5. Lockheart probably be aiming for 399 while ps5 and anaconda would be 499. With that said i dont think lockheart is 7 teraflops.

I always seen the ps5 sitting in equal distance between the xsx and Lockhart. With Lockhart more aimed at 1080p. Because I can imagine even at the end of this next gen, their will still be loads of people with 1080p TVs.

You wouldn't buy a 2080ti(for example sakes )and game at 1080p, it would be overkill.

Xsx 599
Ps5 499
Lockheart 399

Give or take 50

Personally, I can't wait for console players to experience ssd load times from boot up to loading games. Obviously the ones who haven't seen a pc with an ssd.
 

Disco_

Member
Except they revealed their biggest gun in 2019. In a Wired article. Then again in October 2019. In a PS blog post.

Wired reaches ~20M people every month, many outside just gaming which is the audience they're probably going after.


What speaks against a super-bowl ad by Sony? They save money by not attending E3. Can it actually happen? And later in february the event?
Nothing really, but what would they show in a superbowl ad? Just flash the console for 5s and then the logo?

7nm EUV would just be a bad choice for a long-term product (consoles), the design rules aren't compatible with future nodes on the roadmap. The move would result in some short-term savings at much greater long-term expense. The node is a much better fit for short-term processors (desktop, mobile, etc.).

I think you got some of your info mixed up. 7nm and 7nP aren't compatible with 7nm+/EUV. 7nm+ has a straight upgrade path to 5nm/3nm as that's all EUV.
 

On Demand

Banned
They should stop posting those bs tweet accounts so you can continue talking about that glorious 9 tf ps5 GitHub. They disrupt ur speech .they r an inconsiderate bunch 😔😂😂

Speaking of GitHub. I think this post is the most sensible take

From Desetera

Yes, I very much expect this. Indeed, it even affects my thoughts about nextgen in general. The recent GitHub leak of testing notes were for what is surely PS5 APU hardware running in three modes: 18 CU at 800 MHz, 36 CU at 911 Mhz, and 36 CU at 2.0 GHz.The first mode corresponds exactly to PS4, and the second mode exactly to PS4 Pro, which is why we know this is PS5 hardware. The third mode is referred to as "native" or "full chip", so many have assumed this is the complete capability of PS5. They're thus disappointed because twice the Pro power--plus architectural improvements--is lower than often hoped or rumored.

However, my thinking is that the PS5 OS will feature a "Boost Mode" setting, like Pro does. This makes sense to me because of simple precedent, but also because PS5 will have backwards compatibility so there's even more of a use case. Without user-selectable Boost Mode, either PS5 would play PS4 games worse than PS4 Pro does, which would be pretty weird. Or it'd play them better automatically, which also doesn't fit Sony's recent MO. They seem institutionally concerned with ensuring good compatibility, which is why Boost Mode wasn't there to begin with, and why it's still optional with a warning message, even though almost no games react poorly.

On Pro, the boost is achieved by running 18 CUs at 911 MHz; that is, deactivating CUs to match the target platform, but leaving the clocks native. It doesn't seem likely to me that PS5 will completely ignore Pro-enhanced titles, though. They can have dynamic resolutions or unstable framerates too, so why wouldn't you boost them as well? To do that, you'd again deactivate CUs to match the target platform, but leave the clocks native. With the target being Pro, that could mean 36 CU at 2.0 GHz. Just like the Pro's 18 CUs at 911 MHz, this isn't the true physical setup of the GPU, but chosen for compatibility.

This leaves the physical setup or maximum capability of the PS5 APU unknown, just as we wouldn't know the full size and power of Pro's GPU if all we looked at was its BC modes. Pro is actually twice as powerful as its "full" compatibility mode. There are various other reasons why PS5 almost certainly is not. But again, I think merely looking at how Boost Mode works, and likely will work, we can see that there's a gap in our knowledge.

Which is all a bit off-topic for this thread. But I guess it indicates how I like to speculate on these things, which might lead to continued support for the lists into the future.

A eureka moment if I ever saw one.

Nobody is saying the data isn't real. It is and these test were done. Is it the final PS5 specifications? No.

Same for the Arden test. They aren't indicative of anything going into the retail console. They are just test.
 

DaGwaphics

Member
I think you got some of your info mixed up. 7nm and 7nP aren't compatible with 7nm+/EUV. 7nm+ has a straight upgrade path to 5nm/3nm as that's all EUV.

You might want to look at their roadmap again, 6nm is also EUV (five layer) but will be compatible with 7nm design rules. 5nm is EUV (14 layer I believe) and is also believed to be backwards compatible with 7nm and 6nm design rules. 7nm EUV was an outlier created as they were just getting EUV off the ground, it doesn't appear to have a firm standing on the roadmap.
 

HawarMiran

Banned
Wired reaches ~20M people every month, many outside just gaming which is the audience they're probably going after.



Nothing really, but what would they show in a superbowl ad? Just flash the console for 5s and then the logo?
Something like this
But actually showing the full console design in the end
 
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DrDamn

Member
Recommend me some good whiskeys

Scotch - which is Whisky - or Irish / American - which is Whiskey?

I like Irish Whiskey - Bushmills Black Bush is my preferred tipple. For Scotch Whisky I like a good Speyside - Benromach is really nice.
 

On Demand

Banned
What does this mean?

EPikzTRWoAAZ6E6


Another dumb poem based off Github.
Want some leaks? Here's one.

A group of members from Xbox Era got a hold of the github leak earlier than others and pieced together a 9.2 tf PS5 theory. They started to push it really hard. You have @Proelite here doing it, even making some bets at Beyond3D that it's going to happen, while his account at Era (DukeBlueBalls) have also been doing it. Great job at always saying that you have a source everywhere else but in Era because you know you'll get found out if you're forced to get verified.

Everything that even hints, or talks about the PS5 in a positive manner gets shut down. Schreier and an Era mod are hacks. Klee has been been public enemy #1, and the stuff that they said on Era pales with what they had at their discord. Colbert joined later and like @Proelite took advantage with Era's 'No off-site drama' policy to be as passive aggressive on Twitter. All the while, Speshal Ed tries to build himself up as an insider. I've lost count over how many 'insiders', or People In The Know, like Timdog, Zedox, hmqgg, Klobrille, Proelite, Speshal Ed that discord has.

So when you see someone post that they have 'sources' saying that PS5 is 9.2 TF, it comes from there. Secretly they want that to be it because they know 2Ghz is impossible so it would be 8TF. The insiders there also came up with another 'leak', that the PS5 wont have many games at launch, which I always found weird because their 9.2 tf theory has it due to the PS5 being made for 2019 but postponed to 2020.

I was glad to get out of the discord some time ago. It just didn't seem healthy. All I wanted was a place to talk about the Xbox without any dumb drama, but that's what I got. I'll be back with more info if it turns out that they were wrong and post more on other dumb stuff that has happened when I was there.

P.S: It makes me sad that even Digital Foundry uses Proelite as a source for some of their articles.
 

FERN

Member
Scotch - which is Whisky - or Irish / American - which is Whiskey?

I like Irish Whiskey - Bushmills Black Bush is my preferred tipple. For Scotch Whisky I like a good Speyside - Benromach is really nice.

Irish/America, thanks! :)
 

Disco_

Member
You might want to look at their roadmap again, 6nm is also EUV (five layer) but will be compatible with 7nm design rules. 5nm is EUV (14 layer I believe) and is also believed to be backwards compatible with 7nm and 6nm design rules. 7nm EUV was an outlier created as they were just getting EUV off the ground, it doesn't appear to have a firm standing on the roadmap.

7nm=6nm+EUV. Just as 7nm+ was created for those who don't wan to wait for 5nm to upgrade, 7nm and 7nP were created for those who wanted to upgrade without dealing with the incompatibilities on 7nm and EUV. 7nm+ is an early upgrade into EUV without waiting for 5nm.

wikichip_tsmc_logic_node_q2_2019.png
 
Speaking of GitHub. I think this post is the most sensible take

From Desetera



A eureka moment if I ever saw one.

Nobody is saying the data isn't real. It is and these test were done. Is it the final PS5 specifications? No.

Same for the Arden test. They aren't indicative of anything going into the retail console. They are just test.

Well, this leaves the possibility open that both PS5 and XSX's GPUs in those tests had more than 4CUs disabled. No matter what though, they'll have about 4 disabled simply to improve yields.

Who knows, maybe there are additional CUs on Oberon and Arden that weren't turned on for some reason. Ray-tracing itself was already disabled in the earlier Oberon leak and we know PS5 has hardware-based raytracing. It's a possible scenario.
 
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