• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Sony has had a patent approved for a “direct to consumer micro transaction store front, targeted by AI”

Bullet Club

Banned


WiNOtRS.png


Title
(EN) IN-GAME RESOURCE SURFACING PLATFORM

Abstract
(EN)
Technology is described for surfacing contextually related resources to a player of a video game by way of a surfacing platform. In a method embodiment, an operation processes a query from a player of a video game that is related to completing an objective. The method includes operations for processing game data of the player for determining a current state and processing game data of other players that have completed the objective. The method further includes operations for identifying successful attempts of completing the objective by other players and the resources used in doing so. The method selects a resource that is usable by the player to complete the objective based on those resources by the other players in the successful attempts and presents the resource to the player for immediate use.

Field of the Disclosure

[0001] The present disclosure relates generally to video games, and more particularly, to methods and systems for surfacing contextually relevant in-game resources to players that are in need of help during gameplay.

Background

[0002] Many video-games have hundreds to thousands of individual items for users to earn, find, or purchase, and use within the video game. Some of these include tools, armor, skins, vehicles, consumables, etc. There are also hundreds to thousands of individual game titles available to players on many popular platforms such as PlayStation®, personal computers (PC), and mobile devices. This results in a selection of items that is far more vast for players of present than that for players of just a few product cycles ago. While both the range of in-game items as well as the number of game titles has steadily increased over the years, the methodology players use to find suitable or effective items for making progress within a game has not kept pace.

[0003] For example, a player generally must rely on a combination of trial and error, guesswork, and research such as by asking a friend when deciding on which item, add-on, or upgrade to obtain in order to achieve a goal. Even then, the player may have to experiment with a number of items, add-ons, and/or upgrades, before arriving at one that is most effective for their particular objective, character, style of play, etc. Thus, there is currently a disconnect between players and the resources available to them within a game, and more particularly those resources most suitable for the individual player’s circumstances, character, and playstyle. When players become frustrated with their repeated failures to accomplish some objective, there is a higher likelihood that the player will quit the game and not experience the totality of what the game is intended to offer. There is thus a need and a benefit to develop and integrate an in-game platform to match players with those resources that are most likely to help them succeed in view of the player’s playstyle and behavior both within the game in question as well as across a plurality of additional games the player participates in. There is moreover, a need and benefit for game publishers and virtual store platforms to be able to identify specific in-game resources that would complement the player in their gameplay and communicate the same to them.

[0004] It is in this context that embodiments arise.

Edit: Just adding the microtransaction bit into the OP.

[0065] In some embodiments, the window may provide statistical data as to the rate of success and the average time to completion that the community of players registered when using the presented resource. The player is thus provided with communal data relating to the actual effectiveness of the resource as played by a community of peers. The player can make a more informed decision to select the resource or not and can be confident in their selection. In some embodiments, selection of various resources may require a form of payment, for example by using virtual currency or real money. In some embodiments, the selection of various resources may be in the form known as a“micro-transaction,” which deal with relatively small sums of real money. In other embodiments, selection of various resources may not require payment of currency, virtual or real, but the game system may limit the number of resources the player can select. It is also contemplated that selection of any resource will result in immediate access and use of the resource to minimize the delay between when a query is submitted and when a solution made live. Although a window is shown in the embodiment of Figure 9, other forms of communicating the information contained in the window may be used, such as by use of a secondary display, or by audio communication, or by transitioning to a full screen display of the window.

 
Last edited:

Bullet Club

Banned
The abstract says nothing about a micro-transaction game store, it's just an assistant providing hints and solutions. Like a "Siri gamefaqs".
The guy that tweeted it says it is mentioned.

bhgR8x5.png


This is under the description section:

[0065] In some embodiments, the window may provide statistical data as to the rate of success and the average time to completion that the community of players registered when using the presented resource. The player is thus provided with communal data relating to the actual effectiveness of the resource as played by a community of peers. The player can make a more informed decision to select the resource or not and can be confident in their selection. In some embodiments, selection of various resources may require a form of payment, for example by using virtual currency or real money. In some embodiments, the selection of various resources may be in the form known as a“micro-transaction,” which deal with relatively small sums of real money. In other embodiments, selection of various resources may not require payment of currency, virtual or real, but the game system may limit the number of resources the player can select. It is also contemplated that selection of any resource will result in immediate access and use of the resource to minimize the delay between when a query is submitted and when a solution made live. Although a window is shown in the embodiment of Figure 9, other forms of communicating the information contained in the window may be used, such as by use of a secondary display, or by audio communication, or by transitioning to a full screen display of the window.
 

Psykodad

Banned
Not that I'm particularly fond of micro-transactions, but that system sounds like a win-win for both parties, if you ask me.

Makes perfect sense to implement it. Should be industry standard, because if they are adding mtx might as well make sure the consumer has the most relevant content with as little losses possible, while maximizing user-engagement for the company (Sony in this case).
 
Last edited:

xrnzaaas

Member
Unless they're planning to monetize it as hell it feels like another gimmick. A lot of the games already provide subtle (or not so subtle) hints after 2-3 deaths and everyone has a smartphone which they can use to quickly find a detailed text description or a video.
 

Kagey K

Banned
The guy that tweeted it says it is mentioned.

bhgR8x5.png


This is under the description section:

[0065] In some embodiments, the window may provide statistical data as to the rate of success and the average time to completion that the community of players registered when using the presented resource. The player is thus provided with communal data relating to the actual effectiveness of the resource as played by a community of peers. The player can make a more informed decision to select the resource or not and can be confident in their selection. In some embodiments, selection of various resources may require a form of payment, for example by using virtual currency or real money. In some embodiments, the selection of various resources may be in the form known as a“micro-transaction,” which deal with relatively small sums of real money. In other embodiments, selection of various resources may not require payment of currency, virtual or real, but the game system may limit the number of resources the player can select. It is also contemplated that selection of any resource will result in immediate access and use of the resource to minimize the delay between when a query is submitted and when a solution made live. Although a window is shown in the embodiment of Figure 9, other forms of communicating the information contained in the window may be used, such as by use of a secondary display, or by audio communication, or by transitioning to a full screen display of the window.
Oof that really hits the nail on the head.



Meanwhile people will say that isn’t proof enough.

 
I actually don’t dislike this idea, but also, I don’t think I’d ever take advantage of it. Maybe in like a soulsborne type game?
since I suck at them
 

Gavin Stevens

Formerly 'o'dium'
I really, really, really hope we all have it wrong, and it’s simply giving a bad example. So instead of a store, it would be “80% of players beat this boss using the WiggleWammer sword, it can be bought at store X or found at location Y”.

If it’s REALLY a way to just fleece the player even more then fuck any company trying to do this, thanks.
 

meirl

Banned
I really, really, really hope we all have it wrong, and it’s simply giving a bad example. So instead of a store, it would be “80% of players beat this boss using the WiggleWammer sword, it can be bought at store X or found at location Y”.

why would they do this though? This would cost resources. It’s not like they have their own cloud infrastructure. They are paying Microsoft and Amazon for that!
they Need to make money and having the microtransactions would help hat.
 
Last edited:

meirl

Banned
9eSEHc1.png


close enough

to be fair this was years ago and the whole leadership has been exchanged and they are doing now the quite opposite. They even killed Kinect pretty fast and made a complete turnaround, so this doesn’t matter anymore and will not be part of nextgen.
The current thing right here though is Brandnew and might be part of PS5
 

Gavin Stevens

Formerly 'o'dium'
Nothing is worse than Xbox charging people $30 to have rechargeable batteries.

“options”

Plus, let’s be really clear here, the PS4 controller battery is the worst one ive ever used, I would rather buy new batteries every day than keep charging this thing every session.

Also, batteries are £1 for 20, that’s not breaking the bank 🤣
 
Last edited:

meirl

Banned
Nothing is worse than Xbox charging people $30 to have rechargeable batteries.

what has this to do with anything? Also, having replaceable batteries is actually a good thing for the environment and better for the consume.

since now controllers can be used throughout multiple generations you need to be able to change batteries. With my Xbox controller I just get eneloops. If they break, I just get new ones and replace them. Super easy and convenient.
But my PS4 controller? How can I change the battery without opening the controller? Where can I get a replacement battery? Because the PS4 controllers battery WILL shy especially when you use it for like 10 years or so
 
It’s better then replacing the controller when the batteries won’t charge anymore.

Especially since you have to recharge those DS4 lithium’s every 4 hours.

This is the stupidest argument since 2013.
That's not true at all. You don't replace a DualShock when the battery dies because any DIY method can make the controller functional again.

The fact that the Xbox Controller adopted the backwards AA battery method for the One was honestly pure greed. The Dualshock 4 has better value than the Xbox controller overall.
 

Kagey K

Banned
That's not true at all. You don't replace a DualShock when the battery dies because any DIY method can make the controller functional again.

The fact that the Xbox Controller adopted the backwards AA battery method for the One was honestly pure greed. The Dualshock 4 has better value than the Xbox controller overall.
So it’s easier to buy the tools and the proper battery online, then it is to go to the store and buy AAs and pop the cover off?

Or buy a play and charge kit?

This has to be trolling now.
 

Soadi

Member
People do freak out over anything, until they concrete show what it is or if they're even using it next-gen we will see. Kinda reminds me of the help search on looking for a specific trophy like an advanced assistant.
 

Bandi

Banned
Gross. Does Nintendo or ms do this?
nope, only Sony so far.


The abstract says nothing about a micro-transaction game store, it's just an assistant providing hints and solutions. Like a "Siri gamefaqs".

bruuuhhh what are you smoking? dont be so delusional..

the image even says: BUY NOW

bildschirmfoto2020-029kkgu.png


how can this not be micro-transactions? XD
 
Last edited:

Bandi

Banned
Don't really see an issue but who would be responsible for making FAQ for games. The developers? Would they support it?

what faqs? it will be more like: oh, you struggle with beating the boss? here BUY THIS WEAPON NOW and you can win easily!
 

mcjmetroid

Member
what faqs? it will be more like: oh, you struggle with beating the boss? here BUY THIS WEAPON NOW and you can win easily!
OK but still. Developers would have to decide whether they want to use this system or not or decide how it will be implemented.
Some games I feel it would be harder to implement than others. Imagine doing this for a game like Journey or basically you couldn't do it for any multiplayer game for sure.

Ya I'm leaning towards thinking this may be an issue if it's implemented. I don't want anything like that appearing on the screen when I died at a boss so many times.

It's also basically encouraging Micro transactions for unskilled players or kids.

Maybe Sony just created it so nobody else could pull this bullshit :D
 
Last edited:

SleepDoctor

Banned
This is going to be good. Just sit back and read the warriors justify this one lol.

OT: All this restructuring and dumbass patents we're seeing, coupled with Sony exclusives possibly going to pc are definitely not good signs of the times to come.

Worst part is, Microsoft will probably follow suit if this happens. So it'll become a standard.
 

Aion002

Member
Can someone please explain how you can defend this? How you can say that this is a good thing? Honestly, I would love to understand.
And before answering: ask yourself: would you still think that this is a good thing, if Microsoft did the exact same thing?
Why it needs to be defended or attacked?

It's just a patent that mentions a lot of stuff...

This is getting ridiculous.
 

GymWolf

Member
That's not true at all. You don't replace a DualShock when the battery dies because any DIY method can make the controller functional again.

The fact that the Xbox Controller adopted the backwards AA battery method for the One was honestly pure greed. The Dualshock 4 has better value than the Xbox controller overall.
Ds4 is one of the most shitty controller ever made, it doesn't have a 1\4 of the value of a xone controller...
 

Vitter.

Member
what has this to do with anything? Also, having replaceable batteries is actually a good thing for the environment and better for the consume.

since now controllers can be used throughout multiple generations you need to be able to change batteries. With my Xbox controller I just get eneloops. If they break, I just get new ones and replace them. Super easy and convenient.
But my PS4 controller? How can I change the battery without opening the controller? Where can I get a replacement battery? Because the PS4 controllers battery WILL shy especially when you use it for like 10 years or so
the enviroment? I have ps4 controllers since launch, how many batteries you discarded already? All batteries are bad for the enviroment if im not mistaken, and quantity is a factor, please correct me if im wrong...
 
Top Bottom