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Who cares? PS5 will still get more games, better games and be the hardware of choice for more people.
A source on the patent would be a great place to start.
Ok, so you consider that "Cheaping out", fine. Some people also see Sony's use of 36 CU and clocking the GPU at 2.23 their form of cheaping out. You see, insulting the other side does nothing to prove a point, it just makes you look desperate and not having an answer to all that bandwidth difference. 560GB/s vs 448GB/s is nothing to sneeze at and one of the MAJOR differentiators according to NXGamer himself, the man that's always defending the PS5.
Seems to be totally related to discussion of the hardware differences.Who cares? PS5 will still get more games, better games and be the hardware of choice for more people.
IMHO...They have not finalized it yet. If you go back to the PS4 reveal in Feb. 2013 they did not show it...it was not actually shown until June 2013 at E3. I personally think they are finalizing it and what it looks like. The other thing is if you look at the Xbox One and PS4, they shared the same kind of look in color where it was part black matte and black shinny. Yes, the One was bigger and more of a box and the PS4 was angular...but they were not that massively different looking.First, I want to see the design of the PS5... What's taking forever to show it?
TEXTURE PROCESSOR BASED RAY TRACING ACCELERATION METHOD AND SYSTEM
Complete Patent Searching Database and Patent Data Analytics Services.www.freepatentsonline.com
You clearly dont want to understand how the hardware actually works and that's fine, but dont just respond trolling then cause you'll derail real discussions.
Where does it state that these cores uplift with frequency? The mere fact that they're connected to them doesn't mean they do not possess their own operations logic.TEXTURE PROCESSOR BASED RAY TRACING ACCELERATION METHOD AND SYSTEM
Complete Patent Searching Database and Patent Data Analytics Services.www.freepatentsonline.com
Rogame has a good track record. But I don't know. I do wonder if MS ups the clocks in the near future. DF stated that MS is underclocking the XSX_rogame is wrong, they may have more intersection engines but they run slower then the PS5's. If you read the patent it'll become obvious that they are most likely relative to the core clocks.
Where does it state that these cores uplift with frequency? The mere fact that they're connected to them doesn't mean they do not possess their own operations logic.
Rogame has a good track record. But I don't know. I do wonder if MS ups the clocks in the near future. DF stated that MS is underclocking the XSX
Rogame's own words:
One of the drawbacks of using less CUs is less "Intersection Engines" for HW Raytracing which are tied to each shader unit Xbox Series X have 44% more Raytracing HW than PS5. That's why Microsoft is demoing "Real Time Path tracing" while Sony is talking about global illumination
I don't know,but Rogame is reliable with his technical knowledge. It will be interesting if MS ups there clocks more in the near future. According to DF, MS may be underclocking and have room to upclock more
Surely you must know Andrew Reiner was abused into submission and vowed never partake in any insider talk again after his tweet around E3 last year that put the PS5 at 13TF and the Xbox Series X below that.
This toxic fanboy shit comes from both sides of the fence.
First, I want to see the design of the PS5... What's taking forever to show it?
Who cares? PS5 will still get more games, better games and be the hardware of choice for more people.
as a sony fan it's obvious x series destroys ps5. Sad time to be a sony fan. I really don't game that much to buy 2 consoles. if i want to get the cream of the crop nextgen experience i have to get a X series.
Imagine hounding out real industry tech veterans, and all round respected experts, off a videogame forum trying to regain its former glory. I wonder how many of them were banned, actually i can guess already.
For real, I don't think power = performance.
We're thinking about this like it's a PC in a box, that's what XSX thinks at least, but these things cost a fraction the amount of PCs so if you want to play games that would usually take an Alienware for $400, $500 bucks, it'll need to be different from what PCs are all about.
The PS2 was a ground breaking console, so much so that you could barely emulate PS2 games (even on the Vita) for years and years because they had to exist in such a weird-ass architecture. Despite their weirdassity, however, the PS2 is generally (on this forum at least) proposed first in list asking us to consider which console would be the [most memorable] console of the 6th generation.
Where did you find these numbers, your ass?VRS and machine learning are going to kill PS5. Their SSD is already equaled out by having texture compression that is twice as good as Kraken on PS5 (25 % compression vs. 50 %).
Rogame has enough tech knowledge to data mine both consoles,that nobody was able to accomplish.Well he's more credible than a random neogaf user. No offense. And why is sony more focused on demonstrating global illumination where as MS is talking in direct detail about RT? Its not surprising that the more powerful console is more capable of doing RTFor a core to run in sync which caches it has to run at a relative clock speed of those caches, because the intersection units are running using the TMU caches they must run at a relative clock to the TMUs caches and therefore the core clock. This is the most likely scenario based on the patent that we know at least the XSX Is using for raytracing.
Just because someone has a good track record doesn't make correct all the time.
An ex-guerrilla games developer or NX gamer. Hmmmm, who should we trust here. Ah, the random Youtuber thats right.
Former Sony Dev: PS5 and Xbox Series X Power Difference Is Quite Shocking, Several Developers Say
From Wccftech:
In comes a new tweet from a former PlayStation developer, who says to have heard from several developers that Microsoft’s console is the superior console and that the power difference between the Xbox Series X and PS5 is quite shocking. These developers have also said, however, that this doesn’t mean the PS5 won’t be getting great games.
“I’ve chatted to a few devs and they have confirmed the power difference is quite staggering”, ex-Sony developer Chris Grannell wrote. However they have said it doesn’t mean you can’t make good games on the PS5. These fanboys clearly don’t care about that and are massively rattled.”
In an earlier tweet, Grannell also commented on a recent ‘analysis’ from an outlet that claimed that the PS5 will actually end up with more raw computing power due to it removing the audio workload from the CPU and GPU. Instead of going by an analysis, Grannell replied that he has heard differently from the actual developers working on the console.
Former Sony Dev: PS5 and Xbox Series X Power Difference Is Quite Shocking, Several Developers Say
A former Sony dev has taken to Twitter to comment on the PS5 and Xbox Series X power difference, saying that the difference is quite shocking.wccftech.com
He was responding to a discussion about Ray Tracing, why is that so hard to understand for people?15% GPU difference isn't "STAGGERING!!".
He's probably referring to not only the better gpu, but RT. Rogame says XSX will have 44% better RT capabilities due to more CU's. That could be staggering I suppose
Rogame has enough tech knowledge to data mine both consoles,that nobody was able to accomplish.Well he's more credible than a random neogaf user. No offense. And why is sony more focused on demonstrating global illumination where as MS is talking in direct detail about RT? Its not surprising that the more powerful console is more capable of doing RT
He was responding to a discussion about Ray Tracing, why is that so hard to understand for people?
You are in the wrong thread, there are threads to talk about games and sales, this one is about power and performance.Throw all the numbers out there in the world but the results is all that matter in the end. Let's see some game and port comparisons, then we will talk.
King is back, nuff said.
Sony devs acknowledges what's packing inside Series X tower..I mean what's new, we all know that no other console will match that, accept it and move on..but pride, ego, and loyalty just cant get passed that.
And look forward to insane looking games on the SeX, starting with Cyberpunk
I think it will be a rough gen for TimDog
Because of how demandin Ray Tracing is it becomes much more demanding on hardware with less power so the implication could be much greater than that 15%.Because raytracing is also only a 15% difference.
Because of how demandin Ray Tracing is it becomes much more demanding on hardware with less power so the implication could be much greater than that 15%.
The more powerful console has more capability at doing RT. No? Are you suggesting the weaker console has the advantage in RT? If so, you have no credibility and can't be taken seriouslyBullshit.
RT is clock dependent, as everything else.
Uh huh
That answers the bandwidth gap nicely
Oooooh I absolutely agree with that. I always thought PS2 was at the back of that pack... but it also came out earlier, without the benefit of having other consoles doing similar things to improve upon... For whatever that's worth, it's not the case this time, and technology has come a long way since that period~ I think it is, at least, totally possible for things to be done in a different way but still work fine.Now compare the PS2's graphics to what the Gamecube or Xbox could do...
Although the PS2 did have one advantage the other system's didn't have, which is the insanely high pixel fillrate. But other than that, it was generally weaker.
Where are getting 15% from?Literally an appeal to authority, he has no more knowledge then anyone else about the RT solution.
Because raytracing is also only a 15% difference.
I really dont understand why people cannot explain their side of things here without just throwing the opinion of someone else around, i shown the evidence for my side of things and the responses are always 'someone said this'. Thats not evidence.
Where are getting 15% from?
The more powerful console has more capability at doing RT. No? Are you suggesting the weaker console has the advantage in RT? If so, you have no credibility and can't be taken seriously
Ray Tracing eats up a lot of power and something like having 1.87 tflop less power could mean a big loss in Ray Tracing performance. Series X also has an equivalent of 13 tflops of GPU power reserved for Ray Tracing alone, we don't know how much Ray Tracing hardware there is in PS5 and how it will scale with higher clock speeds.This doesnt make sense to me, can you explain it.
You can not possibly state 18% as fact given the variable clocks.The advantage in RT is exactly the same as the advantage in ALU: 18%
You can not possibly state 18% as fact given the variable clocks.
Even though I do think they are a little nicer to Xbox over there, nobody should have taken it out on John. He is a nice guy and we are all subject to our own preference etc.@dark10x came back recently and made the stupid mistake of entering the PS5 Safe Space. He got dog-piled by the Sony folks for the egregious sin of DF reporting on the actual PS5 GPU aka the GitHub leak. I'm pretty sure that truly was the last will see John around here, he was treated very badly and he stated he wouldn't be back.
Makes me sad that a small group of people here who get over wrought about their favorite console can run off an industry professional like John, while sniffing fake insider farts. I really liked John & enjoyed his contributions here.
Ray Tracing eats up a lot of power and something like 1..87 tflop less could make a lot of difference. Series X also has an equivalent of 13 tflops of GPU power reserved for Ray Tracing alone, we don't know how much Ray Tracing hardware there is in PS5 and how it will scale with higher clock speeds on PS5.