Interesting how he and AdoredTV have about the complete opposite reaction with the consoles. I enjoy both their content tho and I can see a lot of Corelek's points, same with AdoredTV's.
Granted, everyone's drawing conclusions from incomplete info on both systems, and things are likely to change. My own personal take on both systems at the moment is that I see them more or less equal when you weigh everything out. There's the obvious stuff: PS5 has the faster GPU and SSD, XSX has the bigger GPU, faster CPU, more RT abilities etc.
However there's still too many unknowns to definitively say which one is better. For PS5, we still don't really know how big a frequency drop there'll be on the GPU and CPU sides. Cerny said a 10% power reduction for 2% drop, but that's what he expects, based on theoretical use-cases. We'll have to wait until REAL use-cases from third-parties come out until we can get an actual number. That's why while I'll take the 2% claim on face value, internally I'm thinking it'll be more between 2% - 5%, but that's the maximum amount. Remember, Cerny's not just the lead engineer, he's also effectively the PR guy for PS5 atm, so they're..kinda gonna embellish certain claims no matter what.
On the XSX side there's a few things I'm concerned about as well. Mainly, I need to know EXACTLY how that memory setup works. We don't even know the full I/O setup yet (there's apparently lots of details on the Velocity Architecture and BCPack they've been holding back on). We don't even know what customizations they've done with the RT (such as perhaps adding more cache, something they would probably need more than Sony), etc.
It's really too early to say which system is better but I think it's probably safe to assume the PS5 has a permanent SSD advantage regardless of what MS does, though that delta could get smaller once we find out more info. For XSX, it has a pure GPU advantage and volatile memory bandwidth advantage, those are things that will be permanent thanks to just giving more physical budget to them, and at least on the GPU side we've seen the absolute peak of where Sony can close that gap (though they could technically up the bandwidth; Oberon C0/E0 was tested with a memory bandwidth of 512 GB/s after all). That makes the XSX better for GPGPU compute tasks like physics, AI, logic etc.
All in all I don't see why people would want to claim one system is better than the other this early out of the gate; I can prefer one system over the other in some aspects, and the other system over the other in other aspects, but their areas of advantages are kind of an apples-to-oranges kind of thing, even if they're using a lot of the same foundational tech. And that's what makes this gen really interesting from a tech POV this time around, unlike the last time. In some ways we're back in that PS3/360 era and that should hopefully bode well for both systems not just in how their hardware gets exploited, but the market health for them and sheer quantity of high-quality games on both systems.
The so called devs excited for PS5 are either PS5 first party devs or ex-first party devs. The rest are just "both are good" and being quoted as devs excited for PS5. XSX on the other hand had a ex-Guerilla Games and ex-Space X/Valve guy praising them for being better. If you are to quote this youtuber then I will also say Austin Evans said XSX is significantly better.
I don't mind if some of my favorite tech YTs prefer PS5 tbh. Coreleks seems to think it'll be a better system, but they rationalize it well. NX Gamer seems think it'll have advantages, which in terms of the SSD, it will. I just differ over how much that SSD advantage will translate to overall system performance is all. Moore's Law Is Dead is probably the only one out of that lot who's preference for PS5 isn't an issue, but some of the conclusions he reached about certain XSX design decisions are an issue, because they weren't based in logical claims IMHO.
Meanwhile guys like AdoredTV seem to see XSX as the better system, Austin Evans, and I'd say RedTechGaming is mainly neutral; they note the advantages and disadvantages of both but just seems to keep it neutral for now. Same with GamingBolt so far.
However, I think the really "interesting" thing has been these developers basically doing PR for PS5. All of them either 1st-party devs, or a 3rd-party who has some exclusive game lined up with the platform. The timing right after the presentation has been...well a bit questionable to say the least. It all falls back on Sony advertising the presentation to the wrong crowd, so while they probably had that date set to stream it well ahead of time, the decision to hype it to regular games felt reactionary in some ways. So now we've got all these Sony devs basically going into clarifications when, if that presentation was better aimed at gamers rather than devs, they wouldn't need to be doing any of this.