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Next-Gen PS5 & XSX |OT| Console tEch threaD

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Vae_Victis

Banned
I have a question about 8k textures. If the game has 8k textures but the game resolution is 2k or 4K won’t the textures only match the resolution of the game? Won’t 8k textures be a waste?

Sorry if this is a dumb question
Yes and no. The texture will definitely be "wasted" in a sense, but you also get visual benefits out of that because you are downscaling from a more defined original, which is better than having something that is just good enough to begin with. It's a similar idea to SSAA (Supersampling Anti-Aliasing), where you effectively render the game at a higher resolution than your display and then scale the whole render down to size in order to smooth out the image.

On a different note, what I've been wondering is: what does the nanite technology mean for anisotropic texture sets? Are the overkill in resolution and dynamic scaling while rendering enough to get rid of those as well along with normal maps, or will they still be required to some degree?
 
Any other details you're able to share on the games front? :messenger_savoring: :messenger_winking:

My prediction

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THE:MILKMAN

Member
Alex and Dealer have been screwing up a ton lately. I like the comparisons from Digital Foundry but now I'm start to have some serious doubts due to Alex's behavior. I know he's just one guy but they are the ones who hired him. Makes me question the other members of Digital Foundry.

Well Dealer is Dealer and will never change no matter how hard he tries but Alex should be far more neutral than he is. Yes we all have our preferred platforms but in his position it shouldn't come through so obviously and sometimes even scathingly. John and Richard are far better in this regard.
 
The product of extreme biases.
Well Dealer is Dealer and will never change no matter how hard he tries but Alex should be far more neutral than he is. Yes we all have our preferred platforms but in his position it shouldn't come through so obviously and sometimes even scathingly. John and Richard are far better in this regard.


Your right that Dealer probably doesn't give a crap. But Digital Foundrys tech analysis are highly revered by many. They should make sure that their employees try to remain as neutral as possible because if they don't it can severely damage their credibility.

I've been seeing some of Alex's responses and they seem pretty unprofessional in my opinion. I agree that Richard and John are much better but unfortunately Alex is part of the team and therefore he is a part of the work that they do.
 
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DeepEnigma

Gold Member
Well Dealer is Dealer and will never change no matter how hard he tries but Alex should be far more neutral than he is. Yes we all have our preferred platforms but in his position it shouldn't come through so obviously and sometimes even scathingly. John and Richard are far better in this regard.

Don’t worry, they’ll have another video where they’ll (Richard and Alex) will make a passive aggressive smartass quip about his biases, like they did in the past, pretending to deny and shrug it off with laughter. As if the world can’t see you’re allowing your fanaticism to fuck up hardcore, and are being shown your ass.
 
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Fake

Member
HZD2 will be a launch game or close to it fiscally.

Source: my gut.

I guess based on that picture. I can't see much games matching the Ice Berg picture unless is a new IP. The other could be IDK, maybe God of War after the main plot Midgard is vast affected by the worst of all winter before ragnarok.

As much base Horizon Zero Dawn have snow areas, the game have sunny/desert areas as well, just the DLC is really focused on frozen sector.
 
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LED Guy?

Banned
Tim Sweeney has been replying to a lot of folks regarding UE5 and the PS5. Imagine thinking you know more than him because you may have built a PC.


This is where Linus seemed to willfully misunderstand-



The peak speed isn't the only or even main point of the PS5 SSD, the IO complex was built around removing the things that make games gain less than they should from them - you may get 10x faster than a HDD, but a game only loads twice as fast, because of DMAs, check-ins, definitely decompression and other things putting a load on the CPU and limiting speeds. The IO complex is meant to remove all of these as bottlenecks. Hence "far ahead" rather than "higher peak speed". It's funny because Linus does eventually stumble into the point of this being CPU bound after thrashing Sweeney for his statement.

Is all this a productive avenue? We'll all find out together through the course of next gen, but I'm banking on Sweeney not talking out of his ass.

Yes and Linus had to bring up an SSD in RAID mode which connects 4 different SSDs in order to reach or beat PS5's speed for the price of $2000 dollars, but in reality, it isn't like that, the PS5 has so much stuff that is under the hood like Custom processors and I/O co-processors and the removal of every bottleneck that can be found on the PS5 in order to reach those stated speeds and a decompression block built into it with 12 channels for that SSD, not 8 channels like the one which Linus mentioned, so the comparison is wrong there.

There isn't a single SSD that's as fast as PS5 in terms of speed, and that's not even counting all the other stuff that go into it.
 

DeepEnigma

Gold Member
I guess based on that picture. I can't see much games matching the Ice Berg picture unless is a new IP. The other could be IDK, maybe God of War after the main plot Midgar is vast affected by the worst of all winter before ragnarok.

As much HZD have snow areas, the game have sunny areas as well, just the DLC is really focused on frozen sector.

This has nothing to do with that picture. My prediction.
 

DeepEnigma

Gold Member
Yes and Linus had to bring up an SSD in RAID mode which connects 4 different SSDs in order to reach or beat PS5's speed for the price of $2000 dollars, but in reality, it isn't like that, the PS5 has so much stuff that is under the hood like Custom processors and I/O co-processors and the removal of every bottleneck that can be found on the PS5 in order to reach those stated speeds and a decompression block built into it with 12 channels for that SSD, not 8 channels like the one which Linus mentioned, so the comparison is wrong there.

There isn't a single SSD that's as fast as PS5 in terms of speed, and that's not even counting all the other stuff that go into it.

It also won’t “catch fire” because it heats up too damn much in a quad raid that it has to throttle down all the time.

I don’t know why sole PC gamers are being so painfully obtuse over this, where they’re throwing insane and impractical solutions when they should just be excited that that same hardware I/O stack could be coming soon to motherboards near you.

That’s when you PCMR so hard, that gosh forbid a filthy paesant box brings an innovative game changer.

Almost like these people are too young to remember consoles used to do this from the Xbox/PS2 on down. Rested on laurels too much me thinks.

Breathe you clowns. Your hardware will not be obsolete, in fact, as I said many times this past week, this is great for ALL platforms going forward.
 

THE:MILKMAN

Member
The ironic thing with Luke's Tweet is he says he doesn't want to get his source fired but unless it is a coincidence, his source is pretty obvious. If the source is who I think it might be then I wonder if Shinobi and Jason liking Marcel's tweet is because they fear the source is now in trouble....?
 

LED Guy?

Banned
It also won’t “catch fire” because it heats up too damn much in a quad raid that it has to throttle down all the time.

I don’t know why sole PC gamers are being so painfully obtuse over this, where they’re throwing insane and impractical solutions when they should just be excited that that same hardware I/O stack could be coming soon to motherboards near you.

That’s when you PCMR so hard, that gosh forbid a filthy paesant box brings an innovative game changer.

Almost like these people are too young to remember consoles used to do this from the Xbox/PS2 on down. Rested on laurels too much me thinks.

Breathe you clowns. Your hardware will not be obsolete, in fact, as I said many times this past week, this is great for ALL platforms going forward.
Yeah, it's just PC fanboys can't handle consoles having specs that are at the cutting-edge of technology with even stuff that isn't available to PC, and even stuff like dedicated sound processors and decompression blocks that save a huge amount of CPU load to those processors, RDNA 2 with Hardware RT, SSDs faster than highest-end PCs and all that.
 
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Fake

Member
It also won’t “catch fire” because it heats up too damn much in a quad raid that it has to throttle down all the time.

I don’t know why sole PC gamers are being so painfully obtuse over this, where they’re throwing insane and impractical solutions when they should just be excited that that same hardware I/O stack could be coming soon to motherboards near you.

That’s when you PCMR so hard, that gosh forbid a filthy paesant box brings an innovative game changer.

Almost like these people are too young to remember consoles used to do this from the Xbox/PS2 on down. Rested on laurels too much me thinks.

Breathe you clowns. Your hardware will not be obsolete, in fact, as I said many times this past week, this is great for ALL platforms going forward.

Using so much hardware brute force blinds them. Will good for everyone.
 
I hope sony will really show everything in june (price not included don't care about that actually ).
So we can finally have all the infos neccessary to fully appreciate and anticipate next-gen.

Also if Sony is smart they'll destroy MS by actually announcing that all 1st Party games on ps5 will have 60/120 fps mandatory/optional.
(Maybe even take this further and add such options for all games on PS5)
 

quest

Not Banned from OT
The problem for Xsex in your scenario is that it’s extra power comes from extra parallelism (36 CUs vs 52 CUs but Xsex CUs are 20% slower) and not clock speed. Getting that extra performance will take extra work. Will multiplat developers bother doing extra work to get 2 or 3 extra frames? I doubt it.

Back in PS3 days, multiplat developers weren’t bothering to use parallelism to fix the massive FPS and res shortfall compared to the 360.

As you say - they won’t spend a dime they don’t have to so exploiting a small amount of extra power by further re-engineering their data to support more CUs is a non starter.
Won't take any work unless you think the 2080ti is one of the slowest nvidia cards because it has lowest clocks. I admire the devotion to the net burst line thinking. Just like the 80cu rdna2 pc card will be lower clocked but best performance.
 

Thirty7ven

Banned
It also won’t “catch fire” because it heats up too damn much in a quad raid that it has to throttle down all the time.

I don’t know why sole PC gamers are being so painfully obtuse over this, where they’re throwing insane and impractical solutions when they should just be excited that that same hardware I/O stack could be coming soon to motherboards near you.

That’s when you PCMR so hard, that gosh forbid a filthy paesant box brings an innovative game changer.

Almost like these people are too young to remember consoles used to do this from the Xbox/PS2 on down. Rested on laurels too much me thinks.

Breathe you clowns. Your hardware will not be obsolete, in fact, as I said many times this past week, this is great for ALL platforms going forward.

YouTube really opened the gates to anyone who is a decent entertainer and knows a thing or two about a subject.

A guy like Linus who has no background in engineering or programming and was working as a store manager before becoming a YouTube celebrity knows about as much about this shit as your standard nerd.

Won't take any work unless you think the 2080ti is one of the slowest nvidia cards because it has lowest clocks. I admire the devotion to the net burst line thinking. Just like the 80cu rdna2 pc card will be lower clocked but best performance.

Pretty sure AMD is pushing clocks big time, but we will see.
 
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DeepEnigma

Gold Member
Yeah, it's just PC fanboys can't handle consoles having specs that are at the cutting-edge of technology with even stuff that isn't available to PC, and even stuff like dedicated sound processors and decompression blocks that save a huge amount of CPU load to those processors, RDNA 2 with Hardware RT, SSDs faster than highest-end PCs and all that.
Using so much hardware brute force blinds them. Will good for everyone.
I think they can’t live with the idea that a cheap mass market console could be better in some aspects than their expensive builds.
I’m super stoked to build a whole new PC around this tech which is rumored to be coming on the AMD side of things. Definitely not building a new PC now, waiting for Ryzen4+ to see what changes are made to the IO design.
 

Tiago07

Member
They're referring to the Bluepoint game. That photo has a lot of blue on there. "Point is".
There are people saying that DeS should had a DLC with a Frozen World, but its hard to belive this scene is related to DeS Remake.


If Bluepoint is working in DeS Remake.
 
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@thicc_girls_are_teh_best is that you? There's only one poster I know of who loves typing this much.

You couldn't resist staying away from the thread for too long so you came back under another alt :messenger_tears_of_joy:

This is my first account on neogaf, but yeah that was a wall of text high enough to keep anybody out! I’m just here for gushing over the new hardware and hype, and making you scroll extra is what happens when I’m interested in something. I’ll be gone once they’re out and I can have them.
 

CobraXT

Banned
Its kinda strange people only talke only about the teraflop difference .. which is by itself is significant '' i still belevie the PS5 is a 9 TF mechine''
while ignoring other XSX hardware advantages like :
- 112GB/s higher mem bandwidth
- 3.1GPixels higher fillrate
- 58GTexels higher texture rate
Mark my words .. the XBX will be > 40 % faster
 

Imtjnotu

Member
Its kinda strange people only talke only about the teraflop difference .. which is by itself is significant '' i still belevie the PS5 is a 9 TF mechine''
while ignoring other XSX hardware advantages like :
- 112GB/s higher mem bandwidth
- 3.1GPixels higher fillrate
- 58GTexels higher texture rate
Mark my words .. the XBX will be > 40 % faster
Take your ass back to the discord
 

Cobenzl

Member
"When you talk about Nintendo and Sony, we have a ton of respect for them, but we see Amazon and Google as the main competitors going forward," Spencer said. "That's not to disrespect Nintendo and Sony, but the traditional gaming companies are somewhat out of position. I guess they could try to re-create Azure, but we've invested tens of billions of dollars in cloud over the years." - Phil Spencer.

I think Xbox fans are beating a dead horse comparing Xbox to Playstation since Spencer himself said that they moved on.

I thought this was interesting. In the same way that no-one saw Nanite and Lumen coming for local machines, perhaps MS’ end goal is out-with our current grasp of what’s possible with cloud technology (domestic b/w issues aside). Wouldn’t that be cool - one company focussing on leveraging the cloud, one on in-room machine?

Good way to distinguish the offer. I’d buy that for a dollar.
 

LED Guy?

Banned
Its kinda strange people only talke only about the teraflop difference .. which is by itself is significant '' i still belevie the PS5 is a 9 TF mechine''
while ignoring other XSX hardware advantages like :
- 112GB/s higher mem bandwidth
- 3.1GPixels higher fillrate
- 58GTexels higher texture rate
Mark my words .. the XBX will be > 40 % faster
LMAO!!

More than 40% faster?! Those other numbers must increase in order to correspond with the TFLOPS and memory bandwidth numbers, we already saw those differences in PC graphic cards and the difference is like 5 to 7 FPS.

The Xbox Series X is just 16% more powerful than PlayStation 5 in terms of GPU, you'll see negligible differences in the end, the SSD differences are way bigger and may differ in game design and asset streaming.
 
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