CaptainClaw
Member
The only one being obtuse is you...the $40 for Spiderman is an example if you can get it for $20 even better which is my point. The point is you can't buy Zelda new for less than $60 but you can buy Spiderman new for $30 it doesn't matter if you buy it at launch or not because its still 60 lmao. What do you not get?. If you've bought Zelda for $60 if you get $45-$33 for it you've lost $15-$27 if I bought Spiderman 3-4 months after launch for $35 you could be selling it now for $23-$17 a lost of $8-$18 which is possible because the they put the game on sale...I am not talking about tthosewho bought it at Launch for $60.Are you purposely being obtuse? What part of retaining value do you not understand?
Yes, if you buy Spider-Man for 40, and sell it for 20, it isn't that different.
But follow me here, why would you buy Spider-Man at $40 if you could wait a month or two and get it at 20? By your own logic, it makes sense to wait for the price collapse.
I'm sorry, but not everyone is interested or cares.
The value to the consumer is the ability to resale over a longer period of time, because it retains higher value in the resell market. I could buy Zelda at launch for 60, hold it on to it for years, and sell it at 45. I don't need to wait a year for it to drop to $40. This really isn't diffucult.
No one is commenting on just the ability to sell a game. That is missing the point.
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