A month or two isn't going to do shit. The 360 had a year head start, was cheaper, had momentum and accomplished the goal of being last. They need to pray to some Pagan deity to get that advantage again.
For the bold part... Just leaving this;"Did so well" means people who owned 360 games had to re buy their console to play them some multiple times. In my circle of friends alone there were twice as many 360s sold as there were people to play them. This is good for Microsoft hardware shipped numbers , not great for games sales and horrible for user base growth ... people are beginning to forget but RROD memories were one of the driving motivations for many Xbox fans who went with ps4 this gen.
PS3 but Xbox 360 still won NA.Remind me please who sold more consoles in the end?
I guess there's no organic life outside of mighty Amurica?PS3 but Xbox 360 still won NA.
A month or two isn't going to do shit. The 360 had a year head start, was cheaper, had momentum and accomplished the goal of being last. They need to pray to some Pagan deity to get that advantage again.
Good luck with that .. selling more at the end of generation doesn't mean it was profitableRemind me please who sold more consoles in the end?
So in 16 years of gaming including PS1, PS2 and half of PS3, a grand total of +$219 billion yen, which is about $2 billion US. Or about $13 billion yen per year, which is about $130M profit per year in US currency.Good luck with that .. selling more at the end of generation doesn't mean it was profitable
So in 16 years of gaming including PS1, PS2 and half of PS3, a grand total of +$219 billion yen, which is about $2 billion US. Or about $13 billion yen per year, which is about $130M profit per year in US currency.
Most of the broken units were replaced under warranty. MS didn't lose billions on that warranty program for nothing. LOL MS won the markets they targeted aggressively with 360, in much more impressive fashion than PS4 this gen.
You missed the point that they had it,lost it and could try and regain it.I guess there's no organic life outside of mighty Amurica?
If the games are tight? Absolutely!I dont think it will matter too much. If both are released before holidays, people will wait for what they want. Or can someone imagine you want PS5 and buy XSX instead because it is released one month earlier?
I can guarantee you it will never be December, it does not work like that. It will be October or November.I expect PS5 in early December, XSX in late September. Sony used to be ahead but with the redesign of Ariel has clearly fallen behind. Just launching in December will be a miracle after they only had the final hardware certification in 12/2019 from what we know. Typically it takes 15 months from that to shipped product. Microsoft on the other hand already produced final hardware in late October for use in final devkits. And now are in production for launch.
Microsoft won in...2 markets?
I mean certainly it was impressive how much of a dent they made in the US and UK after the dominance of the PS2, but those impressive sales were equally met with absolute diabolical performance in literally every other market.
Phil Spencer is the Johnny Turbo of XboxThe PS2 lens in the early models was crap and one shouldn't need too mess with it. My mates PS lens went boobs up with just taking it to a friends house (for a games day). The OG Xbox lens was rubbish too, with most Thomson models going wack after a couple of years use.
And if the One X is anything to go by, compared to the PS4 Pro. I have no issues with MS build quality these days
Microsoft won in...2 markets?
I mean certainly it was impressive how much of a dent they made in the US and UK after the dominance of the PS2, but those impressive sales were equally met with absolute diabolical performance in literally every other market.
I've been telling people this for ages. The PS3 was hemorrhaging money for Sony, so while they sold more boxes in the end, it ended up being a net negative loss for them. This generation may be worse because if Sony sells 10 million more units by end of next year but Xbox gamepass has 20 million subscribers the definition of "winning" won't really mean much.Good luck with that .. selling more at the end of generation doesn't mean it was profitable
I've been telling people this for ages. The PS3 was hemorrhaging money for Sony, so while they sold more boxes in the end, it ended up being a net negative loss for them. This generation may be worse because if Sony sells 10 million more units by end of next year but Xbox gamepass has 20 million subscribers the definition of "winning" won't really mean much.
Xbox got things right. PlayStation got things wrong.This is so far off base. Sure MS got a year lead, but they were very supply constrained for most of that year. Had they had the supply the sales charts would be much different now, but they didn’t. What they did do is eat away at over 25% of Sony’s share that gen.
That is a huge success regardless of where the numbers landed in the end.
In North America (xbox’s biggest market) I believe the 360 sold 20 million more units than the ps3. If Microsoft can do that again I don’t think they’ll care if the ps5 outsells them in Japan or Europe.A month or two isn't going to do shit. The 360 had a year head start, was cheaper, had momentum and accomplished the goal of being last. They need to pray to some Pagan deity to get that advantage again.
Launching early is a necessity for MS to be able to compete.
Phil Spencer is the Johnny Turbo of Xbox
Better than being Peter Pan I guessPhil Spencer is the Johnny Turbo of Xbox
Two months tops is my guessSo PS5 is confirmed (at recent shareholder meeting) as still on track for "Holiday 2020", so for sake of argument let's call it mid-November like PS4, which is 5.5 months away.
Next week it's June and as of today neither console can be pre-ordered.
So just how much earlier could the Series X launch, realistically? One month? Two?
I'm not convinced either will launch more than a couple weeks from the other, if even that. Even if the hardware is ready I'm highly skeptical that the software will be ready for a September or October launch after the past few months of business disruptions caused by quarantine.
I'm also thinking 3rd parties, but I do 100% agree that Infinite needs to be there at launch.Good point. Considering XsX really needs Infinite at launch, September/October sure seem awfully early. The software needs time to bake.
I'm thinking to myself, just how many dev kits does each company get, and how many people who interact with those dev kits have one at home?But will the games be ready?