Jigsaah
Gold Member
Don't shoot the messenger.
PS5 Game FPS Not As High As Xbox Series X, Dev Blames Sony
Is PS5 FPS not all it's been made out to be?
screenrant.com
Edit: The Unity Engine seems to be the culprit
Dynamic Voltage Games, the studio behind Orphan of the Machine, took to Twitter to criticize those who were attacking the studio for making the 120fps version of the game an Xbox Series X exclusive. Dynamic Voltage Games tweeted out a response to the sudden hate it was getting from PS5 trolls, stating that they didn't design Sony's console - and the fact that the game can't achieve 120fps on the device means fans should have "beef" with Sony. The obvious implication there is that the PS5 technology restricted Dynamic Voltage Games from getting a similar level of fps performance on the console, rather than a deliberate decision from the studio to make its Xbox Series X version the "definitive" one, so to speak.
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