• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Next-Gen PS5 & XSX |OT| Console tEch threaD

Status
Not open for further replies.
D

Deleted member 775630

Unconfirmed Member
Hard to tell. There are 4 broad "topics" where Sony still has stuff to show and say, but it's impossible to say what will be talked when, in what form and if together or separately.
  1. Additional game announcements and a little more gameplay
  2. UI, system features and backwards compatibility
  3. Price, release date and preorders
  4. Hardware tear-down

If there really is some kind event-equivalent on the 6th of August, I don't think they will cover everything there. I would definitely expect more game-related stuff (because that is the most impactful in general and works best when you package it all together), like announcement/teasers for late 2021 and beyond exclusives, Silent Hill (if it's real), God of War and the such.

Point 3 is its own big thing, it could be part of the next event or it could warrant an additional mini-event later in August. 2 could be included in either of those to some extent, or it could just be talked through blog posts and individual videos over the remaining months. I doubt 4 would be featured in any event, so it will probably be its own thing either during August or at the beginning of September.

Thing is, if the next event is very early in the month, I think we can expect some other important information will be saved until the end of August or the beginning of September, and it could very well be price and pre-orders. If the next event is in mid-late August, they will probably put everything together.
I would think that some of these will be combined into 1 event. Point 3 will only take 5min. Nice visual or video, ending with a date and price for both consoles. Preorders start now. Don't think it will take that long. Since I can't imagine that Point 1 will be 1 hour of extra content. I'm thinking Point 1 and 3 together, and Point 2 and 4.
 
Last edited by a moderator:

Darklor01

Might need to stop sniffing glue
Surely there is something they can implement these days that means it doesn't require the disc be in the drive given games are entirely installed on the HDD/SSD.

Sure, I think even XBOX One had something like that lined up before Xbox One launched. It would require a key be installed on the disc which registered against a list of keys on a server somewhere. The issue at the time was, doing it that way, once the key was used, the disc was useless and couldn’t be traded in as used software. It caused a major public outcry at the time and was nixed... if I remember that whole thing correctly.
 

Neo Blaster

Member

A few quotes from Greenberg:

' In terms of the profitability of Xbox Game Pass for Microsoft, Greenberg confirmed it's "not a big profit play" right now, as Microsoft is just starting the program.'

'Microsoft is going to be alright. We're gonna make it--I think we're gonna be OK.'
 
The flak MS gets for their four-days old conference is unfair, IMO. Showing us tons of game reveals without gameplay sucking dick is hypocritical when Sony did the same thing back at E3 2016 with FFVII Remake and Shenmue III. While gameplay is most certainly welcome, it's not a big deal to be lacking IN THE GAME'S REVEAL.

Halo looked plain, rushed and barebones. Anyone who disputes that is delusional. Also, telling us to look for backstage dev talks for Hellblade 2 counting as a new video was fucking embarrassing. But other than that, the showcase was rock-solid in giving you an idea what to expect in the future, especially considering how new most of those dev teams are in terms of making MS 1st party console exclusives.

As a Sony hardcore fanboy myself, I admit the shit X-Box gets on GAF is grossly unfair. But it isn't any different from visiting twitter and reading X-Box fanboys comments about what losers the 'Sony ponies' are for forking 60 bucks for a 6-hour DLC game (inferring to Miles Morales), while they will be playing 100 games for 1 buck.

Basically, any social media page/outlet which has the fanboy scale going all the way to one side can be a real unfair place for the other side.
OK let me try to break it down to how devs expect the fans to react to these things. If your gameplay is nowhere near being representative of what your target is even in a vertical slice that will or will not be in the game, then you do not show your gameplay. It is as simple as that. Now if the dev is sensible they would stay clear of CGI trailers made by outside studios with just some of your target game assets if you have any that looks cool enough, but then again a lot of dev studios are not that sensible and just want to look flashy and show stuff when they are not sure they can deliver something on par with that CGI trailer. Other sensible dev option is using the engine that your making the game in to make a trailer that's in-engine. Ofc this is dependent upon that engine being ready for a showcase like that, tools available to push out stuff on that level. If not, well the first option is still available with the sensible devs being much more hands on the process to make sure that CGI trailer made is as close as it gets to their envisioned target, coaching the outside VFX studio so much that they pour a lot of energy into it. At that point you should ask yourself as the viewer to what to limit your expectations, or should you? You see you expect the devs to visually please you at every turn in every showcase and then make the game also you are asking too much of them, 'cut some fucking slack you entitled PoS' (that's sincerely how I feel sometimes towards some of you and that is with just a passing interest in being a dev and dabbling with it for a short while).


You mentioned E3 2016, and some games and you seem to realize what to expect in a game reveal itself...
but still let me remind others, it started with a goddamn God of War LIVE DEMO ffs, for a game reveal to be a LIVE DEMO is fucking HUUGE. Days Gone REVEAL not just reveal trailer but also another LIVE DEMO 'ffs the second' Then sorry but you get your gameplay quota filled to the brim for a single showcase event with your first party studios, and then sorry again if you are expecting 3rd party to match those ambitions... but actually not sorry but fuck you if you feel that entitled!

So you see, even the gameplay demos are not created equal. If you are revealing your game with a gameplay, wow now that's something. If you had revealed your game with CGI trailer or an in-engine first and you are then showing gameplay in the following event, this is the next best thing. But it is perfectly okay to reveal with just in-engine or CGI trailers if your dev sheet is known.
 
I will play it again on "Lethal" difficulty. Hard was decent, especially in duels, but wasn't hard enough.



New difficulty level: Lethal

  • – Enemy weapons are more deadly, but Jin’s katana is also more deadly
  • – Enemies are more aggressive in combat
  • – Enemies detect you faster
  • – Tighter Parry and Dodge windows

Can't wait to play it again on PS5! Don't know, might play it again on PS4 anyway as there is nothing worthy to play.

Yes, I will reply it with TLOU2 at PS5. TLOU2 seems like an easy platinum (I don't have any😂)
 

MastaKiiLA

Member
They could well have devkits, but if everyone worked from home for the most part...
I would've expected the tech industry to be one of the more resilient ones, with the ability to work from home via network. Even if you need to be in the office to run your code, they could make those specific devs with the kits essential workers, just like the IT staff who most likely still went into the office. In any case, Sony was clearly less impacted by the pandemic, so it still suggests that MS is just really far behind the ball on preparedness.
 

Darklor01

Might need to stop sniffing glue
Quick resume is different to this, quick resume already something available on ps4. The above in the article is allowing you to launch into different activities in a game before even booting the game.

Right. The way it sounds based on the way I read the article, this is really something more of a multiplayer feature. MP Servers relay what's going on in a game through the cloud to Playstation in terms of accessible activities. You can then simply jump into the activity of choice straight away from the dashboard rather than loading a game to see what's going on and go through various menus, loading, ..etc. You just.. join.
 

Brudda26

Member
Right. The way it sounds based on the way I read the article, this is really something more of a multiplayer feature. MP Servers relay what's going on in a game through the cloud to Playstation in terms of accessible activities. You can then simply jump into the activity of choice straight away from the dashboard rather than loading a game to see what's going on and go through various menus, loading, ..etc. You just.. join.
Sony have already partially spoke about this feature and fron what I recall it's for single player games to. Like it can tell what quests are available to you and you can launch into the game with that quest ready to go.
 

Darklor01

Might need to stop sniffing glue
Sony have already partially spoke about this feature and fron what I recall it's for single player games to. Like it can tell what quests are available to you and you can launch into the game with that quest ready to go.

Yes, you're right. They definitely did. I just can't see jumping in to a single player much using that method. If I were playing a game like GoT, for example, I would find and access those quests through natural gameplay and exploration. I guess, as a resume feature, .. it's has tags noting what quests you have available to jump to a starting point of any of those. It sound like a cool thing in general, but much more useful sounding for MP.
 
D

Deleted member 775630

Unconfirmed Member

A few quotes from Greenberg:

' In terms of the profitability of Xbox Game Pass for Microsoft, Greenberg confirmed it's "not a big profit play" right now, as Microsoft is just starting the program.'

'Microsoft is going to be alright. We're gonna make it--I think we're gonna be OK.'
That last quote looks as if he's not 100% sure out of context.

"We always laugh [when we hear that]. Please don't worry about us," Greenberg said about people expressing concerns that Microsoft is losing money on Xbox Game Pass. "Microsoft is going to be alright. We're gonna make it--I think we're gonna be OK."
 

StrongGuy

Member
I'm going to go out on a limb and say PS5 will perform better than XsX. XSX may have efficiency issues.

Even if HI was originally built for the XO, it doesn't excuse the poor graphics on the XSX. If power were easily accessible, then upgrading the graphics should be easy. The only reason why it still looks like ass is because only 6-8 TF is available and not the entire 12 TF.
 
Last edited:

Nevaeh

Member
New Sony Patent for something like DLSS using Machine Learning
An information processing device for acquiring a plurality of reference images obtained by imaging an object that is to be reproduced, acquiring a plurality of converted images obtained by enlarging or shrinking each of the plurality of reference images, executing machine learning using a plurality of images to be learned, as teaching data, that include the plurality of converted images, and generating pre-learned data that is used for generating a reproduction image that represents the appearance of the object.
🤔
 
Last edited:

azertydu91

Hard to Kill
New Sony Patent for something like DLSS using Machine Learning

🤔
Nice dlss-like feature are way better than native 4K ,it's pretty hard to tell the difference and allows power be used to make the game looks better.
If it is anything like the dlss 2.0 from Nvidia we're in for a treat.

And maybe someone can tell me if this can allows for lower res textures to be upscaled through dlss to reduce game size?
 

hemo memo

Gold Member
OK let me try to break it down to how devs expect the fans to react to these things. If your gameplay is nowhere near being representative of what your target is even in a vertical slice that will or will not be in the game, then you do not show your gameplay. It is as simple as that. Now if the dev is sensible they would stay clear of CGI trailers made by outside studios with just some of your target game assets if you have any that looks cool enough, but then again a lot of dev studios are not that sensible and just want to look flashy and show stuff when they are not sure they can deliver something on par with that CGI trailer. Other sensible dev option is using the engine that your making the game in to make a trailer that's in-engine. Ofc this is dependent upon that engine being ready for a showcase like that, tools available to push out stuff on that level. If not, well the first option is still available with the sensible devs being much more hands on the process to make sure that CGI trailer made is as close as it gets to their envisioned target, coaching the outside VFX studio so much that they pour a lot of energy into it. At that point you should ask yourself as the viewer to what to limit your expectations, or should you? You see you expect the devs to visually please you at every turn in every showcase and then make the game also you are asking too much of them, 'cut some fucking slack you entitled PoS' (that's sincerely how I feel sometimes towards some of you and that is with just a passing interest in being a dev and dabbling with it for a short while).


You mentioned E3 2016, and some games and you seem to realize what to expect in a game reveal itself...
but still let me remind others, it started with a goddamn God of War LIVE DEMO ffs, for a game reveal to be a LIVE DEMO is fucking HUUGE. Days Gone REVEAL not just reveal trailer but also another LIVE DEMO 'ffs the second' Then sorry but you get your gameplay quota filled to the brim for a single showcase event with your first party studios, and then sorry again if you are expecting 3rd party to match those ambitions... but actually not sorry but fuck you if you feel that entitled!

So you see, even the gameplay demos are not created equal. If you are revealing your game with a gameplay, wow now that's something. If you had revealed your game with CGI trailer or an in-engine first and you are then showing gameplay in the following event, this is the next best thing. But it is perfectly okay to reveal with just in-engine or CGI trailers if your dev sheet is known.

It’s not charity. It’s a priced product that people pay for. Too hard of a job for them they can quit. It’s not fans that put deadlines. To use your language, IT IS THE FUCKING PUBLISHER.

The industry loves fucking holywood so much maybe they can learn a thing or too. You know what the equivalent of your fucking CGI that you pass as an okay practice in Hollywood movie trailers comparison? It is like if they showed you a trailer on a movie theater with a declaimer “Not actual scenes from the movie”. How is that fucking okay?
 

Bo_Hazem

Banned
Nice dlss-like feature are way better than native 4K ,it's pretty hard to tell the difference and allows power be used to make the game looks better.
If it is anything like the dlss 2.0 from Nvidia we're in for a treat.

And maybe someone can tell me if this can allows for lower res textures to be upscaled through dlss to reduce game size?

Actually it was Sony's idea first with checkerboarding that still stands tall against DLSS 2.0, and better than DLSS 1.0. So it's not a surprise. Sony been talking about ray tracing in games since late PS3 era.
 

FranXico

Member
I'm going to go out on a limb and say PS5 will perform better than XsX. XSX may have efficiency issues.
No. Only in a few corner cases at most. In general, the performance differences will be small, but the PS5 will hardly ever outperform the XsX, if ever.

Edit: and this is coming from someone who is more interested in the PS5. I will happily eat crow if proven wrong later on.
 
Last edited:
I’m not much into making new threads:


PlayStation 5 Instant Access System Will Be Called Activities

This quite old news. But yes everything about PS division is new & getting a refresh. They are really pushing out a unique experience for the PS5. Really distinguishing it self from competition. They believe in generations so it all makes sense.


A few quotes from Greenberg:

' In terms of the profitability of Xbox Game Pass for Microsoft, Greenberg confirmed it's "not a big profit play" right now, as Microsoft is just starting the program.'

'Microsoft is going to be alright. We're gonna make it--I think we're gonna be OK.'

Eventually the truth comes out. Slowly but surely. Unlike windows. Games are the software. MS cant bully anyone in gaming they cant just dictate things they do with like Windows & 365.Anyway all these streaming/subscription services cost a lot of money.license games ,paying back devs. server infrastructure. Needing subs. Netflix is in crazy debt. It was reported that Disney+ will lose money first 5 years. If services was the wave Sony would of gone super hard in this area.But its costly & needs more 3rd party support. They are not going to lose money, just to make xbox money & get pimped.

No surprise by Green's comment here. Maybe ,maybe he's getting tired of lying. Misleading gamers has caused more harm them good for xbox. Just start telling the truth. Stop the console warring PR. You will do well. Nintendo understood this. They leave PS the fuck alone.And do fantastic with their audience.
 
Last edited:

THE:MILKMAN

Member
Sure, I think even XBOX One had something like that lined up before Xbox One launched. It would require a key be installed on the disc which registered against a list of keys on a server somewhere. The issue at the time was, doing it that way, once the key was used, the disc was useless and couldn’t be traded in as used software. It caused a major public outcry at the time and was nixed... if I remember that whole thing correctly.

Yeah I wouldn't want a system like that but I'm sure there is something they can do here.....Shouldn't be rocket science, though I can't think of a practical solution off the top of my head...!
 

Darklor01

Might need to stop sniffing glue
This quite old news. But yes everything about PS division is new & getting a refresh. They are really pushing out a unique experience for the PS5. Really distinguishing it self from competition. They believe in generations so it all makes sense....

Naming what it is and providing additional detail today to previously existing information makes it new news.
That said, I'm really happy to read about any and all improvements each of these companies are making.
 

dimaveshkin

Member

StrongGuy

Member
No. Only in a few corner cases at most. In general, the performance differences will be small, but the PS5 will hardly ever outperform the XsX, if ever.

Edit: and this is coming from someone who is more interested in the PS5. I will happily eat crow if proven wrong later on.

There's just too many things pointing to XsX being bottlenecked some place.
First with devs saying it's inefficient compared to PS5, then another dev saying the ssd and compressor are causing performance issues, and now this unimpressive showing.
 

GRIEVEZ

Member
Yer i wanted to jest with him abit when he came back, but i don't know maybe he was just to unhinged.

I seriously hope i did not cause his melt down.

If it was Geordie or Dan-of-Riva/paul then i would of welcomed their bans :messenger_bicep: Oh well nvm.

Next target is Bo i mean Grievez, still using a cat avatar i see, that's enough in my book for war.
70C3E9826.gif
 
Last edited:

ultrazilla

Gold Member
Here's a current breakdown of supposed Xbox Series X games and their tech specs.

My takeaway? Ray tracing is a highly touted feature and it looks pretty barren to me in terms
of these offerings, especially if you want that sweet 60fps gameplay with it...

List of Xbox Series X Optimized games (4K, 120 FPS, Ray Tracing)

It's too bad that MS is pushing 4k when they could go 1440p and probably get 60fps/ray tracing in a lot more games...
 

TJC

Member
Here's a current breakdown of supposed Xbox Series X games and their tech specs.

My takeaway? Ray tracing is a highly touted feature and it looks pretty barren to me in terms
of these offerings, especially if you want that sweet 60fps gameplay with it...

List of Xbox Series X Optimized games (4K, 120 FPS, Ray Tracing)

It's too bad that MS is pushing 4k when they could go 1440p and probably get 60fps/ray tracing in a lot more games...
I mean it's hard to go back from 4k native after Phil sent the message out to the Xbox minion's. I agree though I'd much prefer checkerboard or alternative to push the visuals and frames more than 4k.

When you have to zoom in 400% to see differences from checkerboard to native then it's really irrelevant.
 

LucidFlux

Member
There's just too many things pointing to XsX being bottlenecked some place.
First with devs saying it's inefficient compared to PS5, then another dev saying the ssd and compressor are causing performance issues, and now this unimpressive showing.

When it's all said and done the performance difference between the two should be nearly imperceivable as it's the smallest hardware delta for a console launch ever. Sure there could be an issue of immature software APIs but that's not what happened at the conference. The unimpressive showing is what happens when your assets are designed to also run on an 7 year old system without a forward thinking game engine that can scale down much higher quality geometry, textures, animation, ai, etc.
 
Last edited:

StrongGuy

Member
When it's all said and done the performance difference between the two should be nearly imperceivable as it's the smallest hardware delta for a console launch ever. Sure there could be an issue of immature software APIs but that's not what happened at the conference. The unimpressive showing is what happens when your assets are designed to also run on an 7 year old system without a forward thinking game engine that can scale down the higher quality geometry, textures, animation, ai, etc.

Actually, one dev made it sound like it was a hardware issue with the ssd and compressor. They're supposedly rushing to re-do the hardware.
 

sircaw

Banned
The issue is, everyone is talking about Halo, for al, the wrong reasons. It’s taken all the limelight from the rest of the showings.

Phil Spencer's fault, to much hype, he set expectations out of control.

If he had just kept his trap shut, i don't think the reaction would be so bad. But when you harp on about things, saying stupid shit like "After Seeing Sony's games i feel confident", no compromise, feel the power, we have the most powerful console bla bla. Then you open up with Halo looking like that. You set a fuse burning.

and unfortunately that fuse blew up in his face.
 

SlimySnake

Flashless at the Golden Globes
You see that's you admitting yourself being impulsive and not reacting proportionately in context to anything but just exploding off of stuff for no fuckin reason. Always take correct context into your thinking or reading and it will be solved. Expecting E3 2015 or E3 2016 level of bang for buck was simply unrealistic for a console launch where it is know to be comparatively dry season than the rest of the generation and that is all during a COVID-19 crisis to begin with... then you go back with your current level-headedness and read what your blurbed out back just right after the event and you will see the 'arseholeness' of yourself back then.
Nah, i stand by everything I said. There is nothing "asshole" about criticizing a company for not showing gameplay at a games showcase. That's MS fanboy logic and bannable if you look at the Ban page recently. And i am not alone in this, DF and Bossman both mentioned this, sony brought the games, but not the gameplay. This wasnt supposed to be a graphics showcase, it was a games showcase.

Implying that e3 2015 and 2016 are the only shows with gameplay is disingenuous. Every E3 before and since has had gameplay demos. It's what makes E3 E3. Blaming everything on covid19 is silly and exactly what MS fanboys are doing now to damage control. Some of these games have been in development for 2 and in Horizon's case 3.5 years.

And for the record, I never really "exploded". I have never said that it was a bad or a shit tier conference. I have maintained that it was an impressive albeit underwhelming conference. The problem is that you now have to pass this purity test and swallow everything Sony shoots in your mouth. No thanks.
 
Quick resume is different to this, quick resume already something available on ps4. The above in the article is allowing you to launch into different activities in a game before even booting the game.

Quick resume is available on PS4? What you smoking man? Quick Resume on Xbox Series X allows you to jump between multiple games(upto 3 games) at any given point of time. Sony has neither confirmed nor denied such a feature for PS5(don't see any reason why PS5 can't pull it off).
 

Games Dean

Member
Well I don't leave lol's on posts, I do get a lot of lols, but not for the reason I would hope I get them :pie_grinning_sweat:

On your other points, people don't join in here because if they actually thought the conference was decent, or have hopes for a great Xbox future, they get bombarded with lol's or non-stop comments about what a fanboy they are, or how delusional they are. Why would you even come here then? This topic is mostly Sony fans (which is ok btw), and then some die-hard fans that love it when Microsoft drops the ball. It's just not worth the time for a lot of people.
Look I'm not saying there aren't some extreme Sony fanboys in here like you're saying. But you're also completely ignoring how this place got flooded with Xbox fans after the mods lifted all the thread bans. Some of those fans joined the discussion in a good way but a lot came in and trolled the ps5 and spread concern. And now they've all disappeared like the avatar.
 
Status
Not open for further replies.
Top Bottom