No I drew it based on an album cover for a hip hop song. Forgot which one though.Microsoft games, what are you doing?
Also are you rocking a Last Ninja avatar?
MS buying studios seems like a dog catching up with cars he's chasing.
WHAT DO I DO WITH THEM ??
What an absolte embarassement.
Halo isnt being delayed solely because of covid, its been rocky development for them, they've also had turnover in leadership. (Its been in development for almost 5 years). Not too mention there designing the game to run on multiple platforms. Xbox one S, X, series S, X and P.C. (meaning) various configurations.Those are plans so not set in stone. Uncharted 4, Days Gone, TLOU 2 and Ghost of Tsushima have all been delayed. And we should expect Sony first party games to not being delayed despite track record of the contrary, a new hardware and Covid19 ?
Obvious. The trailer was just like anything you can find from a talented youtuber. No plot whatsoever and litterally just a way of saying that there will eventually be a Fable game.
Look out bro. There are quite a few pissed off Xguys smashing the report button on any and everything.So it was a token hype tonic? Shame, shame, shame!
You mean PS4?Xbox is dooooooooomed. Seriously, this is looking like the few first years of the PS3. Powerful, but no gaemes.
Wasn't the game in development or rumoured for 2 years, wtf is going on there??
The games studio has been opened last year if thats what you mean. Also they do have a writer and they certainly already have game designers. They're looking for leads (And as already mentioned a Lead Script Writer, not the actual Lead Writer/Narrative Director. BTW: Concepts, including a rough story outline are often made by a game's director, not any writer).
Fact is for everyone going crazy this shouldn't be a surprise considering the studio opened in April 2019. Realistically they are probably nearing the end of pre-production and are now ramping up for development.
The games studio has been opened last year if thats what you mean. Also they do have a writer and they certainly already have game designers. They're looking for leads (And as already mentioned a Lead Script Writer, not the actual Lead Writer/Narrative Director. BTW: Concepts, including a rough story outline are often made by a game's director, not any writer).
Fact is for everyone going crazy this shouldn't be a surprise considering the studio opened in April 2019. Realistically they are probably nearing the end of pre-production and are now ramping up for development.
So they featured a game during their spotlight that DOESN’T HAVE ANYONE WORKING ON IT YET?
Work on a new Fable has been rumoured for two years.Sources: Microsoft plots Fable return
Work is underway on a brand new, big-budget Fable game, Eurogamer can reveal.Fable franchise owner Microsoft has tasked…www.eurogamer.net
Furthermore, while the new studio opened last year, work for expansion had started well before then.
For NOTHING of the game to exist at this point is odd.
The Series X launch summed upAnd who's saying that? Of course things already exist. Nothing final and to show for though.
It's what MS does when they don't have anything to show and don't want it to be obvious that they have nothing.If it’s supposedly THAT early, why even announce it? I understand they want to generate hype and excitement, but I’m calling 2024 to 2025 for this one. I’m honestly feeling like they just started working on all their next generation stuff in early 2020 and that’s being generous.
What's seriously going on at MS right now? So this game is coming over 2023 or later then right? If so, why showcase it before the XSX console even launches?
Well, in the meantime, Playground Games will at least be delivering a new Forza Horizon game, right...?
Yet, that's not what the media told us. I read many articles from Forbes saying that XBOX was way ahead of the competition in readiness for next gen....Halo Infinite: Launch title delayed to next year.
Everwild: devs aren't sure what the fuck they're doing
Fable: Just started hiring key positions for the staff
SquareEnix would be proud.
Crazy enough, it's MS and it's fans setting themselves up for the fall and the massive negative reaction, because they hype anything, things that don't even exist or a formed yet. Look at how some fans and even the media are hyping Avowed as some Elder scrolls killer or equivalent. A game where they've seen no gameplay, just a CG teaser. There is no end to it....Fable doesn't have a full development team. And Rare is still discussing gameplay ideas for Everwild. And Ninja Theory just decided Hellblade 2 will be set in Iceland. And Forza Motorsport is in early development. And Avowed is just a concept because Obsidian just shipped a game in 2019 and another one in 2020...
Another mic drop from Microsoft goddamn.
I think it's time for mods to ban people spreading fud like OP. That site is slowly turning unbarable with all that fud spread about everything MS does. Maybe it's time to rename it into SonyFanboyGAF?More speculation. Strange how after the reveal there were all these people finally able to confirm they were working on Fable, including some writers and game designers. But sure, Playground hasn't hired anyone yet.
and those are only the ones that confirmed they are working on the game.
- Creative director – Ralph Fulton
- Chief designer – Will Kennedy
- Principle game designer – Juan Fernández de Simón
- Level design director – Craig Littler
- Senior game designer – Grant Orban
- Game desinger - Alice Winter
- Lead quest designer – Hunter Wright
- Narrative director – Martin Lancaster
- Audio director – Douglas Watson
- Principle Audio Desinger - Zachary Quarles
- Lead environment artist – Adam Olsson
- Principle environment artist – Scotty Brown
- Lead character artist – Tom Isaksen
- Lead animator – Simon Bean
- Cinematic director – Mark Tan
- Lead technical animator – Harry Gladwin-Geoghegan
- Lead technical artist – Mike Pickton
- Lead FX artist – Brian Merrill
- Lead gameplay engineer – John Baker
- UI lead – Joe Mckernan
- Senior producer – Ian Mitchell
- Production director – Sean Eyestone
- Senior Writer - Kim MacAskill
- Writer - Rebecca Haigh
#MSiskillingitmantrustOsirisBlackYet, that's not what the media told us. I read many articles from Forbes saying that XBOX was way ahead of the competition in readiness for next gen....
Great post.More speculation. Strange how after the reveal there were all these people finally able to confirm they were working on Fable, including some writers and game designers. But sure, Playground hasn't hired anyone yet.
and those are only the ones that confirmed they are working on the game.
- Creative director – Ralph Fulton
- Chief designer – Will Kennedy
- Principle game designer – Juan Fernández de Simón
- Level design director – Craig Littler
- Senior game designer – Grant Orban
- Game desinger - Alice Winter
- Lead quest designer – Hunter Wright
- Narrative director – Martin Lancaster
- Audio director – Douglas Watson
- Principle Audio Desinger - Zachary Quarles
- Lead environment artist – Adam Olsson
- Principle environment artist – Scotty Brown
- Lead character artist – Tom Isaksen
- Lead animator – Simon Bean
- Cinematic director – Mark Tan
- Lead technical animator – Harry Gladwin-Geoghegan
- Lead technical artist – Mike Pickton
- Lead FX artist – Brian Merrill
- Lead gameplay engineer – John Baker
- UI lead – Joe Mckernan
- Senior producer – Ian Mitchell
- Production director – Sean Eyestone
- Senior Writer - Kim MacAskill
- Writer - Rebecca Haigh
I think it's time for mods to ban people spreading fud like OP. That site is slowly turning unbarable with all that fud spread about everything MS does. Maybe it's time to rename it into SonyFanboyGAF?
Maybe some MS studios have too much freedom? I've been hearing the same thing about whatever this thing is that Rare are developing. That they basically still have to "find the game" in this world they have built.
Chill dude, dunno why you're so aggressive but I know how (most) games are made. I know that there's a lot of iteration, I've been suffering from that in the past actually, when designers decided to change stuff...Yeah, you've been hearing. So has everybody else.
All the dude from Rare said is that they're still playing around with gameplay ideas. Oh no! The horror! The devs are developing. Say it ain't so.
How do you think games are made? Writing it all down paper before you begin development, then following that plan exactly without alterations?
Lol, sorry, didn't intend to chew your head off. I jut get the feeling people are jumping to a lot of conclusions lately.Chill dude, dunno why you're so aggressive but I know how (most) games are made. I know that there's a lot of iteration, I've been suffering from that in the past actually, when designers decided to change stuff...
In any case, that they are trying things out is not the issue, I welcome that. But how it was worded was that they don't have a guy or girl in charge who's keeping the vision and focus. Even if you're iterating like crazy and trying stuff out, there should be someone who knows which direction to go at least.
Chill dude, dunno why you're so aggressive but I know how (most) games are made. I know that there's a lot of iteration, I've been suffering from that in the past actually, when designers decided to change stuff...
In any case, that they are trying things out is not the issue, I welcome that. But how it was worded was that they don't have a guy or girl in charge who's keeping the vision and focus. Even if you're iterating like crazy and trying stuff out, there should be someone who knows which direction to go at least.
No worries, I (now) get why one might be annoyed after reading a couple of hottakes and my post before could be categorized as such...Lol, sorry, didn't intend to chew your head off. I jut get the feeling people are jumping to a lot of conclusions lately.
This is a nice development insight into Horizon that also can be applied to MS game development: