Cyberpunk, COD, Avengers, Spider-Man, and Mario remakes will generate the most buzz this Christmas season.
I think the Spider-Man hype will taper off in 21 with it not being a full sequel and most users not making the leap to next gen imediately. One of the misfortunes of being an early gen singleplayer title.
Avengers is going to be interesting. With it being a title similar to Destiny/Division will it have legs? I'm unconvinced. I think it'll be neat and Marvel is seemingly unstoppable but I'm not sure how it will resonate with the mass market long term. Will be interesting to watch.
As far as this thread's inevitable turn to the console war goes, the headline makes sense. Right now all of Xbox's AAA first party titles are a ways out. Sony has a smaller Spider-Man ready to go. There isn't a lot to debate here. To me, neither console is coming into this gen at full strength. A full Spider-Man sequel and a good no-kidding Halo game would make this an interesting launch. Console launch line ups the past two gens have not been what they once were. I've assumed that Horizon was intended to be a Spring 21 title and God of War a Fall 21 title which would be fantastic for Sony but I am not sure how working remotely might have changed that. Sony seems like they'll put out some big titles in the 2 years after launch.
And for what it's worth, I am not sure what people expect from Xbox first party. Most studios were acquired so recently that their games aren't going to be ready to roll for a little while. That isn't to say "lol Xbox has no games", but that we are going to see more output in 2022 or so. With the move to a platform model, the console race has turned into a marathon vs a sprint (now an uphill one without Halo). I think there is good reason to be excited about a number of Xbox first party studios, particularly Obsidian and Playground. Hopefully studios like inXile can scale and they continue to acquire larger studios. The areas that I think merit the most concern are the future of Halo and Gears. Xbox has their work cut out for them-they need to continue to invest in first party studios and get aggressive w/ third party deals.