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Next-Gen PS5 & XSX |OT| Console tEch threaD

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I don't know. Looks pretty real to me. Of course, it's amazing how they can fake, but.. You know there HAVE to be finished PS5's out there since the thing started manufacturing in June. So it certainly COULD be real.

If it's a fake it's one of the best looking faked that I've seen to date.

Also some additional things that I've noticed. The plus seems to be a round one like this.

power-socket-outlet-wall-plug-icon-electric-round-vector-26826092.jpg


So this video wasn't recorded in the US that's for sure. Probably europe is my guess. Also if you look carefully you see a game case for an Activision game that's rated 18 and over. No idea what it could be though.

Edit: Watching the video a few more times I noticed the game case in it is white. Still don't have a clue to what it is.


D2WzHQL.png
 
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“upcoming consoles due to efficiency should perform around 3070 line

“10 gig on the 3080 is likely insufficient for a 4k card”

“Sweet spot is the 3070 for gaming setups”

“Direct storage needs to be implemented on a case by case basis when available, unlike consoles where it’s an integral part of the system. Consoles will get games that are not possible on PC for a while yet
I think this is why Sony is banking on their 1st party studios. They know PC has and will always have the superior specs but Sony has talented devs who know how to optimize the hardware and seem to get exponentially better at doing so for each new game. So Sony decided to invest on the factors that matter in game development such as the SSD storage solution. I am excited to see what the rest of Sony's first party games will look.
 
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Ryan Smith confirming what I had stated earlier: RTXIO uses software running on the GPU to do the decompression (within the Streaming Multiprocessor). There isn't dedicated HW decompression like PS5 and XSX.



Damn... Thats bad.

I am disappointed now and somewhat worried.

It seems that PC wont follow PS5 revolutionizing mechanism, wich is bad for the industry.
 

GreyHand23

Member
Damn... Thats bad.

I am disappointed now and somewhat worried.

It seems that PC wont follow PS5 revolutionizing mechanism, wich is bad for the industry.

It looks like Nvidia is playing fast and loose with their metrics. On top of that, the decompression isn't very useful without DirectStorage which won't be out till probably late 2021, early 2022. If I were a PC user, I would wait to buy a card until next year when the tech is actually ready to be used. This doesn't seem to come even close to PS5's solution, but with the excess power of the GPU in the PC space, I can see this being a good direction to go because I don't see a dedicated hardware solution to IO taking off in the PC space.
 

Shmunter

Member
Damn... Thats bad.

I am disappointed now and somewhat worried.

It seems that PC wont follow PS5 revolutionizing mechanism, wich is bad for the industry.
Well he does say the performance hit is minuscule, so there should be plenty of GPU remaining to push pixels.

However, what may be an issue is that the compressed data needs to be put into vram and then decompressed back into vram. Double handling with significant latency and bandwidth overheads compared to hardware decompressors on console delivering decompressed data straight into unified ram. .
 
Damn... Thats bad.

I am disappointed now and somewhat worried.

It seems that PC wont follow PS5 revolutionizing mechanism, wich is bad for the industry.

A lot of ports going to be shaky over there in 2-4/mid gen years. Many tried to warn the PC begging race. They didn't want to listen they went full Linus tech retard.Tim Sweeney hinted it.The dev at Ready at dawn hinted. But PC guys didn't want to listen. Ironically PC guys are like xbox guys stuck with 2013 mentality. PS5 Is a different paradigm it is not following the current standards. It's built to fully extract performance out of its connected parts. PC fanboys really have been taking L's from SSD,I/O. Thinking the tech is 1 for 1 the same. It just is not. There's heavy customisation from Sony. Consoles & PC's are not the same.

PS5 is a divergence that hits at different levels. It really is new & revolutionary box. People cant see it yet , it will hit eventually. PS5 has layers but right now the super low latency being ignored. Hate to say it. But their's probably more disappoint coming boss. Probably with the PS5 tear down which may reveal 3D stacking.

It looks like Nvidia is playing fast and loose with their metrics. On top of that, the decompression isn't very useful without DirectStorage which won't be out till probably late 2021, early 2022. If I were a PC user, I would wait to buy a card until next year when the tech is actually ready to be used. This doesn't seem to come even close to PS5's solution, but with the excess power of the GPU in the PC space, I can see this being a good direction to go because I don't see a dedicated hardware solution to IO taking off in the PC space.

Agreed. There's no software thats going to to replicate the PS5 I/O. MS most likely got wrecked & are now prepping for a possible future use. And banking on the next hardware.They are playing catch up. PS5 really is something else.

Theyll have 5 to 7 years to catch up

5-7 maybe. PC is always going to have latency issues.Too many different parts. Mother board standard has to change. All OEMS have to agree. It's a hard pitch to change standard just to appease gamers. An audience which isn't OEMS primary business or a large portion of their revenue. Jack of all trades master of none.
 
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LiquidRex

Member
If the Geometry Engine and Tempest Engine + custom RT appear in RDNA 3 cards of the future, then wouldn't Sony have done a deal to secure PS5 components cheaper... Thus no need to price the PS5 at $600.

Also aren't Sony forever haunted by the PS3 $600 price point. 🤔
 
T

Three Jackdaws

Unconfirmed Member
If the Geometry Engine and Tempest Engine + custom RT appear in RDNA 3 cards of the future, then wouldn't Sony have done a deal to secure PS5 components cheaper... Thus no need to price the PS5 at $600.

Also aren't Sony forever haunted by the PS3 $600 price point. 🤔
The PS5 having RDNA 3 features within the APU is still in the realm of rumours and yet to be confirmed, in fact I don't think we'll find out till RDNA 3 gets revealed/announced, which is next year. I don't expect Sony in their console breakdown to simple say "hey this feature was taken from the RDNA 3 GPU's" lol

If true, then it would depend on the terms of the contract and agreements with regards to the collaboration, Sony and AMD seem to have a strong relationship so whatever they did come to agree upon would have been easy for both i am guessing. As for cheaper parts thanks to Sony's contribution, then yeah I could see something like that happening, PC fans might be reluctant to admit but AMD's technological innovations are somewhat dependant on their collaborations with Sony and Microsoft.
 
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12Dannu123

Member
It seems the big difference is first party day one and forever on the x side, but Sony could do that too if they wanted with the snap of their fingers and voila GamePass is over.

Unfortunately Sony has logistical and business model problems to aggressively compete with MS.

Unless Sony is willing to get into a price war with Microsoft and loose billions in the process with no guarantee of success. Then it's unlikely Sony will be serious competition in the Subscription and Cloud gaming market.

Game Pass has a lot more mindshare and has a lot more entry points into the service. So if Sony were to compete they will need to try to follow MS in the same steps.
 

Sw0pDiller

Member
Because of the time zone I’m in (Aust) and how the news cycle is, every evening I start getting excited for news to drop after I go to sleep. I go to bed with a bit of hope, I wake up not expecting anything, I check my phone and get disappointed. I go to work and then the cycle repeats.
i feel you man... it's like we live together as woman, we get the same cycle...
and it's disgusting!
 
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alstrike

Member
Seen it before, don't buy it. It's like saying an 8-bit video doesn't need an 10-bit source. Tell that to any video maker and he'll laugh his ass out. And those console will last for 6-8 years, and 2021 will see the first 12-bit panels from Samsung QNED. So, it's already outdated.

Is it major? No, but it's future proofing and will be clearer the further we go to the future. Also 12-bit material to 10-bit is always better than 10-bit to 10-bit.



Not sure what's going on, but it seems only LG CX and XSX so far, other HDMI 2.1 seem to be normal. New 12-panel tv's are coming next year and this is already sounds as stupid as not including wifi6 in XSX.

New video from Vincent

 

Sw0pDiller

Member
Game Pass has a lot more mindshare and has a lot more entry points into the service. So if Sony were to compete they will need to try to follow MS in the same steps.
I feel that dispite what everybody want to make us beleave gamepass does NOT have a lot more mindshare. At least not here in the neteherlands. nobody has it or wants it because of the lackluster games ms is pushing out the last couple of years. Plus i really dont need to buy an xbox to play gamepass. and now with all those GPU's coming in cheaper and better than before xbsx cannot play the powerhouse card anymore. PS5 is not much weaker and will play most games equal so no difference there.

I would encourage Sony to try and roll out psnow further and try to make more "free" subscribers like microsoft did. i would really like a 29,99 euro/year sub for simple online play on ps5, a 59,99/year online + psnow combo and a premium 69,99/year version where you get the online, psplus discounts and psnow.
 

Bo_Hazem

Banned
New video from Vincent



I'll be waiting for PS5 side, and actually they only rated X900H as (Ready for PS5), Z8H has been excluded from that branding although it's the much more expensive and 8K. If PS5 announces 48Gbps support that'll exclude those two mentioned TV's and leave you with Sony X900H and LG C9.
 

geordiemp

Member
So not good like us hoped.

The PR slide looked fast though, 14 GBs , it always smelled of bull and requires MS to get their direct storage working

Looks like all GPU cards could get patched to do the decompression, the rest is up to Microsoft.

.....one day.......
 
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Well he does say the performance hit is minuscule, so there should be plenty of GPU remaining to push pixels.

However, what may be an issue is that the compressed data needs to be put into vram and then decompressed back into vram. Double handling with significant latency and bandwidth overheads compared to hardware decompressors on console delivering decompressed data straight into unified ram. .

PS5 streams compressed data from the SSD to its RAM, and then decompresses it back into RAM. At least that’s what the Sony storage patent says, anyway.
 

THE:MILKMAN

Member


Another Placeholder. 🤔


Yes. Retail are losing their minds just like us. The consoles are virtually in distribution centres and I bet they don't have allocations yet never mind pricing.

Saying that though €699 is ludicrous and I don't know why they bother with such placeholders (to force MS/Sony's hand to give price I guess?) but I have looked at upgrading my PC with a new Mobo/Ryzen 5 3600 CPU/16GB RAM/3070FE for about £775 to give an idea how silly €699 for a console is.
 

hemo memo

Gold Member
Waiting tell October will be hard but at least some fake insiders got outed with that Sept 9th date. Now let see if people will continue to stupidly quote them.
 

kyliethicc

Member
Seems fine to me. Those Ampere cards have the GPU power to spare, Turing too.
It'll just mean the GPUs won't have max power to hit the highest resolutions and frame rates, if the shaders/tensor cores are also doing I/O and DLSS and memory compression and the RT cores are doing RT.

No GPU can do everything all at max without any trade offs. Thats why the PS5 has dedicated I/O silicon, or why the iPhone chips have accelerators for just about every separate thing the phone can do. Lets the CPU/GPU go all out on fewer tasks.
 
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