They said in the video a few important points
- The 60 FPS mode shows no signs at moment of reducing ray tracing, to eb confirmed
- They need ot see more footage of the 60 FPS mode than what they looked at near the end
- Solid frame rates
- There is a very high quality Temporal and per pixel motion blurr in effect, DF could not tell the native resolutions anyway
Looks like there i a new temporal method in town on the 60 FPS if it keeps ray tracing. More to be revealed.
They were very complementary, best looking console game as of now