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[Digital Foundry] COD Black Ops Cold War: PS5 vs Xbox Series X - Ray Tracing, 120Hz Mode Tests + Series S Analysis!

buenoblue

Member
Playing games at 120 on a 60hz tv is still a smoother experience, especially if you have stuff like freesync/gsync. This idea that 120 isn't worth anyone's time is as annoying as the idea that most people don't have 120hz tvs, I got a 120hz TV for under 300 bucks dude. Framerate is always king especially in competitive modes.

I mean this is the real problem, a lot of people don't really understand shit. You aint got a 120hz tv dude, neither are you playing at 120fps.
 

Riky

$MSFT
PS5 is using Vsync on COD,when the framerate and refresh are not both 60 you get dropped frames,when does the framerate drop below 60?During cutscenes,most cutscenes run at half of framerate of gameplay.Xbox is using VRR in DF video.

They are in engine and you can't frame graph VRR. Nice try though.
 
For that you would need to watch Vgtech's video, so apart from the bug on PS5, when DF says that XBOX is better 5% of the time in RT mode based on two cutscenes, you should know these are just guesstimations and not accurate...And listening to Morgan's excitement for Series X's gulf in RT mode as massive, whilst ignoring better effects, better lighting on PS5.....
IDK man...the two versions seem identical to me. I knew about VG Tech's comparison and that before the update the PS5 version ran at a solid 60 and now has these random drops. But the assets, lighting and particle effects seem to be exactly the same.
 
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iJudged

Banned
Idk looks good to me on both guys. I am getting a 120hz 4k TV tomorrow with all the bells and whistles.... Idk how this works, do I run a game at 120+4k or vrr+120hz or does it do it automatically? Either way super exciting... I have the xsx, didn't land the PS5 yet unfortunately

Edit: 4am getting rdy for work 😴
 
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Jose92

[Membe
So according to VG Tech the ps5 drops in the RT Mode are caused by a bug.
The pictures from VG Tech clearly show this:


cw-sp-ps5-rt-test-5-8v1k55.png

cw-sp-ps5-rt-test-5-1nmkx0.png



And in the description to their video:

There was an issue on PS5 where the frame rate could randomly drop below 60fps during scenes that it previously ran at a solid 60fps. This issue wasn't encountered on Xbox Series X. https://bit.ly/2IHsqPN Both PS5 and Series X in the ray tracing mode use a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 1920x1800. PS5 at 120fps, Series X at 120fps and Series S use a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being 1280x1200. PS5 at 120fps, Series X at 120fps and Series S use a form of temporal reconstruction to reconstruct the horizontal resolution up to 2560 when the horizontal resolution is below this figure.


 

sircaw

Banned

Why is the xbox missing stuff like this, i mean that is a pretty big effect to miss. i mean someone said the explosion in the other video was missing as well because of frames or something, what's the excuse here,

Can some explain to me why these effects are missing pleasE?

digital foundry says these could be random anomalies in effect, this just sound wired when we are meant to have the precise same versions of a game.
 
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J_Gamer.exe

Member
You've got to laugh at the likes of riky and others posting those drops on ps5 when vg tech has shown it happens and then doesn't happen in the same scene on another.

People claiming ahh see with next gen tech xbox is winning and the power is showing saying ps5 cant patch on compute units etc lol......desperate....

If the hardware is hitting it in one play but not the other its a classic sign of some bug.

Hardware cant just leap above its apparent level, if its hitting that high its because it can.

Man you guys are desperate to regain some face and have some sort of victory.

The vg tech chart shows minimal difference, like 59.9 vs 60 or whatever it is.

Its like if in valhalla xbox hit 50fps riding though a town and in exact same scene then hit 60. Thats a sign of a bug, however it was consistently dropping frames there.

Try again.
 

John Wick

Member
The way I see it, the only way the XSX can declare a win is when all tests in all modes in every scenario has the XSX has a clear significant advantage. If the PS5 comes within 99% of the performance with any test, it's a tie.
Yeah I agree! SX needs to outperform PS5 by a significant margin in every scenario. It's been stated SX is more powerful nonstop. From 18%-40% difference depending on your fangirling.
 

NXGamer

Member
NXGamer NXGamer quick analysis between these set pieces wherever performance in PS5 tanks would be helpful.
1. before and after update between these 2 consoles
2. frequency at which it occurs every time you replay that particular set-pieces.
3. difference in muzzle flash, extra lights etc.
Yep, I am covering the game since yesterday. I am getting random bugs on the game, Motion blur issues, temporary loss of controller input sudden, random dips and even crashes at times.

Working on something at the moment.
 

Zathalus

Member
Why is the xbox missing stuff like this, i mean that is a pretty big effect to miss. i mean someone said the explosion in the other video was missing as well because of frames or something, what's the excuse here,

Can some explain to me why these effects are missing pleasE?

digital foundry says these could be random anomalies in effect, this just sound wired when we are meant to have the precise same versions of a game.
Refer to post 680.
 

SirTerry-T

Member
Do you remember a time when there was a particular issue on XBOX where some quite a few game's performance got worse as they played on and Dark10x constantly restarted his XBOX to ensure he got the right framerates? I think it was Tomb Raider, well that was one game in many which showed the issue, if have been following faceoffs....

So PS drops in cutscenes and immediately the dialogue changes, no more "Explain this to me John", it's straight to.... "PS has been winning many faceoffs, don't know what's that about", to in this faceoff "Series X takes a MASSIVE lead in the raytracing 60fps mode"......No curiosity, It's clearly no bug on PS5 you see, was the developer informed? I guess not, it's not like this is par for the course for PS5 so far now is it.....

So apart from PS5 having better lighting, better textures, more effects/smoke whilst firing guns...Vgtech specifically said that the PS5 will drop frames in one scene and when he restarts that scene it runs perfectly locked........I guess bugs can only happen on one console....I hope Raven Software was contacted by our gesticulating friend.....I mean he always contact the devs when bugs appear right?

Vgtech was transparent and fair enough to reveal this, 8 days ago.....


Wow, can you imagine what the real stats are when they run the game unaffected by the bug..........The stats..

xXX5HRD.png

NFhFD5i.png


Look at all the specs, 4k mode, percentage of the game being run at 16.67MS, identical....The only difference is in the 120 mode which PS5 wins and PS5 has less torn frames too along with better effects....

I hope the developer is made aware of the bug, can't wait for them to fix this......



Well Series S is whatever the series X is doing at 1440p....It's why 1440p support was such a a gamechanging feature prior to launch...

You take this shit way too seriously, for the sake of your own mental health, find something else to do with your time as well as playing videogames on your videogame toys.
 

Riky

$MSFT
Idk looks good to me on both guys. I am getting a 120hz 4k TV tomorrow with all the bells and whistles.... Idk how this works, do I run a game at 120+4k or vrr+120hz or does it do it automatically? Either way super exciting... I have the xsx, didn't land the PS5 yet unfortunately

Edit: 4am getting rdy for work 😴

Select them both in the Xbox TV settings.
 

sircaw

Banned
Refer to post 680.

That's not answering my question, these games are meant to be identical, how are effects missing in certain scenes.

If it helps you better why is the image in 60 missing on the ps5 then, where is the quality control?

I remember another screen shot a week ago where the smoke effects were missing from a gun firing, it seems there are a hell of a lot of these things in play. They should be the same, identical,
 
If you don't think i am correct, argue your point, but don't insult me with your cheap crappy mud and try and deflect sympathy etc, common sense dude and FACTS.
The issue is no one can argue facts. You said your bar for winning is losing but not by much. Honestly anyone who didn't say the win is for cod fans can't be argued with. It's like all logic has left.
Honestly though. Never been mad. I find my phrasing to be funny. Keep forgetting it doesn't transfer to text well.
 

sircaw

Banned
The issue is no one can argue facts. You said your bar for winning is losing but not by much. Honestly anyone who didn't say the win is for cod fans can't be argued with. It's like all logic has left.
Honestly though. Never been mad. I find my phrasing to be funny. Keep forgetting it doesn't transfer to text well.

All i am saying dude, parity is not a win for Xbox, i am not rewriting the holy book or something by saying this

When you invest so much time and effort into telling everyone you have the world's most powerful console and the best place to play multiplats is xbox and then you get a video like that, it's not a good look.

If you can not see the above state meant and the controller and ssd as a slight advantage to sony then fine, but i do, i am not sure how anyone can not, but that's just me.

As for lost in translation, i was a bit surprised by your tone over something so trivial but now the translator explains it.

Sorry for my remarks about the fanboy bit, you just came across as rather strong and aggressive. I hate bullies.

As for cod playing well, i believe my first post o the subject was it plays very well on xbox,
 
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Zathalus

Member
That's not answering my question, these games are meant to be identical, how are effects missing in certain scenes.

If it helps you better why is the image in 60 missing on the ps5 then, where is the quality control?

I remember another screen shot a week ago where the smoke effects were missing from a gun firing, it seems there are a hell of a lot of these things in play. They should be the same, identical,
Each version of the game has its own bugs that can be introduced in the development process. It has been a thing since forever, a game might crash on console A but not console B, a game might have issues with performance drops in a certain area on console A but not console B.

These games are early cross-gen games developed under a global pandemic. Expecting things to be perfect is not feasible.
 

NXGamer

Member
Of course team blue are waiting for NXGamer's "technical analysis" because DF didn't give the results they wanted lol. DF are far more qualified and go far more in depth along with having actual industry contacts to talk to about issues and performance. They just don't make 2 dozen pro sony videos per xbox video though, so they're "xbox shills" lol.
Seriously mate, sort yourself out. This obsession with me is not healthy or flattering.

Do not make stuff up in your head and then present as fact, we have been here before recall.
 

Thirty7ven

Banned
For those who say DF isn’t biased towards Xbox, please explain the sudden shift off energy and attitude in this video?

No curiosity, no questioning, just acceptance. I wonder what was different in this video?

The kicker? Their bias just made them miss a bug. Just like their bias made a bug the most important aspect of their Dirt 5 analysis.
 

TJC

Member
It will be great when Xsx gets tuned up. No idea why people dont think it's more powerful when it has a better GPU and CPU.
Because specs don't mean shit if developers find it harder to develop for. We've been hearing all year about how easy PS5 is, I'm not surprised it's looking better 90% of the time. It's still minimal if u ask me but if you're one of them extreme Xbox third party only guys then I think XSX is looking kinda spooky right now.

Wait until it's next gen only games and games are being developed around the SSD in both consoles, PS5 will just be able to stream in higher res textures better than the X, and we are seeing the FPS and resolution is already the same within 5% at most point's in most game's. You will always have scenes or moments in games in specific areas where PS5 struggles or Xbox struggles .
 

tronied

Member
That's not answering my question, these games are meant to be identical, how are effects missing in certain scenes.

If it helps you better why is the image in 60 missing on the ps5 then, where is the quality control?

I remember another screen shot a week ago where the smoke effects were missing from a gun firing, it seems there are a hell of a lot of these things in play. They should be the same, identical,
This is one of those sequences where you've moving along a seemingly never-ending runway for as long as the sequence lasts. The lights are probably calculated to appear at certain intervals. Invariably though they will differ between versions or play-throughs as they are generated rather than static.
 

longdi

Banned
Yep, I am covering the game since yesterday. I am getting random bugs on the game, Motion blur issues, temporary loss of controller input sudden, random dips and even crashes at times.

Working on something at the moment.
Has your ps5 being updated to latest firmware? Would be interested to know if the new firmware was causing DF spotty frames rates
 
All i am saying dude, parity is not a win for Xbox, i am not rewriting the holy book or something by saying this

When you invest so much time and effort into telling everyone you have the world's most powerful console and the best place to play multiplats is xbox and then you get a video like that, it's not a good look.

If you can not see the above state meant and the controller and ssd as a slight advantage to sony then fine, but i do, i am not sure how anyone can not, but that's just me.
I see parity as a win but a win for everyone. I really do just like games. I wish both "sides" would strive for relative parity this gen and be upset just generally when something is broken or not running properly because it means a large group of people are getting a bit ripped off.
Also look at last gen. The amount of volume about power. Power was the number one selling point of PS4 in a large poll. MS marketing is to the people who said that's why they choose consoles. Technically they are correct xsx is the most powerful in that stat of last gen.
And to finish this terribly long post with bad punctuation
I'm annoyed at people's lack of basic understanding of statistics, and figures. The ignoring of facts that don't meet their narrative. It gives me zero faith for the future.
 
Seriously mate, sort yourself out. This obsession with me is not healthy or flattering.

Do not make stuff up in your head and then present as fact, we have been here before recall.

Hi NXGamer, I think you have one of the coolest accent on Earth. But sometimes when you speak so fast I can't understand you. :messenger_confused:

(or maybe what you're saying is too technical for my understanding, it could be that)

I think your channel would grow bigger if you will cater to us mere mortals and dumb down your videos a bit? I mean DF videos are really easy to digest.
 

scalman

Member
alol at last first time they find when PS5 drops some fps and X not , such achievment , legends. though that weird option that i didint even knew PS5 have in menu to prefer performance or quality.. and its in menu not in game menu but in console menu .. interesting.
so that menu then will work on most games or does it ?
 

thelastword

Banned
Wait, so some of you here are now championing Vgtech over DF? Who are the guys behind vgtech, why I have little impression of them?
Is that the new "who?" with more words.......Vgtech has been providing receipts since 2014.....Averages, Mins, Max, Torn Frames, longer gameplay scenes, in like for like runs, with no biased opinions and guesstimations for over 6 years now.......They have always had resolutions right, everytime...DF has often corrected their faceoffs after Vgtech's data has been proven bonafide time and time again......On resolution: Anthem, Redout, Sea of Thieves and a multitude more.....They provide more accurate dynamic resolution highs and lows and pretty much every data piece has receipts, the evidence is in the video, you see the minimums, the max and the tearing they refer to in the video.....No opinions, no "dude trust me, it's a locked 60" or "the PS5 version is worse trust me"

What you get with Vgtech is hard data, nobody can argue against that, that's why their analyses hold more weight because everything is scientific instead of fromtheasstific....

I bet you if Vgtech shows the Series X beating the PS5 by a huge margin, you would be quite familiar with them and call out their praises based on all I've stated above...Let's just stop the hypocrisy, this is not helping XBOX....According to you guys XBOX should be pulling 50 frames ahead at 4K over PS5.....Now it's the tools, and now you guys try to downplay scientific data over opinion. AT some point you have to realize, that this will only hurt your brand, stop making excuses against real and tangible evidence...

Well, I called it.....PS5 has more light sources...Lighting and IQ pops much more.....Effects are better, textures pop more....I can bet you if this was reversed. DF would be as eagled eye as they come......Their eagle eye has selective optical zoom.....

so an option that currently xbox has VRR shouldn't be mentioned or praised?

but 120hz mode should be mentioned because PS5 wins there when a lot of people still dont have TV's for that,
There were many 120 TV's before VRR, they cannot display at 4K 120Hz, but they can display at 1080p 120Hz, so even if you don't get max rez, you can play the mode.......VRR is only a feature on HDMI spec 2.1, with a max resolution of 4K native asper spec...
IDK man...the two versions seem identical to me. I knew about VG Tech's comparison and that before the update the PS5 version ran at a solid 60 and now has these random drops. But the assets, lighting and particle effects seem to be exactly the same.
Go read the Vgtech thread, look up the differences in effects, when he fires the guns, it's right there in the video.....These effects are definitely GPU tasking and PS5 holds much higher over Series X in the 120Hz mode with better effects.

The lighting is more defined on PS5, more intensity...If you look at the picture I posted in this thread comparing the woman behind the door, you can read the sticker to her left much better on PS5, there's better clarity and the scenes is lit with more clarity because of the superior lighting...
Yep, I am covering the game since yesterday. I am getting random bugs on the game, Motion blur issues, temporary loss of controller input sudden, random dips and even crashes at times.

Working on something at the moment.
ATD is all we need....You see NX has not even done his analysis and he is already reporting issues in this game, which no one else has mentioned. The more tech savvy in this thread have already pin pointed differences and clear as day bugs on the PS5 version....Looking forward to seeing the differences in graphical quality and that cutscene bug.....It would be interesting to know how it crops up......

People want to know the differences in an analysis, no one wants to go to an analysis where people are trying to obscure results and being selectively eagle eyed.....We want to see the differences, we want like for like gameplay coverage and hard stats....No one goes to analyses where the first thing you hear is "They are all excellent versions". Don't try to sell the product, that's Activision's job...Try to pinpoint the differences, anomalies and bugs just as they are......No sugar coating, just give us the raw breakdown everytime.....It's like going to a pageant and saying Roseanne Barr is just as beautiful as Kate Beckinsale, you are not Roseanne Barr's husband, it's a pageant where people judge beauty, go in....
 
NXGamer NXGamer I noticed frame rate drop when the chopper cinematics play with woods trying to hunt down this dude in a side mission in Mexico(takes place in the night in a highway). Noticed that the game's manual recording feature was enabled when the frame rate dropped. I restarted the mission disabling 4K capture internally and the frame rate held up at 60fps!
 

kyliethicc

Member
I still remember when Cerny gave his talk in March and everyone ran with the headline of "OMG PS5 has less FLOPS" and the Xbox was crowned the power king.

People were saying the XSX would be the 4K console and PS5 would be 1440p. Many even seemed to think the Xbox would have higher frame rate options but the PS5 would not be able to offer the same modes, etc.

Now if the PS5 drops 5 frames for 2 seconds the XSX power crown is "redeemed".

This shit is funny. These consoles are basically equal on power, clearly.

PS5 has the better new controller, better exclusive games, VR, and the $400 DE option. Xbox has Game Pass, older back compat gens, and the announced Bethesda acquisition deal.

Pick an ecosystem, controller, game library, etc... but don't pretend there's a meaningful difference in gaming performance between the 2.
 
Seriously mate, sort yourself out. This obsession with me is not healthy or flattering.

Do not make stuff up in your head and then present as fact, we have been here before recall.

Please, don't let imbeciles in forums put youtubers against each other. They're creating the same sort of harmful rivalry with the game toys but using people. Youtubers like you should be collaborating and sharing findings not "disproving" each other.
 
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