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[Digital Foundry] COD Black Ops Cold War: PS5 vs Xbox Series X - Ray Tracing, 120Hz Mode Tests + Series S Analysis!

Why can't we just enjoy games instead of arguing my plastic box has a few frames more than urs in this video
Enjoy the fucking games
I call this a tie
 

iamvin22

Industry Verified
You know, when perfomance takes a hit in particular situation theorically you try to discover the reason behind. But they seen it's perfectly fine on series X so ps5 hardware is the fault . If you don't see a preconceptions behind this attitude I don't know what else to say.

from VG techs video you can see the difference compared to DF. but you right !!!!
 

J_Gamer.exe

Member
Everyone keeps going about Microsoft PR, yet loads of people spout Sony speak like it is gospel. It must be all the likes to their posts that obscures them from how hypocritical they sound.

We are two weeks into a new gen with a few rushed cross gen games to compare. I have said it before and I will say it again, everyone needs to hold off on their declarations until the cross gen/launch window games are out of the picture and the real built from the ground up games arrive. The next battlefield would probably be good place to start.

Well, as said earlier, what happens when games use more than that 10gb on series x, im of the understanding both cant be accessed at the same time meaning lower effective bandwidth.

We shall see.
 

sinnergy

Member
Well, as said earlier, what happens when games use more than that 10gb on series x, im of the understanding both cant be accessed at the same time meaning lower effective bandwidth.

We shall see.
But if you can clear 10 GB fast enough and rewrite ... you won’t have a problem at all. Or stream in fast enough .. it’s not like you need 10 GB every frame .
 
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Heisenberg007

Gold Journalism
You only needed to win one game each year ! And that’s COD, well done MS and Xbox ! Million seller right here . I was waiting for the best version before buying , sale +1.

Haha, you have declared the Xbox version the winner based on these results? How?
 

iamvin22

Industry Verified
You know, when perfomance takes a hit in particular situation theorically you try to discover the reason behind. But they seen it's perfectly fine on series X so ps5 hardware is the fault . If you don't see a preconceptions behind this attitude I don't know what else to say.

from VG techs video you can see the difference compared to DF.
 

Heisenberg007

Gold Journalism
I kinda prefer VGT thus far for video comparisons, over NXG and DF. I think the spreadsheet supplement is absolutely brilliant, and helps to quantify what the eye can often miss.

In that case, here are the VG Tech results:

60 FPS mode:

1. XSX = Mean frame rate 60 FPS | 16.67 ms at 99.99%
2. PS5 = Mean frame rate 59.99 FPS | 16.67 ms at 99.96%

120 FPS mode:

1. XSX = Mean frame rate 114.93 FPS | 8.33 ms at 91.9%
2. PS5 = Mean frame rate 117.02 FPS | 8.33 ms at 94.15%

Source
 

Heisenberg007

Gold Journalism
EnipM3kXUAER_c3


Hmmm ... :messenger_alien::pie_eyeroll::pie_thinking:
 

Aceofspades

Banned
I am so confused, so Sony was supposedly winning in performance, now Series X is?

Was this really considered a win to Series X? I see the standard has been lowered way too much 🤣

Both machines never been this close in performance , Both have stable 60 with RT (PS5 has minor dips in specific areas) both stable 120 with PS5 having slight edge when stressed.
 

FALCON_KICK

Member
According to VG Tech, this drop is random on the PlayStation 5.

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NXGamer NXGamer quick analysis between these set pieces wherever performance in PS5 tanks would be helpful.
1. before and after update between these 2 consoles
2. frequency at which it occurs every time you replay that particular set-pieces.
3. difference in muzzle flash, extra lights etc.
 
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Panajev2001a

GAF's Pleasant Genius
In that case, here are the VG Tech results:

60 FPS mode:

1. XSX = Mean frame rate 60 FPS | 16.67 ms at 99.99%
2. PS5 = Mean frame rate 59.99 FPS | 16.67 ms at 99.96%

120 FPS mode:

1. XSX = Mean frame rate 114.93 FPS | 8.33 ms at 91.9%
2. PS5 = Mean frame rate 117.02 FPS | 8.33 ms at 94.15%

Source

Thanks for the snippet.
 

Aceofspades

Banned
PS2/Xbox era: Differences were so big we ended up with completely different games in some cases.

PS3/360: we had multiple instances of games being 60 on one , 30 on the other, different resolutions and different settings.

PS4/X1: resoulotion differences were common, better quality assets and AA while fps mostly were the same.

PS5/SX: Same setting, same resolution, same assets with performance thats nearly identical !

I think these comparisons just prove that what we said since the beginning, PS5/XSX is the closest machines specs wise in history which is a great thing because they are both very capable. XSS though is major let down.
 

Aceofspades

Banned
In that case, here are the VG Tech results:

60 FPS mode:

1. XSX = Mean frame rate 60 FPS | 16.67 ms at 99.99%
2. PS5 = Mean frame rate 59.99 FPS | 16.67 ms at 99.96%

120 FPS mode:

1. XSX = Mean frame rate 114.93 FPS | 8.33 ms at 91.9%
2. PS5 = Mean frame rate 117.02 FPS | 8.33 ms at 94.15%

Source

That's why declaring one as a winner is just silly with performance this close. I like VGTech format too, because it shows data across entire segments.
 

Heisenberg007

Gold Journalism
That's why declaring one as a winner is just silly with performance this close. I like VGTech format too, because it shows data across entire segments.

Yeah. It's stupid (and really desperate, tbh) if Xbox users declare this video as a "win" for them. Both consoles performed well in each round, so at best it's a 1-1 tie.

If you still want to nitpick and choose one winner, it'll be the PS5 version. Exclusive DualSense support + faster loading times + better lighting and shadows + better framerates as per VGTech's data. Plus, those frame drops on PS5 in the 60 FPS mode does not always happen. It's random, and VGTech told about that a week ago.

But still, the results are too close, and I'm happy to concede it as a tie.
 
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TLZ

Banned
Game looks amazing on both consoles. Most of us don't have the latest TVs for 120, so 4K/60 over a lower resolution/less detail/120 all day. Thanks DF!

I am a bit disappointed on how DF treats the Series S. Whenever Switch multiplats underperformed, you always heard "well it's impressive for a portable". Well for the price of entry, the Series S is still "impressive for the price", can run these latest games decently enough.
This. I absolutely hated every time they did that. Call a shit performance what it is. Call a shit resolution what it is. It's always worse than the other consoles because it has worse hardware. That's common sense. But somehow they turn it into positive because "it's a portable". Same story with Nintendo fans. Yet when I always tell everyone it's a portable and not a console I'm told it's a console. But it plays multiplats like shit? Oh it's a portable. The double standard is annoying and very hypocritical.
 

Panajev2001a

GAF's Pleasant Genius

The mean frame rates (in 60 FPS mode) are 59.96% for PS5 and 59.99% for XSX.

You're really declaring 0.03% as a massive win for XSX -- ignoring the faster load times, exclusive DualSense features, and better lighting on PS5? Really think about it please 😂

Remember how 18% comparison win (taking the TFLOPS difference) was sold as the absolute minimum? Well, if one of the launch games now pulls ahead by 0.03% on the XSX it is apparently flawless victory 🤷‍♂️.
 
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sinnergy

Member
Was this really considered a win to Series X? I see the standard has been lowered way too much 🤣

Both machines never been this close in performance , Both have stable 60 with RT (PS5 has minor dips in specific areas) both stable 120 with PS5 having slight edge when stressed.
That’s the power of 52 CUS already coming into play.

The mean frame rates (in 60 FPS mode) are 59.96% for PS5 and 59.99% for XSX.

You're really declaring 0.03% as a massive win for XSX -- ignoring the faster load times, exclusive DualSense features, and better lighting on PS5? Really think about it please 😂
[/QUOTE]
yeah only rendering is important.
 

phil_t98

#SonyToo
With the frequency I've been seeing VRR mentioned of late in DF videos and on forums...It seems that every XBOX ships with a VRR TV...I should probably get in on this...

Except stats don't shill, opinions do........

so an option that currently xbox has VRR shouldn't be mentioned or praised?

but 120hz mode should be mentioned because PS5 wins there when a lot of people still dont have TV's for that,
 
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longdi

Banned
PS2/Xbox era: Differences were so big we ended up with completely different games in some cases.

PS3/360: we had multiple instances of games being 60 on one , 30 on the other, different resolutions and different settings.

PS4/X1: resoulotion differences were common, better quality assets and AA while fps mostly were the same.

PS5/SX: Same setting, same resolution, same assets with performance thats nearly identical !

I think these comparisons just prove that what we said since the beginning, PS5/XSX is the closest machines specs wise in history which is a great thing because they are both very capable. XSS though is major let down.
While yes they are very close now, but we could be in a 360/ps3 era, but this time ms retains the better gpu and similar cpu, with ps5 not having a cell like cpu with untapped powers to pull it through.
 

Stuart360

Member
I forgot it was Raven Software that did the campaign, it makes me want to play the campaign now.
And Treyarch took it easy with this game, isnt there only like 8 mp maps?
 
I guess PS fans will have tweet Activision themselves on this one.....This is only a self-serve buffet...


No, the answer is in the thread already.......Same scene runs perfectly locked on PS5 prior patch......

We won't know of RT comparisons till a tasking RT game comes out, let's wait for the next 4A Game, maybe GTA 6 or perhaps WatchDogs as a first example....In like for like scenarios, the RT Mode of both consoles are a solid 60fps..

Also, curious why we saw no coverage of the non RT 4K native version, they could have discussed the graphics and sharpness of that mode including showing us the performance as opposed to just saying it runs fine......Also a gameplay run of MP should be in order as well....
Have seen Watchdogs on PS5 and Xsex,PS5 version has higher resolution and RT.
 

DForce

NaughtyDog Defense Force
While yes they are very close now, but we could be in a 360/ps3 era, but this time ms retains the better gpu and similar cpu, with ps5 not having a cell like cpu with untapped powers to pull it through.
But you think there's 30% untapped power on the XsX.

You guys think there's going to be some massive boost when these "tools" arrive.
 

Aceofspades

Banned
That’s the power of 52 CUS already coming into play.


The mean frame rates (in 60 FPS mode) are 59.96% for PS5 and 59.99% for XSX.

You're really declaring 0.03% as a massive win for XSX -- ignoring the faster load times, exclusive DualSense features, and better lighting on PS5? Really think about it please 😂

I don't get your response, are you really declaring 0.03% as big win? Also your quotes are missed up
 
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Are DF going to do another video with RT data downloaded on the S? If you bosh the hamburger and manage game you can download both HD textures and RT data.
 

Heisenberg007

Gold Journalism
I don't get your response, are you really declaring 0.03% as big win? Also your quotes are missed up

He really is. If that's not desperation ... The "most powerful console in the world" has been relegated to enjoying a 0.03% difference in frame rates, and explicitly regarding the 120 fps mode because XSX clearly lost in that mode by a frame rate mean time of 3.2%.

3.2% difference = ignore.
0.03 difference = Massive win. XSX powah!
 

Zathalus

Member
That is some extreme cherry picking, both have some major dips in that scene. But as DF said, overall it is good.
Not only that, but there are a number of scenes where the PS5 drops below the XSX. Overall the advantage is to the PS5 in that one scene, but both drop frames quite heavily.
 

Leyasu

Banned
Well, as said earlier, what happens when games use more than that 10gb on series x, im of the understanding both cant be accessed at the same time meaning lower effective bandwidth.

We shall see.
Your understanding comes from the nonsense that has been spouted on here since Valhalla dropped a few frames.



As if these clowns know more/ did more testing than the architects...
 
If any graphical feature is missing on XSX (gun smoke, extra lights etc.) it's always a bug, DF taught us so.

Or, you know, like sometimes, the actual developer comes out and says it... Like in Dirt 5. But yeah, blame DF. It's not like the SNES / Genesis days where chipsets were wildly different.
 
He really is. If that's not desperation ... The "most powerful console in the world" has been relegated to enjoying a 0.03% difference in frame rates, and explicitly regarding the 120 fps mode because XSX clearly lost in that mode by a frame rate mean time of 3.2%.

3.2% difference = ignore.
0.03 difference = Massive win. XSX powah!

These numbers don't mean much since they are from 7.5 minutes of capture which ignore the bigger dips the PS5 has in the RT mode. There's a reason why DF is so hyped, they are very thorough in their analysis.
 

longdi

Banned
But you think there's 30% untapped power on the XsX.

You guys think there's going to be some massive boost when these "tools" arrive.
Sure no one thinks we will see the same gap as One/ps4, when Ms box then had to run at a combination of a rung lower resolution, missing effects and juddier frame rates. Those were the bad mattrick led days, we hope can be forgotten soon
 
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