Is that the new "who?" with more words.......Vgtech has been providing receipts since 2014.....Averages, Mins, Max, Torn Frames, longer gameplay scenes, in like for like runs, with no biased opinions and guesstimations for over 6 years now.......They have always had resolutions right, everytime...DF has often corrected their faceoffs after Vgtech's data has been proven bonafide time and time again......On resolution: Anthem, Redout, Sea of Thieves and a multitude more.....They provide more accurate dynamic resolution highs and lows and pretty much every data piece has receipts, the evidence is in the video, you see the minimums, the max and the tearing they refer to in the video.....No opinions, no "dude trust me, it's a locked 60" or "the PS5 version is worse trust me"
What you get with Vgtech is hard data, nobody can argue against that, that's why their analyses hold more weight because everything is scientific instead of fromtheasstific....
I bet you if Vgtech shows the Series X beating the PS5 by a huge margin, you would be quite familiar with them and call out their praises based on all I've stated above...Let's just stop the hypocrisy, this is not helping XBOX....According to you guys XBOX should be pulling 50 frames ahead at 4K over PS5.....Now it's the tools, and now you guys try to downplay scientific data over opinion. AT some point you have to realize, that this will only hurt your brand, stop making excuses against real and tangible evidence...
Well, I called it.....PS5 has more light sources...Lighting and IQ pops much more.....Effects are better, textures pop more....I can bet you if this was reversed. DF would be as eagled eye as they come......Their eagle eye has selective optical zoom.....
There were many 120 TV's before VRR, they cannot display at 4K 120Hz, but they can display at 1080p 120Hz, so even if you don't get max rez, you can play the mode.......VRR is only a feature on HDMI spec 2.1, with a max resolution of 4K native asper spec...
Go read the Vgtech thread, look up the differences in effects, when he fires the guns, it's right there in the video.....These effects are definitely GPU tasking and PS5 holds much higher over Series X in the 120Hz mode with better effects.
The lighting is more defined on PS5, more intensity...If you look at the picture I posted in this thread comparing the woman behind the door, you can read the sticker to her left much better on PS5, there's better clarity and the scenes is lit with more clarity because of the superior lighting...
ATD is all we need....You see NX has not even done his analysis and he is already reporting issues in this game, which no one else has mentioned. The more tech savvy in this thread have already pin pointed differences and clear as day bugs on the PS5 version....Looking forward to seeing the differences in graphical quality and that cutscene bug.....It would be interesting to know how it crops up......
People want to know the differences in an analysis, no one wants to go to an analysis where people are trying to obscure results and being selectively eagle eyed.....We want to see the differences, we want like for like gameplay coverage and hard stats....No one goes to analyses where the first thing you hear is "They are all excellent versions". Don't try to sell the product, that's Activision's job...Try to pinpoint the differences, anomalies and bugs just as they are......No sugar coating, just give us the raw breakdown everytime.....It's like going to a pageant and saying Roseanne Barr is just as beautiful as Kate Beckinsale, you are not Roseanne Barr's husband, it's a pageant where people judge beauty, go in....