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Return to Sinnoh region in Pokemon Brillant Diamond and Shining Pearl!

Fbh

Member
Yeah they complain, but they would also kill to have Pokemon games released on other consoles

A proper AAA pokemon made by a competent developer? Fuck yeah I'd love to have that on other consoles and PC.

A port of these low budget indie tier games sold at $60 with no price drops and rare shitty sales? I've zero interest in them on my switch and I'd have zero interest in them on my Ps4/PC.
Though I guess I'd buy a 4K 60fps port of Pokemon Sword if it was $20....which it would never be.


If you think that's bad. This sells for $50 on the PlayStation store.

cpqUftJ.jpg

LOL that's bad.

But yeah, that's just some shit indie game. It's not an exclusive with 10+ million sales expectation and part of the biggest media franchise in the world.
 

Umbasaborne

Banned
Damn, we already got some angry fanboys upset about hella delayed games on other consoles in here shitting the thread up. Nintendo fans right now:

4zlcet.jpg
A year old game and an overrated 4 year old game, and two shitty looking remakes! Were so jealous over here! (Cant wait for snap and legends though.)
 

Fake

Member
Did HG/SS use Crystal? Did AR/OS use Emerald?

Trying to separate out Pokemon from the 3rd version of each game to make two versions would take a lot of work, and developing Pokemon isn't about that. They already have two games they can use the skeleton of assets and planning from, after all.

Platinum was a big fix over Pearl/Diamond in comparison with Crystal/Yellow/Emerald. Not only removed that stupid ideia of using Fire Red/Leaf Green slot, but put Gym leader with proper type combination instead of random pokemons.

I guess everyone who played the game will get that. Peal/Diamond was in many respects a mix bag, but Platinum was a great Pokemon game, acting like a patch update.
 
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kingwingin

Member
I'm a total pokemon noob, will I be able to transfer pokemon from GO into Diamond? I casually play GO once in awhile and would like to play this with gen 1 monsters
 

Fake

Member
I'm a total pokemon noob, will I be able to transfer pokemon from GO into Diamond? I casually play GO once in awhile and would like to play this with gen 1 monsters

You're making hard questions here. Shield/Sword was very limited in this regards.
 

Saber

Member
Yet I don't see any indie developers making Pokemon clones with the same quality, content and playtime.
If it's so easy to pull off (to the point of people claiming Nintendo is "being lazy") where are those indie games that make modern Pokemon games feel cheap and underdeveloped?

Maybe because Pokemon, as a brand, its more of a selling point than their own games. Reason its that none can compare to them, even if they put quality to it.

For instance, compare pokemon games on DS with Dragon Quest Monster Joker. Both visually and gameplay DQ destroys pokemon, but they aren't as much strong as brand as pokemon is. People barelly know this game.

Digimon Cyber Sleuth has a fantastic visual for their monsters and solid gameplay. Every monster has their own exclusive attack(sometimes 2) with exclusive animation for it. But the game barelly got out of Japan.
 

Maxwell Jacob Friedman

leads to fear. Fear leads to xbox.
Nintendo fans about to bend over and grab their ankles much like Cody Rhodes will against Shaq

Just realize I am better than you, in every way possible.
-MJF
 

KAL2006

Banned
This looks ugly, the originals looked better. But it doesn't surprise me Nintendo fanbase will eat anything up with full priced Wii ports and low effort remakes that look worse than the original on a show string budget. It makes sense in a business sense low budget high sales insane profits. I would do the same if I was in charge of Nintendo finances.
 

Paltheos

Member
Wtf is everyone talking about? "These look bad." "The originals look better." I'm sorry. Hello? Are you delusional? In what pocket dimension do these HD games look worse than the DS originals from 200x whatever? Fuck, these look better than the Sword and Shield games. Gamefreak took the overworld and gave it a huge facelift, and updated the battle screens to their modern 3D template. The artstyle is the same kid-friendly image they've run for decades - the chibiness fits in just fine. I'd totally understand people wanting more from these, but thinking this looks somehow worse than the originals? How??

Anyway, I'm still sore at GF for axeing the National Dex, so whether or not I'm in is contingent on them expanding the list of importable Pokemon to all of them. I want to be able to bring my whole USUM army over without any being caught in limbo.

PS: "Better than Sword and Shield" is my gut reaction to all the horrible effects and frame rate issues I saw for the games. They're more ambitious than these but the simpler style of these remakes looks like something Gamefreak is capable of handling competently and is in part why the style appeals to me more. I felt the need to explain myself.
 
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Fbh

Member
Yet I don't see any indie developers making Pokemon clones with the same quality, content and playtime.
If it's so easy to pull off (to the point of people claiming Nintendo is "being lazy") where are those indie games that make modern Pokemon games feel cheap and underdeveloped?

Because pokemon clones don't sell. They don't have the 20+ years of nostalgia, marketing, anime, movies, merchandise, billions in advertising and generations of fans to back them up. Same way some movie studio can't just make a random superhero movie that will sell even close to marvel movies.

I'll concede that calling them indie is a knee jerk hyperbole, but pokemon are somewhere in the low tier of AA games. Ugly graphics, ugly animations, terrible stories, no voice acting, terrible cutscenes, terrible basic level design, uninteresting and basic gameplay unless you play PVP.

Pokemon is ultimately an RPG franchise, and I can't even think of any major RPG's from the past 3 consoles gens that don't make Pokemon seem cheap or underdeveloped. Literally the only thing it has going for it is lots of playable, though hardly unique, characters.

Hell, Ni No Kuni. A 10 years old mid budget game expected to sell a couple of million units at most puts modern pokemon to shame in term of production values. It looks and sounds a generation ahead of Pokemon Sword (not to mention this ugly shit)
 
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Areiz

Banned
The chibi art is cute. And since that the main team is now concentrate on the open world Pokémon game that is the best case scenario
 

Bit_Reactor

Member
Yet I don't see any indie developers making Pokemon clones with the same quality, content and playtime.
If it's so easy to pull off (to the point of people claiming Nintendo is "being lazy") where are those indie games that make modern Pokemon games feel cheap and underdeveloped?
Because pokemon clones don't sell. They don't have the 20+ years of nostalgia, marketing, anime, movies, merchandise, billions in advertising and generations of fans to back them up. Same way some movie studio can't just make a random superhero movie that will sell even close to marvel movies.

I'll concede that calling them indie is a knee jerk hyperbole, but pokemon are somewhere in the low tier of AA games. Ugly graphics, ugly animations, terrible stories, no voice acting, terrible cutscenes, terrible basic level design, uninteresting and basic gameplay unless you play PVP.

Pokemon is ultimately an RPG franchise, and I can't even think of any major RPG's from the past 3 consoles gens that don't make Pokemon seem cheap or underdeveloped. Literally the only thing it has going for it is lots of playable, though hardly unique, characters.

Hell, Ni No Kuni. A 10 years old mid budget game expected to sell a couple of million units at most puts modern pokemon to shame in term of production values. It looks and sounds a generation ahead of Pokemon Sword (not to mention this ugly shit)

To add to this discussion I'd say the closest clone(lately) has come in the form of TemTem, and even Digimon decided to take a different approach with its gaming franchise as well.

The issues here are you have the single most monolithic IP of gaming/media/etc and the best they can put out is a game with environments I could make in a week.

Pokemon is saved by 2 major things: Nostalgia and Sunken Cost Fallacy.

Too many people have spent too many dollars and too many hours in Pokemon and either made an identity out of or profited from said franchise. Not to mention the fact that majority of gamers and people nowadays refuse to embrace new IPs and/or give them the same benefit of the doubt they do for established IPs (same in Hollywood where everything is just a remake or a bad sequel now).

It's hard to look at Pokemon, the single biggest franchise in existence in terms of revenue, and then look at games like MH:Rise/Xenoblade/etc and even with their failings on the switch not be bummed about the state of it.

We have a franchise that seems determined to stay in the past for all the wrong reasons, and keep trying to reinvent the wheel from scratch every game for unknown reasons.

You have entire mechanics and systems thrown by the way side (battle frontier, hideouts, Mega evolution, etc) instead of iterated upon and refined, you have what seems like a completely new art style every game without really focusing it into something and/or iterating on them since the move to 3D, and no consistency in content beyond knowing that you will have the same tried and true fight system with small variation. Which is enough for some, but when we peaked on the GBA with a game that could give us two whole regions and 16 badges, with only slightly more improved games after a set of time, and the move to 3D has seen nothing but REDUCTION in content and scale, it's hard to not be looking at Pokemon and going "what the fuck are you doing"

Instead of releasing yearly like CoD or AssCreed and trying to hone and refine and sometimes experiment with new formulas, you have what appears to be a shotgun blast of ideas at a wall to see what sticks and rolling the dice each new game. Hell even comparing Snap to Legends to Lets Go to Sword/Shield to Lets Go is jarring in comparison. It's like they can't just decide what to stick with and instead just do a bunch of half measures for all.
 
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Yeah they complain, but they would also kill to have Pokemon games released on other consoles
No I wouldn’t kill anyone for Pokemon as it’s not that great of a series.

But I would like it to actually take advantage of even the Switch’s capabilities.

Maybe have the modern production values of a game that will sell millions.
 
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Saber

Member
Do you think there's a chance that GameFreak will change the models to not look chibi

I think not, they don't tend to change like that. I'm not a fan of chibi at all, but I wouldn't mind it if at least looks decent.
 
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theclaw135

Banned
The character proportions are odd, but we should be criticizing the MSRP more than the production values. This isn't some "big budget open world game" and in no way is attempting to shoddily imitate one (ahem Sword/Shield).

The official description acknowledges the developer's intended faithfulness to the world scale of Diamond/Pearl.
 

Zeusexy

Member
With all the money The Pokémon Company has... they come up with square enix looking mobile ports.

Just unbelievable how lazy and superficial they are. But still, fanboys still gonna buy whatever turd comes out.
 
To add to this discussion I'd say the closest clone(lately) has come in the form of TemTem, and even Digimon decided to take a different approach with its gaming franchise as well.
I think another reason there aren't serious competitors for Pokémon, aside from the lack of marketing power, is that it's hard to come up with something that remotely matches the charm of the Pokémon themselves and the fun of Pokémon games, without being a blatant rip-off. The creatures (at least those from earlier generations) are extremely charming and well designed for the most part (I know there's a bunch of bad designs, but that's another topic) while keeping a unique and unifying aesthetic style -- simple but memorable and with interesting elements. Whether you're 8 or 30 there are mons you will love. I think this contributes greatly to Pokémon's enduring popularity and it's very hard to replicate.
 

bosnianpie

Member
Unpopular opinion it seems but I don't mind this style at all. What I miss is some creative freedom to add details to the world and make it more living. It doesn't have to be an inch by inch remaster.

In the end I think Legends will get more crap than BD/SP, the game screams "dead open world".
 

Skifi28

Gold Member
I think another reason there aren't serious competitors for Pokémon, aside from the lack of marketing power, is that it's hard to come up with something that remotely matches the charm of the Pokémon themselves and the fun of Pokémon games, without being a blatant rip-off. The creatures (at least those from earlier generations) are extremely charming and well designed for the most part (I know there's a bunch of bad designs, but that's another topic) while keeping a unique and unifying aesthetic style -- simple but memorable and with interesting elements. Whether you're 8 or 30 there are mons you will love. I think this contributes greatly to Pokémon's enduring popularity and it's very hard to replicate.

Monster Hunter stories is the best modern take on pokemon methinks. It's also different enough to not be considered a clone. I just love it and wish it was on more platforms for people to appreciate.
 

KielCasto

Member
The overworld and backgrounds just need a little bit of dynamics/movements for me to really like the style they’re going for.
The biggest news to me is that ILCA is developing this.
Why did they skip gold and silver. . .Pokemon peaked in the second gen
I’m guessing we’ll still have a Let’s Go version of Johto (based on nothing but a blind guess).
 

theclaw135

Banned
Why did they skip gold and silver. . .Pokemon peaked in the second gen

Gamefreak doesn't want current fans to know that much of the criticism of later gens, either originates from gold and silver or is an end result of its decisions.
The second gen lowered the difficulty, introduced the national dex (culminating in the dexit controversy)...
 

FStubbs

Member
Because pokemon clones don't sell. They don't have the 20+ years of nostalgia, marketing, anime, movies, merchandise, billions in advertising and generations of fans to back them up. Same way some movie studio can't just make a random superhero movie that will sell even close to marvel movies.

I'll concede that calling them indie is a knee jerk hyperbole, but pokemon are somewhere in the low tier of AA games. Ugly graphics, ugly animations, terrible stories, no voice acting, terrible cutscenes, terrible basic level design, uninteresting and basic gameplay unless you play PVP.

Pokemon is ultimately an RPG franchise, and I can't even think of any major RPG's from the past 3 consoles gens that don't make Pokemon seem cheap or underdeveloped. Literally the only thing it has going for it is lots of playable, though hardly unique, characters.

Hell, Ni No Kuni. A 10 years old mid budget game expected to sell a couple of million units at most puts modern pokemon to shame in term of production values. It looks and sounds a generation ahead of Pokemon Sword (not to mention this ugly shit)
How does nostalgia work in a series marketed at kids?

The point stands - if it's so easy to make a Pokemon killer, someone like Disney certainly would have put a F2P Pokemon killer on phones by now. Believe me in terms of multimedia reach they could defeat Pokemon on a Tuesday.
 

Davey Cakes

Member
Why did they skip gold and silver. . .Pokemon peaked in the second gen
Heart Gold and Soul Silver.

Those games are the gold standard for Pokemon remakes, which is funny since they're basically Gen 4 games on DS. Now ILCA is remaking Diamond/Pearl from Gen 4 and they can't even match the quality of games that came out 12 years ago.

That said, perhaps I shouldn't jump the gun.
 
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Fbh

Member
How does nostalgia work in a series marketed at kids?

The point stands - if it's so easy to make a Pokemon killer, someone like Disney certainly would have put a F2P Pokemon killer on phones by now. Believe me in terms of multimedia reach they could defeat Pokemon on a Tuesday.

I don't really want to repeat myself.

But in short, you don't see everyone doing Pokémon clones because the hard part isn't making a mediocre RPG with PS2-ish production values.

The hard part is building a massive, multi billion, 20+ years old, multi media franchise that's so beloved it will get millions of people to buy your mediocre RPG for $60 ($90 if you want DLC).

Pokémon is way more than just a series of videogames. You know what the most well known and beloved character in the franchise is? Pikachu...and except for Pokémon Yellow he is basically irrelevant in the videogames.
 

Ryu Kaiba

Member
The furore over the catching mechanics in Let's Go P/E really obscured the fact that those games were utterly gorgeous, and to my eyes the prettiest pokemon games ever.

Shame they didn't reuse that style. I would have much preferred Let's Go Sinnoh to this.

Still, the fact that we're getting an open-world game justifies out-sourcing the weakest mainline games imo. Just hope they have elements on Platinum in them because D/P were weak.
looked like a generic facebook game
 

Ryu Kaiba

Member
I do not understand why people want pokemon to have 4k textures and super advanced graphics, the charisma of the series was always its artistic style, simple and clear with beautiful colors and designs
Doesn't need to be 4k, we just want it to look ..not shit.

They made this game, its proof they know how to make a game look decent and they are choosing not to with Pokemon.
 
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