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Nintendo reportedly buying Samsung OLED panels for a larger Switch/Switch Pro

Reallink

Member
Pentile or RGB? A Samsung RGB OLED would be many many many times more expensive (potentially 600%+) than the bargain basement displays they've historically used. With apparent white balance tolerances of +/- 2000K, dE's of +/-15, and the guaranteed volume they source, I can't imagine they're paying more than $10-20 for their garbage ass LCD's. An RGB Samsung OLED would probably be $50-$80.
 
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Griffon

Member
720p in portable mode is great news: native res, better battery life, and barely a noticeable difference at that size if you add decent antialiasing.

Expect docked 4k to be using a reconstruction technique for sure, be it DLSS or checkerboard like the PS4 pro.
 
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Hugare

Member
720p would be totaly fine

Most games cant even reach 720p. HD res + TAA would look totaly ok.

I'm curious about the DLSS solution (if there's one)

Devs would have to implement support for each game, right? System wide support would be amazing, but never seen before, so unlikely.

If it should be implemented by game, would it be supported enough by devs? Or only a few like its currently on PC?

I'm really curious and excited for it
 
Oled screen is good for handheld cats but I honestly wouldn't care if it was a green game boy screen since I only play docked. xD
Also, 720p is more than enough on the go. Better to have more games hit native resolution than to upscale to 1080p on a handheld where the upscaling quality is dubious. For games with massive processing headroom, they can downsample from higher resolutions.
 
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Derktron

Banned
Nintendo is officially the fleamarket king, more under performing trash.

Also still only 720p in handheld mode...

This is a dumber "Step up" than Xbox One S was to Xbox One base.
So I can't tell you are a fanboy or just plain dense to the matter, so what would you rather have? Good Battery Life or better screen? Having a better screen would ruin the battery life out of the Switch and I can just imagine playing Doom Eternal on that and getting 1 hour of battery life because "bEtTeR sCrEeN".
 
the Vita's OLED was atrocious
Donald Trump GIF by reactionseditor
 

ShirAhava

Plays with kids toys, in the adult gaming world
lol@ a 1080p screen people want to have to charge every two hours it'll be the new game gear

720p is perfect
 

THE DUCK

voted poster of the decade by bots
Could be impressive if they have true dlss at play and 1080p unscaled to actually look like 4k. We've seen this with our own eyes on pc, so the tech exists.

The screen being an oled should be a nice upgrade, 720p is fine. They really, really need to fix the Joycons to real controllers, they are brutal.
 

MaulerX

Member
No, it's not, it's a damn portable console, do you want good battery life or a better screen?


Why not both? With the technology we have today we can absolutely have a 1080p screen with more than adequate battery life. There's nothing wrong with being disappointed in a 720p screen. And considering they're talking about 4K while docked tells me that the system itself is capable (or should be) of more than 720p while on the go.
 
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Xellos

Member
720p + OLED is a good combo for a portable game console. 1080p in portable mode would be a tough target to hit, even with 2x the performance of current Switch.

Guessing the "4k" is just HDMI 2.1 support in the new dock. Kind of like how Microsoft marketed Xbox One S as being 4k capable. DLSS would be nice but I'm not counting on it. I'm mainly hoping for better frame rates and more games running at 1080p docked but with 4k HUD elements.
 

ShirAhava

Plays with kids toys, in the adult gaming world
Also we haven't even had a 720p OLED mainstream handheld before!

Nintendo is bringing something to the market that doesn't exist yet some people are acting like its old hat it makes no sense esp when you look up the native resolution of most Switch titles most of which aren't even 720p
 

Mister Wolf

Gold Member
why would they need dlss?

they should be able to do standard switch games docked @ native 4k.

the average switchgame is less demanding than fortnite.

Its stupid to not use something that saves on performance while maintaining good image quality. Also there are a plethora of 16:9 resolutions between 1080p and 4K. I don't get the fixation with hitting "4K"
 

sunnysideup

Banned
Its stupid to not use something that saves on performance while maintaining good image quality. Also there are a plethora of 16:9 resolutions between 1080p and 4K. I don't get the fixation with hitting "4K"
4k and 1080p looks good on standard tv.

Im all for upscaling tech. But i dont see the need for it here.
 

sunnysideup

Banned
To run Fortnite at native 4K60 at max details, you need a 5700XT or an RTX 2070. Just saying.
average switch game is way below ps4. its somwhwre between ps 3 and ps4. its not max setting anything.


in pc space its 10 year old hardware. mobile hardware is catching up fast. switch is 4years old.
 
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Mister Wolf

Gold Member
4k and 1080p looks good on standard tv.

Im all for upscaling tech. But i dont see the need for it here.

They all look good on standard TV. The TV automatically upscales anything displayed to its native resolution regardless of the input resolution you use. Saying something like 1080p would look better on a 4K TV than 50 - 75% of 4K is nonsense. If that made sense the these engines wouldn't be using dynamic resolution scalers. I'm not saying that's your argument.
 
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People saying 1080p would be too draining to the Switch's battery. Well, I'd assume the Pro will be using the latest 7nm process node which should improve efficiency greatly over the current 16nm X1 used in the latest Switch and Switch Lite models.
 

sunnysideup

Banned
native 1440p looks worse than native 1080p on my oled tv.

gpu upscaled 4k (cb/dlss) looks better than native 1080p.

but they should be able to run native docked with more power and a better fan.


People saying 1080p would be too draining to the Switch's battery. Well, I'd assume the Pro will be using the latest 7nm process node which should improve efficiency greatly over the current 16nm X1 used in the latest Switch and Switch Lite models.
battery is of higher importance.
 

Zuzu

Member
A 720p screen with an upgraded GPU should allow a lot more games to run at 60fps in handheld mode. For a small device, that's much better than a 1080p screen with games running at 30fps.
 

THE DUCK

voted poster of the decade by bots
native 1440p looks worse than native 1080p on my oled tv.

gpu upscaled 4k (cb/dlss) looks better than native 1080p.

but they should be able to run native docked with more power and a better fan.



battery is of higher importance.

If 1080p looks better on your TV than 1440p, it's time to get a new TV with a better built in scaler, or buy a bigger TV, or sit closer - it should look clearly better, its twice the resolution.

As far as dlss at 4k goes, it works, it's pure wizardry.
 
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Rikkori

Member
It's hard to believe there are people dumb enough to believe Nintendo will do 4K anything this decade, but there you have it.

Also lol @ tensor cores in dock. At that point why not just say you think they'll use magic faerie dust and that's how they'll achieve 4K pathtraced mario kart just for a laugh.

Cringe Reaction GIF
 

ZoukGalaxy

Gold Member
the Vita's OLED was atrocious. early OLED screens, especially low resolution ones like the Vita's, had way too much brightness variation in the pixels (there is a term for that but I can't remember... it's like clouding but for individual pixels) so if you looked at say a green texture or a green colour in general, it would not look evenly lit or shaded. the colour would look like it has some sort of visual noise

here I threw together a small image of what I mean it would look like. Left the solid red colour, and right how it will look like on an OLED vita. on darker or less saturated colours it would look 10 times worse as well.
YXEB9EX.png


on a handheld screen right in front of your face this also again looks worse than on a screen that's a bit farther away from you.

like I said tho, this was not only an issue the Vita had. my old LG G-Flex also had an early OLED of the time and also had this exact issue.




4K output doesn't mean shit. the One S can output 4K but games don't suddenly run at that resolution.
Absolutly confirming this. First OLED panels were atrocious even for black which looked a black/gray JPEG full of compression artefacts. 😅
Samsung Galaxy S2 was affected by this, still have it by the way.
 

Mister Wolf

Gold Member
If 1080p looks better on your TV than 1440p, it's time to get a new TV with a better built in scaler, or buy a bigger TV, or sit closer - it should look clearly better, its twice the resolution.

As far as dlss at 4k goes, it works, it's pure wizardry.

Agreed. Nobody buying that. People been saying that for the longest and its fucking nonsense.
 

UnNamed

Banned
Needs to be at 1080p min and a more powerful system,
Nah, 1080p on a 7inch display is useless, battery would be hit hard and visual benefits from a 6inch 720p display are very very thin.

People need to understand screen definition is made not only by resolution but also by other things, such as pixel grid and PPI. RGB screens with a thin matrix are sharper than a 1080p pentile, Switch have a good screen, pixel are very close to each others so the feel is the resultion is higher. It's the same reason why 5K VR are crisper than the 8K VR which use cheaper screens..
 
native 1440p looks worse than native 1080p on my oled tv.

gpu upscaled 4k (cb/dlss) looks better than native 1080p.

but they should be able to run native docked with more power and a better fan.



battery is of higher importance.
What oled? No fucking way, 1440p > 1080p is a significantly bigger difference than 1080p > 900p
 

kyliethicc

Member
So this Super Switch or Switch Pro will have:

- 7 inch 720p OLED
- dock with HDMI 2.0 out
- minor spec bump
- updated design
- similar battery life as current Switch
- same joy cons ?
- 720p handheld / 1080p docked gaming
- some up-res feature for 4K TVs

Probably same $300 price. Fall 2021 / Spring 2022 launch with next Zelda.
 
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Dream-Knife

Banned
Even if this revision is big (which i doubt), it'll still be held back by the regular switch being the target platform.

Imo its better to just wait for the next system.
 

kraspkibble

Permabanned.
i want them to stick with 720p. it makes no sense going to 1080p unless they significantly improve battery life (which i doubt they have). 1080p = more processing power = less battery. so just stick with 720p. the screen is likely only gonna be slightly larger to fill up the bezels. maybe 6.4-6.6" so it's not gonna look much different.

if they are gonna beef up the hardware then it makes senses to only use that for docked performance to try hit 1080-1440p natively and if they can get hold of DLSS (which would be a HUGE deal) then they can upscale to 2160p. it would be stupid of nintendo to even try render native 4K. upscaling is the way to go.
 

Banjo64

cumsessed
Smart decision from Nintendo if it’s 720p, Oled with minimal bezel. I’d hope for a minor spec bump also so games with unlocked framerates like Immortals could run at locked 30fps instead of 20fps. Be nice if they could slap a fat battery in there also.

This is as best as we can hope for for a ‘pro’. As others have said, 1080p and a decent spec boost will be saved for Switch successor.
 
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