Well, some people always will, but those are extreme console warriors who are a very small minority of even the hardcore gaming audience, let alone gamers as a whole. I do admit the 2015-2017 period looked REALLY rough for them and seeing not only Scalebound (which I always liked, not just hipster-liked after cancellation like a bunch of others) but the Phantom Dust remake also getting canned did some heavy damage. Games like Recore and Crackdown 3 coming out in the states they did also did the brand no favors.
Now, they still have some things to prove when it comes to 1P output being a consistent high quality outside of the Forza games, so that means making sure to innovate with Gears and continue upward from 5, that means making sure Halo Infinite is an unquestionable success in both the SP and MP. But it also means making sure their 1P efforts for diversification are successful; Everwild, the new PD, etc. It means making sure Bethesda (and I do specifically mean Bethesda; other Zenimax studios like Arkane and iD have always been great consistently) quality is spot-on at release for Starfield, etc.
I love what they are doing with GamePass and that's definitely one of the main reasons I'm going to be getting a Series X (hopefully by the holidays, that's when supply should be more regular). Many of their 3P timed and console exclusives, especially games like Scorn, Exo-Mecha, Bright Memory Infinite and The Ascent, satisfy my "let's just have fun", non-pretentious sci-fi itch just fine going by what we've seen so far, and I think for titles of that style Series X is going to be the preferred go-to system. And while it still needs some improving, their Japanese support has increased significantly from the barely-there presence of XBO. I just hope Microsoft get some stuff cooking with getting more Japanese fighting games day-and-date, or even partner up with someone like SEGA to make a new fighter using Microsoft characters (just as an idea).
So in some ways yeah, Microsoft still have something to prove particularly in terms of a single-player, cinematic, story-driven third-person action/adventure title (although personally I don't care too much for this as something MS needs to "prove"; they can bring that same time of production value to genres I think suite a niche more uniquely them, like RTS, simulators (FS 2020) and FPS games...all of which lend themselves well to MP gaming as well, something Microsoft excels in compared to Sony and Nintendo). But they have already proven a lot with designing Series X and S and keeping their messaging on-point, and being strategic with GamePass growth.
That's an incredible combination that's overall pretty much as enticing as what Sony is offering this generation, IMHO.
Sup Dude.
Just wanted to touch on your point about Bethesda. I don't doubt that for many people loyal to a single console, that this was seen as "an asshole move".
Just wondering if the following points have been considered; -
1. It was reported that Bethesda were looking to sell. This would mean there was a potential for their games to be locked away to Stadia or Luna. Was that preferable?
2. Microsoft's strategy makes their future games pretty broadly available, and for a low entry price. They are not forcing you to buy an Xbox.
3. What is the acceptable strategy from the community for Microsoft to improve their position? They can't buy timed exclusivity, they can't buy studios, they can't buy publishers. What are you allowing them to do?
You're right about it's just business. I'm sure for people that only play Xbox, that they'd likely have an axe to grind about Final Fantasy, Sunset Overdrive 2 and future Bethesda titles Deathloop and Ghostwire. The point being, that they're all just as guilty as each other of trying to improve their appeal by locking away content.
I hope you enjoy your future Xbox.
In some ways people like that make the weirdest arguments. They want to create a no-win scenario for a brand because maybe they never wanted the brand to improve in the first place despite sentiments expressed earlier. I have no issues with companies leveraging their financial assets to compete because this is what ALL gaming companies have done since the beginning of the industry!
It used to be a joke that Xbox was not privy to the larger company's financial might, treated as an isolated bubble within Microsoft. Which was true. So these same people, times in the past saying Xbox should compete more, highlighting that Microsoft as a whole was isolating the division (and even wanted to shut it down at some point only a few years ago)...what did they think was going to happen if Microsoft took the Xbox division a bit more seriously?
Very weird; these are the same people that want to champion capitalism in some instances but then make exceptions for companies that are much more successful (going by their revenues, profits, and market cap net worths) than others playing by the same capitalist rules. Or worst yet, you get people who turn into bleeding hearts trying to argue against corporate purchases and acquisitions (something that happens in every industry) on purely emotional and factually dead wrong ass-sumptions based on ethical pleas where none should be present (unless the company in question is outright committing a civil or human rights violation in such business practices, or literally breaking the law).