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Seagate PCIe4 next-gen storage event on 23rd June

cormack12

Gold Member
Source: https://www.seagate.com/gb/en/promos/sg21-amer/

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jroc74

Phone reception is more important to me than human rights
i hope they announce a PS5 version internal SSD.
I think its probably more so this:
Would think so. Samsung and Corsair already have PCIe drives with 7,000Mb/s read speeds. Believe that is the speed Cerny highlighted in his tech reveal that would be needed for PS5 storage expansion options.
WD has one too.

Probably just need more drives with that speed on the market, for testing if thats what Sony was waiting for.
 

GuinGuin

Banned
Would think so. Samsung and Corsair already have PCIe drives with 7,000Mb/s read speeds. Believe that is the speed Cerny highlighted in his tech reveal that would be needed for PS5 storage expansion options.

It could be that during testing it was revealed even those drives aren't fast enough to keep up with the custom drive and I/O of the PS5 so they are waiting for even faster ones to hit the market.
 
It could be that during testing it was revealed even those drives aren't fast enough to keep up with the custom drive and I/O of the PS5 so they are waiting for even faster ones to hit the market.
Well, then Sony designed some shit hardware as that would mean that everyone with a PS5 right now will never be able to upgrade their internal storage. 7.8GB/s is the max speed that M.2 slot can handle and that's theoretical. Practical 7GB/s is the end of it.
 

Topher

Gold Member
It could be that during testing it was revealed even those drives aren't fast enough to keep up with the custom drive and I/O of the PS5 so they are waiting for even faster ones to hit the market.

I don't think the speed of these new drives is the issue. I think J jroc74 is correct and Sony is waiting on more compatible drives to be available. My cynical side, however, says there are probably marketing deals in the background that are holding up any of these drives from being endorsed before all the preferred manufacturer's are ready.
 
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Panajev2001a

GAF's Pleasant Genius
Well, then Sony designed some shit hardware as that would mean that everyone with a PS5 right now will never be able to upgrade their internal storage. 7.8GB/s is the max speed that M.2 slot can handle and that's theoretical. Practical 7GB/s is the end of it.
We shall see, they did hedge their bets by prioritising work on PS5 games backup and ensuring devs had tools to make games as small as they can… so far the latter delivered quite good results.

I think this is one of those things that fallout of rushed solutions can cost them billions and an area where COVID is really impacting things hard.
 

Bo_Hazem

Banned
will it be faster than PS5 superior SSD?

the flash running GIF by CraveTV

The question would be is it sustainable or it'll throttle down like almost all NVMe m.2 SSD's. If anything I think Sony should make their own that mimics the internal one because PC market seems too slow to evolve. It will also get the attention of PC gamers as it should as well work on PC's. The Sony flash controller looks big though, not sure how it'll fit in the traditional NVMe m.2 SSD:

9q2hy3lbu4s51.jpg


Well, then Sony designed some shit hardware as that would mean that everyone with a PS5 right now will never be able to upgrade their internal storage. 7.8GB/s is the max speed that M.2 slot can handle and that's theoretical. Practical 7GB/s is the end of it.

You really making yourself sound ignorant. PS5's SSD design just happens to sustain speeds with 4x more paralleled orders (6 priority levels vs 2) compared to the inferior NVMe m.2 SSD's available in the market. 7GB/s doesn't cut all the architectural deficiencies in the high end NVMe m.2 SSD's. Having 12-channel per 12-module for a 1:1 ratio helps with the data flow more than 8-channel with 16-module of 1:2 ratio.

Xbox on the other hand cut down to only 2x lanes and 4-channel per around 16-module, 1:4 ratio. Above that it's DRAM-less low budget SSD so the CPU must do the seeking.
 
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Bo_Hazem

Banned
How big is the expansion slot? All these drives get quite hot. Is there room for the drive and a fairly large cooler?

It has room for very large ones actually, and you can just keep the cover out instead of closing it if the negative air tunnel isn't good enough.

vlcsnap-2020-10-07-16h47m35s258.png


It can take even slightly larger than what's offered in the market, not sure if they're cooking something but Sony already makes top quality memory cards for cameras and camcorders.

PC SSD's aren't made with sustainable speeds in mind, that's the problem. They throttle down pretty fast.
 
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clintar

Member
The question would be is it sustainable or it'll throttle down like almost all NVMe m.2 SSD's. If anything I think Sony should make their own that mimics the internal one because PC market seems too slow to evolve. It will also get the attention of PC gamers as it should as well work on PC's. The Sony flash controller looks big though, not sure how it'll fit in the traditional NVMe m.2 SSD:

9q2hy3lbu4s51.jpg




You really making yourself sound ignorant. PS5's SSD design just happens to sustain speeds with 4x more paralleled orders (6 priority levels vs 2) compared to the inferior NVMe m.2 SSD's available in the market. 7GB/s doesn't cut all the architectural deficiencies in the high end NVMe m.2 SSD's. Having 12-channel per 12-module for a 1:1 ratio helps with the data flow more than 8-channel with 16-module of 1:2 ratio.

Xbox on the other hand cut down to only 2x lanes and 4-channel per around 16-module, 1:4 ratio. Above that it's DRAM-less low budget SSD so the CPU must do the seeking.
Do we know PS5's sustained rates?
 
It has room for very large ones actually, and you can just keep the cover out instead of closing it if the negative air tunnel isn't good enough.

vlcsnap-2020-10-07-16h47m35s258.png


It can take even slightly larger than what's offered in the market, not sure if they're cooking something but Sony already makes top quality memory cards for cameras and camcorders.

PC SSD's aren't made with sustainable speeds in mind, that's the problem. They throttle down pretty fast.
That would fit the smaller coolers, not the bigger ones though.
 

GuinGuin

Banned
The question would be is it sustainable or it'll throttle down like almost all NVMe m.2 SSD's. If anything I think Sony should make their own that mimics the internal one because PC market seems too slow to evolve. It will also get the attention of PC gamers as it should as well work on PC's. The Sony flash controller looks big though, not sure how it'll fit in the traditional NVMe m.2 SSD:

9q2hy3lbu4s51.jpg




You really making yourself sound ignorant. PS5's SSD design just happens to sustain speeds with 4x more paralleled orders (6 priority levels vs 2) compared to the inferior NVMe m.2 SSD's available in the market. 7GB/s doesn't cut all the architectural deficiencies in the high end NVMe m.2 SSD's. Having 12-channel per 12-module for a 1:1 ratio helps with the data flow more than 8-channel with 16-module of 1:2 ratio.

Xbox on the other hand cut down to only 2x lanes and 4-channel per around 16-module, 1:4 ratio. Above that it's DRAM-less low budget SSD so the CPU must do the seeking.

Doesn't matter how many times you try to tell people PS5's storage and data transfer tech is in another league from everything else on the market. They just can't grasp it because they are so used to thinking PC is the best they can't see how it has been leapfrogged with an all new approach. Cerny is still spinning heads a year after the reveal.
 

Bo_Hazem

Banned
Do we know PS5's sustained rates?

With how fast thinks go in and out with R&C and the overkill stress test of raw 8K assets on UE5 with zero stutter it seems to be sustainable at least at 5GB/s raw. The modules and the flash controller are all directly cooled by the gigantic heatsink as well.

ps5_2gb_load_times.jpg
 
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Bo_Hazem

Banned
Both sn850 and 980 pro sustain over 5gbs

I have 970 Pro and it can't sustain that while it doesn't surpass 60C. Yes it is PCIe 3.0, but at 40C it can't even sustain 3.5GB/s for more than few seconds before dropping to 1GB/s and below.

That would fit the smaller coolers, not the bigger ones though.

A youtuber before showed a big headroom there for most if not all heatsinks and fans added above the SSD. And if you wanna be creative you can as well leave the cover out and you'll get even more direct air as the side plates have gaps like floating.
 

GHG

Member
PC SSD's aren't made with sustainable speeds in mind, that's the problem. They throttle down pretty fast.

The reason for the throttling and not being able sustain speeds on previous drives is the controller. They all used the phison e16 and all of the issues can be traced back to the controller (including heat and the resulting heatsink requirements).

This is the new controller that will be used on most PCIe 4.0 drives going forwards (the phison e18):


The new E18 paired with 176-layer fills the crucial role in the Phison product stack as the highest performing E18 to date. The potent combination delivers up to 7,400 MB/s sequential reads and 7,000 MB/s sequential writes.

The largest gains arrive in random read latency where the new premium tier shows a 35% performance increase over previous models at low queue depth improving user experience in system responsiveness. The new E18 delivers the best game load times of any consumer SSD in its class.


“We worked closely with our technology partners to deliver a premium product to dominate the game of game load times. E18 combined with industry leading 176-layer media maximizes the PCIe Gen4 bus delivering overpowering performance that you feel in the user experience,” said Michael Wu, President and GM of Phison Electronics US.

The 176-layer replacement gate architecture NAND combines charge traps with a CMOS-under-array (CuA) design. The flash has an approximate 30% smaller die size compared to previous generation 96-layer NAND and has a 35% increase in read and write performance.

A drive using the new controller can go into a laptop without any issues:


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No ridiculous heatsink required either:

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Bo_Hazem

Banned
Doesn't matter how many times you try to tell people PS5's storage and data transfer tech is in another league from everything else on the market. They just can't grasp it because they are so used to thinking PC is the best they can't see how it has been leapfrogged with an all new approach. Cerny is still spinning heads a year after the reveal.

Sometimes you reply to indirectly avoid confusion and misinformation so other neutral readers don't bite that BS.

The reason for the throttling and not being able sustain speeds on previous drives is the controller. They all used the phison e16 and all of the issues can be traced back to the controller (including heat and the resulting heatsink requirements).

This is the new controller that will be used on most PCIe 4.0 drives going forwards (the phison e18):


Hope it's good enough, still doubt it anyway especially when the SSD is active for long periods during gameplay. SSD's on PC aren't made with constant data streaming in mind, nor gaming like a virtual RAM to boost GPU/CPU efficiencies without wasteful computations off screen.

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They only have 2 priority levels, PS5 have 6, thus they need to be even faster than 5.5GB sustained to make up the difference.

That's one of the biggest bottlenecks in PC NVMe m.2 SSD's. The SRAM in the I/O would help, but you can't really do much if you're dealing with a drastically inferior design.
 

GHG

Member
Hope it's good enough, still doubt it anyway especially when the SSD is active for long periods during gameplay. SSD's on PC aren't made with constant data streaming in mind, nor gaming like a virtual RAM to boost GPU/CPU efficiencies without wasteful computations off screen.

Well if that's the case then you wont be getting any SSD's that will be compatible with the PS5.

The only thing about the PS5 drive that is "special" is the controller but that is not onboard the SSD itself:

A dedicated DMA controller (equivalent to one or two Zen 2 cores in performance terms) directs data to where it needs to be, while two dedicated, custom processors handle I/O and memory mapping. On top of that, coherency engines operate as housekeepers of sorts.


"What's relevant is the M.2 drive's external interface (eg four lanes of Gen4 PCIe so it can hook up to our flash controller) and the read bandwidth it can support via that interface."
 

Bo_Hazem

Banned
6 channels are useless for anybody else then sony, so honestly not really important for the market itself.

Not channels. To break it down to you it's like having 6 trucks that can be sent to fitch data vs 2 trucks. This is helpful to avoid lip sync problems and different other logic lags in-game. Here's Mark Cerny talking about an example:




To avoid some trolls (not you) skipping and not watching 1-2 minutes here it is: (7 screenshots)

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Well if that's the case then you wont be getting any SSD's that will be compatible with the PS5.

The only thing about the PS5 drive that is "special" is the controller but that is not onboard the SSD itself:




Outside the controller the external SSD will use the same I/O perks, but you need a flash controller that's on par with the internal one. Although Cerny said that they'll try to use that extra 7GB/s to compensate for priority levels via I/O, but then that's expecting it to be sustainable speed.

I've explained what's special about the SSD few posts above, it's a 1:1 relation between channels and chips, that's not available on PC. Also making 6 orders simultatiously vs 2 is a massive deal, and that's outside the I/O so you need an SSD with similar flash controller.
 
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1) Will Seagate or any other SSD manufacturer besides Western Digital, incorporate ReRAM to its SSDs? I am still not quite sure how ReRAM works. TL;DR: Western Digital ReRAM article

2) Will Seagate and other SSD manufacturers make newer SSD's which are optimized and compliant towards Microsoft 'DirectStorage API and SFS' Similar to how AMD and NVIDIA make GPUs that are 'Direct X 12 Optimized and compliant'

3) Will the speed of SSD's drastically increase to say up to 10GB/sec or perhaps even more?

4) Will their be improvements to compression/decompression software like Kraken and others?

5) In what ways can SSD's be improved using PCIE 5 or 6.0?
 
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Bo_Hazem

Banned
If Sony makes a proprietary SSD that is 825GB and exactly similar to the internal one with a heatsink/fans that works perfectly on PS5 then that will be as well compatible with PC's and you'll bet many PC gamers will go and buy those, which will eventually make the prices go down. Also it might be priced even lower than high end NVMe m.2 SSD's offered now on release due to using cheaper chips/modules through more channels. Like buying 12 cheaper pickups (chip/module) on 12-lane road (channels) instead of 16 slightly larger but expensive pickups through 8-lane road for top tier SSD's. Low tier SSD's are 4-channel though, more cramped.
 
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vpance

Member
I imagine worst case, they would just reserve a part of the internal SSD to maintain max streaming speed if you have a slightly sub optimal M.2. So the expansion M.2 becomes a transparent "cold" storage.

The other option would be that they nerf the internal SSD speed. But I don't really see that happening.
 

Bo_Hazem

Banned
I imagine worst case, they would just reserve a part of the internal SSD to maintain max streaming speed if you have a slightly sub optimal M.2. So the expansion M.2 becomes a transparent "cold" storage.

The other option would be that they nerf the internal SSD speed. But I don't really see that happening.

Yup, internal partition came in mind as well, but that will degrade the SSD pretty fast because of constant writing and deleting. It is a massive problem and many expected Sony to have a hard time approving external storage. So for now they can just use it to move in and out games that you're not playing for those who don't have access to fast internet or suffer from internet caps.
 
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Topher

Gold Member
Not channels. To break it down to you it's like having 6 trucks that can be sent to fitch data vs 2 trucks. This is helpful to avoid lip sync problems and different other logic lags in-game. Here's Mark Cerny talking about an example:




To avoid some trolls (not you) skipping and not watching 1-2 minutes here it is: (7 screenshots)

image.png


image.png


image.png


image.png


image.png


image.png




Outside the controller the external SSD will use the same I/O perks, but you need a flash controller that's on par with the internal one. Although Cerny said that they'll try to use that extra 7GB/s to compensate for priority levels via I/O, but then that's expecting it to be sustainable speed.

I've explained what's special about the SSD few posts above, it's a 1:1 relation between channels and chips, that's not available on PC. Also making 6 orders simultatiously vs 2 is a massive deal, and that's outside the I/O so you need an SSD with similar flash controller.


5bi95o.jpg
 

GuinGuin

Banned
Well if that's the case then you wont be getting any SSD's that will be compatible with the PS5.

The only thing about the PS5 drive that is "special" is the controller but that is not onboard the SSD itself:




If "only" being able to install 10 PS5 games at a time while the rest sit in cold storage on an external drive is the price I have to pay for transformative data transfer speeds I'm fine with that. I only play one game at a time anyway. It's also the much cheaper option as a "slow" large cold storage drive is much cheaper than a fast smaller bleeding edge second SSD.
 
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vpance

Member
Yup, internal partition came in mind as well, but that will degrade the SSD pretty fast because of constant writing and deleting. It is a massive problem and many expected Sony to have a hard time approving external storage. So for now they can just use it to move in and out games that you're not playing for those who don't have access to fast internet or suffer from internet caps.

I was thinking more like a partition dedicated to streaming that devs can point to. They will just make the game to be aware of 2 drives that they can pull from. Most of the game is still installed on the expansion but when the game needs max streaming speed that specific data goes on the internal. No idea if it's possible but it seems reasonable.
 

Topher

Gold Member
Well if that's the case then you wont be getting any SSD's that will be compatible with the PS5.

The only thing about the PS5 drive that is "special" is the controller but that is not onboard the SSD itself:




I believe this is why Nvidia is developing RTX IO. It can use the GPU as the controller and bring much of the advantages consoles now have to PC. I could be wrong about that, but that is what I understood to be the case.
 

Bo_Hazem

Banned
I was thinking more like a partition dedicated to streaming that devs can point to. They will just make the game to be aware of 2 drives that they can pull from. Most of the game is still installed on the expansion but when the game needs max streaming speed that specific data goes on the internal. No idea if it's possible but it seems reasonable.

Problem is every console will have data saved in different spots across all 12 chips, it's either full partition of the whole game or not. In other words, 32-64GB RAM would've helped here.
 
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vpance

Member
Problem is every console will have data saved in different spots across all 12 chips, it's either full partition of the whole game or not. In other words, 32-64GB RAM would've helped here.

Do you mean that's a problem for lifespan of the drive? Not sure what you're saying.
 
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