Leonidas
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Far Cry 6 Tech Q&A - Ray Tracing, FSR Only Available on PC; SSDs Are the Most Impressive Next-Gen Feature
We recently interviewed Ubisoft's 3D Team Lead Programmer Stephanie Brenham to discuss the main tech features of Far Cry 6.
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Why did you choose hybrid ray traced reflections?
We chose hybrid ray traced reflections because it has the best quality-to-performance balance and
allows us to support DXR even on mid-range hardware. This way more players can enjoy ray tracing in scenarios where it’s impossible to use SSLR due to technology limitations.
Will ray tracing be available on PS5 and Xbox Series S|X, too? If so, how will it compare to the PC version?
Ray tracing is a PC only feature. On console, our objective has been to take advantage of new hardware capabilities, optimizing performance targeting 4K and achieving 60 FPS, for instance, all while ensuring new game features, like our dynamic weather system, are supported on all platforms.