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Forza Horizon 5 surpasses 1M players in Early Access (100 USD edition purchase or 40 USD pass for Game Pass subs)

Fredrik

Member
That's quite the first board. The first one I hit was just sitting out in the street. LOL
Lol yeah it was the kids idea, I wanted to go racing but they were just ”Nooo let’s smash things instead!” and there was a big hill with something up at the top ”ooooh wait a minute that looks interesting!” 😁
 
So, about 1.4 million people (probably a bit more than that) purchased either the $45 GP upgrade or the special $100 version. So basically, 1.4 million copies sold at an average of $72.

MS increasing their 1P releases by $10 stealth-confirmed? :pie_thinking: ...

That is like 200k at $100, the rest at 50$ on average, the game would made around $85m.

This is without regular day1 sales, and gamepass sales. This is honestly quite sick, and shows gamepass+pc helps MS alot.

It would appear that way, but I think it comes with a caveat: if the game is high quality, and gets good marketing, then I honestly don't think it being Xbox/PC/GamePass Day 1 hurts it as we're seeing with FH5.

A lot of the games certain people like to use as if to try proving GP hurts games, well to be perfectly honest those games are either just not very good (Outriders due to the server issues and the gameplay changes to XP for example), or they simply did not get a lot of marketing/exposure of their own.

Services like GamePass seem to definitely benefit games that already have a lot going for them, but they aren't necessarily a safety net or lifeline aid for mediocre games (I mean "mediocre" in terms of compared to their peers, not necessarily in terms of general review scores. The service is actually very good at curating well-rated content going by some of the sources around). It can be a boon for good games that got very little exposure otherwise through WOM, but those are generally going to be smaller indie releases by nature.

If Halo Infinite hits right, I expect a very similar benefit for it via GamePass and Xbox/PC Day-and-Date. And I imagine companies like Sony are looking at these metrics as well which would be a driving reason for their push into the PC territory. Given Sony's 1P tends to be very high-quality anyway and they do very well with marketing, that probably makes closer PS5/PC release windows look more tempting not just for playerbases but also revenue/profit/active user numbers.
 
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MOTM

Banned
Wheres that poster who predicted on launch day FH5 might only sell $1 million of dollar sales (not units) because the early release sales were already creeping up to a million on the weekend? And in the same post claimed FH5 should compare to Guerrilla's Horizon Zero Dawn in sales and if it doesnt it sucks.
He’s probably in his basement punching the wall and about to pull a kretos kretos soon.
 

Mister Wolf

Member
wa6KJeE.jpg

Mount Everest.
 
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TrebleShot

Member
Enjoying this game so far visuals are nice but not mind blowing sort of like a mid way point between last and this gen.

The real highlight is the incredibly addictive and fun driving model.

of course the sound track is a huge plus as well.

if you Played 4 it’s more of the same and more refined. Kudos to the team for making it unbelievably accessible but still a AAA game with depth.
 
Over 3 million on "day one", nice.

Will Halo pull bigger numbers?

I think the closest to Forza and Halo in the near future might be Starfield.
 

Stuart360

Member
Over 3 million on "day one", nice.

Will Halo pull bigger numbers?

I think the closest to Forza and Halo in the near future might be Starfield.
I think users wise, Halo will be even bigger.
Sales wise though i wouldnt besurprised if Forza beats it, simply because the MP of Halo is free and seperate. I think the Infinite campaign will do well in its own right, but i can see Gamepass making up a large percentage of its userbase, with probably around 3mil actual sales.
 

kingfey

Banned
It would appear that way, but I think it comes with a caveat: if the game is high quality, and gets good marketing, then I honestly don't think it being Xbox/PC/GamePass Day 1 hurts it as we're seeing with FH5.

A lot of the games certain people like to use as if to try proving GP hurts games, well to be perfectly honest those games are either just not very good (Outriders due to the server issues and the gameplay changes to XP for example), or they simply did not get a lot of marketing/exposure of their own.

Services like GamePass seem to definitely benefit games that already have a lot going for them, but they aren't necessarily a safety net or lifeline aid for mediocre games (I mean "mediocre" in terms of compared to their peers, not necessarily in terms of general review scores. The service is actually very good at curating well-rated content going by some of the sources around). It can be a boon for good games that got very little exposure otherwise through WOM, but those are generally going to be smaller indie releases by nature.
It doesn't matter whether a game is mediocre or not, people will buy any game they want to play.

We are seeing a boost, because people get to play it for free first. Otherwise they wait it for free.

There are more 100s of games gets released every month. Everyone has their own preference. Some people like me want to wait for sales, since spending 60$ is not worth it really.

The only one that claim gamepass hurts them, are those who spend most of their time on social media. People play weird games, games that these people will throw up looking at it. Its why I dont pay much attention to people on this forum, who discredit these games.

If Halo Infinite hits right, I expect a very similar benefit for it via GamePass and Xbox/PC Day-and-Date. And I imagine companies like Sony are looking at these metrics as well which would be a driving reason for their push into the PC territory. Given Sony's 1P tends to be very high-quality anyway and they do very well with marketing, that probably makes closer PS5/PC release windows look more tempting not just for playerbases but also revenue/profit/active user numbers.
Sony will 100% do it. They are business first. Any form of stuff that makes money, is on their radar. Its why they are doing pc releases. Its matter of time, until they do day1 pc. Their fans will try to resist, just like how xbox fans were at first. 1 month, and people will forget about it.
 

MrFunSocks

Banned
4.1 million players...4 players downloading a million time each or 500k downloading 8 times each...like how every one on gamepass is on the 1$ tier.


256132715_1287651098402628_3127450689541632207_n.png
You forgot the game sharing ones, those people that game share with 50+ other people remember?

Absolutely insane numbers for any game, let alone a racing game. Horizon legit going to be one of the biggest franchises in gaming at this rate.
 

kingfey

Banned
You forgot the game sharing ones, those people that game share with 50+ other people remember?

Absolutely insane numbers for any game, let alone a racing game. Horizon legit going to be one of the biggest franchises in gaming at this rate.
You forgot the pirating version too. Pc users have 2m users on pirate version according to a gaffer.
 

Holy shit what a meltdown 😂🤣. Had that dude on Ignore long time ago, gave me a reason to unhide their messages. We need to rank the best meltdown posts in GAF history some day.

It doesn't matter whether a game is mediocre or not, people will buy any game they want to play.

We are seeing a boost, because people get to play it for free first. Otherwise they wait it for free.

That's true as well, and I maybe should've used a term besides 'mediocre' because I even said that GP tends to curate content very well when it comes to ratings. I guess I should've used "limited-marketability" in its place instead; there are a lot of good or great games that otherwise have limited niche appeal which sometimes could be down to their genre, regardless of quality.

So a service like GamePass can give those games a boost but other factors pertaining more to the game itself (its genre/niche, marketing budget, fan community social media/networking power for WOM etc.) that still act as limiters to the absolute amount of appeal the game can reach. Interestingly I don't think those things are very strictly in-place for racing games or especially the Forza Horizon IP in particular. I think both are more mainstream than some would think or like to think.

Sony will 100% do it. They are business first. Any form of stuff that makes money, is on their radar. Its why they are doing pc releases. Its matter of time, until they do day1 pc. Their fans will try to resist, just like how xbox fans were at first. 1 month, and people will forget about it.

Yeah it will be interesting to see how Sony handle PC ports for PS4 and PS5 games, I stress the latter in particular because some holdouts still think no PS5 games are coming to PC this gen and have erroneously used things like SSD I/O as reasons to justify that. When in reality, games have generally targeted featuresets and API bases rather than the hardware specifically, there's a reason why the vast majority of games aren't coded in assembly and haven't been for decades.

For the small parts of some games which are, it's never pure assembly, rather hand-written, and the parts of those games written in such mainly do so for targeting better performance, not a specific feature only available on that hardware. Data I/O featuresets and APIs allow for a lot of scalability to target varied range of hardware configurations, so the whole SSD I/O thing has never nor will ever be a real factor in preventing certain PS5 games from coming to PC.

In honesty, it'll be purely business-driven reasons why any 1P PS5 games come in longer or shorter timeframes of release between PS5 and PC, or if some end up coming Day-and-Date to both or even all of them do.
 

Andodalf

Banned
Man it must be such a great feeling inside Xbox HQ. They committed to a strategy years ago, and invested in it heavily, and are now getting to see it pay off in larger ways than anyone thought possible.
 
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StreetsofBeige

Gold Member
4.5 million already. Going to test it now. So add +1. It'll be 5 million soon.
Man it must be such a great feeling inside Xbox HQ. They committed to a strategy years ago, and invested in it heavily, and are now getting to see it pay off in larger ways than anyone thought possible.
Ya. MS combo of FH and FM is an awesome combo.

They seem to space them out more now too which is good. They dont rush alternating games every year like they did before, so they can amp up the quality. Cant wait for FM8.
 

Stuart360

Member
Congrats to the team but I hate to be that guy but the game has been out since Friday, 4.5 million in 4-5 days isn't that impressive to be honest. Anyways this is good momentum going forward!
You dont want to be 'that guy' while you usually ARE 'that guy'.
The game released today. Early Access released Friday, which peaked at about 1.5mil, meaning about 3mil people started playing today.

Keep it up though, it will only end in tears, salty ones.
 

saintjules

Member
Congrats to the team but I hate to be that guy but the game has been out since Friday, 4.5 million in 4-5 days isn't that impressive to be honest. Anyways this is good momentum going forward!

What kind of numbers were you expecting? For a racing game that sounds pretty good. Am I wrong?
 

MrFunSocks

Banned
Congrats to the team but I hate to be that guy but the game has been out since Friday, 4.5 million in 4-5 days isn't that impressive to be honest. Anyways this is good momentum going forward!
Surely this is a console warring ban at this stage? Dude has a console warring tag, and is just downplaying literally MS's biggest first party launch in terms of player numbers in history.

Trying to downplay 4.5 million unique players in a few days. Try to wrap your head around that.
 

kingfey

Banned
For any game it would be amazing, outside of maybe COD or a new GTA.
Cod won't touch those numbers. I can see new gta or fifa. But not cod. You have warzone, and you are getting charged 70$ for the campaign.

Then again, I could be wrong. People bought broken cp2077, so what do I know.
 
For sure. literally being the largest launch day of a platform holders first party output and 3x the predecessor's numbers is pretty big.

"not actually impressive tho" like wtf. how can anyone spin it lol

Watch me. This is highly disappointing considering there are over 20 million Game Pass subscribers. 20 million people have access to the game, are paying for Game Pass specifically just to be able to play things like this, and Microsoft's biggest release in years drops and way less than half even care. This is evidence that Xbox's first party games, what is meant to be the biggest draw to Game Pass, aren't even a huge draw to their existing subscriber base. This is a worrying trend. Definitely the last Xbox.

:messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:

How did I do?
 

Stuart360

Member
Watch me. This is highly disappointing considering there are over 20 million Game Pass subscribers. 20 million people have access to the game, are paying for Game Pass specifically just to be able to play things like this, and Microsoft's biggest release in years drops and way less than half even care. This is evidence that Xbox's first party games, what is meant to be the biggest draw to Game Pass, aren't even a huge draw to their existing subscriber base. This is a worrying trend. Definitely the last Xbox.

:messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:

How did I do?
Dont give them ideas, Christ. :messenger_tears_of_joy:
 

kingfey

Banned
Watch me. This is highly disappointing considering there are over 20 million Game Pass subscribers. 20 million people have access to the game, are paying for Game Pass specifically just to be able to play things like this, and Microsoft's biggest release in years drops and way less than half even care. This is evidence that Xbox's first party games, what is meant to be the biggest draw to Game Pass, aren't even a huge draw to their existing subscriber base. This is a worrying trend. Definitely the last Xbox.

:messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:

How did I do?
Steam+gamepass+gamepass pc+xbox, and yet the game hits 4m. Tsk.

sad arrested development GIF
 
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