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Digital Foundry: Elden Ring PC Performance Simply Isn't Good Enough

Midn1ght

Member
I find From games almost as boring as pc gaming in general. 🤷‍♂️
What are you doing in an Elden Ring PC performance thread then?
Scoring points for your plastic box team?
the man good job GIF by Playboy Fragrances
 

Panajev2001a

GAF's Pleasant Genius
Good game makers, not very good software engineers.
I think people under estimate how difficult is to cover PC hardware vs fixed specs and lean API’s consoles just because some devs crack it tooling super hard. Then you have devs that may also face some problems on the consoles and the PC version, well…
 

Guilty_AI

Member
I think people under estimate how difficult is to cover PC hardware vs fixed specs and lean API’s consoles just because some devs crack it tooling super hard. Then you have devs that may also face some problems on the consoles and the PC version, well…
From what i heard devs talking its just different poisons rather than one being worst than the other.

Naturally some devs will be better at one than the other, From was never particularly good in developing for pc, and even on consoles their games don't run all that great either. Doesn't help they're using an ancient engine either.
 

thuGG_pl

Member
I think people under estimate how difficult is to cover PC hardware vs fixed specs and lean API’s consoles just because some devs crack it tooling super hard. Then you have devs that may also face some problems on the consoles and the PC version, well…
If you can't do them, don't make them.
 

Panajev2001a

GAF's Pleasant Genius
If you can't do them, don't make them.
The again PC HW ultimately improves and PC players do not seem to mind configuring their games on their own and thus doing the final optimisation pass by editing config files to their hearts content… also people seem to really mind when games hit PC after they hit consoles (and have tolerance for initial buggy releases) so 🤷‍♂️.
 

kittoo

Cretinously credulous
Refunded on steam. Cant support this, even though I try to buy any half decent single player game.
This game is garbage technically. So many issues like not recognizing controller etc. but final straw came when it crashed my system completely. Even hard reboot didn't fix. Had to unplug PC and then restart. Cant risk my system frying because of this shit. This is unacceptable. From software are the worst, technologically speaking.
 

Louay

Member
i don't see what's so funny about legitimately being worried about the future of the hobby i love
all PC ports recently have been shit and require you to buy overly expensive hardware just to play them at a decent FPS. People like me have been priced out of the PC gaming space. You wouldn't care because you hopped on the train early enough to not be affected.
hopefully intel GPUs will make the market better.
 

ACESHIGH

Banned
Also doesn't this game actually look WORSE than prior from releases? I love when you open the door and see the open world for the first time. From set up that scene to be imposing just like the first time you see the open world in BOTW or HZD. But their open world looks like trash!!! even on max settings :Cardboard trees, seventh gen style grass, low res textures...
I'd argue OG Skyrim at max settings looks better.

I like the game, but at times it feels like a total conversion some modder did. WTF is that jump animation?

I am getting "Malibu Stacey:now with new hat!" vibes with this game...

Hopefully they release Lisa Lionheart next... dumping their trash engine for good.
 
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kittoo

Cretinously credulous
then again why DL2 get shit on by reviewers for performance but Elden got a pass ? cult much......

And, purely from my personal experience, that game didn't have that many performance issues. In fact, I haven't faced any personally til now in my ~25hrs with it.
And then there is Horizon forbidden west- probably the best looking game ever to me and it also got shat on for bugs and score deducted, and rightfully so for those who faced issues.

But elden ring, the worst offender, had barely any mention of bugs, crashes and performance issues, let alone it's bad graphics.

I am sure it's still a great game for those who can play it but the issues must be factored in when reviewing and it's not a 97 game.
 

Itachi87

Member
Had to stop playing less than an hour in due to the constant stuttering. Completely unacceptable. What a lazy effort by From. I won’t be playing again until they fix this.
 

ethomaz

Banned
If you can't do them, don't make them.
Or.

Release whatever and have the community do most the work for you.

It is the same for all From games on PC… the first ones were even locked at 30fps lol
Community mods fix 99% of From’s games issues.

It is even worst on consoles that are never fixed.
 
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Ozrimandias

Member
As a fan of From Software, platinum Bloodborne and some Dark Souls, I can say that..... Elden Ring is not a 98 game that redefines Open World games. Maybe I change my mind in the future but, till this point, Elden Ring is not that kind of game. Especially in the technical aspect.

Come one at a time.
 
HDR doesn't work properly either.
Seems to be working just fine for me on my OLED. Of course, I don't have any measurement tools to check for color clipping, but the game looks beautiful on the LG C9. In TV settings I'm using HGiG for tone-mapping, black level is set to limited (using HDMI 2.0). I've set in-game max luminance to 700 (peak brightness for my TV is 740), saturation to 7, and brightness to 100. In Nvidia control panel, I'm forcing 10bpc, 32-bit, YCbCr422, and limited range.
 

nemiroff

Gold Member
Seems to be working just fine for me on my OLED. Of course, I don't have any measurement tools to check for color clipping, but the game looks beautiful on the LG C9. In TV settings I'm using HGiG for tone-mapping, black level is set to limited (using HDMI 2.0). I've set in-game max luminance to 700 (peak brightness for my TV is 740), saturation to 7, and brightness to 100. In Nvidia control panel, I'm forcing 10bpc, 32-bit, YCbCr422, and limited range.
PC to HDR TV? Elden Ring is the only HDR enabled game I have that doesn't seamlessly work like it should on my Samsung G7 monitor via W11. The image is washed out, and nits/maximum brightness slider does nothing whatsoever.
 

Mister Wolf

Gold Member
Seems to be working just fine for me on my OLED. Of course, I don't have any measurement tools to check for color clipping, but the game looks beautiful on the LG C9. In TV settings I'm using HGiG for tone-mapping, black level is set to limited (using HDMI 2.0). I've set in-game max luminance to 700 (peak brightness for my TV is 740), saturation to 7, and brightness to 100. In Nvidia control panel, I'm forcing 10bpc, 32-bit, YCbCr422, and limited range.

Works perfectly for me as well. Using Samsung QN90A.
 

VFXVeteran

Banned
Doesn't matter, both modes are equivalent to the maximum setting on PC.
I asked about performance mode because the image fidelity is significantly worse in gameplay compared to native 4k (on the PC). I hope you guys can apply native 4k advantages to image quality outside of HFW. Native 4k is a huge step up from 1440 or lower for EVERYTHING in the rendering pipeline. Especially when using deferred rendering where framebuffer allocations are high. It helps with z-compare transparent textured planes, texture filtering (MIP maps will actually be at higher levels comparing pixel areas in screenspace), normal map textured polygon rasterization will be more 1:1 (texel to pixel), FX resolution, etc.. overall a much cleaner rendering image just like in HFW.
 
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ARK1391

Member
Gamers have told the industry multiple times that broken games at launch are copacetic.
So the industry taking advantage of that shouldn't surprise anyone.
Looking at you Todd Howard.

Yes, I know many companies, arguably all of them, do this. But Todd. Todd's on another level, and no, it wasn't just Fallout 76. It's all of them.
 

Tarin02543

Member
i'm on a gtx 1660 super / i5 10400. I get 40-60 fps at max settings 1080p.
Forcing v-sync off made the stutter issues a lot less problematic.

Thanks for your feedback. How exactly do you force vsync off? Just disable it in the nvidia configuration panel?
 

JeloSWE

Member
Double dipped on PC and Xbox One X. Both versions are solid for me, I have zero complaints.
Do you have zero slow downs (DX12 shader compiling and new asset/area streaming) and no frame stutters? If not I wouldn't call that solid but I can accept that you have no complaints about it.
 

rofif

Can’t Git Gud
They really need to implement raytraced lighting when they get this all sorted out. Look how much just screen space raytracing improves the look of the game:


Reshade screen gi is nothing compared to real thing. It doesn't know off screen light sources like torches or sky...
So all it's good for is stupid screen gi that creates fake look.
The video looks like reshade vidoes always look. Oversharpened crap :p
 
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Mister Wolf

Gold Member
Reshade screen gi is nothing compared to real thing. It doesn't know off screen light sources like torches or sky...
So all it's good for is stupid screen gi that creates fake look.
The video looks like reshade vidoes always look. Oversharpened crap :p

I figured you would respond. Let's agree to disagree. The light probe GI in Elden Ring is terrible. It would be blessed to have an SSGI setting in its options.
 

Hinedorf

Banned
Will admit I'm utterly obsessed with this game but the frame rate thing is getting me killed to the point it's becoming a frustration.
 

demigod

Member
Refunded on steam. Cant support this, even though I try to buy any half decent single player game.
This game is garbage technically. So many issues like not recognizing controller etc. but final straw came when it crashed my system completely. Even hard reboot didn't fix. Had to unplug PC and then restart. Cant risk my system frying because of this shit. This is unacceptable. From software are the worst, technologically speaking.
What controller are you using? Shit I don’t know why folks have so much problems. I’m on Windows 11 with a dualsense, no issues.
 

avin

Member
I have a 3080 otw for a PC build. Can't figure if I should wait, or pull the trigger to check out this game now, on my XSX.

There's no way it runs better on the XSX than a 3080. Right? But looking at this thread, I have to wonder.

avin
 
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01011001

Banned
I have a 3080 otw for a PC build. Can't figure if I should wait, or pull the trigger to check out this game now, on my XSX.

There's no way it runs better on the XSX than a 3080. Right? But looking at this thread, I have to wonder.

avin

every time anything new loads in on PC your game will stutter.
every single time an enemy or boss does an attack that you didn't see before, the game will stutter.
basically as soon as something uses shaders you haven't seen before, the game will stutter.

additionally the game has I/O stutters so loading assets and parts of the world will also give you stutter.

basically none of that happens on console. so your average framerate on PC will be higher, but the times when it will dip it will dip hard and it can dip heavily during boss fights, giving you complete pauses at times and/or short drops down to 20fps

the worst that happens on console is framerate fluctuations, not stutters but simply the framerate going up and down based on GPU load. this is way less disruptive to gameplay.
 

Optimus Lime

(L3) + (R3) | Spartan rage activated
every time anything new loads in on PC your game will stutter.
every single time an enemy or boss does an attack that you didn't see before, the game will stutter.
basically as soon as something uses shaders you haven't seen before, the game will stutter.

additionally the game has I/O stutters so loading assets and parts of the world will also give you stutter.

basically none of that happens on console. so your average framerate on PC will be higher, but the times when it will dip it will dip hard and it can dip heavily during boss fights, giving you complete pauses at times and/or short drops down to 20fps

the worst that happens on console is framerate fluctuations, not stutters but simply the framerate going up and down based on GPU load. this is way less disruptive to gameplay.
I'm playing on PC with a 12900k, NVME SSD and DDR5 + 3080, and I'm not experiencing anything like what you're describing. That may be true for many machines, but not all.
 

01011001

Banned
I'm playing on PC with a 12900k, NVME SSD and DDR5 + 3080, and I'm not experiencing anything like what you're describing. That may be true for many machines, but not all.

I tend to not trust anyone's unbacked opinion on performance on the internet. so, record a clip with the Nvidia performance monitor on screen and enter a new boss fight or area you weren't in yet. should be easy to do 🤷‍♂️

you can also use the Windows Game Bar monitor, that one even comes with a frametime graph I think, but I'm not sure if that will show up on recording software
 
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Optimus Lime

(L3) + (R3) | Spartan rage activated
I tend to not trust anyone's unbacked opinion on performance on the internet. so, record a clip with the Nvidia performance monitor on screen and enter a new boss fight or area you weren't in yet. should be easy to do 🤷‍♂️
I don't care who's unbacked opnion on performance you trust on the internet - therefore, I won't be wasting my time and energy to 'prove' anything to some goofy internet random. Similarly, anyone who trusts your opinion would be wise to consider the fact that - well, it's untrue. 🤷‍♂️
 

01011001

Banned
I don't care who's unbacked opnion on performance you trust on the internet - therefore, I won't be wasting my time and energy to 'prove' anything to some goofy internet random. Similarly, anyone who trusts your opinion would be wise to consider the fact that - well, it's untrue. 🤷‍♂️

you are giving out information on a version of a game that is shown by many to be busted due to DX12 shader stutters on every PC out there.
possibly making someone buy the game for a system that doesn't work right.

so either prove it, and prove dozens of tech tests wrong, or don't claim shit like this.

recording and uploading a video on PC is super easy and fast. here I booted up my PC, loaded up Death Stranding real quick and recorded a video with performance metrics on screen. then uploaded it onto streamable and posted it here within a few minutes
(top left also shows the Steam FPS metrics that use an average over multiple seconds I think, while the Nvidia one shows the frametime of every single frame)



(I tried to tank the framerate as much as possible through the use of fast camera motion to trigger as many draw calls at once as possible)
 
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SantaC

Member
I'm playing on PC with a 12900k, NVME SSD and DDR5 + 3080, and I'm not experiencing anything like what you're describing. That may be true for many machines, but not all.
I am playing on 5800X + 6800xt + 32GB RAM + 980 pro ssd no problems either.
 

avin

Member
every time anything new loads in on PC your game will stutter.
every single time an enemy or boss does an attack that you didn't see before, the game will stutter.
basically as soon as something uses shaders you haven't seen before, the game will stutter.

Thank you, I think that's a pass on waiting. In fact, I think I'll pass entirely, I'm not a Souls guy anyway. I'll do the other thing I wanted to do, which is play Doom Eternal on ultraviolence but with mouse and keyboard. I'll still need to get good, and I don't know if I can, but I don't have to deal with unpredictable jank.

avin
 
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Graciaus

Member
It's unfortunate people are having issues but I'm not having any. The videos I've seen people's games go into a slideshow. Haven't had any crashes or controller issues either. Also haven't been invaded which is odd.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
5800X, 3070, 16GB RAM and SSD. Almost no issues, on 40 hours of playtime I only had one stutter and one crash. Aside from that it's been a smooth experience.
 

TTOOLL

Member
I think people under estimate how difficult is to cover PC hardware vs fixed specs and lean API’s consoles just because some devs crack it tooling super hard. Then you have devs that may also face some problems on the consoles and the PC version, well…

This is a fact and that’s why I will never go PC again. You’re just brute-forcing your way around games.
Can you imagine what games would be like if the hardware people paid thousands of dollars for was fully utilized?

I’m blaming Windows too.
 

GymWolf

Member
I thought of being lucky for having other stuff ti play so i can wait for patches but people don't seems much confidend in from fixing their shit...

I remember ds3 and sekiro being pretty good on pc day one, especially sekiro.

P.s. what the hell is EAC?
 
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KungFucius

King Snowflake
Thats because anticheat software causing trouble again.




Yet it just had 840K concurrent players...
What the fuck kind of comment is this? First you cite anti cheat as the cause, if it is then it is not acceptable then you respond to a post about negative posts about these issues by citing day 1 sales? Why? To refute the complaints? People buy games at launch and if they are fucked up they still try to play them. I take it you are a fanboy who cannot let anything negative be said about your object of adoration.

I guess I am glad the game doesn't run well on PC. I am not a fan of soulslikes at all, but I was almost going to succumb to the hype and get a copy on PC. Now I can finish Horizon and take a break from gaming for a few weeks.
 
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