Vick
Member
These are just your very personal opinions on such games though, not objective truths.I think reviewers have gotten way too complacent this gen. Last gen started out with critics rating games very harshly. KZSF topped out at 70 because it felt like a retread. Ryse sucked ass and was awarded a disastrous metacrtic average in the low 60s. DriveClub topped out at 70. Perhaps unfairly. The Order was destroyed by the critics, and rightfully so. Even Destiny was harshly judged and got a 76 IIRC. It wasnt until Bloodborne in 2015 that critics finally started handing out high 80s and 90+ scores.
Even good games like Infamous Second Son topped out at 80 which is where this game probably should reside. it's not a bad game. it's just more of the same, and not all of it is necessarily better. Just like Infamous Second Son. Ratchet, Halo Infinite, and Horizon getting 88s and 89s is bizarre to say the least. These games are good, but should be in low 80s at best. Probably lower seeing as how they bring absolutely nothing new to the next gen.
You've got Elden Rings posting 97 metacritic even though its basically Dark Souls set in the open world. It doesnt feel as handcrafted as Bloodborne and Dark Souls 3 felt where every encounter felt meticulously designed. Now you just run into random encounters in the open world against enemies who are just there as fodder. Is this what critics want nowadays?
I see Forza Horizon's score and im like more of the same is worth 93 now? No wonder Elden Ring got a 97 because at least they took the series open world when it was linear before. Horizon Forbidden West is objectively worse in several key areas like combat, platforming, story, polish, and maybe even level design. It is objectively better in storytelling, visuals and production values, but those things are just salad dressing. The meat of the game is worse, and the critics got bamboozled by fancy cutscene graphics and dialogue options that literally go nowhere. They dont make the missions any different. They dont offer you more choices to role play as Aloy. The actual playing of the game is a worse experience which after a 5 years gap should not result in the same metacritic score. Standards must be higher in 2022.
I would love to do polls on whether or not Ratchet Rift Apart is the best Ratchet game. Same for whether or not Elden Rings is the best souls game. I know everyone loves the game here, but Bloodborne is simply a better crafted souls game. Same with halo infinite. So if these games arent even the better than previous entries that came out 7-10 years ago then why are they getting such high scores in 2022?
Are they worthier than others? Are the comments in the OT of people giving the game a 10/10 coming from morons?
Or all those who thought the game was much superior, night and day even, compared to the first one, just idiots blinded by "salad dressing"?
I remember reading you opinions about the game before getting it, about how impossible fighting a Thunderjaw was compared to the first one and how everyone would agree by the time they would fight one.
Well i fought my first one, at Very Hard and with no Reticle and with regular hunter bow only and had a blast. Was it challenging? Yes. Was it "impossible because by the time you aim after a dodge he's facing you already"? Not at all.
tassletine
Have you really played this game?
Your Aloy description feels off by country mile, hence my question.