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Games that are MUCH better on PC

Hugare

Member
Hey GAF

Short story: Fallout 3 is one of my favorite games of all time, so I was obviously very much hyped when Fallout 4 was announced

Bought the game for my PS4 when it launched and when I booted it up, I almost barfed. It looked hideous.

Shadows being generated 2 meters in front of the player? Ridiculous. Ruined the experience for me.

Now I've bought the game on the Steam Summer Sale, and god damn it looks so much better on PC that it almost feels like it's from another generation

I mean, look at this comparison from Digital Foundry:

kgsdsqV.png


RO6f1vA.png

So I was wondering: what other games are much better experiences (graphically) on PC ?

Final Fantasy XV is also another candidate, I think. The Nvidia Gameworks stuff looks excellent.
 

01011001

Banned
I usually don't care about the graphics side, for me it's more about playability be it due to performance or bad controls/options.
example, missing FOV settings in console versions or really bad controls.

Deathloop, a game I don't like that much to begin with, but I literally had to stop playing that on PS5 and instead used family sharing on Steam to play a friend's copy on PC.
on console it had no FOV settings on release day (only got it several months later) and the aiming on controller is ridiculously shit... so fucking bad I just couldn't bring myself to keep playing on PS5. so I started over on PC.

the Far Cry games have similar issues, no FOV slider on console and terrible controls, although on current gen at 60fps that is mitigated somewhat.

Prey is in the same situation. first of all 30fps is a really sub par experience in a game where you often have to aim at very small objects in order to pick them up or manipulate them... and then the last gen versions were also all terrible in terms of performance and input lag, except for the One X version which was just about tolerable.
on PC with a higher FOV and a mouse at 60+ FPS the game feels just 10x better to play. the FPS boosted back compat version on Xbox is a HUUUGE step up tho
 
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RoboFu

One of the green rats
Depends on your hardware. I mean you are comparing and old game on I’m guessing a newer pc to a old ps4.

Its definitely a pet peeve of mine when people group pc together like it’s one standard spec like consoles are. Nothing is better on “pc” because pc singular doesn’t exist.
 
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01011001

Banned
Depends on your hardware. I mean you are comparing and old game on I’m guessing a newer pc to a old ps4.

It definitely a pet peeve of mine when people group pc together like it’s one standard spec like consoles are. Nothing is better on “pc” because pc singular doesn’t exist.

to be fair, almost every PC part released after 2013 easily beats last gen consoles.
the PS4's GPU had its PC equivalent released almost 2 years before the console came out, and at the same time that card released AMD also already had a 4TF card on PC that basically rivals the PS4 Pro.

and CPUs... I mean, everything beats the CPUs in the last gen consoles easily.
 

Hugare

Member
lol, I was expecting this answer

But please focus on the MUCH better. Like, significant jump graphically, not only better textures + framerate.

Control with RT enabled, Cyberpunk with RT ... Stuff like that

I'm replaying Assasins Creed Unity on PC, and with HBAO+ enabled, it looks waaay better than the consoles AO sollution (Nvidia Gameworks is awesome)
 
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STARSBarry

Gold Member
Games run at higher frame rates and look better on PC, that's the norm you should expect with decent hardware.

However... experiences that are better on PC tend to be due to modding massively enhancing a game like Bethesda titles or competitive games where the increased frame rates give you an advantage.

For example Monster Hunter Rise is vastly superior on PC over Switch because of higher res textures... but really it's the silky smooth frame rate that makes it.
 
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TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Almost all of them. Only instance of PC being worse would be cases were the port is just fucked up.

But outside of those cases you'll get not only better graphics, but also better controls and more customization on PC.

And the older the game is, the better, since you can "remaster" those old games by installing mods, fan/community patches or just simply using higher resolutions. I was playing MGR at 4K the other day, and it looked amazing.

That is provided of course you have a good PC and don't care about expending the extra money needed for the better experience.
 
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Skifi28

Gold Member
Recently I started playing FFX on the ps4 and was disappointed there was no option to play with Japanese voices and English subs. On the PC there's a very simple mod that enables this simple thing that could have been patched but Square couldn't be bothered.

Now that's a huge difference, much more than the usual visual/framerate bump I often don't care for. It transforms the game.
 

Schmick

Member
Mods have a major part in improving a players experience not just graphically but also the way a games plays. Games like The Witcher, Skyrim, Minecraft, Cities Skylines.

But theres VR to consider as well. Flight Simulator can be played in VR only on PC.
Flight Simulator 2020

i don't know how anyone can play that with just a controller.
You can use K&M, HOTAS etc for FS2020 on Xbox
 
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STARSBarry

Gold Member
Recently I started playing FFX on the ps4 and was disappointed there was no option to play with Japanese voices and English subs. On the PC there's a very simple mod that enables this simple thing that could have been patched but Square couldn't be bothered.

Now that's a huge difference, much more than the usual visual/framerate bump I often don't care for. It transforms the game.

 

Hugare

Member
to be fair, almost every PC part released after 2013 easily beats last gen consoles.
the PS4's GPU had its PC equivalent released almost 2 years before the console came out, and at the same time that card released AMD also already had a 4TF card on PC that basically rivals the PS4 Pro.

and CPUs... I mean, everything beats the CPUs in the last gen consoles easily.
I'm looking for examples such as Cyberpunk, that even on current gen, doesnt hold a candle to PC with RT setting enabled.

It still looks a generation apart

Also Control: I droped the Definitive Edition on PS5 because playing with all the RT features on PC was much much better,

Or like I mentioned, Fallout 4. Surelly the PS4 could run that game better, but got Bethesda'ed, and looks much much worse.

For example: Alien Isolation is a game that looks almost identical on PC and consoles despite the resolution/framerate/antialising differences. That's not what I'm talking about.

But your response with Far Cry, Deathloop and Prey was perfect. I'm also playing Prey on PC because playing it on consoles was impossible.
 

kraspkibble

Permabanned.
Mods have a major part in improving a players experience not just graphically but also the way a games plays. Games like The Witcher, Skyrim, Minecraft, Cities Skylines.

But theres VR to consider as well. Flight Simulator can be played in VR only on PC.

You can use K&M, HOTAS etc on Xbox for FS2020.
yeah but most people don't use that. and like i said "with just a controller"
I could only play it with a controller, it's a lot less confusing if you are just starting.
fair enough. but for a Flight Simulator it doesn't make much sense. it might as well be called Flight Arcade. if you try go for the simulator experience a controller is simply not good enough. with a controller you'll be able to go fast, take off, slow down, turn, land. but you're missing out on all the other stuff involved with flying a plane. you can't gradually increase throttle. flick switches. dial in radios. etc
 
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MidGenRefresh

*Refreshes biennially
I'm replaying Assasins Creed Unity on PC, and with HBAO+ enabled, it looks waaay better than the consoles AO sollution (Nvidia Gameworks is awesome)

If you're into Ubisoft games try the first Watch_Dogs with E3 mods. It looks awesome and plays great.

JWNE1jg.jpg


Every game that's stuck at 30FPS on consoles will be infinitely better on PC. Try playing Forza Horizon 3 on Xbox One and then switch to PC. Difference is massive. 120FPS, 4k, max settings. It's glorious!
 
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But please focus on the MUCH better. Like, significant jump graphically, not only better textures + framerate.
But that is what it is mostly, increased clarity and framerate already changes the look and feel substantially.
So unless the game has some pc specific features, like a better physics or fluid dynamics model, there won't be "significant jump".

With older games the jumps can look more significant, because older console hardware was always way behind PC hardware, with the current gen that isn't the case (at least gpu wise), so the games are going to look mostly the same across the board, while PC gets the added clarity and performance.
You won't really get cases like AC unity anymore, yes it had some really impressive indoor lighting on PC, but you also needed a system significantly more powerful than a PS4 to get those visuals + performance.

So basically, most games from the xb360 (especially capcom's) and PS4 gen look much better on pc, everything now is mostly just fluff + clarity + performance.
 

rodrigolfp

Haptic Gamepads 4 Life
I learned that there are some garbage out there like deadly premonition that even the community didn't fix it enough. Also some FIFA games, the pc version is last gen version compared to current gen on consoles. 🤦‍♂️
 
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Mithos

Member
"much better" ?

1. Witcher 3 on Switch vs PS4Pro/XboxOneX?
2. Witcher 3 on PS4/XboxOne vs PS4Pro/XboxOneX?

Are we talking #1 or #2, because many people talks #2 as a "much better" version, for me that's to small of an improvement to be considered "much better".
 
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Hugare

Member
Oblivion + Skyrim. Also Mass Effect and pretty much every Unreal Engine 3 game ran sooooo much better on a halfway decent PC than on 360/PS3
Great example

Mass Effect games can run on a toaster, but struggled on the 360/PS3

Sadly, it didnt have controlled support on PC (without mods), something that they fixed with the new Trilogy release.

Bioshock Infinite is another one that I remembered.

It had a special feature on PC, some kind of special Directx 11 DOF effect that when enabled completely changed the backgrounds of the game
 

rodrigolfp

Haptic Gamepads 4 Life
I'm looking for examples such as Cyberpunk, that even on current gen, doesnt hold a candle to PC with RT setting enabled.

It still looks a generation apart

Also Control: I droped the Definitive Edition on PS5 because playing with all the RT features on PC was much much better,

Or like I mentioned, Fallout 4. Surelly the PS4 could run that game better, but got Bethesda'ed, and looks much much worse.

For example: Alien Isolation is a game that looks almost identical on PC and consoles despite the resolution/framerate/antialising differences. That's not what I'm talking about.

But your response with Far Cry, Deathloop and Prey was perfect. I'm also playing Prey on PC because playing it on consoles was impossible.
As you are citing tons of shooters, the massive lower input lag, better FoV, m+kb controls, no pathetic aim assists, all makes a huge difference too....
 
yeah but most people don't use that. and like i said "with just a controller"

fair enough. but for a Flight Simulator it doesn't make much sense. it might as well be called Flight Arcade. if you try go for the simulator experience a controller is simply not good enough. with a controller you'll be able to go fast, take off, slow down, turn, land. but you're missing out on all the other stuff involved with flying a plane. you can't gradually increase throttle. flick switches. dial in radios. etc
But are you comparing the controller to keyboard and mouse or something else? I think you can do all that you mentioned using a gamepad it just slow and sometimes awkward to do it.
 
Red Dead Redemption 2 on PC is ridiculously good looking + 60 FPS or more makes it a much better experience than on consoles.

Dying Light 2 - PC has a whole suite of ray tracing options, DLSS, FOV (later added to the console versions) and higher framerate. XSX/PS5 offer a limited RT with their 1080p30 mode.
 

Hugare

Member
"much better" ?

1. Witcher 3 on Switch vs PS4Pro/XboxOneX?
2. Witcher 3 on PS4/XboxOne vs PS4Pro/XboxOneX?

Are we talking #1 or #2, because many people talks #2 as a "much better" version, for me that's to small of an improvement to be considered "much better".
The 1st option

I agree

But that is what it is mostly, increased clarity and framerate already changes the look and feel substantially.
So unless the game has some pc specific features, like a better physics or fluid dynamics model, there won't be "significant jump".

With older games the jumps can look more significant, because older console hardware was always way behind PC hardware, with the current gen that isn't the case (at least gpu wise), so the games are going to look mostly the same across the board, while PC gets the added clarity and performance.
You won't really get cases like AC unity anymore, yes it had some really impressive indoor lighting on PC, but you also needed a system significantly more powerful than a PS4 to get those visuals + performance.

So basically, most games from the xb360 (especially capcom's) and PS4 gen look much better on pc, everything now is mostly just fluff + clarity + performance.
I dont agree

Cyberpunk even on current gen doesnt hold a candle to the PC version running with all the RT features. Same with Control.

Dont think that developers will keep on making games that deviate so much from the console ports like these two examples, but we will see more than a dozen during the whole generation that will look massively different on PC due to RT features

If you're into Ubisoft games try the first Watch_Dogs with E3 mods. It looks awesome and plays great.

JWNE1jg.jpg


Every game that's stuck at 30FPS on consoles will be infinitely better on PC. Try playing Forza Horizon 3 on Xbox One and then switch to PC. Difference is massive. 120FPS, 4k, max settings. It's glorious!
Thanks for reminding me of Watch_Dogs ! Great example

I've downloaded it recently on PS4 but was disapointed with the graphics (it was cross gen on the PS4, and came out pretty early on the gen)

Will pick the PC version for sure
 

Teslerum

Member
Ahh a brilliant scene that was unfairly mocked by the gaijin dudebros who don’t understand superior anime storytelling.

As you can see, it sounds totally natural in Japanese.
I blame this one on the localization which perhaps fails to fully capture the Japanese essence.
...

I don't get what you're even mocking?

The people who thought it sounds different in japanese?
The people who memed it without context?
You yourself?

That scene isn't hard to get, nor is it bad, nor is it brilliant.

It's simply two people fake ass laughing to cope with their shitty situation. It's mentioned as such like 30 seconds before this scene.

Edit: But seriously. Who do you wanna blame here, but internet nerds.

- For FFX writers that was just a way for Tidus und Yuna to further interact. Probably born out of *You know Tidus probably is pretty fucked up after what happened to him. Let's make Yuna teach him something random to get his mind of things and further the relationship*.

- For the Voice Actors, they only got one voice direction for the scene *Fake Ass Laugh*. What the fuck else should they have done?

There mystery solved for something nobody spent probably more than 10 minutes on in 2000, except for Internet Nerds having to make it more than it is 10+ years later.
 
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Cyberpunk even on current gen doesnt hold a candle to the PC version running with all the RT features
Then you kinda do agree, because this is the same case as AC Unity, in that you need a system significantly more powerful than the console to get that look and acceptable performance, meaning it has a pc specific feature that pushes it beyond what most PC users will be able to use anyway (remember that the GTX1060 and 1650 are the most used GPU on pc).

What I'm saying this was much more a thing on older generations because of the hardware differences, current gen consoles are pretty beefy still, so you won't see many cases of top end GPU features being implemented, because they just kill performance.
 
This thread gives me ideas. Would be so cool to have an extensive list/database that's highlighting these differences with regards to the different categories of "better" (fex through modding, vanilla graphical settings not available on consoles etc.). Ideally with screenshots to go along with it, too.
 

Hugare

Member
This thread gives me ideas. Would be so cool to have an extensive list/database that's highlighting these differences with regards to the different categories of "better" (fex through modding, vanilla graphical settings not available on consoles etc.). Ideally with screenshots to go along with it, too.
Exactly

I was shocked to see that such thread was never made before

There are so many games out there with exclusive PC features that can make them look drasticaly different to the console versions

You won't be disappointed. It's hard to believe this game came out like almost a decade ago.

Check this out:

Made me buy the game on Steam right now.

Looks amazing for such an "old" game

Red Dead Redemption 2 on PC is ridiculously good looking + 60 FPS or more makes it a much better experience than on consoles.

Dying Light 2 - PC has a whole suite of ray tracing options, DLSS, FOV (later added to the console versions) and higher framerate. XSX/PS5 offer a limited RT with their 1080p30 mode.
Awesome examples

I stoped playing DL 2 on the PS5 due to the lack of RT GI

It looks one generation apart, almost
 
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DonkeyPunchJr

World’s Biggest Weeb
...

I don't get what you're even mocking?

The people who thought it sounds different in japanese?
The people who memed it without context?
You yourself?

That scene isn't hard to get, nor is it bad, nor is it brilliant.

It's simply two people fake ass laughing to cope with their shitty situation. It's mentioned as such like 30 seconds before this scene.
This whole discussion is still retarded in any direction and anyone that even brings it up should be ashamed.
In the FF VIIR there’s some Defender of Japan lamenting that the western dudebro media just didn’t understand the purpose of this scene.

Anyway to keep this on topic, FFX is better on PC because you can mod it to make all party members get AP even if they don’t participate. Then you don’t have to constantly swap characters around just so they can take some action and get AP.
 

intbal

Member
Any game with a fixed, too-narrow FOV on console. Those can almost always be modified for a wider field of view in the PC version of the game.
Deus Ex Human Revolution and Dishonored 2 are two notable examples.

The entire Risen series.
The console versions shipped broken and were never patched (can still be completed, though)
PS4 got a remastered version of Risen 3 that works ok.
 

CeeJay

Member
yeah but most people don't use that. and like i said "with just a controller"

fair enough. but for a Flight Simulator it doesn't make much sense. it might as well be called Flight Arcade. if you try go for the simulator experience a controller is simply not good enough. with a controller you'll be able to go fast, take off, slow down, turn, land. but you're missing out on all the other stuff involved with flying a plane. you can't gradually increase throttle. flick switches. dial in radios. etc
You kind of can. You are free to look around the cockpit and interact with all the dials buttons and switches. It's not as convenient as a mapped keyboard but is probably more sim like to interact with the controls in the cockpit. I get that i'm being a bit disingenuous though and fully understand that you might want to be putting input into various control surfaces at the same time while also adding trim, flaps or adjusting the radio whilst also tracking a runway out of the window all at the same time which is just not possible when flying with just a controller. A real life commercial jet that has two pilots who both use two hands, two feet and still have full movement of their heads/eyes is always going to be a compromise when trying to fit that into a game regardless of control setup.
 

Sub_Level

wants to fuck an Asian grill.
Why don’t we do the reverse since it’s more rare? 360 era call of duty was better on the 360 than PC.

Yep. PC being better is the rule, its more fun to think of the exceptions. CoD4 actually had a competitive scene on PC but MW2 was clearly suited for 360.
 
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