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TLOU Remake PS5 Footage

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DeepEnigma

Gold Member
By that logic, we cant analyze this screenshot either:

V6ALPgU.jpg

it does not look good. it does not look bad. It's like westworld, we can no longer trust our eyes, it doesnt look like anything to me.

Of course, you can judge games by their screenshots. Infamous Second Son literally start the photo mode craze after this shot was posted on gaf and blew everyone away.

zfy4zwxsbll81.png


By your logic, we should not able to find the volumetric fog in this Horizon Zero Dawn screenshot or any of the moonlight reflections off the foliage because screenshots cant display dynamic elements?

C6ScP6JXMAIUCm6


Lastly, here is a direct feed Matrix screenshot at 540p.

S6nINfB.jpg


Still looks next gen to me.
Every. Thread.
making love GIF
 

SlimySnake

Flashless at the Golden Globes
Mafia?
Remake....
not this again.. they RE MADE all assets. They even remade missions, story, everything.
Remaster would be the same game at 4k
Yep. Thats a true remake. Sadly, the game didnt look as good as that screenshot and I just played it on PC at native 4k 80 fps all maxed out. it's clear that they had grand plans but last gen held them back.

Still looks really good though for a last gen open world game. Really like how the fire escape ladders on every building make them look 3D instead of just a bland texture. Very impressive reflections too.
 

ChiefDada

Gold Member
By that logic, we cant analyze this screenshot either:

V6ALPgU.jpg

it does not look good. it does not look bad. It's like westworld, we can no longer trust our eyes, it doesnt look like anything to me.

Of course, you can judge games by their screenshots. Infamous Second Son literally start the photo mode craze after this shot was posted on gaf and blew everyone away.

zfy4zwxsbll81.png


By your logic, we should not able to find the volumetric fog in this Horizon Zero Dawn screenshot or any of the moonlight reflections off the foliage because screenshots cant display dynamic elements?

C6ScP6JXMAIUCm6


Lastly, here is a direct feed Matrix screenshot at 540p.

S6nINfB.jpg


Still looks next gen to me.

I didn't say we can't analyze lighting with screenshots, only that the analysis is significantly limited under such conditions. And when we do look at screenshots, resolution and capture quality is very crucial otherwise we miss out on the few qualities that we can analyze such as shadow detail, occlusion, etc. The pictures you are providing are of much higher capture quality than the leaks we are discussing. That is the issue I am bringing up. Although I will say that last picture from matrix demo really isn't convincing as a next gen representation. The buildings in the Matrix demo give off supreme Lego vibes, just my opinion.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
In fact I played remake and THEN replayed original.... and it was so obvious.
Remake is paced better but everything else is worse
Sorry for the offtopic, but... How is it worse? I've the game on Steam waiting to be played. Loved the original when I was a kid, and was hoping for this remake to be just as good.
 

Seph-

Member
Crazy how many game developers are in this thread calling it low effort and a cash grab...... oh wait. Naughty Dog should absolutely release more, but as far as that leak goes. If you aren't taking it with a grain of salt, well. That's gonna be a personal problem, because that certainly isn't enough evidence to prove what's being argued at all.
 

MidGenRefresh

*Refreshes biennially
That game could release today on current gen and wouldn't look out of place

More or less. I wish Sony cared more about their IPs and release a 4k/60FPS patch with upgraded draw distance and LOD. It's a very important game for me. I played it during a very special time in my life.
 

SlimySnake

Flashless at the Golden Globes
Say what you want to say, but Infamous Second Son was a true next-gen moment back when it was first released.
Yep. but then again, every single PS4 exclusive set a bar last gen. KZSF was the first holyshit moment right on launch day. Then Infamous in March. Literally created a brand new mode for all games going forward. Then DriveClub that winter with the best damn weather effects all gen. Even today. Then the order just a few months later. Bloodborne looked a gen ahead of Dark Souls 2 thanks to Sony Japan's contributions. Until Dawn was their only fall game, but man that game looked amazing.

And all this before their big hitters finally started hitting in 2016 and 2017. Sony was just on another level back then. Almost every single game set a new bar. Incredible first two years and again, we thought they were having a slow start to the gen back then. We were so ungrateful last gen.
 

MidGenRefresh

*Refreshes biennially
Yep. but then again, every single PS4 exclusive set a bar last gen. KZSF was the first holyshit moment right on launch day. Then Infamous in March. Literally created a brand new mode for all games going forward. Then DriveClub that winter with the best damn weather effects all gen. Even today. Then the order just a few months later. Bloodborne looked a gen ahead of Dark Souls 2 thanks to Sony Japan's contributions. Until Dawn was their only fall game, but man that game looked amazing.

And all this before their big hitters finally started hitting in 2016 and 2017. Sony was just on another level back then. Almost every single game set a new bar. Incredible first two years and again, we thought they were having a slow start to the gen back then. We were so ungrateful last gen.

You either have a) a very good memory or b) good Google it skills but regardless, you're 100% correct.
 

Tripolygon

Banned
  1. It should be build from the ground up for PS5 using ND's next-gen engine technology. If they don't have that ready, they should use UE5 instead.
It is built from ground up for PS5. Naughty Dog has been updating their engine every generation and between each game the engine gets better and does more. Watch GDC tech talks. When this game started development UE5 was not production ready so how will they use UE5? Consider that people working at ND are familiar with the tools they created themselves much more than UE5? Nobody should ever put you in charge of any project if you’re going to dump a familiar well optimized excellent engine because someone else has a different engine.
  1. Not a single asset should be lifted from TLOU2.
That’s not how any of this works. You don’t throw away a perfectly good grass texture or already modeled car assets just because you’re making a new game. And with games where everything is shaders anyway you can tweak something to a point you won’t even recognize it’s the same asset. A lot of these assets are higher resolution than what ends up in the game after being optimized and baked down.
  1. All new motion capture sessions. Motion capture progressed quite a lot since TLOU 1 was in development.
Motion capture are higher detail than what you see in final games especially with memory constraints. With ND adopting motion matching, all the bespoke animations are synthesized on the fly from a “bucket” of animations. Why throw away higher detailed assets when you can actually better represent them now in their original glory than what PS3 hardware could?
  1. All new voice over and sound design for everything with the ability to change between old and new.
The performance would not be the same if all new voice over is used. The sound design would surely be different and no they most certainly won’t run two different sound systems simultaneously so you can switch between them. That’s a waste of resources and unnecessary technical hassle.
  1. Dynamic lighting with time progression.
That’s not next gen and not all games need dynamic real-time, time progression. The game was not designed that way and there are time skips in the game. You didn’t need PS5 hardware to achieve that. There were games on PS3 with real-time dynamic lighting and time progression.
  1. Ray tracing (Insomniac is doing it, why not premier studio like ND?) with RT GI on PC.
What do you imagine ray tracing would add to the game? There indirect lighting solution is some of the best and they did amazing job faking reflections in the mirrors it was amazing.
  1. Destructible environments with loads of props to shoot.
ND games have some environmental destruction. TLOU 2 features it very well. Again you don’t need PS5 for that and you bet it will be featured in the remake.
  1. Completely new enemy AI to leave in the past 2013 Jaguar CPUs.
The enemy AI in TLOU 2 is one of, if not the best to date of any game. How do you imagine they leave Jaguar CPUs in the past? Increased animation fidelity? Maybe add a sleeping and cooking and shitting routine? Lol
  1. New AI for Ellie. It's embarrassing that enemies can't see her.
TLOU 2 already fixed that a lot. The companion AI is good. I don’t imagine the remake using the same old one from PS3.
  1. More open-ended structure to levels, different paths and solutions on how to progress. First game feels too much a like a corridor.
I don’t think they will go that far. Some levels might get bigger and more open rather than blocked out but we won’t see levels as open and big as featured in part 2.
  1. Puzzles that don't offend your intelligence (move a plank to progress). We know they can do it, just look at Uncharted.
That’s not gonna change as it would change the story and gameplay structure. They used easy environmental puzzles and there are story beats that rely on some of the “puzzles”.
And you can do so much more, depending on your budget and ambition. But if you're aiming for that AAA price, you better have that AAA budget.
There is no button to push that would automatically transfer all the assets and make them higher resolution and better looking, if they had it, you would have seen that in the remaster on PS4 so I’m inclined to believe they started from scratch in the remake and several Sony studios have helped in remaking the game. The production alone justifies the price but I won’t be paying $70 for any game. I wait for sale and Sony games drop in price quickly.
 

rofif

Banned
Sorry for the offtopic, but... How is it worse? I've the game on Steam waiting to be played. Loved the original when I was a kid, and was hoping for this remake to be just as good.
well the shooting is bad, music is terrible but the worst - they ruined Tommy.
He is supposed to be fish out of the water, normal everyday taxi driver man. But now he is a gangster from his first day in mafia. Rough tough man voice included
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
well the shooting is bad, music is terrible but the worst - they ruined Tommy.
He is supposed to be fish out of the water, normal everyday taxi driver man. But now he is a gangster from his first day in mafia. Rough tough man voice included
Why the fuck...

There should be a golden rule for remakes: never ever touch the damn writting, specially if it's one of the main draws of the original.

Sigh... Well at least I played the original lile 15 or 20 years ago, so maybe I don't notice those changes too much.

Anyway, thanks for the answer man!
 

ChiefDada

Gold Member
can't tell if some posts here are just trolling or maybe we aren't watching the same video?

I've been confused by most people's reaction to the leaked video and the game in general.

"It's a cross-gen game, the PS4 could run it at lower resolution. But it's only releasing on PS5 despite new console shortage and the 100m+ PS4s out there, because Sony hates money. But it's also a cash grab..."😵‍💫🧐
 

BlackTron

Gold Member
I get that it's a 2013 game, but maybe spoiler tag that bad boy for those who have yet to play it and will play the PS5 version?

I didn't get to see the vid before it was taken down, but based on the comments in here it sounds like it was from the opening act of the game. So while the tag is appropriate, don't consider yourself too spoiled.
 
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