Okay, Debbie Downer.Sigh, all that and no new Panzer Dragoon.
Shinobi looks like a nifty indie game but not like the Shinobi I want at all (really I'm only a fan of the original, Shadow Dancer and whichever other one plays similar to those instead of what they did to the series when it went console centric, the Rolling Thunder clones), more like Mark of the Ninja.
Golden Axe looks about as misguided as their last attempt with it in the PS3 era but surely they must know that would suck and actually make this one decent instead?
Streets of Rage going full 3D too, yikes, I thought the last did decently for being 2D, do people even like any 3D brawler more than the 2D classics?
Jet Set Radio looks promising. Crazy Taxi I have no idea what they're gonna try and do with it, visually it wasn't that interesting.
I'm game. They look mostly cool off first glance but i dunno about the Streets of Rage change. I thought you had a good thing going with Streets of Rage 4 so I expected something similar.
Do what Games Workshop does, offer a license for a Sega IP to small indie studios (and funding if required). A metaphorical golden ticket....Why isn't every publisher doing this?
These games all seem mid-scale (going by the trailer content, I'm guessing some of which was pitch-trailer content,) and I would guess not all of them are actually developed in-house by SEGA, but that's perfectly appropriate. Don't lose your minds with a AAAA reimagining that tries to push these franchises beyond what they are; just make very good games in honor of the roots (with some new gameplay technology and perspectives and such... most of these radical reinventions, but they still all have connection to the gamplay of the past than modern play systems; Shinobi is the only one of these in 2D like its own forebearers, and yet even that's a totally new look and style.) Find developers who can do something cool with the brand and make a good game, hopefully a great game. Then, make more of them.
Do what Games Workshop does, offer a license for a Sega IP to small indie studios (and funding if required). A metaphorical golden ticket.
Successes will rise to the top, failures sink to the bottom and quickly forgotten.