What if it's a better one? They're an arcade house. They're rogue-like by default. I'm not sure they know how to make a non-arcade game. Returnal is 1-coin game when you think about it.Whatever it is, I'm hoping it isn't another rogue-like.
It immediately reminded of Demon's Souls in how particular it is. I mean in that there seems to be a really confident internal logic and strong will to its whole aesthetic and design. It feels like a game someone wanted and needed to make rather than most other stuff we get.I like your comparison with Demon's Souls. Both games put you in this purgatory/inescapable hell environment that wants you to just give up. At different points I really thought I would never be able to complete them. They're the best representations of what in my head spiritual hell is. Selene is still trapped in her own head forever fighting guilt. It's so fucking dark.
We're soulmates. I'm sure you'll find me somewhere on GAF writing that Returnal felt like Metroid Prime via Silent Hill 2 guilt-ridden symbolism. It's all there.It immediately reminded of Demon's Souls in how particular it is. I mean in that there seems to be a really confident internal logic and strong will to its whole aesthetic and design. It feels like a game someone wanted and needed to make rather than most other stuff we get.
And I agree with you 100%. I have a lot of theories about the story and everything but oh boy is Returnal daaaaark. It's like Metroid Prime getting bludgeoned by Silent Hill 2.
What if it's a better one? They're an arcade house. They're rogue-like by default. I'm not sure they know how to make a non-arcade game. Returnal is 1-coin game when you think about it.
We love you manMy favorite game of all time is getting a sequel???!!!!!
All I need is this and the PS5 Pro to make this one of the best years of all time for me. Any and everything else would just be icing on the cake, and there will be LOTS of icing.
That's one of the most sensible things I've read around here lately.Don't think it will matter for me. I just don't care for rogue-likes. But I totally get if they decide to stick with what they are good at. Not every game is for everyone.
If it's Returnal 2 (it's not), I'll join you both with the crying.We love you man
Gonna cry tomorow with you when they announce Returnal 2
Everything set to max incl. RT on a 3080Ti, 8700K @4.8GHz on all cores and 32GBs 3600 CL17 RAM - https://imgsli.com/MjYwMDg1 (with and without DLSS - not the 3.7) Benchmark showing the wrong version of the game for some reason.How's the performance on PC? Sometimes I fantasise about buying a state of the art PC just to replay Returnal on the highest settings possible but then I read about traversal stutters and crashes and I'm like, no, not happening.
its more fun to come hate on a thread about a game you don't care about heh...That's one of the most sensible things I've read around here lately.
Isn't that the whole driving motor of GAF? I honestly can't understand coming into a thread for a game you'll never play or just don't like to shit on it. Were you here when Returnal came out? What a shitstorm that was.its more fun to come hate on a thread about a game you don't care about heh...
How's the performance on PC? Sometimes I fantasise about buying a state of the art PC just to replay Returnal on the highest settings possible but then I read about traversal stutters and crashes and I'm like, no, not happening.
I was too busy playing that mofo (but no I was on a break from boards in general)Isn't that the whole driving motor of GAF? I honestly can't understand coming into a thread for a game you'll never play or just don't like to shit on it. Were you here when Returnal came out? What a shitstorm that was.
Except the Horizon games, I can shit on those any day of the week. I'm as weak as everyone, I guess.
It's not like he didn't praise the game a lot in his post. If you just want to look at the roguelike structure alone, it's pretty bad when you compare it to great ones like Hades. You keep virtually nothing, so your runs really do feel like wasted time instead of slowly unlocking some kind of minor buffs / collectibles that can at least increase enjoyment a bit while you grind to get better. Build variety is very, very low. Parasite system isn't great. They don't know how to handle the roguelike element of the game. It didn't even launch with a save.
This is such a fair point. People mistake their idea of "bad design" with dev ideas and intentions. A lot of people were saying that Demon's Souls at the time of release was just broken and unplayable. Look where we are now.The difference is that Returnal is more of a roguelike in its game design whereas Hades is a roguelite. Nothing to do with them "not being able to handle" anything, it's simply down to game design choices. Vagante, Quasimorph and Spelunky are all similar in design, it doesn't make them bad, far from it.
Whether you prefer the meta-progression heavy roguelite style of game or player knowledge/skill based style of "progression" that is synonymous with roguelikes is down to personal preference. Personally I prefer the former over the latter so didn't have a great time with Returnal, but that doesn't make it a bad game in the same way that souls-like games are not bad just because some people don't like the punishing mechanics.
I'd love a Resogun 2.Resogun
One of my few platinum trophies. I absolutely loved Resogun.I'd love a Resogun 2.
It is, and with Demon's Souls and Stellar Blade it gives me some hope for a more leftfield Sony to at least keep bringing these types of games. I'm beyond done with their mainstream output.I LOVED RETURNAL, best game of the PS5.
It is, and with Demon's Souls and Stellar Blade it gives me some hope for a more leftfield Sony to at least keep bringing these types of games. I'm beyond done with their mainstream output.
I can't stand those games, dude. They're real global products with no unique voice in them. Super polished, and sky-high production values, etc., but you don't hear an auteur voice in them. They're made for the masses and sell accordingly. They just don't appeal to me. It's what it is.But why ? the writing in GOW Ragnarok is stellar with Atreus being one of the best characters in existence, plus, don't forget the amazing puzzles AND beautiful, non linear Angrboda levels.
Same thing with spiderman 2, just an amazing product which subverts all expectations with 0 pandering to boot.
I don't get it
OMG I FAILED WITH YOUR SARCASMBut why ? the writing in GOW Ragnarok is stellar with Atreus being one of the best characters in existence, plus, don't forget the amazing puzzles AND beautiful, non linear Angrboda levels.
Same thing with spiderman 2, just an amazing product which subverts all expectations with 0 pandering to boot.
I don't get it
PC port of what?
It's already on PC and about no one bought it. PC gamers have terrible tastes. haha
Only time will tell if it means something for the studio as a whole and when it comes to quality of their games.
Well, it they want to port it again for a reason unknown to the universe....
I can't stand those games, dude. They're real global products with no unique voice in them. Super polished, and sky-high production values, etc., but you don't hear an auteur voice in them. They're made for the masses and sell accordingly. They just don't appeal to me. It's what it is.
XDev made Returnal with HousemarqueHoly shit, XDEV? Ok, so it's definitely game related. MY GOD. I'M HYPE INCARNATED NOW.
I would be ok with this actually. It would also be a way to make Selene conquer the nightmare and make progress. Would be great to see that woman come out of hell victorious.Returnal 2 as a true metroidvania pls.
I've nothing against that and it'll be great for Xbox crowd, but fuckin' hell please no. It better be a sequel announcement.Returnal Xbox Series X|S version confirmed!
Could be, indeed. Well, enjoy Xbox gamers. The 10 of you that will buy it.Returnal Xbox Series X|S version confirmed!
I just want a Returnal sequel that's more like Metroid . . . is that asking too much? No more rogue.
Could you imagine a Metroid game in 3rd person and had Returnal gameplay and graphics?!?!?!
I hated it too, spent replaying the first level for 9 hours, pure hatred inside, made Elden Ring seem like a kids game.I loved EVERYTHING about this game, the stellar atmosphere, the mystery behind it all, the OST, the artistic direction, the gameplay, but...the game's rogue-like nature can go fook itself, 3rd boss was what did it for me, I just didn't want/didn't have the time to make an almost perfect run of the 1st biome every G'damn time just to power-up the character as to be able to stand a chance against the 3rd biome and its boss even with the various level short-cuts unlocked, i found it to be just wasted time in the end and unfortunately I had to drop the damn game...
How I wish for this to have been a "normal", story driven TPS instead of the rogue-like/rogue-lite we got, ain't nobody got time for this shit and this is why I generally dislike rogue like games.
What a shame, I really, REALLY wanted to adore it, instead, I just ended up liking it and unfortunately never finished it ffs...
These type of games are literally made for me (dark sci-fi) and while I love a good challenge, the repetition from everything rogue-like is where I draw the line...
Getting destroyed by Owl/Genichiro/Ashina again and again ? No problem.
Getting spammed by off-camera IS ninjas on Master ninja in NG2 ? Sure, I can deal with it.
Backtracking all the way to where you died as to get your souls back in souls-likes? that's Ok.
Playing the same randomly generated level over and over and over and over again though ? Fuck off with that shit, why ?