https://twitter.com/#!/PG_inaba/status/147104560442376192
https://twitter.com/#!/PG_inaba/status/147106129812520960
https://twitter.com/#!/PG_inaba/status/147106858484776960
Inaba has made a series of tweets clarifying the development status of Rising.
Bayonetta was developed only on the 360 at Platinum Games, while Vanquish was developed internally to be multiplatform. Since Vanquish, Platinum Games' engine has been designed to handle both PS3 and 360 versions of games, and the PS3 platform is always the lead platform to ensure there are minimal differences between both versions.
The 360 controllers you see in the Truth Behind Rising documentary video are connected to PCs on their development platform. It is easier to use 360 controllers natively on the PC than to use PS3 controllers. That is the only reason.
The lead platform for Rising is the PS3.
https://twitter.com/#!/PG_inaba/status/147106129812520960
https://twitter.com/#!/PG_inaba/status/147106858484776960
Inaba has made a series of tweets clarifying the development status of Rising.
Bayonetta was developed only on the 360 at Platinum Games, while Vanquish was developed internally to be multiplatform. Since Vanquish, Platinum Games' engine has been designed to handle both PS3 and 360 versions of games, and the PS3 platform is always the lead platform to ensure there are minimal differences between both versions.
The 360 controllers you see in the Truth Behind Rising documentary video are connected to PCs on their development platform. It is easier to use 360 controllers natively on the PC than to use PS3 controllers. That is the only reason.
The lead platform for Rising is the PS3.