• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 51, 2011 (Dec 19 - Dec 25)

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Sotware

3DS - 767.370
WII - 623.786
PS3 - 370.498
DS - 99.995
 
I believe that any gaming handheld priced over $200 has no chance.
I just don't see how you can back this up, though. Every example we have of a handheld doing poorly at a price of over $200 also includes a noticeable lack of compelling software. If the Vita gets some quality games from a few important franchises and still fails to gain momentum at its current price than we may finally have some evidence for this position, otherwise it just seems like nothing more than pure speculation.
 

BurntPork

Banned
I think he meant last gen.

Even though Wii will finish with a very comfortable first place, both the 360 and PS3 will end up selling more than half the Wii's LTD. Possibly 60%. PS3 + 360 shipments are currently higher than Wii shipments, and the difference will continue to increase. Last gen, Xbox and Gamecube combined failed to crack 1/3rd of the PS2 shipments.

The reasoning: PS2 appealed to every type of gamer in every territory last generation. We didn't get any 20-30M mega sellers like we saw this generation, but the PS2's library (worldwide) was as varied as all three current system's combined. PS2 also didn't compete with tablet and smartphone gaming, and because it had such a stranglehold on the market early on, a ton of third party games remained exclusive.

He said "current consoles." If he meant last-gen, it's his fault for the poor wording.
 

Kenka

Member
OK, back to this week sales after having fooled around with the poor Sony staff (both former and current). Has Just Dance a shot at outselling Final Fantasy XIII-2 ? This is a serious question but it ultimately comes with a big ass package of bombshells.
 
they just made a billion on selling their stake in the Samsung partnership, so i guess that's positive, but what exactly was that partnership and what does that mean for Sony?

They turned an asset into cash but they said the transaction will cost them money. I don't think it's a coincidence that the amount is similar to what they will be paying ericsson next month to finalize that deal.
 

Penguin

Member
a very serious question that deserves its own thread but I am lazy.

WHY do console makers bring a console to the market without a killer app on launch date??

what the fuck is going to sell your system in the first 6 months? hype? it NEVER works, never has woked.

VITA has nothing resembling a system seller, why release hardware without the software? I think sony is very much to blame if VITA fails, they don't fight aggresively for exclusives or releases, I don't think they are aware of the current videogame enviroment.

I don't think any of them intend to launch a console without a "killer app"

I mean on paper, both line-ups do seem pretty solid, Uncharted, Pilotwings, Street Fighter, Hot Shot Golf.

They assume that a decent variety of good games will appease the early adopters. And then if you plan your releases well can have a stream of quality titles come out after launch, and place a major killer app at a junction when you need to bring in a bigger audience.

Again, sounds nicer on paper, I guess.
 

spwolf

Member
They turned an asset into cash but they said the transaction will cost them money. I don't think it's a coincidence that the amount is similar to what they will be paying ericsson next month to finalize that deal.

no, they said their FY results will take a hit because they will write off those assets... they will still make money on it. And I dont think it has anything to do with SE at all, it is their consolidation as they will apparently save some 650mil/year from procuring other panels now.
 

jman2050

Member
I wasn't expecting the Vita to light things up but I was expecting better than this for its launch period.

Nonetheless, 3DS got its shit together over the course of a year, so like that I'm content to just wait and see for the next year before saying anything definitive about Vita sales.

Although, with the caveat that it wasn't like Sony could really have done anything about it, but headlining the Japanese launch of your handheld with Uncharted should have raised some red flags from the start.
 
some thoughts.

this is a terrible launch for the Vita in Japan. why they launched there first with this software line up... doesn't make sense... and didn't make sense when it was announced.

i hope that anyone who laughed at me for pointing out that Nintendo had room to drop the price in response to the PSVita launch price, and parroted that 'Nintendo won't drop within a year' nonsense hopefully has their head pulled out of their ass by now. launching first gives you time to fuck up. Sony seem to think that since Sega weren't able to resolve their issues prior to the PSX and PS2 launch, that Nintendo and Microsoft won't be able to. if they genuinely think they can still afford to be late to launch, they need to wake the hell up.

things look better for Europe and the US, but it still would have been smarter to launch in one of those markets for Christmas with this line up.

it isn't really important how MonHunter 3GS and 4 sells on 3DS. what's important is that they aren't on the Vita or PSP. even if 4G or whatever comes to Vita, it's no longer an exclusive, and we know how that goes. the games that *were* exclusive on PS2 did little to nothing for PS3 sales once the exclusivity was lost.

as likely as 4G may be on Vita, isn't it at least as equally likely on 3DS even if 4 only sells a million or so?

Sony can overcome this. the Vita isn't any more doomed than the PS3 or PSP were when things were looking their worst for those platforms, but they've got a lot of work to do, and they absolutely need to find a new piece of software that'll push the hardware in Japan. Europe and the US... they may be okay with what they have already announced... certainly at least as well positioned as the original PSP was in those markets...

but they're probably positioned worse in Japan with the Vita, than the PSP was positioned in America. how they let that happen with the PSPs strongest market (and the one that ensured the original was a success) is mind boggling.
 

spwolf

Member
Even though Wii will finish with a very comfortable first place, both the 360 and PS3 will end up selling more than half the Wii's LTD. Possibly 60%. PS3 + 360 shipments are currently higher than Wii shipments, and the difference will continue to increase. Last gen, Xbox and Gamecube combined failed to crack 1/3rd of the PS2 shipments

half of Wii's LTD? 60%?

Do you expect them to stop selling now or something? They already have 60% of Wii's sales.
 
things look better for Europe and the US, but it still would have been smarter to launch in one of those markets for Christmas with this line up.

I totally agree. The PlayStation Vita launch line-up is very good, but it's not particularly targeted to the Japanese audience. I think it's going to have a pretty strong start in Europe and America all things considered, and it would have been even better if they would have put it out in time for Christmas over here.

I've always said though, Sony took too long to put the PS Vita on shelves. They were riding high after E3, but it just seemed to take forever to drop. They should have been out worldwide by now.
 
no, they said their FY results will take a hit because they will write off those assets... they will still make money on it. And I dont think it has anything to do with SE at all, it is their consolidation as they will apparently save some 650mil/year from procuring other panels now.

Do you think this will this end up spoiling Vita screen situation? As in do you think they will be more likely to switch from the Samsung OLED to a "cheaper" version to reduce production costs? A revisions with cheaper internal parts could come within 6 months, right?
 
I totally agree. The PlayStation Vita launch line-up is very good, but it's not particularly targeted to the Japanese audience. I think it's going to have a pretty strong start in Europe and America all things considered, and it would have been even better if they would have put it out in time for Christmas over here.

I've always said though, Sony took too long to put the PS Vita on shelves. They were riding high after E3, but it just seemed to take forever to drop. They should have been out worldwide by now.

i get why they thought they could do this with the PS3 after PSX and PS2... i just don't get why they still think they can launch late. imagine how things could have been if the Vita had hit at about the same time as the 3DS with all the launch problems it had.
 

Wazzim

Banned
I believe that any gaming handheld priced over $200 has no chance.

Why not? Is it the little kids who get Ipads and Ipod Touches for christmas? Or is it the consensus that the fact that it's a handheld 'must' mean it's not worth more than $200?
We have come in a time where handhelds have such sophisticated hardware that a price above $200 is nothing special really, especially with the weak-ass dollar. Same counts for handheld games.
Sony just didn't plan the releases properly, we'll have to see how the system performs after the release of FFX remake/port and other big Japanese titles (hopefully including some kind of Monster Hunter expansion or port) before making the judgment about the price.
 
no, they said their FY results will take a hit because they will write off those assets... they will still make money on it. And I dont think it has anything to do with SE at all, it is their consolidation as they will apparently save some 650mil/year from procuring other panels now.

Cash goes up and assets go down, they turn the asset into cash but the net total is negative on the balance sheet because it's being sold at less then they previously valued it.

They don't "make" anything in the deal.
 

donny2112

Member
Through the Dec 5-11 thread.

MCPosts-2.png
 

jman2050

Member
but they're probably positioned worse in Japan with the Vita, than the PSP was positioned in America. how they let that happen with the PSPs strongest market (and the one that ensured the original was a success) is mind boggling.

I'm not sure if saying they "let" it happen is right at all. As has been pointed out already, Sony didn't do anything to revive the PSP. It was a combination of Capcom miraculously building the third biggest franchise in the entire Japanese market after Pokemon and Mario out of almost nothing, and the dynamics of the market allowing the PSP to build its library on the backs of games that simply could not be done on the DS no matter what.

What's happening now is that Sony no longer has Monster Hunter (whether this is ultimately a failing of Sony or an unavoidable victory by Nintendo I can't say) and the 3DS can do anything the PSP can and most of what the Vita can. The question is then, what could Sony have done? They're not Nintendo, if they don't have third party support, they have nothing.
 
Why not? Is it the little kids who get Ipads and Ipod Touches for christmas? Or is it the consensus that the fact that it's a handheld 'must' mean it's not worth more than $200?
We have come in a time where handhelds have such sophisticated hardware that a price above $200 is nothing special really, especially with the weak-ass dollar. Same counts for handheld games.
Sony just didn't plan the releases properly, we'll have to see how the system performs after the release of FFX remake/port and other big Japanese titles (hopefully including some kind of Monster Hunter expansion or port) before making the judgment about the price.

why do you think a multiplatform MH title will help the PSVita's system sales any more than a multiplatform DMC, Tekken, Final Fantasy, GTA4 etc etc helped the PS3 (or didn't).

Sony need an exclusive. not a remake/port. not a multiplatform release. an exclusive. remakes and ports weren't enough for the 3DS. multiplatform franchises weren't enough for the PS3. both weren't enough for the PSP.
 

Wazzim

Banned
Cash goes up and assets go down, they turn the asset into cash but the net total is negative on the balance sheet because it's being sold at less then they previously valued it.

They don't "make" anything in the deal.

Yup but still a better move than producing those bad selling bravia's and have an even bigger hit on the balance sheet.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
What's happening now is that Sony no longer has Monster Hunter (whether this is ultimately a failing of Sony or an unavoidable victory by Nintendo I can't say) and the 3DS can so anything the PSP can and most of what the Vita can. The question is then, what could Sony have done? They're not Nintendo, if they don't have third party support, they have nothing.

This is a good post. I remember the discussion when 3DS was first announced, i.e whether Sony should even release a PSP2 without having a time advantage. While it may still be premature to ask that question, I maintain that the one way to steal momentum from Nintendo was to launch first and build momentum-not cede ground to a platform who did not need any help in the first place.
 
Kazerei said:
+120%! Just out of curiousity, what's the biggest percent increase ever? It's probably searchable with garaph, but my SQL-fu is weak.
Let's see...

Match the software sales data against itself. Find instances where there's the same game separated by 7 days, and sort by the ratio of the latter sales to the earlier sales. And no trying to divide by 0!

SELECT SoftwareWeekly.GameID as GameID, SoftwareWeekly.Week as Week1, SoftwareWeekly2.Week as Week2, SoftwareWeekly.SalesWeekly as Sales1, SoftwareWeekly2.SalesWeekly as Sales2, (SoftwareWeekly2.SalesWeekly/SoftwareWeekly.SalesWeekly) as Growth
FROM SoftwareWeekly, SoftwareWeekly as SoftwareWeekly2
WHERE SoftwareWeekly.GameID = SoftwareWeekly2.GameID
AND adddate(SoftwareWeekly.Week,7) = SoftwareWeekly2.Week
AND SoftwareWeekly.SalesWeekly > 0
ORDER BY SoftwareWeekly2.SalesWeekly/SoftwareWeekly.SalesWeekly DESC
LIMIT 0,100


Worth noting that probably a lot of big gains are missing, from the times when Famitsu would combine two big weeks into one report. But just cherry-picking some of the interesting top results since I doubt many care about a 1K game jumping to 4K...

Some results are clearly data flubs on my part. When we have LTD for Week A, as well as weekly sales and LTD for Week C, filling in the weekly and total for Week B shold be easy. However, a typo can lead to...
0

0


Dragon Quest Monsters Joker clearly had some supply issues:
0


Monster Hunter Portable 3rd had a pretty big spike to over 100K in February. Without checking, I'm guessing it was that special hardware bundle.
500000


Mario Party 4 looks to be the top result closest to Just Dance, in that it more than doubled in late December to over 100K.
0
 
I'm not sure if saying they "let" it happen is right at all. As has been pointed out already, Sony didn't do anything to revive the PSP. It was a combination of Capcom miraculously building the third biggest franchise in the entire Japanese market after Pokemon and Mario out of almost nothing, and the dynamics of the market allowing the PSP to build its library on the backs of games that simply could not be done on the DS no matter what.

What's happening now is that Sony no longer has Monster Hunter (whether this is ultimately a failing of Sony or an unavoidable victory by Nintendo I can't say) and the 3DS can so anything the PSP can and most of what the Vita can. The question is then, what could Sony have done? They're not Nintendo, if they don't have third party support, they have nothing.

what does it cost Sony to lose monster hunter as an exclusive? given the potential damage in sales to the hardware (and thus every piece of software on it) why didn't they do everything they could to tie up the exclusive, no matter how daft the payment seemed?

Sony made the hardware that made MonHun on a portable possible. they were lucky that MonHun on a portable was something people obviously really wanted, but given that it wasn't possible on the DS, i think some credit goes their way there.

we know Sony have stopped paying for third party exclusives because... lol... what 3rd party exclusives do they have anymore? in debt or not, they needed to dip into those cash reserves to secure their biggest title remained exclusive imho. losing all those exclusives from PS2 to PS3 really cost them. i can't really imagine how much damage MonHun 4 launching on 3DS *first* has and will do the PSVita in Japan.
 

Taurus

Member
Nintendo backstabbing Kutaragi was the reason the PlayStation was made...

I don't know who screwed up and where but Nintendo could never accept the deal that was about to made. Wasn't that the main reason they aborted the whole thing and sided with Philips?
 
The problem with a hypothetical Monster Hunter 4 G being moved to Vita eventually is that if the 3DS has already created a massive user base as most of the PSP MonHun Portable crowd migrate, why would they bother? The game is heavily dependent on local co-op in Japan, and if the fanbase is already invested in MH4 on 3DS, I don't think a "G" release will be enough for everybody to go get a new system if the 3DS is already on the road to millions.

EDIT: This seems like a system-wide thing too. Multiplatform games won't help if they're based around local multiplayer because in a country like Japan you choose the platform with the most people playing. This isn't like consoles, where you pick the platform you get behind. It's closer to MMO's - the biggest social circle is a feature nobody can challenge.
 
Iwata has acknowledged several times that in a long run Apple is Nintendo's competitor.

Cool bro, but right now it's like pulling teeth to get him to admit the 3DS and iphone/ipad are competing for the same consumer. And before anyone says "[insert apple product] is not for gamers blah blah" shut up, that argument doesn't work.

/rant

TL;DR Apple and Nintendo are competing
 

Boney

Banned
My feeling right now is that if the Vita flops, I'll be at the point that I want to just quit gaming. Yeah, I'm just moody today, but ugh. I loved the PSP, but it never got the foothold it really should have, and I hoped the Vita would make up for that. Now I'm sitting here saying to myself "I'll be happy if it just gets the popularity and support the PSP had".

It's way too early for me (or anybody) to doom the Vita, but I wish it could have started out stronger. If the 3DS is going to steal some of the franchises that were PSP regulars before, at least give us Vita versions as well. If I can just have that, I'll be satisfied.

I just wish we could live in a world where every major game was on every platform, and you just picked the one that gave you the experience playing it that you wanted. Video games suck. (And I suck for getting so stressed over them!)

Don't worry baby girl, Vita will get support from the usual suspects (Falcom, NIS, Atlus, etc) so you shouldn't be concerned on that front.
It'll also share some multiplatform games, both with PS3 and 3DS, and some might say that's gonna hold it down, the end product will probably be great kinda like 999-2 looks.

And finally, the bummer part, styles of games that won't be on Vita, will still find home on other platforms, be it 3DS, PS3 or PSP still, so it's not as if they're gonna phase out, they'll still be there for you to play. And if you wanna enter the hypothetical what could've been scenario of Vita version would've been superior, well that's no different that PS3 port beggers for every PSP game really, it's a useless practic that won't lead you anywhere.

Vita will stilll be home of the teenager and young adult market in japan, so you shouldn't worry too much unless come next tgs there's nothing. There's plenty of cool stuff coming up already.
 

qq more

Member
They are competing even though Nintendo likes to deny it.

Genius post there, good sir.
While you're right that there is competition to an extent, but I find it still ridiculous that people would compare iPhone hardware sales to 3DS/Vita hardware sales. iPhone is a different device and serve different purposes, sure it may include gaming but is that the only reason why people buy them? Not really, it's more than just that.

Comparing iOS games software to handheld gaming software makes sense but that's about it, really.
 

Wazzim

Banned
why do you think a multiplatform MH title will help the PSVita's system sales any more than a multiplatform DMC, Tekken, Final Fantasy, GTA4 etc etc helped the PS3 (or didn't).

Sony need an exclusive. not a remake/port. not a multiplatform release. an exclusive. remakes and ports weren't enough for the 3DS. multiplatform franchises weren't enough for the PS3. both weren't enough for the PSP.

Because having the big games on your platform too shows that it counts, all you have to do then is to have those great exclusives. I'm (hypothetically, I already have one on pre-order) not going to get a Vita solely because of the few exclusives if the 3DS will be getting many games like MH exclusively. Having those big games and ports on the Vita too will leave the 3DS with the Nintendo firs party games 'only'.
 
All of this is vague hand waving, though. I am very much a "let's wait and see what happens" type of person. Consider the phases/cycles of doom and then victory and then despair we've already had:

1) When 3DS was announced, its initial third party support seemed so overwhelming that everyone thought it was a sure fire hit.
2) By the time it launched, due to pricing and battery concerns along with several third party misfires, this opinion had completely changed, and suddenly the 3DS seemed doomed.
3) Vita was announced. With the 3DS weakening, Vita's chances seemed quite good.
4) 3DS price cut and game announcements. Suddenly the 3DS was no longer doomed.
5) Vita launches. Now Vita is doomed.

I don't disagree that it's too early to be making sweeping predictions, like, say, that Sony will be forced to kill the platform within 18-24 months of launch and will exit the dedicated handheld business thereafter. But there's far more reason to be pessimistic about Vita's commercial viability - namely, the near-complete lack of likely system-sellers on the horizon, even after multiple press events held while 3DS' position strengthened - than there ever was about 3DS. Most of the "3DS doomed*" talk was a reactionary response to poor sales figures with little in the way of logic to back it up, other than some software delays and a few high-profile game cancellations (the latter of which were dubiously linked to 3DS' early sales but which could entirely or primarily be attributed to other factors).
 

Marco1

Member
Hopefully an exclusive head-line is not to far away but I don't know what title they will need.
I can't help but feel they should have left the handheld market and concentrated on PS4.
If vita doesn't do well then surely PS4 will suffer and after selling their samsung stake what else do they have?
 
What? Final Fantasy moved to 360 and it still boosted PS3 sales the week it came out to over 200k which still stands as the system's best week ever. The first Dynasty Warriors more than quadrupled the sales of the PS3 when it hit and gave the system it's first victory against the Wii. These games aren't outliers either, most games moving to the PS3 for the first time that sold well moved a lot of systems when they first launched regardless of whether or not they were also on the 360/Wii.

I'm honestly not sure what games you're referring to here, maybe Tales? Vesperia actually saw a drop from the previous week but that's only because the system's sales were artificially inflated because the new model hit right before that game came out.
 

Osietra

Banned
It'd be hilarious (but not for Sony) if this turns into a 'fuck my p'order I'll just wait until they inevitably drop the price' thing.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
I REALLY hope the industry is taking notes on what pricing works and what doesn't in today's economy.

All of the Big 3 should be shooting for a $299-$349 launch price for their next systems. Anything over that is going to be destroyed.
 
...I find it still ridiculous that people would compare iPhone hardware sales to 3DS/Vita hardware sales.


I agree the comparison is somewhat unreasonable, however it is valid.

Before the iPhone/iPod Touch rose to fame, the choice for a child at Christmas was either a DS or PSP. Now it's DS, PSP, iPhone/iPod Touch or even the iPad. Despite their differing core selling point.
 

marc^o^

Nintendo's Pro Bono PR Firm
'Wait for the inevitable price drop' will soon be the new 'wait for the inevitable revision'.

Read 3 articles expecting a price drop already.
 

yurinka

Member
[Nintex];33808528 said:
So like I said everyone already has FIFA.

Lets say I'm an average European teenager with a PS3 or Xbox 360 and FIFA12. Why would I go out and buy a system for a game I already own?
I don't know, ask the millions who bought it in PSP, the ones who bought the tons of PS2 ports in PSP, and the ones who are making it in 3DS, like with SSFIV (it sold 1M) to name one.

Maybe they prefer to play to play portable ports of the game they love in the bus/train, to play local multiplayer at school, etc.

Because there's only 1 PSP game in the top 20 and 0 Vita games in it as well?

nvm I'll do it for you

PSP 57,320
Vita 0

Ok, thanks. I thought it was total SW sales of the thousands of games in the market, not only the top20.

So how long till PSP hardware numbers are getting banned by Sony from MC charts.
Maybe Nintendo will call them first to hide DS HW numbers.
 
Top Bottom