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Halo |OT| HaloGAF Evolved

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CyReN

Member
Seriously though, why wouldn't a Kickstarter work?

Let's say MLG needs 300 codes initially to cover all the codes they'll need for the 1st event and then whatever gets lost or broken.

300x15$ (hoping less if bought from straight from MS) would be 4500$

If you pledge 15$ you get Gold MLG for 2 weeks

If you pledge 30$ you get to watch MLG Columbus in HD at no extra cost

If you pledge 75$ you get to play all day with your favorite pro

If you pledge 150$ your team gets to scrim Instinct, best of 11 series.

I'm just throwing out shit off the top of my head, obviously there's better stuff to come up with.

The prize? Beaver Creek Slayer, Flag, and or Bomb get added to the Circuit in place of Oasis and Nexus. Are you kidding me ?!?! I'd pledge instantly.

Forgetting man hours to put in at events aka I wonder if I'd be stuck doing it >_>
 

Tashi

343i Lead Esports Producer
Forgetting man hours to put in at events aka I wonder if I'd be stuck doing it >_>

Why at the events? They can't be done before hand? Shit, I'll take a trip to NYC right now and help download the maps on to Xbox's to help out. And, I'll bet there are others who would be willing to do the same.
 

CyReN

Member
Why at the events? They can't be done before hand? Shit, I'll take a trip to NYC right now and help download the maps on to Xbox's to help out. And, I'll bet there are others who would be willing to do the same.

I'm pretty sure they don't keep event equipment at their HQ. In Halo 2 for the updated Puckett and others spent all night getting that done.
 
Forgetting man hours to put in at events aka I wonder if I'd be stuck doing it >_>
Not even kidding, if it meant having those maps I'd fly in early and help.

Why at the events? They can't be done before hand? Shit, I'll take a trip to NYC right now and help download the maps on to Xbox's to help out. And, I'll bet there are others who would be willing to do the same.

The maps delete themselves on 20-30 boxes somehow in transit. It was in KC's post.
 

Ramirez

Member
Why can't they just make variants of the CEA maps and put them into MLG MM? Does it have to be 1:1 with what's on the circuit? 90% of the people playing in MM are never gonna be near the level of play that it would matter anyways...
 

Tashi

343i Lead Esports Producer
Not even kidding, if it meant having those maps I'd fly in early and help.



The maps delete themselves on 20-30 boxes somehow in transit. It was in KC's post.

That's partly why I said 300 but if 20-30 360s lose the data magically does it really take that long to re download them? I think with enough man power it wouldn't take that long.

Why can't they just make variants of the CEA maps and put them into MLG MM? Does it have to be 1:1 with what's on the circuit? 90% of the people playing in MM are never gonna be near the level of play that it would matter anyways...

Earlier in Reach they had maps and gametypes that weren't on the circuit and that sucked ass. And even in Halo 3 and Reach as new maps were added to the circuit but took a month instead, a lot of people just played the new stuff in customs rather than playing the older shit in matchmaking. I know I did that as often as I could. I would much rather play the new shit rather than the older shit.

edit: Any extra kickstarter money could be used to pay those MLG employees who have to put in overtime to redownload the maps? Cyren, 300$ in your pocket to spend the day redownloading those maps? Would you do it?
 

CyReN

Member
edit: Any extra kickstarter money could be used to pay those MLG employees who have to put in overtime to redownload the maps? Cyren, 300$ in your pocket to spend the day redownloading those maps? Would you do it?

I'd do it for free, I live a few hours from Columbus anyways so traveling isn't a issue if they REALLY wanted to do it with all the stuff. Just my gut feeling is they won't since this is Halo Reaches last chance for a event and there are WAY too many factors to go into this, also it's incredibly close to the event.
 
That's partly why I said 300 but if 20-30 360s lose the data magically does it really take that long to re download them? I think with enough man power it wouldn't take that long.



Earlier in Reach they had maps and gametypes that weren't on the circuit and that sucked ass. And even in Halo 3 and Reach as new maps were added to the circuit but took a month instead, a lot of people just played the new stuff in customs rather than playing the older shit in matchmaking. I know I did that as often as I could. I would much rather play the new shit rather than the older shit.

edit: Any extra kickstarter money could be used to pay those MLG employees who have to put in overtime to redownload the maps? Cyren, 300$ in your pocket to spend the day redownloading those maps? Would you do it?

Good chance they have to hook each box up individually to live.
 

Ramirez

Member
Earlier in Reach they had maps and gametypes that weren't on the circuit and that sucked ass. And even in Halo 3 and Reach as new maps were added to the circuit but took a month instead, a lot of people just played the new stuff in customs rather than playing the older shit in matchmaking. I know I did that as often as I could. I would much rather play the new shit rather than the older shit.

?

So you're telling me you'd be mad if they added Beaver Creek just because it isn't on the circuit? The only people that should piss off is people who are regularly placing at events, and even they could avoid it by just scrimming each other in customs. You guys take this MLG stuff too seriously.
 
So you're telling me you'd be mad if they added Beaver Creek just because it isn't on the circuit? The only people that should piss off is people who are regularly placing at events, and even they could avoid it by just scrimming each other in customs. You guys take this MLG stuff too seriously.

People didn't vote for gametypes that weren't the official 11.
 

CyReN

Member
FFA is official.

dDVuA.jpg


For those wondering (or even care) I do Vod cap at events with U4ix (getting gameplays for the site, top 10 etc) and mod the forums there.
 
Frankie, has 343 considered justified giving the DLC to MLG as a form of advertising?
MLG needs less than 300 DLC codes.. but there are much more than 300 people that would buy it if it was used on the Pro Circuit.

I know 10+ of my friends who would buy the DLC if it was part of the MLG Pro Circuit.
And we are just a bunch of amateurs who like to play MLG.
 

GhaleonEB

Member
Are you a very recently approved member of neogaf?

That I am. Just got my approval a couple days ago. Let me tell you just how excited I am! (For what, exactly, I am unsure).
Howdy! Cool to see you here, I did a double take at the avatar. Good to have seen you at PAX and such the past few years. :)
 
Some how I think people would vote for BC CTF if MLG made a variant and put it into their MM system.

yeah. They toyed with the idea of implementing A9 too but it hasnt happened.

I'm all for it though. I would love Anniversary in MLG even in matchmaking.

Frankie, has 343 considered justified giving the DLC to MLG as a form of advertising?
MLG needs less than 300 DLC codes.. but there are much more than 300 people that would buy it if it was used on the Pro Circuit.

I know 10+ of my friends who would buy the DLC if it was part of the MLG Pro Circuit.
And we are just a bunch of amateurs who like to play MLG.
MLG can EASILY advertise the maps if this happens. There is a lot of down time on the halo stream, and it would work as long as it doesn't mess with any of their sponsors.
 

FyreWulff

Member
Some how I think people would vote for BC CTF if MLG made a variant and put it into their MM system.

You think they would, but that community will vote them away hardcore. I remember helping a guy test a map's spawns that he wanted to submit to both ATLAS and MLG. He said it was impossible to get tests done for the MLG side of it because nobody wanted to play anything not in the official rotation, so as soon as they realized they were going to be playing non-official maps they'd just bail and go back to their own customs on the official maps. He lamented that in the same day these people would complain that there wasn't enough new maps being rotated in.
 

Tashi

343i Lead Esports Producer
So you're telling me you'd be mad if they added Beaver Creek just because it isn't on the circuit? The only people that should piss off is people who are regularly placing at events, and even they could avoid it by just scrimming each other in customs. You guys take this MLG stuff too seriously.

I just like to play the official shit.

FFA is official.

dDVuA.jpg


For those wondering (or even care) I do Vod cap at events with U4ix (getting gameplays for the site, top 10 etc) and mod the forums there.

Just saw this. Super pumped. That's awesome. It was 2 players from each team back in the day right? Is that how it's gonna be now.
 
You think they would, but that community will vote them away hardcore. I remember helping a guy test a map's spawns that he wanted to submit to both ATLAS and MLG. He said it was impossible to get tests done for the MLG side of it because nobody wanted to play anything not in the official rotation, so as soon as they realized they were going to be playing non-official maps they'd just bail and go back to their own customs on the official maps. He lamented that in the same day these people would complain that there wasn't enough new maps being rotated in.

Not really true anymore, just look at Goldpro.
 

Tashi

343i Lead Esports Producer
So you would be mad, ok.

I would be sad and mad. Because I would want to play the official gametypes and if they didn't include Beaver Creek, that would suck. It's a tease. Also depending now how the MLG Season pans out this year, I would like to go to an event. Can't make it to Columbus but something in the summer seems much more likely.

Overdoz, this FFA detemines 4v4 seeds now. Like it used to back in the day. The better you do in FFA the higher seed your team has in the 4v4. It's a really big deal and helps out teams that don't have points, which is the vast vast majority.
 

CyReN

Member
I just like to play the official shit.



Just saw this. Super pumped. That's awesome. It was 2 players from each team back in the day right? Is that how it's gonna be now.

Everyone competed.

Didn't MLG already have FFA? What's so different about this?

They had BIC with people would do 5 minutes matches with the highest score, these were for people that got knocked out early, didn't compete etc. This is for Pros also and this will be SO much better.

A lot of players got their start in FFA: Pistola, Best Man, Eli The Ninja, Heinz, Tizoxic, etc.
 
Didn't MLG already have FFA? What's so different about this?

It decides the seeding of the whole tournament. The FFA before was more of a for fun thing and the top 8 got the chance to play main stage and get a shot at the money. Plus it was run by a sponsor and not MLG directly.
 

Ramirez

Member
I would be sad and mad. Because I would want to play the official gametypes and if they didn't include Beaver Creek, that would suck. It's a tease. Also depending now how the MLG Season pans out this year, I would like to go to an event. Can't make it to Columbus but something in the summer seems much more likely.

I'm really just trying to wrap my head around this, but I can't. I don't see how being able to play some MLG gametypes on superior maps is a bad thing, even if they're not included on the circuit, and even if you plan to attend one event. It's one event, compared to the countless hours you'll play on Live.
 

Ramirez

Member
The mindset of most is that it is a waste of time practicing strategies on maps you'll never compete on.

I'm of the mindset that most of the people who think this way will never win at an event anyways, so really, what's the point?

I don't mean to sound like a dick, but like I said, this would really effect maybe 25% of the people who play MLG? The rest of the population, like me, or Letters or whoever plays MLG casually, would greatly benefit by some CEA maps being thrown in the playlist for the hell of it.
 

heckfu

Banned
Frankie, has 343 considered justified giving the DLC to MLG as a form of advertising?
MLG needs less than 300 DLC codes.. but there are much more than 300 people that would buy it if it was used on the Pro Circuit.

I know 10+ of my friends who would buy the DLC if it was part of the MLG Pro Circuit.
And we are just a bunch of amateurs who like to play MLG.

You're officially my favorite junior based on avatar alone.
 
I'm of the mindset that most of the people who think this way will never win at an event anyways, so really, what's the point?

I don't mean to sound like a dick, but like I said, this would really effect maybe 25% of the people who play MLG? The rest of the population, like me, or Letters or whoever plays MLG casually, would greatly benefit by some CEA maps being thrown in the playlist for the hell of it.

Even pros don't play or test the gametypes that are different unless its likely they will be used at events. Its just how the community is, they want to play what is official even if they wont be at an event many compete online or just have too much halo honor.
 

Ramirez

Member
You're officially my favorite junior based on avatar alone.

Reminds me of Jack Scofield. =\

Even pros don't play or test the gametypes that are different unless its likely they will be used at events. Its just how the community is, they want to play what is official, even if they wont be at an event many compete online or just have too much halo honor.

I guess I get that, I probably would have agreed with this way of thinking a few years ago, but I'm past the point of caring about something so trivial. I'm just thinking it would make the playlist better to be able and play some classic maps with good settings, and that's all I really want these days.
 

Tashi

343i Lead Esports Producer
I'm really just trying to wrap my head around this, but I can't. I don't see how being able to play some MLG gametypes on superior maps is a bad thing, even if they're not included on the circuit, and even if you plan to attend one event. It's one event, compared to the countless hours you'll play on Live.

You watch the events they play the official maps there. You play Gamebattles and you play the official maps there. If you go to an event you play the official maps there. When I play matchmaking, I wanna play the official maps.

Skipping over Beaver Creek would be tough to swallow though, I'm not going to lie. I did it for Midship ball when they removed it towards the end of Halo 3. It sucked, I wanted to play all the Midship that I can.

Jazzy my Halo honor is off the charts. I refuse to be anything other than like T2 and Walshy lol
 

Overdoziz

Banned
Even pros don't play or test the gametypes that are different unless its likely they will be used at events. Its just how the community is, they want to play what is official, even if they wont be at an event many compete online or just have too much halo honor.
I think bestman and ryanoob have been testing some GoldPro stuff, though.
 
I think bestman and ryanoob have been testing some GoldPro stuff, though.

But it was in the off season when competition and practice didn't matter much. Plus when they were practicing that there was a very good possibility that those settings would be official.

No one likes Ryanoob

Jazzy my Halo honor is off the charts. I refuse to be anything other than like T2 and Walshy lol
iknowthatfeel.jpg

And tbh I want both. If the gametypes were weighted lowly and in the 3rd voting slot I don't think it would matter too much.
 
More info on the TLN tourney


Teams: 64 (128 if more than 64 join)
Entry Fee: $40 per team
Type: Single Elimination
Mapset: Current MLG Mapset will be used
Gametypes: Current MLG gametypes will be used
*Anyone with pro status or currently on a top 16 seeded team may not participate.


Prizes:
1st place: $800 and an invitation to the first TLN PRO LAN of 2012
2nd place: $320 and a gun stylus from PlowDigital
3rd place: $160 and a gun stylus from PlowDigital
*Monetary prizes are subject to change with out notice based on turnout.



I kinda think $40 for a single elimination tournament is a bit much. I bet they're lucky to get 32 teams.
 
People didn't vote for gametypes that weren't the official 11.

Well that's not true. Even in my fairly limited experience in the mlg playlist people vote for the playlist gametypes. Now consider that some of those playlist gametypes are on dlc maps and they will be voted more often than before.

It's better than nothing to at least get some dlc maps in the playlist.
 

Nutter

Member
I guess I get that, I probably would have agreed with this way of thinking a few years ago, but I'm past the point of caring about something so trivial. I'm just thinking it would make the playlist better to be able and play some classic maps with good settings, and that's all I really want these days.

If only other people would think this way.
 

Tashi

343i Lead Esports Producer
More info on the TLN tourney


Teams: 64 (128 if more than 64 join)
Entry Fee: $40 per team
Type: Single Elimination
Mapset: Current MLG Mapset will be used
Gametypes: Current MLG gametypes will be used
*Anyone with pro status or currently on a top 16 seeded team may not participate.


Prizes:
1st place: $800 and an invitation to the first TLN PRO LAN of 2012
2nd place: $320 and a gun stylus from PlowDigital
3rd place: $160 and a gun stylus from PlowDigital
*Monetary prizes are subject to change with out notice based on turnout.



I kinda think $40 for a single elimination tournament is a bit much. I bet they're lucky to get 32 teams.

10$ per teammate though really isn't that much. I think I might consider joining if Campus Safety is down to make a comeback.
 
I have nothing against 343 releasing a TU for the game. But they didn't put the manpower and time behind it that a TU deserves. They're freaking Microsoft.

Their TU should have been bugfixes FIRST, and gameplay additions later. Instead they decided to upsell Windows Phone and DLC first, and gameplay additions second. If they thought bloom was wrong, the solution was to change the DMR's RoF, not allow people to fire the DMR faster than it's previous optimal speed. And if you're going to let the DMR fire faster optimally, CHANGE THE REST OF THE SANDBOX to compensate. Halo 2 1.1 was a dramatic change, but Bungie also touched a majority of the sandbox when they did it. They didn't just make the BR spreadless and call it a day. They adjusted the melee damages of just about everything, changed the BR, changed the grenades, fixed glitches like sword flying and flag pulling, and even improved splitscreen by reducing screen clutter.

Changing 3 weapons (Pistol, NR, DMR) and not changing ANYTHING else was silly. Bleedthrough was advertised as a separable feature to enhance Team Classic which was fine, then they have forced it into the rest of Reach and even proudly proclaimed that the shield feedback didn't even matter. We went from a developer that was able to write an entire GDC presentation on the balance implications of changing the Sniper Rifle's firing rate by .2 seconds to one that just seemed to be trying to act like the cool uncle to forum blowhards while telling the other side of the fanbase that they weren't taking their game away (and still are) while leaving them a total of 2 playlists. I remain convinced that if fall damage and PP stun had not been cut, we would have been stuck with those in mainline Reach as well. Would people have been fine with you being able to jump off the top of Spire or Sword Base with no fall stun and be able to not move off your spawn in Invasion because two elites are walkstunning you with PPs that they spawn with?

And then we end up with insufferable design decisions like the TU pistol - which was able to kill you in 4 shots versus the DMR, which made it more useful than a shotgun at close range. Then they do their little cute update where the pistol now kills in 5 shots but the 4th shot still leaves your shields on. Why not adjust the damage so the freaking thing pops your shields on the 4th shot? That would make tons more sense, but no, we end up with two weapons that are supposed to have the same damage, kill in the same number of shots, but one actually tells you that you're about to die and the other one is all SURPRISE BITCH, YOU DEAD. They're trying to make all these changes to justify cramming bleedthrough into Reach when they just need to drop the idea and save bleedthrough for Halo 4 if they want it so damn badly, because Halo 4 would actually be designed around the mechanic.

The AL and Camo changes are for the sake of change. It's still a "pause button" in their own terms, so if it doesn't work in a playlist they need to just delete it from that playlist instead of trying this middling solution. The AL drain is neglible and a waste of a grenade or sniper round. The camo change was also laughable, it reduced the distance you can crouch walk with it by a few feet. Once again, if it was deemed to be breaking a playlist, it should have been deleted from the playlist. When something didn't work out in previous games, where possible Bungie just said "well shit, that didn't work out" and deleted it. They listened to the fanbase and gave you an entire playlist without AL in Squad Slayer (and most of their new lists had no AL). Then 343 starts reintroducing AL into everything because now they've attached a goddamn achievement to it to sell more DLC.

At some point 343 needs to decide if they're a startup studio or the AAA gathering of developers that they keep pimping out. You can't tell me Halo 4 is going to be fine (it will be) because they're an AAA studio and then tell me they're still learning game design with their decisions for Reach. If they would have just RoF locked the DMR and Pistol, I would have been sad that people just dug in their heels and refused to learn the new mechanic but at least the entire sandbox would have remained intact. Instead we end up with a weapon that either breaks some of the sandbox (85%) or most of the sandbox (zero bloom). Shit, the NR was obviously entirely designed around bloom and they couldn't even bother to make it's setting separate, any change they make to the DMR carries over to the NR for some unfathomable reason. You didn't see Bungie make the carbine and pistol zero-spread in 2 when they did it to the BR. And then 343 goes and throws the LAN community under the bus, which would allow them to go as far as changing vehicles and they touched none of them, and the original Reach disc maps and DLC do not (and apparently never will) show up in Anniversary Classic, so what was the point of breaking LAN just to let you use the Halo 1 pistol on all of those maps? The H1P should have been a weapon only on the Anniversary maps, then they could have used Megalo to spawn you with it without torching LAN over selling more DLC.

And before someone says I think Bungie is perfect, I do not. The Halo 2 BR change was a mistake. Changing the Arena from ratings position to win/loss made it boostable again, and was a bad decision. Making the majority of Halo 3 DLC required was a huge mistake, as a lot of people I know just started maining CoD after they could only play 2-3 lists in Halo 3 and never came back. The Drop Shield was a horrible idea, and Evade should have never been on Spartans (or at least not allow them to launch themselves across maps with it).

I want Microsoft to back their games like it's their goddamn flagship (because it is). If they're just going to get caught looking ahead to Halo 4, you have no business patching the game done by another developer unless you're going to dedicate as much time and money as you can. It's why I'm just going to wait for Halo 2 Anniversary or Crackdown 3 or whatever is to get Halo 4's DLC because they're just going to release it and then obviously be looking forward to Halo 5. The TU should have been global from the word go and implemented across all modes. Even if they were to properly make all of MM TU tomorrow, you still have to deal with switching when you go to Firefight (and if Firefight Versus ever comes back)

This opinion post (C)2012 Gawker Media / Wall of Text Incorporated
A lot of people probably ignored this since it's a Fyrewulff wall of text but aside from the 343i nerd rage and the notion that 85% bloom ruined the sandbox (it didn't), I can't say I disagree with all of it.
 
The mindset of most is that it is a waste of time practicing strategies on maps you'll never compete on.

So Veto or just play that one match for fun? For the vast majority of people who play MLG without ever wanting to even go to an event it would be nice to have the good maps in there.

Its just how the community is, they want to play what is official even if they wont be at an event many compete online or just have too much halo honor.

See that just makes me think of little kids/ immature people playing pretend mlg pro's. Im sure the majority of people in matchmaking wont have that mindset.
 
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