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New Super Mario Bros 2 announced for 3DS - August 2012

Busaiku

Member
464a5abdpbeur.jpg

Oh hey, I just noticed the multiple planes.
 
can't wait. As someone that's been playing Mario since the first SMB, I love the NSMB games. The Wii one was definitely better than the DS one, but both were loads of fun.

Then again my favorite NES mario is SMB2 (with SMB3 being a VERY close second), so take my praise for what you will.
 

AntMurda

Member
GUYS!

What if...

This is released as a digital download?

Eh? EH?!

You my friend should stay far away from any business meetings.

"Hey Nintendo. Remember that NSMB on DS that solid 25 million copies world wide? Yeah. How about we release the sequel exclusively on e-shop. Because you know. Me and a couple of chubby nerds on GAF think the graphics suck"
 

watershed

Banned
Oh hey, I just noticed the multiple planes.

Yeah I looked at that screen for a while and wasn't sure if it was implying that mario can actually come to the foreground platform that looks a little out of focus. Will be interesting to see what Nintendo could do with multi-plane platforming, especially if there is multiplayer as well.
 

Nemo

Will Eat Your Children
Disappointed for the most part, only level design can save it for me. Better be tight as hell
 

Kai Dracon

Writing a dinosaur space opera symphony
i think they're average at best. the art is 90's shareware bad, music forgettable or annoying and the gameplay is more 3D mario in a 2D perspective than old mario. the clasic 2D games felt amazing which is why they still play well today, the new mario series plays like slop in comparison.

The NSMB games play like Mario 1 / Japanese Mario 2. That's the kind of physics they use.

It's been so cool to hate the series that the "horrible" gameplay games exaggerated because it's not the same physics used as SMB3 / SMW which seems to be the only valid sort of Mario handling for a lot of people.

But every 2D Mario entry has had its own spin on the physics.

The reason NSMB goes all the way back to SMB1 and starts over always seemed an appeal to the general public who would remember the original Super Mario Bros.

That appeal worked, because the games sell like pure madness. Second only to Mario Kart in mainstream appeal factor.

(Which of course, is why Nintendo will keep making them.)
 

Odrion

Banned
Oh man, remember when Nintendo only made a Mario game every 10 years?

I'm pretty happy that things are much different now.
 

AntMurda

Member
The reason NSMB goes all the way back to SMB1 and starts over always seemed an appeal to the general public who would remember the original Super Mario Bros.

That appeal worked, because the games sell like pure madness. Second only to Mario Kart in mainstream appeal factor.

(Which of course, is why Nintendo will keep making them.)

Exactly. This entire motif was selected because it resonates with people who remember the original Super Mario Bros. game. I would confidently say this thing was heavily focus tested and it paid off because you essentially have the biggest "new" intellectual property now.

GAF has its eccentric opinionated following that would rather have the niche nerd dream of a Mario game that looks like Rayman Origins, but quite frankly the mass audience has spoken. As long as you can enjoy the NSMB despite your opinion on the art style, and you still get the Galaxy series supplementally. Why complain.
 

big_z

Member
The NSMB games play like Mario 1 / Japanese Mario 2. That's the kind of physics they use.

It's been so cool to hate the series that the "horrible" gameplay games exaggerated because it's not the same physics used as SMB3 / SMW which seems to be the only valid sort of Mario handling for a lot of people.

But every 2D Mario entry has had its own spin on the physics.

the physics arent mario 1 they are different than any of the other 2D mario games. there was a good comparison done a year or so back but i cant find it off hand. the nsmb games control like ass, sluggish and floaty compared to the nes/snes games.
 

Galang

Banned
I'm finding it hard to get excited about a game that's so damn ugly.

Hate to agree, but I do... I absolutely hate the NSMB bros art-style. The only reason I tolerated the Wii game was because of the awesome multiplayer. It will be a step-back imo if they don't include it in the 3DS version with online, but I suppose that's probably too much to ask for...
 

The Boat

Member
The NSMB games play like Mario 1 / Japanese Mario 2. That's the kind of physics they use.

It's been so cool to hate the series that the "horrible" gameplay games exaggerated because it's not the same physics used as SMB3 / SMW which seems to be the only valid sort of Mario handling for a lot of people.

But every 2D Mario entry has had its own spin on the physics.

The reason NSMB goes all the way back to SMB1 and starts over always seemed an appeal to the general public who would remember the original Super Mario Bros.

That appeal worked, because the games sell like pure madness. Second only to Mario Kart in mainstream appeal factor.

(Which of course, is why Nintendo will keep making them.)

I was saying this to a friend just a few days ago, but he kept going nuh-uh! *shrugs*
 

Kai Dracon

Writing a dinosaur space opera symphony
Exactly. This entire motif was selected because it resonates with people who remember the original Super Mario Bros. game. I would confidently say this thing was heavily focus tested and it paid off because you essentially have the biggest "new" intellectual property now.

GAF has its eccentric opinionated following that would rather have the niche nerd dream of a Mario game that looks like Rayman Origins, but quite frankly the mass audience has spoken. As long as you can enjoy the NSMB despite your opinion on the art style, and you still get the Galaxy series supplementally. Why complain.

While I quite honestly would like to see Nintendo produce a 2D Mario with actual 2D visuals to experiment ala Yoshi's Island (though it wouldn't have to be in the YI style), I am not mortally offended by NSMB's visual aesthetic and think as platformers the Wii version is as elite as they come.

And besides, I cannot rationally go about pretending to be soooooo angry at Nintendo for making "this crap" when in the current era from Nintendo, I have gotten:

Super Mario Galaxy 1
Super Mario Galaxy 2
Super Mario 3D Land
Donkey Kong Country Returns
Kirby's Epic Yarn
Kirby's Return to Dreamland
Wario Land Shake It!
Super Paper Mario

So yeah... given the steady, nearly yearly stream of quality platformers in other styles from Nintendo, I think I can be magnanimous and allow them to keep making their little Mario platforms that sell 20 million copies a pop.
 

olimpia84

Member
As with any Mario game I'll get it and I'm sure they game will be fun but I'm also disappointed like most people with the art direction. It looks pretty much exactly like the DS and Wii games...I mean if they released a picture of Mario without any of the new powerups and showed it to me without announcing anything I would have thought it was a picture of either the DS or Wii game.

Like many here, I'm hoping Nintendo eventually moves toward the 'SMW' art direction and feel in future entries just for the sake of having something that feels fresh and new.
 
I had always hoped New Super Mario Bros. 2 would be an actual sequel to Super Mario Bros. 2.

But there's no veggie throwing here, I guess.
 

Dr.Hadji

Member
the physics arent mario 1 they are different than any of the other 2D mario games. there was a good comparison done a year or so back but i cant find it off hand. the nsmb games control like ass, sluggish and floaty compared to the nes/snes games.

What you call sluggish I call having a mind on momentum or meaty. It does take longer to get up to top speed but Mario's move set in NSMB is so beyond what the levels require that keeping that flow is very engaging.
 

KenOD

a kinder, gentler sort of Scrooge
I just want some difficulty. I know the games sell better when it's more accessible, but that doesn't mean they can't offer it later on or a "dark world" version for those that desire it. The DS game I just can't play again. It's too easy, too simple, too boring for me. I don't want to go through that again and yet it's the only thing I imagine this game being after 3D Land.

Visuals I don't much care about. Sure the New Super Mario Bros style isn't my favourite, it's not displeasing to me in any way. I just want a reason to come back and play the game more than once.
 

Kokonoe

Banned
What? They been doing it for decades... why change? It just print money.

What Mario game besides NSMB and Galaxy uses the same exact graphics? Which isn't even what i'm talking about, but I mentioned it anyway. The point? quite simple, to please the fans. It doesn't have to be a clone to be a grassy area.
 

Vidiot

Member
Where do you get that from?
He's the same size as the Koopas.


There is a tiny space between the bricks and that platform on the right. I don't however think this confirms mini-Mario since he wouldn't be able to break bricks and get in that space.
 
There is a tiny space between the bricks and that platform on the right. I don't however think this confirms mini-Mario since he wouldn't be able to break bricks and get in that space.

I don't think he could crouch through that. Also I recognize those mini blocks. Sure sign that mini mario is back.
 

Busaiku

Member
There is a tiny space between the bricks and that platform on the right. I don't however think this confirms mini-Mario since he wouldn't be able to break bricks and get in that space.

Maybe that's the platform you use to traverse between the planes.
 

Grampasso

Member
There is a tiny space between the bricks and that platform on the right. I don't however think this confirms mini-Mario since he wouldn't be able to break bricks and get in that space.
Guess how can you break the first block with those koopas around? ;)
 
Q

qizah

Unconfirmed Member
I feel like this and NSMB Wii U will be overkill for the New Super Mario Bros. series ... but I'm hoping they're both distinct enough for me to purchase both.

Chances are though, I'll get NSMB 2, even though I don't really want another game like that right now - those games sold really well, so it's obvious Nintendo would make more.
 
A mario game should even be considered even flashesque.

NSMB is just a really lazy bland cash grab for Nintendo.

I'm just sad that after a decade of no 2D mario....we got this.

It's like SMW and Yoshi's ISland never existed. The best goddam mario games are forgotten and SM3 is just raped for shits and giggles to keep the hardcore happy.

Never heard "to keep the hardcore happy" in that kind of context. And while YI is definitely worthy competition, I wouldn't regard SMW as better than SMB3. If they could throw in the game's focus on alternate exits without detracting from platforming and SMB3's other strengths, fine.
 
Not sure what to do with this thread (saying the NSMB are bad games, that Yoshi's Island was a bad game, and Super Mario Bros. 3 being the best one), but I'll just explain it as a momentary stroke derived from a new Mario game being announced.

That said, I'm not excited at all for this game. I'm not a fan of 2D Mario, and I'm not a fan of Nintendo dumbing down the 3D Mario's to become more like the 2D Mario's. I'm sure this will be the best selling game of the year and will murder the Vita before it even has a chance to get back up, but I'll be playing something else.

Calling 2d Mario dumbed down in contrast to 3d Mario is an insult to 2d Mario. The best parts of Mario Sunshine were the platforming parts, which - guess what? - took after the spirit of the 2d games. You might as well be calling all 2d platformers mindless.
 
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