Hooray? A perfectly playable game is now playable with traditional controls? People who mention how it's now suddenly playable blow my mind. Are you guys missing hands to play the game with or something? It controlled fine..
I think it's a mixed bunch, those that lambast different control schemes.
Most control schemes that hit the market are very useable and while maybe not perfection, not at all gamebreakers but people will lead you to believe they are indeed that deficient.
The question is, what is their motivation???
I believe for many, it's the principle of the matter(they won't accept change/dislike the notion of motion controls) and that causes their ire.
This is annoying.
Then they are probably some who really can't come to grips with the schemes and it genuinely does detract from the experience.
Even if I was in the latter group(I'm in neither), I'd give it some time because not many companies are going to risk playability for novelty.
Speaking for myself, games like Donkey Kong Country Returns played more than fine(maybe minus speedrunning which I don't care about) as did games like Skyward Sword, etc...
Neither even required much of a learning curve to me(Skyward Sword moreso than DKCR though).
But that's me, I usually go with what the developer's vision is because I have faith they won't spend all that time on a final product that doesn't play well at all.