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The Wii U Speculation Thread V: The Final Frontier

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They don't own Bungie, but they do own 343 studios. Halo 4 is their first original game, which I think should be quite good. They've got a LOT of talented people working there.

Kynan Pearson Lead designer from the Metroid Prime series
Jason Behr Lead level designer from Metroid Prime
Armando Troisi Lead Cinematic Designer from the Mass Effect franchise
CJ Markham Rockstar Lead animator who worked on GTA4,Red Dead Redemption,LA Noire,and Max Payne 3
Gustavo Rasche Lead environment artist for God of War
Sotaro Tojima Composer MGS4

And a bunch of other guys and gals from Valve, Id Software, SSM, Bungie, etc. It's like a superteam of western developers.
yet they are wasted on another iteration of halo :p
 

Lyude77

Member
This would be my worst case scenario. Starfox should just die. And that IP would be a waste of talent.

I'd rather have them work on another Brain Training game than on an IP that is about as worthless and dead as Startropics.

Well, nobody else said much about StarTropics, so I might as well say something that likely doesn't make sense. Here are a few reasons it might work for diversity or for fans that I thought of.

1. It could be similar to the Kid Icarus revival, in that the developer can do whatever they want because almost no one remembers it. Heck, I remember some people thinking KI would be like Metroid Prime before it was shown, and it obviously ended differently. There's no reason StarTropics would have to just be a different version of Zelda again. I'm not sure what genre they could pick, but I wouldn't have guessed on-rails shooter/3rd person action game for KI either.

2. If they did want to keep it in the same genre, there are plenty of people basically asking for it. I see plenty of people asking for Zelda to change in crazy, opposite ways, and making a different series satisfy some of these people might be a good idea. Steampunk StarTropics, etc. (mostly joking here).

The only real problem I see with it is the sales potential, which I admit is low. Again, I would have though KI would sell poorly. Kid Icarus had the advantage of Smash Bros. style promotion, but Mike Jones could always be in the next Smash Bros., I guess. I'm somewhat unconvinced that it would be worthwhile in that aspect, though.
 

Cygnus X-1

Member
Retro talk AGAIN? They are good and all but you guys make it seem like every game would be better if they developed it.

Well, let put it this way: out of 4 games they developed and brought to the market...4 of them are universally praised. I think their reputation is well earned. Thee aren't many teams around with such an unscattered background.
 
I don´t see Retro doing a Star Fox for a few reasons:

1. StarFox 64 3D Bombed
2. If they want to go for "the COD crowd" then Star Fox just won´t cut it.
3. "The COD crowd" likes FPS... alot. So why Starfox?

I am certain it will be a FPS, but with some new and innovative stuff. Not just a "run in, shoot everything and you win" kind of game.

But as usual. It could be something totally diffrent. FPS is just the most likely scenario.

What about if it's locked in cockpit view?
 
Well, nobody else said much about StarTropics, so I might as well say something that likely doesn't make sense. Here are a few reasons it might work for diversity or for fans that I thought of.

1. It could be similar to the Kid Icarus revival, in that the developer can do whatever they want because almost no one remembers it. Heck, I remember some people thinking KI would be like Metroid Prime before it was shown, and it obviously ended differently. There's no reason StarTropics would have to just be a different version of Zelda again. I'm not sure what genre they could pick, but I wouldn't have guessed on-rails shooter/3rd person action game for KI either.

2. If they did want to keep it in the same genre, there are plenty of people basically asking for it. I see plenty of people asking for Zelda to change in crazy, opposite ways, and making a different series satisfy some of these people might be a good idea. Steampunk StarTropics, etc. (mostly joking here).

The only real problem I see with it is the sales potential, which I admit is low. Again, I would have though KI would sell poorly. Kid Icarus had the advantage of Smash Bros. style promotion, but Mike Jones could always be in the next Smash Bros., I guess. I'm somewhat unconvinced that it would be worthwhile in that aspect, though.

1cd.jpg



com'n guys I know benji
lol
is not owned by micro, heck they are no more around if Im not mistaken right ? anyways whatever Retro is working on it would be huge with recent talents in their team.
 
It's much easier for developers to get put on a pedestal then the big publishers. Guys like Capcom, Namco, EA, Activision, etc have so many different umbrellas that it's hard not find some holes the rain seeps through.

But guys like Retro or Platinum Games? All they do is make 1 game every other year, and is usually a really good one. They aren't the one's in charge of putting DLC or pre-order bonuses in the games, they aren't shitting on your favorite games of yesteryear, they never have to worry about how their consoles are being perceived, or bad marketing, or shitty E3 conferences, or the other one hundred things GAF makes fun of Sony and Nintendo about.

All they do is make games. They have less elements to worry about, and its easier for them to be praised. They only thing they have to worry about is when their product isn't up to their usual standards(See Pixar after Cars 2).
 

Cygnus X-1

Member
Regarding Starfox...I think it's an unlikely scenario. The reason is that I cannot imagine a way the Starfox franchise can go mainstream and which modifications would be necessary. The success of the franchise itself was very limited to the late SNES/early N64 period - mostly due to technical reasons and never recovered after that, unsurprisingly. The game that sold once again pretty well in most "recent times" was Starfox Adventures, but it was not really a classic Starfox game. It was - as the name states - an adventure game with the same foot print of the Zelda franchise and a pretty bad one.

The problem of the franchise is that technical greatness is necessary - otherwise a Starfox Assault scenario is going to happen -, but it is not enough to make the game sell to the mass market. Some serious innovating factors are needed. From one point of view, Pilotwings also has the same problems. Who gives a damn about Starfox and Pilotwings if not a small part of the core market and nostalgic gamers?
 

HylianTom

Banned
Well, nobody else said much about StarTropics, so I might as well say something that likely doesn't make sense. Here are a few reasons it might work for diversity or for fans that I thought of.

1. It could be similar to the Kid Icarus revival, in that the developer can do whatever they want because almost no one remembers it. Heck, I remember some people thinking KI would be like Metroid Prime before it was shown, and it obviously ended differently. There's no reason StarTropics would have to just be a different version of Zelda again. I'm not sure what genre they could pick, but I wouldn't have guessed on-rails shooter/3rd person action game for KI either.

2. If they did want to keep it in the same genre, there are plenty of people basically asking for it. I see plenty of people asking for Zelda to change in crazy, opposite ways, and making a different series satisfy some of these people might be a good idea. Steampunk StarTropics, etc. (mostly joking here).

The only real problem I see with it is the sales potential, which I admit is low. Again, I would have though KI would sell poorly. Kid Icarus had the advantage of Smash Bros. style promotion, but Mike Jones could always be in the next Smash Bros., I guess. I'm somewhat unconvinced that it would be worthwhile in that aspect, though.
I like your idea of putting Mike into Smash as a way of increasing awareness of the series' existence. That might work, with StarTropics 3 (or whatever name is chosen) being a late-generation release.

Give Mike Jones the Kid Icarus treatment with a big, dramatic reveal at E3, and everyone would know who he is. That'd be incredibly smart.. hot damn.
 

Oddduck

Member
Regarding Starfox...I think it's an unlikely scenario. The reason is that I cannot imagine a way the Starfox franchise can go mainstream and which modifications would be necessary. The success of the franchise itself was very limited to the late SNES/early N64 period - mostly due to technical reasons and never recovered after that, unsurprisingly. The game that sold once again pretty well in most "recent times" was Starfox Adventures, but it was not really a classic Starfox game. It was - as the name states - an adventure game with the same foot print of the Zelda franchise and a pretty bad one.

The problem of the franchise is that technical greatness is necessary - otherwise a Starfox Assault scenario is going to happen -, but it is not enough to make the game sell to the mass market. Some serious innovating factors are needed. From one point of view, Pilotwings also has the same problems. Who gives a damn about Starfox and Pilotwings if not a small part of the core market and nostalgic gamers?

I think the only way Star Fox can sell good again is if Fox is out of his arwing in a third person action/adventure.

As you've said, Star Fox Adventures was the last time the series sold well. It reached close to 2 million worldwide.
 

Oddduck

Member
What about starfox on 3ds?

It didn't sell that well.

I blame lack of online and it being a super short game for $40.

Star Fox Adventures tripled or quadrupled it in worldwide sales.

Edit: Some of the numbers are unreliable. Taking them out.
 

Nilaul

Member
It didn't sell that well.

Star Fox 64 3D sold around 0.62m according to a certain site.

Star Fox Adventures tripled or quadrupled it in worldwide sales.

I think the concept of starfox might be unappealing to people, a fox flying in space, a big monkey head as a boss etc.
 
It'd be nice if Nintendo had another Western studio for us all to obsess over.

Retro ,NST, who else ??

Regarding Starfox...I think it's an unlikely scenario. The reason is that I cannot imagine a way the Starfox franchise can go mainstream and which modifications would be necessary. The success of the franchise itself was very limited to the late SNES/early N64 period - mostly due to technical reasons and never recovered after that, unsurprisingly. The game that sold once again pretty well in most "recent times" was Starfox Adventures, but it was not really a classic Starfox game. It was - as the name states - an adventure game with the same foot print of the Zelda franchise and a pretty bad one.

The problem of the franchise is that technical greatness is necessary - otherwise a Starfox Assault scenario is going to happen -, but it is not enough to make the game sell to the mass market. Some serious innovating factors are needed. From one point of view, Pilotwings also has the same problems. Who gives a damn about Starfox and Pilotwings if not a small part of the core market and nostalgic gamers?
so taking a new approach to the series might earn some interest ?? thats EXACTLY what I want from StarFox.

I like your idea of putting Mike into Smash as a way of increasing awareness of the series' existence. That might work, with StarTropics 3 (or whatever name is chosen) being a late-generation release.

Give Mike Jones the Kid Icarus treatment with a big, dramatic reveal at E3, and everyone would know who he is. That'd be incredibly smart.. hot damn.
hmmm I never though of that :/ come to think of it Pit was MIA until SSBB reveal !! and then Project Sora came into realization ,,,,,,,would luv such revival for a dead nintendo IP
 

usmanusb

Member
i still feel Nintendo mustn't have given away rare.. Rare did fantastic job during n64 time. if they were around until now, we could have many other new titles. May be at this time we will be also speculating about rare titles besides retro for wii u :(
 

qq more

Member
Maybe if Nintendo didn't fuck up the franchise then maybe Star Fox wouldn't be selling like shit.


Also SF643D is just a remake. More than half of a million isn't really that bad given the status of the franchise. I bet a PROPER sequel to SF64 on the 3DS would be a million seller. Just as long as the content justifies a 40 dollar purchase.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
i still feel Nintendo mustn't have given away rare.. Rare did fantastic job during n64 time. if they were around until now, we could have many other new titles. May be at this time we will be also speculating about rare titles besides retro for wii u :(

A lot of key Rare talent left. It was a sinking ship and Nintendo knew it.
 

Linkhero1

Member
I think the concept of starfox might be unappealing to people, a fox flying in space, a big monkey head as a boss etc.

I really don't think it's that to be honest. I think the price was kind of dumb on Nintendo's part. It was an enhanced port of an N64 game they were trying to sell for $40. I didn't buy it because of that. Also the lack of online multiplayer kinda makes me not want the game since I already own it on Wii VC. I'm sure a lot of others have the same sentiments.

A lot of key Rare talent left. It was a sinking ship and Nintendo knew it.

Back then when I first heard of Nintendo selling Rare, I was angry Nintendo would do such a thing. Now I know it was for the best because of all the talent leaving. Rare isn't the same it once was.
 
i still feel Nintendo mustn't have given away rare.. Rare did fantastic job during n64 time. if they were around until now, we could have many other new titles. May be at this time we will be also speculating about rare titles besides retro for wii u :(

Rare wasn't Rare when they left.
To this day the biggest troll in the industry was Nintendo getting Microsoft to actually pay for Rare.
 

methodman

Banned
At least we got Free Radical out of it and they made better titles then any of the ones on the N64.

And then Haze happened :/

then any on the n64? you mean free radical made better games then any that rare developed on the n64? no way. rare n64 games were the shit.
 

Instro

Member
Maybe if Nintendo didn't fuck up the franchise then maybe Star Fox wouldn't be selling like shit.


Also SF643D is just a remake. More than half of a million isn't really that bad given the status of the franchise. I bet a PROPER sequel to SF64 on the 3DS would be a million seller. Just as long as the content justifies a 40 dollar purchase.

That's not bad really. That's probably more than the last 2 Star Fox games sold.
 

Boney

Banned
It didn't sell that well.

Star Fox 64 3D sold around 0.62m according to a certain site.

I blame lack of online and it being a super short game for $40.

Star Fox Adventures tripled or quadrupled it in worldwide sales.

I know mods never ever come around this place, (eat children doesn't count), but it's not ever in your best interest to quote those numbers, because

a) they're bullshit
b) they'll get you banned
 

Penguin

Member
It'd be nice if Nintendo had another Western studio for us all to obsess over.

We could always go back to talking about SK doing Eternal Darkness 2...

Or High Voltage Software has been quiet for some time. I imagine making HD The Conduit 3 for Wii U launch.
 

Linkhero1

Member
Would everyone be ok with NST or Monster creating a Star Fox game as opposed to Retro?

We could always go back to talking about SK doing Eternal Darkness 2...

Or High Voltage Software has been quiet for some time. I imagine making HD The Conduit 3 for Wii U launch.

Well. I don't think there's much to talk about regarding ED2. It's either 100% coming to the Wii U and will be shown at E3 or Dyack thinks Too Human 2 is a game everyone wants.

How were the first two Conduit games? They looked boring to me so I didn't buy either.
 

Oddduck

Member
I know mods never ever come around this place, (eat children doesn't count), but it's not ever in your best interest to quote those numbers, because

a) they're bullshit
b) they'll get you banned

I edited out the numbers. Thanks for the heads up.

But I'm still pretty sure Star Fox Adventures outsold Star Fox 64 3D by a very wide margin.

It was during a time when Star Fox's reputation wasn't tarnished.
 
It didn't sell that well.

I blame lack of online and it being a super short game for $40.

Star Fox Adventures tripled or quadrupled it in worldwide sales.

Edit: Some of the numbers are unreliable. Taking them out.


Starfox 64 3D HAD an online mode, it even captured your face with the camera and streamed it to other players.

Starfox is a game wich you have to play several times to get to every stage and to get every medal.
 

Linkhero1

Member
Starfox 64 3D HAD an online mode, it even captured your face with the camera and streamed it to other players.

Starfox is a game wich you have to play several times to get to every stage and to get every medal.

I think you're confused because there was no online mode in Starfox 3DS.
 

usmanusb

Member
At least we got Free Radical out of it and they made better titles then any of the ones on the N64.

And then Haze happened :/


well thats interesting. Rare good staff created free radical design and then it was bought over by crytek and now its crytek uk.. and one of the staff from crytek uk goes to nintendo :)
 
Has GAF debunked or already talked to death about the Blockbuster Wii U titles that supposedly are in their system?

I'm too lazy to look.
 

JJConrad

Sucks at viral marketing
It didn't sell that well.

Star Fox 64 3D sold around 0.62m according to a certain site.

I blame lack of online and it being a super short game for $40.

Star Fox Adventures tripled or quadrupled it in worldwide sales.
Don't pretend that SFAdventures sold well. It saw was a massive drop off from the sales of the original SF64; a significantly greater drop off than any other two games in the series. While, I too, would like to see them try a new SFAdventures (albeit nothing like the first)... let's not pretend that there is anything special about the formula.
 

Linkhero1

Member
Has GAF debunked or already talked to death about the Blockbuster Wii U titles that supposedly are in their system?

I'm too lazy to look.

Just looked at that list now. Seems like it could be real.

Edit: A lot of it is games we already know about aside from one or two titles never announced. The list could have just bee put together by anyone.
 
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