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April 2012 NPD Sales Results [Up3: Best selling game sold less than 236K, Kid Icarus]

Its nearing the fuck over for me because i dont think the ios folks can make a game that makes my ears stand on end and the Vita is 2 steps ahead of everything but 10 steps behind on the things that matter.

That and Apple is overvalued at 600 bucks a share... "Were not falling, WE'RE CRASHING!"

The only ios things I enjoy are digital versions of board games I want to learn. Outside of those, I have bought around 40 ios games. None of which I have enjoyed.

I love the Vita, but even I don't own a single Vita game, because none of them interest me in the slightest. I bought it to play my psp games on a nicer screen.

I don't really see a bright future for a hardcore handheld device. Once Sony throws in the towel Nintendo will get lazy again and the already underpowered 3ds will not see the type of revisions that the ds saw...
 

muu

Member
Have you ever used a modern smartphone? The market has been completely transformed in the past few years, no competition like this existed last generation. These things are becoming more affordable than ever as well.

As I said above, it isn't just games. It's entertainment in all its forms, and smartphones are simply doing it better these days, with a product most people in Vita's target demographic already own.

Apple definitely sold the public on the 'app' thing. People are still killing time primarily w/ simple games, but now it's not just the 10% that can figure out the stupid Nokia menus that can run them, and it's not just the 1% that can figure out how to transfer files from the PC to phone that can run new games. Not to mention the combined effect of monthly data fees making people want to 'get their money's worth' which probably goes a long ways to people downloading useless apps, some of which down the road lead to more cash transactions. Everything which reduces spending on other electronic entertainment.
 

boiled goose

good with gravy
Something that I think is definitely true is that most mobile games companies are overvalued.
they became extremely popular do to the amazingly fast growth of the medium. as the market becomes more competitive, it will become more difficult for a single company to dominate. companies like Rovio now have valuable properties, but I am not sure they have the core fundamental needed to compete in the long run once more and more competition enters the fray.
 
I don't really see a bright future for a hardcore handheld device. Once Sony throws in the towel Nintendo will get lazy again and the already underpowered 3ds will not see the type of revisions that the ds saw...

Why? If anything else, iOS and smartphones should be lighting a fire under their asses.
 
People don't go spend $100 or more with a two year contract for $50 a month just to play games. No one goes out and says "hey should I get the new 3DS or should I lock myself into a 2 year contract." It's ridiculous.

iPod Touch does all the thing the iPhone does except make phone calls. Under $200 and no contract.
 
The shrinking handheld market won't be able to accommodate two pieces of expensive hardware this round. Vita won't be making any recovery, which is a shame given how impressive the hardware is.

Software weaknesses as a multipurpose device were enough to kill it for me though, as I'm sure is the case for many others. I have no doubt that the rise of ubiquitous mobile internet access and powerful, multipurpose smartphones has pulled Vita's target demographic from under it, namely affluent 16-25 year old males. Nobody wants to throw hundreds of dollars at an ungainly device good for nothing but games anymore, especially when they're already carrying something that can provide limitless quick entertainment through games, web browsing, Facebook etc.

tumblr_m2rbr71SEM1r3zat8.gif
 

C4Lukins

Junior Member
I'm not trying to shit on the 360 or Kinect here but it hasn't escaped my notice that when the Wii was the #1 selling console every month in the NPD the VG market was healthy and growing yet since the 360 has taken over that spot the market has been in shambles.

MS should be proud of how they turned things around in the US but I'm really curious about the make up of new 360 owners. The market clearly is not growing right now so it's hard for me to imaging that Kinect is drawing in new gamers who felt left out of the Wii craze.

If that's true then what's the explanation for MS having this incredible resurgence for the 360 and a really successful peripheral in Kinect while at the same time the US market seems to spiraling into a chasm?

A lot of it has to do with the Wii being so insanely successful, and the continued success of the DS at the time. MS has risen or stayed on par for the last couple of years, while a console that was selling an insane amount has completely fallen off the cliff.

Then you have online content which is still not being represented on these charts. I mean Call of Duty releases a 15 dollar map pack that sells a couple of million in a month, that is 30 million dollars that NPD does not account for. Not to mention all of the online passes and season passes that have become the norm with big games. Then you have full 360 and PS3 games being sold digitally, and those numbers do not show up in NPD.

NPD is now representing a very small portion of the gaming market when you look at downloadable content for consoles, mobile gaming, and social PC games. The industry is actually probably more healthy then it has ever been, but physical retail which is what NPD is good at is what seems to be suffering.

And I do not think MS is drawing new customers who felt left out of the Wii craze. Kids who were 2 when the Wii came out are now 7. Time to get their first gaming machine and 360seems to be the most popular choice. Then you have kids that were 7 when the Wii came out and are now 12, they are probably more interested in Halo or Call of Duty then what Nintendo is offering up. This generation has been so long that people have gone from pre-pubescent to college over the course of it.
 

Yoshiya

Member
Those using "dumbphones" in the past to play Sonic, Tetris, Pac-Man, or whatever are no different than the transition to smartphones. Sure, the capabilities are better, but the basic funadmentals of why you buy a phone and why you buy a handheld haven't changed.

This is completely and objectively wrong.
 

boiled goose

good with gravy
The problem with Kinect is that Wii games are still better than kinect games, plain and simple.
Kinect games are clones, even if they are better in some ways, playing them is like 'been there done that'.
Bringing over your friends to play bowling on kinect is not the same as it was showing them the wii for the first time back in 2006

From first hand experiences at parties with friends, I will claim that just Dance 3 on the Wii is much more fun than Dance central 2. Even when people are initially apprehensive about 'so it just tracks the wiimote vrs your full body', after trying both for a few songs JD simply wins out all the time. Kinect is an amazing technology, but there is something missing that is preventing it from becoming the cultural phenomenon the wii was. Whether that is the the games themselves or something more subtle like lack of kinesthetic projection or w.e i have no idea.

What have been the biggest innovations in terms of fundamentally different experiences to the user this generation?

I would argue Wii and COD online.
 
Why? If anything else, iOS and smartphones should be lighting a fire under their asses.
Exactly. Nintendo had to drop the price on the 3DS several months before the Vita was even released anywhere. Not sure why people are under the impression Nintendo actually needs Sony as a competitor in the handheld area to keep them clean, when it's already been demonstrated that the market itself will keep them in line either way. Nintendo tried to use the 3DS launch as an opportunity to try and get greedy, and were immediately smacked down for it, and had to drop the price, no Vita needed, so I'm not sure where exactly this notion is still coming from.
 
3DS was under 100k in it's 3rd month and it didn't even have any competition.

3DS was also doomed without a price cut, not sure what you are trying to say. It also had plenty of competition, the DS was selling far better at the time than Vita's competition currently is.
 
Well, now we can see why Nintendo is releasing New Super Mario Bros. 2 in August instead of the holidays.

They want to get people aware of 3DS in the US and EU ASAP. The issue is getting those parents of DSi-playing children to step forward instead of simply handing them their adult iDevices for a distraction.
 
Well, now we can see why Nintendo is releasing New Super Mario Bros. 2 in August instead of the holidays.

They want to get people aware of 3DS in the US and EU ASAP. The issue is getting those parents of DSi-playing children to step forward instead of simply handing them their adult iDevices for a distraction.

Why wait for the holidays? Nintendo's tentpole releases are true ever-green titles. They will continue to sell come Xmas....
 

DrForester

Kills Photobucket
3DS was under 100k in it's 3rd month and it didn't even have any competition.

3DS had a lot of problems though.

Price
Games
Identity Crisis.


Two of those have been solved, and I think if Nintendo would put effort into an ad campaign to properly show that the 3DS is not just a DS with 3D, it would be doing a lot better.

Hopefully they learn their lesson and radically change the way the WiiU is marketed (or better yet change the name). Otherwise they're going to run into the same problem.
 

Mikey Jr.

Member
So they say that the top title this month didn't beat #7 last year, right? And that was 236k?

So what was #8 last year? Then we can see how much at least it sold.
 

Busaiku

Member
Well, now we can see why Nintendo is releasing New Super Mario Bros. 2 in August instead of the holidays.

They don't typically release Super Mario games during the holidays.
Super Mario Galaxy, New Super Mario Bros Wii, and Super Mario 3D Land were, but New Super Mario Bros and Super Mario Galaxy 2 were.
 
They don't typically release Super Mario games during the holidays.
Super Mario Galaxy, New Super Mario Bros Wii, and Super Mario 3D Land were, but New Super Mario Bros and Super Mario Galaxy 2 were.

True. I can see their strategy here.

Push NSMB2 and probably LM2 and Paper Mario for Fall, get attention on 3DS while Pokemon Black and White 2 rushes in for DS as Nintendo washes out the rest of the stock and begins killing DS off for good. In fact, expect PB+W2 ads to advertise 3DS-exclusive features or the apps to try and grab anyone on the fence.

Market the hell out of Wii U in November, release with Pikmin 3, NSMBMii and another major IP.

Finish the year off with Animal Crossing and let the 3DS coast into the start of 2013 with a couple more games (Fire Emblem, fingers crossed).
 

C4Lukins

Junior Member
The problem with Kinect is that Wii games are still better than kinect games, plain and simple.
Kinect games are clones, even if they are better in some ways, playing them is like 'been there done that'.
Bringing over your friends to play bowling on kinect is not the same as it was showing them the wii for the first time back in 2006

From first hand experiences at parties with friends, I will claim that just Dance 3 on the Wii is much more fun than Dance central 2. Even when people are initially apprehensive about 'so it just tracks the wiimote vrs your full body', after trying both for a few songs JD simply wins out all the time. Kinect is an amazing technology, but there is something missing that is preventing it from becoming the cultural phenomenon the wii was. Whether that is the the games themselves or something more subtle like lack of kinesthetic projection or w.e i have no idea.

What have been the biggest innovations in terms of fundamentally different experiences to the user this generation?

I would argue Wii and COD online.

A lot of your comments are just silly. Dance games and exercise games are far superior on Kinect to anything that the Wii has to offer. The problem with Kinect is that it is only good for a few genres of games.

Kinect is definitely flawed. It needs a ton of work and is not a viable platform for most games. Fortunately the 360 is not at all dependent on it, unlike the Wii and its base control scheme.
 

Instro

Member
3DS was also doomed without a price cut, not sure what you are trying to say. It also had plenty of competition, the DS was selling far better at the time than Vita's competition currently is.

And without games of course. 3DS had the same problems that the Vita currently does really, although the 3DS had a better software outlook.
 

starmud

Member
Sony and Nintendo have a huge uphill battle in the west when it comes to handhelds.

Apple is taking a massive chunk of the market Nintendo used to dominate with the DS.

Nintendo will continue to do well in Japan, but the 3DS will probably continue to struggle regardless of how good the software is. People have just moved on to ipads and smartphones to get that sort of fix.

Nintendo and Sony will need to embrace the mobile phone market or they will continue to languish with their handhelds.

well, not the exact model of a smartphone. no phone or a swiss army knife.

to really have a mainstream device, they should take just enough of the ideas that make freemium gaming popular on smartphones and bring it to a gaming handheld. it really requires a more open platform.

apple has the layer of store front/support and billing built in. its seller friendly, especially when were talking about small studios creating the bulk of this content. it has to be. no one has built a platform to really rival what apple has right now.

given where the marketplace is as far as evolution, who knows what it'll look like 5-10 years out. 3rd party app stores on existing platforms isn't out of the question, apple has to come up with a better way of communicating games on iOS to slow that march. the app store is becoming too bloated and taking focus off other functions.

how much of a bubble currently exists on the app store (with gaming) is another unknown.

out of all content you can consume on a smartphone/tablet, gaming is the one form that can have a justifiable argument for an independent device (books IMO too, but yeah).

even for a casual app gamer, its not hard to think of what advantages you could make on a dedicated device to make it appealing to the audience. piggy backing on the success of apples ecosystem requires some type of familiar selling point if you want to get enough of the current marketplace on your platform aswell.

the majority of the gaming market on the app store is fairly young and female. nintendo friendly.

i really believe nintendo sees the marketplace for what it is and you'll see some major changes, fail or fly. in its current form, 3ds obviously isn't there. sony, im not so sure... their hardware/software is all over the place.

A lot of your comments are just silly. Dance games and exercise games are far superior on Kinect to anything that the Wii has to offer. The problem with Kinect is that it is only good for a few genres of games.

just dance says other wise :p seriously... just dance > dance central... dance central takes it self too seriously. much like kinect. waggle can be silly, but the charm offense works well in this type of setting.
 
And without games of course. 3DS had the same problems that the Vita currently does really, although the 3DS had a better software outlook.

3DS still has software problems. The games are getting too expensive for certain consumers to buy, and smaller developers who made DS games en masse are shying away :/
 

BurntPork

Banned
I'm not sure that this is a great example considering the 3DS is also halfway to Vita level flatlined in 2012 so far.

I don't know. There's probably a 50-60k difference between them this month, and nothing even released this month. 3DS is doing poorly, but putting it at Vita-level is an exaggeration.
 

ZenaxPure

Member
In fact, expect PB+W2 ads to advertise 3DS-exclusive features or the apps to try and grab anyone on the fence.

I fully expect this personally, I honestly think the sole reason those 2 apps are coming to the 3DS is to "fool" the average kid into convincing their parents they need a 3DS for the games. I honestly expect to see some boost in 3DS hardware from B/W 2 if Nintendo markets it correctly, key word being if of course. Perhaps mention the app alongside B/W2 in the same commercial and then end it with the 3DS logo or something.
 

Pranay

Member
The problem with 3ds and Vita is that its a great handheld device for games but for the rest of the stuff ? they fall back when compared to smartphones.

The Current gen consoles did a great job of not being just only used as gaming a device but also as an entertainment box.

The Current Gen handhelds should have most of the features of a really good smartphone.

i was disapointed by the camera of vita as well :|
 
I don't know. There's probably a 50-60k difference between them this month, and nothing even released this month. 3DS is doing poorly, but putting it at Vita-level is an exaggeration.
Put into context of price, one is $70 cheaper at least, and software available, one has multiple Mario games... doing 10-15K per week more than a flatlining Vita may not be Vita-level bad - but it's not that far from it really. I don't know whether Vita is benefitting still from any post-launch hype, I don't even really think there was launch "hype" at all to begin with really.

It's not like they can drop the price again by another $70.
 

donny2112

Member
3DS is doing poorly,

To put this in perspective, 3DS is ~1 million ahead of NDS after 14 months, which puts it ~2.5 million behind GBA after 14 months. :lol

DS was a quick-launch reaction to PSP for Nintendo to not lose its handheld arena to Sony. Therefore, it's reasonable that it took a while to get going. 3DS should have been an easy follow-on to get back to the GBA levels, but it's ~33% behind that pace. NOA has a ton of work cut out for them to bring 3DS sales back up. 3DS is now ahead of GBA in Japan, for comparison.
 

darkside31337

Tomodachi wa Mahou
The problem with 3ds and Vita is that its a great handheld device for games but for the rest of the stuff ? they fall back when compared to smartphones.

The Current gen consoles did a great job of not being just only used as gaming a device but also as an entertainment box.

The Current Gen handhelds should have most of the features of a really good smartphone.

i was disapointed by the camera of vita as well :|

I agree as nice of a piece of hardware the Vita is, and I really do love my Vita, they dropped the ball by completely misreading the market.

Should have an android phone (on top of a standalone device), essentially an actual attempt at a real Playstation Phone instead of that albatross the Play was. They make a big (and really sad) deal about the Skype app and a Twitter app (which is a really awesome app) but all those things would have already been in place to begin with if it was an Android device.

I have no idea how Sony gets remotely even close to their projections for the Vita for the next FY. There must be some stuff in the works. At least I hope so.
 

thirty

Banned
I almost want the industry to crash on it's ass at this point. The whole thing is in desperate need of a shake up because everyone is being idiots. Economy be damned they should be doing better to play the market instead of trying to squeeze every nickel and dime out of us. This may partially contradict the last sentence but with the exception of Microsoft and xbox live I almost want to tell the entire industry to go fuck itself.

Microsoft itself refuses to drop the damn price of their hardware and expanding their market further, although this contract thing is a nice try I feel they'd be better off opening the floodgates to sell more software as well. Sony is being stingy as fuck because of the ps3 fiasco. No reason for memory cards to be necessary for a handheld at that cost no less and no reason for hand held games to cost what they do.

Although they have killer software nintendo is getting annoying with their underpowered hardware. If vita or any of the new systems fail, by default we'll be stuck with weak ass hardware. I'd simply walk away. I don't want another 5 years of this gen. Handheld or otherwise. In a perfect world they would have released hardware on par with the vita, smartphones and next gen systems but they haven't and I believe with no jump in power things will remain stale.

3rd parties don't get a pass either. From EA bullying their way out of xbox live so they can piss on us whenever they please to being raped day one with dlc add ons you're all assholes. I understand there's money to made at the end of the day but you idiots have forgetten that your goal is to sell fun and with each passing month you're finding ways to fleece us more and more to make your shareholders happy rather than the ones who helped build you in the first place.
 
To put this in perspective, 3DS is ~1 million ahead of NDS after 14 months, which puts it ~2.5 million behind GBA after 14 months. :lol

DS was a quick-launch reaction to PSP for Nintendo to not lose its handheld arena to Sony. Therefore, it's reasonable that it took a while to get going. 3DS should have been an easy follow-on to get back to the GBA levels, but it's ~33% behind that pace. NOA has a ton of work cut out for them to bring 3DS sales back up. 3DS is now ahead of GBA in Japan, for comparison.

Though GBA was a bit cheaper then, I understand the issue. Doesn't help that people keep making DS games and making extremely cheap cash-ins on iOS now. There's tons more distraction from Nintendo's hardware than ever before.

Summer will not be pretty for 3DS, unless they decide to release something in June/July to help.
 
Well after arguably the best game on the system (RE:R) bombed horribly, you can't blame the third parties. It's the shitty ass userbase.

It's the Nintendo trap. A select handful of third parties do well, everything else bombs. Developers stop making games, and then Nintendo fans complain that nobody makes games for Nintendo consoles.
 

antonz

Member
Though GBA was a bit cheaper then, I understand the issue. Doesn't help that people keep making DS games and making extremely cheap cash-ins on iOS now. There's tons more distraction from Nintendo's hardware than ever before.

Summer will not be pretty for 3DS, unless they decide to release something in June/July to help.

June/July does have a few decent titles. How well they boost it is hard to say but I mean. Kingdom Hearts, Final Fantasy Rythm game, Rayman origins
 
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