Seeing as how she can control gravity, Kat could remain unaffected while the other combatants are floating around in the air. Then she simply darts around kicking the shit out of everyone.
Exactly. And it would look cool.
Seeing as how she can control gravity, Kat could remain unaffected while the other combatants are floating around in the air. Then she simply darts around kicking the shit out of everyone.
They are a bit similar aren't they. Oh well, back to the drawing board.
On the bright side, I've just nailed Gabe Logan's level 3 super.
He gets his taser out and during an uncomfortably prolonged amount of time, proceeds to burn everyone to a crisp.
Some of you going to be very disappointed in expecting a fairly new character to be in the game.
Don't forget Nariko next to Kratos.
Some of you going to be very disappointed in expecting a fairly new character to be in the game.
Kat would be awesome, but I am not going to expect her to be in this game.
Mine is already on the way.Yup, but there is hope for her to be DLC, hopefully Vita owners buy GR
They are a bit similar aren't they. Oh well, back to the drawing board.
On the bright side, I've just nailed Gabe Logan's level 3 super.
He gets his taser out and during an uncomfortably prolonged amount of time, proceeds to burn everyone to a crisp.
This could be great! It looks fun.
It is fun. Very fun. I'm aching to get my hands on it again.
He said there'll be several bosses, I assume they will not be designed to be playable.
Unless someone finds a Master Hand style glitch.
http://paulgalenetwork.com/home/201...-any-single-question-and-i-promise-to-answer/
A couple more questions answered from Paul.
The gist:
- He knows of a dozen-ish characters, says there are at least 15, and around 20.
- He knows of less than a dozen-ish stages.
- Contact has been made with several 3rd parties for characters (kinda obvious)
Mine is already on the way.
http://paulgalenetwork.com/home/201...-any-single-question-and-i-promise-to-answer/
A couple more questions answered from Paul.
The gist:
- He knows of a dozen-ish characters, says there are at least 15, and around 20.
- He knows of less than a dozen-ish stages.
- Contact has been made with several 3rd parties for characters (kinda obvious)
He said they dont know how many it will be.I hope that doesn't mean like 18 characters. We practically have 12 confirmed already if you count Cole, Ratchet, Jax, and Sackboy as good as in and I'd say Chimera has a pretty good shot too. If they give too many slots to third party then we'd be real thin on the weird/obscure entries and old school ones I wanted to see. Oh well I guess it's not that unusual to have your first fighting game be a little short on the roster. Personally still hoping for either 24 characters or a pretty quick sequel that brings it up to 28.
.I spoke with Omar, Ivan, and the rest of the SuperBot Entertainment team at E3 and they said that for now, they actually dont know how many characters the game will wind up having. Three weeks prior to the show, I received an update on new characters that will be in the game, but was told to keep it to myself as E3 was close enough anyways.
He said they dont know how many it will be.
Yep Superbot confirmed story mode 2 times now.Had Sony already made public that this game was going to have a story mode? It's the first I've heard of it and considering their better experience than Nintendo with narrative such as proper VA-work, CGI and writing that could turn out to be a pretty awesome feature. In comparison to what SSE wound up being at any rate.
Good to hear news like this considering the conference demo and some of the interviews suggesting the lack of gameplay modes was getting me down about the game.
Had Sony already made public that this game was going to have a story mode? It's the first I've heard of it and considering their better experience than Nintendo with narrative such as proper VA-work, CGI and writing that could turn out to be a pretty awesome feature. In comparison to what SSE wound up being at any rate.
Good to hear news like this considering the conference demo and some of the interviews suggesting the lack of gameplay modes was getting me down about the game.
Tell me more :/ I'm scouring the net for gameplay and news, but I think I've read it all
Since it's a Sony owned property, I'm pretty sure they'll pull another MLB the Show, and do one for $80(USD). I'll bite for sure at that price.
I don't really have anything new to add to my posts before, but I just can't praise it enough!
The controls were surprisingly smooth. As a huge Smash Bros fan, one of the things that really irked me about that game was how floaty the controls felt. PBR doesn't have that problem.
I didn't get to play as Drake and Big Daddy (there were booths in the center with them on display, but I played on a separate setup off towards one of the corners where they were showing off Vita/PS3 cross play, and it wasn't nearly as crowded).
I only played as Kratos and Sly Cooper for the 3 rounds I played. Believe me, I would have played as every single character, but I didn't want to hog up the station, and I was with a co-worker.
The visuals were super sharp and colorful. Videos and screens make it look washed out and blurry, but that just wasn't the case in person. I noted in particular that the Hades level had a surprising amount of color and detail.
Sly felt like more of an advanced player character, because he was so fast compared to the other players, and his move set seems like there's some kind of strategy involved to using some of them. His speed is crazy, though.
Kratos feels like the most immediately accessible character, because his move set is pure offense. It's pretty clear what he's all about, so playing as him was a lot of fun. I got my ass beat that first time (playing on the Vita against another Vita player and 2 PS3 players), then I played as Sly Cooper the second round, and was destroyed. Lol. My third round, I went back to Kratos, and actually came in first! By that point, I had gotten more comfortable with the feel of the game, and was able to pull off some level 1 supers for kills.
Kratos was a lot of fun. The game in general was a lot of fun. There was a second Kratos in that final match, and he had saved up for a Level 3 super, but me and the two other people kept him from pulling it off by relentlessly attacking him to keep him off balance (while I sneakily kept building Level 1's over and over again, and getting kills. Lol).
We were all laughing and having a great time.
That part, if anything, is what reminded me of Smash Brothers the most, not so much the gameplay. The laughing and just having a fun time beating the snot out of each other with your favorite characters.
It feels similar to Smash, and yet, it doesn't feel like Smash at all. It's its own thing, while still occupying the same genre as Smash. I really, really want to play it again. I'm definitely getting the Vita version if I had to choose one, but fortunately, the Sony rep said that they're trying to do more "value packs" with the Vita and PS3 versions of games packed together. Since it's a Sony owned property, I'm pretty sure they'll pull another MLB the Show, and do one for $80(USD). I'll bite for sure at that price.
how was the whole 'use supers to get points' system for you? do you prefers smash's percentage or allstars super approach?
*chzrm3, the game has a dozen-ish characters that I know of. It’ll have more than 15. Like I said in the beginning, around 20. SuperBot officially stated to me at E3 that they do not yet know the final roster size.
How many 3rd party characters did Brawl have?
Ok thanks.Just Snake and Sonic I think.
I thought it added some interesting tension to the matches. You were constantly monitoring your own meter, and opponents, and trying to plan a counter to them getting their off, or keeping them from getting theirs off.
I think the lack of percentage points and ring outs kept the battle more focused on being tactical, with a mix of offense and defense.
I love Smash, and the super system and percentages work for Smash, but I love that PBR brings something equally interesting and fun to the table.
The more I think of it, the more I really like this system of Supers only. But I'm concerned about balance a lot. For example, for a stock mode, Parappa gets to easily kill all 3 opponents, can you dodge that outside of the weapon pick up? I also hope that weapons don't feel too sparse, but also not too common either. How do throws work? I know they take AP away, but are they easy/can be countered? Do they work differently for every character?
I read one negative review that the characters all feel the same while in SSB they all feel unique. How true is that? Not just speed, but do some throw/attack faster, how do the meters charge up when u compare Parappa's to someone like Big Daddy's?
1) Theres no hitstun increase like Smash
Theres no hitstun deterioration like Marvel
2) Currently throws are untechable
3) Theres no air control during hitstun
Plus it's been said that there's only 2 set speeds on the ground (it doesn't matter how you tilt the analogue the character wont go slower of faster)
The whole fighting system sounds a bit flat/crusty/stale (cant think of the right word)
One thing that bugs me a little is how the supers will be balanced in 1 vs. 1. Some level 3s would be useless like Parappa's because you're only guaranteed one death, but some would be super dangerous, like Sweet Tooth's long-lasting transformation that can land you another kill on a respawning person. I guess we will be seeing a lot of level 1 supers when it's 1 vs. 1.
Or, maybe it could work like this:
Level 1 KO = 1 point
Level 2 KO = 2 points
Level 3 KO = 3 points
But, as soon as the person gets a kill with a level 3 super, the transformation/stage effect/whatever ends to prevent the respawning opponent to get killed again.
About Maj's break down: Throws are done in an unusual way (right stick), so I don't think they should be too easy to break out of.
But a level 3 super requires more AP than three separate lvl 1 supers. The only incentive to use a lvl 3 super is that it's a guaranteed kill if you only get three points.
Great info Schobeleth, link?