I'm glad I'm not the only one reminded of P.N.03.
Probably because in that trailer she had random blades coming out of her back.
During the whole trailer I was like "oh ok, they decided to reboot PN03 and changed the name"...
I'm glad I'm not the only one reminded of P.N.03.
Probably because in that trailer she had random blades coming out of her back.
Oni 2?
Did you not play PN03?During the whole trailer I was like "oh ok, they decided to reboot PN03 and changed the name"...
Why has no on mentioned Inception? And is this the first game to be influenced by it?
Either way, it's still getting in someone's mind and changing things in order to get them to do something they weren't going to do. This mechanic is definitely inspired by Inception.No, because it's not.
Inception is about implanting and liberating ideas in dreams. Remember Me concerns memories; their trade and alteration.
That said, the game can be compared to quite a few other things. The closest being Total Recall, I think.
Sorry if old but just saw this
http://www.gametrailers.com/videos/17ga9b/remember-me-gc-2012--hunted-hunter-gameplay--cam-
The dialogue is horrendous. Like retarded-horrendous.
And apparently it is entirely okay for the law enforcement to constantly open fire with a VTOL in a densely populated city area in order to catch a wanted person. It's such a ridiculous premise that I have no idea how anyone on the development team thought it would make any form of sense.
Combat looked cool and the "memory kills" seemed like a nice idea.
I hope so. Bungie's best game.Oni 2?
Sorry if old but just saw this
http://www.gametrailers.com/videos/17ga9b/remember-me-gc-2012--hunted-hunter-gameplay--cam-
Memory based one liner. Boy this animates like crap.Sorry if old but just saw this
http://www.gametrailers.com/videos/17ga9b/remember-me-gc-2012--hunted-hunter-gameplay--cam-
bender.gif
Every time I see the title of this game.
Female body part on boxart -> HIGHLY SEXUALIZED. Wow.
Trope trope trope. Ever since Sarkeesian used that word and got everybody's attention I swear I'm seeing it everywhere.I was precisely thinking about PS:T (or Silent Hill 2 for that matter), where the hallmarks of game storytelling actually uses the amnesia trope, in relation to countering my notion. But these games are so incredible in their narrative that they work as excellent stories *despite* their use of an incredibly tired narrative device. So that's more of a testament to how well executed their narratives are, rather than a criticism of the games themselves.
As it is, I would still say that the amnesia trope detracts from the narrative and should be avoided if you are writing a story in any medium.
Consider the fact that this particular point of view has been chosen. Cf. Male gaze.
Is DONTNOD a Japanese studio? Might explain the dialogue...
Then again, "Capcom" explains the dialogue.
"I'm the hunter. Why am I being hunted?"
PLEASE STOP
Remember Me 2So Capcom might bring us a version of this game next gen. Capcom has plans. http://www.egmnow.com/articles/news/...-next-gen-too/
Looked alright to me. *shrugs*
So this game is open world. The news just keeps getting better and better.
It's not open-world. The level design and progression is all linear.
Trope trope trope. Ever since Sarkeesian used that word and got everybody's attention I swear I'm seeing it everywhere.
.
I'm also seeing this sexualisation argument everywhere. For crying out loud, it's just a boxart with a cool pose. It has been used in the past, for both females and males alike, on game boxes, DVD cases, book covers, all sorts.
I was watching the trailer and gameplay thinking "wow, this looks like a game where a strong, intelligent, down-to-earth, and above all respectable woman is the protagonist. Maybe people are finally taking steps to tackle this whole issue and representing women in a non-sexual way."
But then of course, the box art has to be wrong, and I'm sure there will be a whole host of other things that debase women. It's just getting ridiculous
The word "Trope" existed in the English language before Sarkeesian used it and many people have used before. Maybe you are just paying more attention to it whenever people use it? And I was referring to the Amnesia trope, which I don't see is related to Sarkeesian's umbrella definition of Female Tropes.
desclaimer: Silent HIll 2 is probably my favorite game.*Avatarquote*
I was precisely thinking about PS:T (or Silent Hill 2 for that matter), where the hallmarks of game storytelling actually uses the amnesia trope, in relation to countering my notion. But these games are so incredible in their narrative that they work as excellent stories *despite* their use of an incredibly tired narrative device. So that's more of a testament to how well executed their narratives are, rather than a criticism of the games themselves.
As it is, I would still say that the amnesia trope detracts from the narrative and should be avoided if you are writing a story in any medium.
It's not worse than most games, but the setting and idea are much more interesting so people care more I guess.I don't get the hate towards the dialogue. It isn't great, but it's really not worse than most games.
I feel the same. Well, almost -- I love everything except the dialogue.Corto said:Love everything about this game. Every little detail. The assassination scene gave me great Ghost Trick vibes. Not saying that it will turn out good in the end, but I'm rooting for this one.