Is there a reason then they have been so late to everything in other sectors?
PSP made them money.
but not shitload ds-money. and ds didn´t achieve this with being a graphical powerhouse.
Is there a reason then they have been so late to everything in other sectors?
PSP made them money.
It's profitable now, but net negative for the generation. If Sony seriously tries for the power angle again (for the fourth time) after its been generally unsuccessful for the PSP, PS3 and PS Vita they deserve to go out of business. If Kaz is dumb enough to subsidize consoles when his company is facing insolvency he ought not even be allowed to run a Dairy Queen.
A business making money is the lowest you can set the bar without it being total failure. PSP was not nearly as successful as its rival, it's power focus was detrimental not helpful, it's foray into mobile media was a failure. The device is successful only in comparison to its two immediate successors on that list.PSP made them money.
A business making money is the lowest you can set the bar without it being total failure. PSP was not nearly as successful as its rival, it's power focus was detrimental not helpful, it's foray into mobile media was a failure. The device is successful only in comparison to its two immediate successors on that list.
Eh, the power angle has been successful for plenty of consoles, ps3 being the only real exception. Handhelds don't count, as the market probably just isn't there for them.
No reason for Sony to abandon that strategy with ps4. Ps3 was just a cluster when it comes to engineering and it cost them dearly, 360 seemed to be tightly designed and did well.
PS1 and PS2 were weaker than their main rivals.Eh, the power angle has been successful for plenty of consoles, ps3 being the only real exception. Handhelds don't count, as the market probably just isn't there for them.
No reason for Sony to abandon that strategy with ps4. Ps3 was just a cluster when it comes to engineering and it cost them dearly, 360 seemed to be tightly designed and did well.
PS2 was the weakest of it's generation though, and won handily.
I was told the PSP is also succesful compared to all the other earlier Nintendo handheld competition. It was probably designed to compete with GBA, but Nintendo succeeded GBA with DS anyway.
Power doesn't mean "no good" (unless you're Nintendo). All the electronics folks like Apple keep pushing the tech specs. More power can make development easier, not necessarily harder or more expensive. The main problem is that the game development workflow is too primitive. If the industry pour in MORE money to innovate, it should simplify game development at the same time.
If the industry runs away from technology or power, then they WILL be stuck in the mud forever.
That's when the industry was dominated by Asian manufacturers. In the worldwide scene, the players may have to update their rule book. Apple and Microsoft certainly won't regress or stay stagnant in hardware specs. Neither will Sony.
That's when the industry was dominated by Asian manufacturers. In the worldwide scene, the players may have to update their rule book. Apple and Microsoft certainly won't regress or stay stagnant in hardware specs. Neither will Sony.
The world now and tomorrow will be different from last decade. What happened to PS2 may or may not repeat itself.
PSP is a very interesting system to look at in terms of success. It is one of the best selling dedicated systems of all time and has outsold every console outside of the Wii PS1 and PS2. However, the software ecosystem in the west collapsed very hard halfway through its lifespan and it left a very poor lead in for its successor with its perception and media format which had to be dropped.
The videogame market cannot be compared to the Apple's current target market that updates itself every year. You cannot impress for long with a dedicated system because there will always be an update around the corner that makes your tech seem ancient. This is the main difference between the PSP years and now. Sony could impress people with how powerful the PSP was and no mobile device that small was more powerful for years. Meanwhile Vita is just another OLED device whose specs will be passed soon enough.
Well, at least Kaz couldn't be worse than Howard Stringer... right?
In a sense, yes. But if the iOS/Android has far greater penetration, the perception may be turned against the "stagnant platform" guys. Basically, Sony and Nintendo can't assume they are protected. The mass market consumers do not really care. Some of the core gamers may care though.
Vita is a fine piece of hardware merely not marketed right / lack of killer apps / ios.
Well, at least Kaz couldn't be worse than Howard Stringer... right?
Vita is a fine piece of hardware merely not marketed right / lack of killer apps / ios. But I think the price is the biggest factor.Well the Vita was conceived, designed and launched under his watch
Well the Vita was conceived, designed and launched under his watch
The most powerful console has hardly ever been the most successful.
But it's usually the best
But it's usually the best
That isn't even close to being true.
PS2 was the weakest of it's generation though, and won handily.
Vita is a fine piece of hardware merely not marketed right / lack of killer apps / ios. But I think the price is the biggest factor.
But it's usually the best
PS2 was the weakest of it's generation though, and won handily.
You'll end up with Sony having the only system that can't play previous gen games, in a world where people might not be able to drop the cash for the next system without trading in their old one.
Samsung won't enter the console gaming industry scene unless they partner up with several well known game companies for their console. There is a reason why Samsung has been reluctant to enter the gaming scene, despite the fact that they have technology and capital to easily to make their own console.Samsung will start making consoles. They should team up with whatever's left of SEGA and build Dreamcast 2.
Samsung won't enter the console gaming industry scene unless they partner up with several well known game companies for their console. There is a reason why Samsung has been reluctant to enter the gaming scene, despite the fact that they have technology and capital to easily to make their own console.
As a gamer it's really sad to see them fall so hard because they still have the most pro-gamer thinking of the 3 console makers. While MS and Nintendo trip over each other to see who can sell out to casuals harder, Sony always thought they could appeal to both and they used to succeed with that.
A business making money is the lowest you can set the bar without it being total failure. PSP was not nearly as successful as its rival, it's power focus was detrimental not helpful, it's foray into mobile media was a failure. The device is successful only in comparison to its two immediate successors on that list.
PSP is a very interesting system to look at in terms of success. It is one of the best selling dedicated systems of all time and has outsold every console outside of the Wii PS1 and PS2. However, the software ecosystem in the west collapsed very hard halfway through its lifespan and it left a very poor lead in for its successor with its perception and media format which had to be dropped.
The videogame market cannot be compared to the Apple's current target market that updates itself every year. You cannot impress for long with a dedicated system because there will always be an update around the corner that makes your tech seem ancient. This is the main difference between the PSP years and now. Sony could impress people with how powerful the PSP was and no mobile device that small was more powerful for years. Meanwhile Vita is just another OLED device whose specs will be passed soon enough. You can't really go for the tech enthusiast as fast as everything is going nowadays. Of course there a large gap between Nintendo type upgrades and going all in.
2011
360 14.9 Million units
PS3 14.1 Million units
Those are he shipment figures for the 2011 calender year. When people say the PS3 outsold the 360 the last two years they are talking about fiscal years.
Source is Sony and Microsoft. Those are official shipment figures.
Eh, the power angle has been successful for plenty of consoles, ps3 being the only real exception.
SNES was barely more powerful than the Megadrive and in many areas was "weaker"
And there was that little thing called Neo-Geo.
What?
NES was weaker than the MS
SNES was barely more powerful than the Megadrive and in many areas was "weaker"
PS1 was at best 2nd power wise
PS2 was behind the Cube and Xbox
Wii is clearly behind the PS360 combo
Game Boy was weaker than almost every competitor on the market.
DS was weaker than PSP.
So no, no exceptions there. The "strongest" console rarely if ever wins.
Sony need to stop pandering to fanboys and worry more about staying afloat.
The article is likely used as the beginning of a marketing campaign (likely for WiiU). For a large scale launch, it is not uncommon for large corporations to seed the target audience with PR support first. Once the audience is prepped, the actual launch will follow. Is Nintendo going to organize a press conference soon ? The airline and diamond industries are known to do this when they enter a new market, or when they want to cultivate a new behavior.
If it's an objective investigative report, it won't use an ugly picture of Kaz Hirai in the article. The editorials are sensitive to PR reaction like this (because they get advertisements and sponsorships from companies), and will replace it with standard PR photos (or drawings) of these executives to play safe. OTOH, for political campaign ads, you'll often find messy, inconfident facial expressions of the opposing party to mess with their image.
Who is Emily Rogers anyway ? ^_^
The articles put together Sony's bad news over the last 10 years, but her interpretation may not be completely true or objective. It's very one sided (e.g., Announcing a $25K or $40K TV for the riches doesn't mean anything ! My friends sell $100K speakers per unit, doesn't mean it's a bad thing. It's just not meant for us~). It looks like the truth is somewhere in between.
I love the article though. Sony, this is how you spend your marketing $$$. Not on useless, brand advertising, or replaying game ads. Go through the entire value proposition, and then spend on the full shebang; from PR or counter-PR like this all the way to pricing for mainstream. The Xperia division seems to be ramping up nicely with the latest fast and waterproof cellphones/tablets, plus Google announcing experimental Xperia-Nexus support. Ride on that.
As for engineering dictating the company's future, it's not entirely incorrect. The analysts are often wrong themselves also. Many top management were engineers by training (e.g., Steve Jobs). It means your top engineers are not sensitive/schooled to be product marketing gurus at all. Not every engineers can be. Find those who can cross between marketing and engineering, and use them wisely.
Samsung won't enter the console gaming industry scene unless they partner up with several well known game companies for their console. There is a reason why Samsung has been reluctant to enter the gaming scene, despite the fact that they have technology and capital to easily to make their own console.
I'd really like to see a 4th console next gen, doesn't matter if its Apple, Samsung or Valve.
I'd love to see less of them.
It's true however Nintendo handheld competitors excluding PSP is a very low measurement.I was told the PSP is also succesful compared to all the other earlier Nintendo handheld competition.
Shipped to retailers = money in Sonys bank.
Samsung or Apple entering the video game console market would be like amazon.com trying to set up brick and mortar bookshops. Why the heck would they want to do that when they are trying to kill the video game consoles?
No, doesn't work like that. Many big retailers can return products for full refunds.