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Resident Evil 6 - Review Thread | Activist Reviews and the Hate Patrol Destroy Truth™

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
LMAO @ the people here who were making excuses for that crap demo. I gave Capcom the benefit of the doubt and figured it was an old build or something. Unfortunately this polished turd will sell at least $10M. The devs should all be fired, I have never seen someone turn on their fans like this. Capcom NWO'd gamers.
Great post.
 

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
So... $29.99 by Black Friday?

$29.99 by next week.

It's okay guys, Shinji Mikami will save Survival Horror: http://tangogameworks.com/project/index_en.html

art_01.png

art_02.png

I can't tell if you're being coy but there's a good chance he will. Although the definition of "save" might need clarifying.
 

Sectus

Member
It's a bit funny that the review average is currently mid-70's and people are talking as if this is the biggest flop of all time.

Anyway, people should just judge the game on their own terms. I think some of the reviewers are unfair when calling the game a copycat and unimaginative. Does this gameplay look like a generic shooter to you? http://www.youtube.com/watch?v=fDmU38cOzYU#t=1m25s

I can't tell if you're being coy but there's a good chance he will. Although the definition of "save" might need clarifying.
I think there's some irony somewhere considering Mikami is the one who changed RE series from survival horror to survival action with RE4.
 
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

iVo4Uo7wkcZhg.gif
 

Bladenic

Member
Huh? RE5 has sold very consistently since its release. In Japan, it's the only million selling console game this gen aside from FFXIII (this counts Alternative Edition).

Sorry I meant their troubles started after RE5 released, aka after it was already out and sold a shit ton. Really though Capcom's troubles began in 2011 I think, though I can't remember what they had in 2010. 2012 seems like it will be the worst though.
 

diffusionx

Gold Member
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

Or maybe people just think it's a bad game bro.
 
I can see how some want Capcom to sting from this game (how else are they to know that they're on the wrong path?), but I'm more interested in seeing other developers' future horror action games avoid what makes this one what it is and why it is being received so poorly. Like a big old skull and crossbones warning others, 'don't follow this path'.
 
If I didn't get the Archives Edition for $45 (Pricing mistake) I'd return my copy when it arrives At the very worst I can still play Re4 HD if the game really turns me off.
 

Clear

CliffyB's Cock Holster
Chuck Norris said:
Kamiya is really annoying

Kamiya is my hero. At least he says what he thinks, more creators should have the courage of their convictions and stand up for themselves in the face of the heckling masses of internet nobodies.
 
It's a bit funny that the review average is currently mid-70's and people are talking as if this is the biggest flop of all time.

Anyway, people should just judge the game on their own terms. I think some of the reviewers are unfair when calling the game a copycat and unimaginative. Does this gameplay look like a generic shooter to you? http://www.youtube.com/watch?v=fDmU38cOzYU#t=1m25s

For a high profile release like this, it's pretty damning as the media is pretty generous to big titles. This is a series whose mainline titles are averaging what, somewhere in the mid to high 80s?
 
Is this a sincere question about Revelations? I take it you haven't played the game?

Revelations has multiple interweaving storylines like RE6, but the game switches between them at scripted points in the plot -- you can't play them separately, but rather go through them in the order the author intended. I think this works to Revelations' benefit: The pacing, variety, etc, all works well since it's all working along one path. The game alternates between extensive segments on the ship, which are dark and atmospheric and contain exploration, puzzle-solving and backtracking reminiscent of classic RE, and action-packed flashbacks or asides in other locations, which serve to keep things fresh. There is also a grand conspiracy spanning all plot threads that comes together nicely in the end, and the plot has an awesome "Dante's Inferno" theme, with passages from the text opening each chapter. The chapters are also bookmarked by recaps and previews, iirc, set to a heart-pumping theme song like a good TV show. It makes it hard to put the game down; you always want to see what happens next.

Beyond that, there are no QTEs that I can recall, so control over the game is never taken away. And with the exception of two turret sections (which were actually fun), all of the boss encounters are legit boss encounters, fought face-to-face (or face-to-knee -- some of these monsters are tall!) on the ground, forcing you to outmaneuver your opponent in multi-layered environments. There is great build-up to each boss, and all of the characters, creatures and concepts are thoughtfully integrated into the setting and plot. Revelations is just an immaculately crafted game, polished through and through. The music is the best in the series, the end-game is seriously haunting and ends on a terrific high note, and the characters, creatures and conspiracy are all great. And it's all powered by airtight controls and slick shooting mechanics where you disable limbs to setup melee attacks, all while being able to strafe out of the way of incoming attacks.

Oh, and Raid mode is an incredible multiplayer mode in RER. Picture addictive loot-driven co-op gameplay through dozens of missions ripped from the main game, with leveling up and new skins, perks and weapons to unlock. So good. At the end of the day, Revelations just has such a strong vision behind it, from the menus to the mood to the mechanics and progression. One of the best games in the series, second only to RE4, imo.
I finished it. I even invested a lot in Raid mode.

RE revelations is basically a mini RE6.
 
It's a bit funny that the review average is currently mid-70's and people are talking as if this is the biggest flop of all time.

Anyway, people should just judge the game on their own terms. I think some of the reviewers are unfair when calling the game a copycat and unimaginative. Does this gameplay look like a generic shooter to you? http://www.youtube.com/watch?v=fDmU38cOzYU#t=1m25s

Lol if you think the metacritic will end up in the mid 70's.
 
Maybe they'll stop with the fucking co-op next time. I got some enjoyment from RE5 in spite of it, but the way they continue to force it infuriates me.
 
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

My god. What the fuck is up with you people? This is at least the fifth post I've read in this thread that insinuates that Western press has it in for the Japanese and that it's the reason for the low scores.

Anyone who has played the demo(s) knows that the game is a mess. It has nothing to do with this bullshit you're spewing.

Edit: Oh ok, my sarcasm meter needs some tuning up it seems.
 
It's a bit funny that the review average is currently mid-70's and people are talking as if this is the biggest flop of all time.

Anyway, people should just judge the game on their own terms. I think some of the reviewers are unfair when calling the game a copycat and unimaginative. Does this gameplay look like a generic shooter to you? http://www.youtube.com/watch?v=fDmU38cOzYU#t=1m25s


I think there's some irony somewhere considering Mikami is the one who changed RE series from survival horror to survival action with RE4.

They should just release the Mercs mode for 10 bucks on PSN/XBLA

instead we have a cancerous game attached to it
 

alr1ght

bish gets all the credit :)
re600jfutj.jpg


what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

this post is amazing.
 

Twix

Member
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.


emilyfingerbseiu.gif
 

Vire

Member
What is innovative about RE6? Please explain this to me.

Expansion of more Quick Time Events? :lol
 

FoneBone

Member
More of a reboot than a sequel, but yeah, that could count.

I guess I'm looking for biggest deltas between hype/budget and critical reception. FFXIV 1.0 would definitely be a contender here, maybe the top one.

Was mentioned earlier in the thread, and not a sequel, but Homefront comes to mind.
 

Interfectum

Member
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

nxkih3jpg.gif
 

Foffy

Banned
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

Seriously dude? There are tons of games that come out from Japan that are loved by the west. The Souls series is a perfect example of this. Games with steep learning curves are not given poor reviews, as ArmA, Witcher 2, and the already-mentioned Souls games very likely have higher difficulty curves.

You seriously come off as an apologist, and you only solidify this by the "reality" you mention. Honest question; if they just wanted to slaughter the series because it's Japanese, why did Revelations get solid scores?

I know I wasted my time responding to you, but that's okay.
 
Yikes. I had actually canceled my pre-order sensing trouble with the demo (which I played through as all 6 characters). Something that I will like as part of the RE franchise--and perhaps only for that connection--but also waiting on a price drop. Although maybe I'll give it a long weekend from a Redbox rental.

While watching how impressions and then reviews evolved over the past weekend, I am tangentially reminded myself that I should not have skipped Dead Space 2 for so long ($19 I see on Amazon). And to those mentioning it, I would certainly get Revelations but as for many others that depends on if/when I get a 3DS.
 

hey_it's_that_dog

benevolent sexism
what has happened here:

- anti-japanese sentiment has reached a tipping point in western press
- capcom are an acceptable developer to criticise due to their mixed business practices
- the game is bloated and excessive, but it's also difficult and has a steep learning curve

consequently, re6 becomes the perfect target to;

a. prove journalistic integrity by tearing down an AAA title
b. slaughter a hugely popular japanese brand with a sound 'motive'

reality: re6 still contains more imagination and innovation than most (if not all) AAA western games.

What's that saying again? That the most complicated explanation is usually the correct one? Yeah, I think that's it.
 

omonimo

Banned
My god. What the fuck is up with you people? This is at least the fifth post I've read in this thread that insinuates that Western press has it in for the Japanese and that it's the reason for the low scores.

Anyone who has played the demo(s) knows that the game is a mess. It has nothing to do with this bullshit you're spewing.

You have to read the OT then. It's full of that sh!t, an entertainment reading.
 

Curufinwe

Member
Or maybe people just think it's a bad game bro.

If I can use 50% as a cutoff between bad and mediocre, those reviewers so far are Kollar, Shoemaker, Sterling, and VanOrd.

I don't think it's fair to claim that Mr. Edge at Edge or Parkin at Eurogamer think it's bad when they gave it 6/10.
 

Riposte

Member
This thread is playing out as expected, but way slower in terms of page growth. The elements are in place for RE6 to have a highly divisive presence on GAF: a base of players who've come to like the mechanics (which they believe sets it apart from the "dudebro, call of duty, etc" image people have laid on it) vs a majority who have the zeitgeist on their side. Reviews cover an extremely wide range, which makes it all the more fun. This is more or less what you see when games are dismissed as "janky" Japanese games, but apathy is charged into something more extreme because what is at play. Good or bad, we will be hearing about this game forever, just like RE5 or FFXIII.

Now I need to dig through some choice reviews to see how they handled difficulty. It is a shame I won't be able to play it soon enough, as there is going to be so much noise over it.

Kamiya on Twitter

Guys here is what someone who isn't involved at all has to say: "I'M NOT INVOLVED AT ALL!"

I like how Neogaf has this selective hatred of Jim Sterling where his reviews are either unreadable garbage or Word Of God depending on what game he's bashing.

That comes with the territory. Jim Sterling in particular is probably one of the worst reviewers around, but because he is so loud people can't help but to bring him to the forefront as someone to love or hate. This is pretty much what reviewers are to NeoGAF in general, but taken to the next level to match Sterling's brashness. WOO Resident Evil 6 is a 3! BOO Vanquish is a 5!
 

herod

Member
I bloody hate this industry. How can some of them give it good marks and others rubbish ones? Isn't there an objective review that tells you what is wrong or right about the game? Bloody hell.

if it was genuinely good there wouldn't be anywhere near the number of bad reviews.

also, take note of who gives the positive reviews. Be wary of them next time.
 
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