Father_Brain
Banned
While I do think 3ds won't reach the heights of wii I do believe strongly the wii u has a good shot at doing as well or better than wii
I have a very hard time imagining how that could happen, but I could be wrong.
While I do think 3ds won't reach the heights of wii I do believe strongly the wii u has a good shot at doing as well or better than wii
Anihawk is right about 3DS pricing. I don't think the system itself necessarily needs to be $100 ($150 would be nice) but no way in hell should most 3DS games be launching at $40. I have had my 3DS for over a year now and still only have 4 retail titles. I'm sure I will pick up more when older titles are readily available for $20 or less, but as it stands now, the games are too expensive. I'm not going to pay the same price for Mario Tennis that I paid to preorder Dishonored on PC. Standard 3DS titles should be $20-30. Especially the estore versions. It's great that NoA released Zelda: OOT and Star Fox 64 on the eStore, but for $40? No thanks. Both of those regularly go on sale for $30 or less at retail now.
I'm not going to try and predict the root of Nintendo's problems and the best way to fix them, nor their future if they keep with the current trend, but I'm not overly optimistic about it. It's the little (or big) things that don't fill me with confidence. I wish they'd support a more competitive digital pricing, and I wish they were more adventurous with the Wii U's software line-up.
I still think the Wii U launch is pretty damn poor from Nintendo's internally developed software. Same goes for the launch window. And the 3DS end-of-year line-up is dreadful. There's just not a lot on the horizon that screams "must have" or "game changer" to anybody except the people who naturally enjoy Nintendo goodies. Like, I'm excited for Paper Mario, and I'm excited for Luigi's Mansion 2, but I'm not going to pretend either is a hardware moving software giant waiting to happen.
Both the Wii U and 3DS are currently in that grey area where they're appealing to my interests as someone who has a flavour for Nintendo software and hardware, but that's about it. There's nothing else going on, nothing that says they're shaking up their IPs, the industry, or their own business.
So I guess I'll just have to wait and see how it pans out. Hopefully I don't have to wait until E3 2013 to hear more about Nintendo's new stuff.
I have a very hard time imagining how that could happen, but I could be wrong.
I'm not going to try and predict the root of Nintendo's problems and the best way to fix them, nor their future if they keep with the current trend, but I'm not overly optimistic about it. It's the little (or big) things that don't fill me with confidence. I wish they'd support a more competitive digital pricing, and I wish they were more adventurous with the Wii U's software line-up.
I don't whose problem this current stagnation Nintendo is in right now, but something needs to happen very high up. I think this might be the reason for that restructure Shikamaru talked about. I don't think Iwata should go, but at a certain point Nintendo's slowness to realize the way the current market and past market(online) has got to fall on someone.
Games pricing and shitty digital infrastructure is hurting the 3DS. There has been a few gamjs that shouldn't have been 40$/ retail releases and the digital prices sucks ass.
Nintendo needs to acknowledge that a lot of consumers can adquire fairly cheap sofware on iOS/Android. That looks as good or better than any 3DS game. They may be not as polished or even goo games at all, but in the consumer view they may be way more atractive.
Handheld gaming consoles needs a more flexible prices in their software and that's have been like for years already. You may have been able to seel brain training games for 40 5 years ago, but now there's dozen of thems for just a few bucks. Same with rythm games, puzzle games, etc...
Unless they do something to fix this 3DS will surely fall in the western market sooner or later.
So could I but off TV play really could be a killer feature plus ms and Sony giving them a year headstart will certainly help (any more than a year and PS2 level domination is possible)
Spirit CameraFrom Nintendo at least the only games that shouldn't have been retail were pilotwings and steel diver as for any others well that's down to the 3rd parties
I'm not going to try and predict the root of Nintendo's problems and the best way to fix them, nor their future if they keep with the current trend, but I'm not overly optimistic about it. It's the little (or big) things that don't fill me with confidence. I wish they'd support a more competitive digital pricing, and I wish they were more adventurous with the Wii U's software line-up.
I still think the Wii U launch is pretty damn poor from Nintendo's internally developed software. Same goes for the launch window. And the 3DS end-of-year line-up is dreadful. There's just not a lot on the horizon that screams "must have" or "game changer" to anybody except the people who naturally enjoy Nintendo goodies. Like, I'm excited for Paper Mario, and I'm excited for Luigi's Mansion 2, but I'm not going to pretend either is a hardware moving software giant waiting to happen.
Both the Wii U and 3DS are currently in that grey area where they're appealing to my interests as someone who has a flavour for Nintendo software and hardware, but that's about it. There's nothing else going on, nothing that says they're shaking up their IPs, the industry, or their own business.
So I guess I'll just have to wait and see how it pans out. Hopefully I don't have to wait until E3 2013 to hear more about Nintendo's new stuff.
From Nintendo at least the only games that shouldn't have been retail were pilotwings and steel diver as for any others well that's down to the 3rd parties
Brain training games and Nintendogs sequel could have been digital titles perfectly or at least priced accordingly.
Crosswords is $30, isn't it? And they're still charging $5 a pop or more for many ROM dumps.
Brain training games and Nintendogs sequel could have been digital titles perfectly or at least priced accordingly.
Crosswords is $30, isn't it? And they're still charging $5 a pop or more for many ROM dumps.
As a lifelong Nintendo fan who really loved the Wii/DS era, I've been really disappointed with their direction lately.
I shut the 3D off on my 3DS most of the time. And the $250 launch price still leaves a bad taste.
NSMB2 was average and forgettable.
There's pretty much nothing else I want on 3DS for the rest of the year. No Luigi's Mansion? No Fire Emblem?
And the Wii U... sigh. I'm very uninspired. Just so much wrong with it in my eyes:
- NSMBU, the big launch game, looks way too similar to the others.
- The tablet has only shown innovation in asymmetrical local multiplayer, but I don't play local multiplayer.
- The tablet for single-player games is functionally the same as a DS (second touch-based screen), and we've already seen that Nintendo has run out of ideas there. If they had creative stuff with a second screen, we would've seen it already on the DS/3DS set up.
- I really liked the remotes and feel that creativity is being left on the table.
- Meanwhile, the Wii U looks to have the power of the PS3/360, yet is $300-$350 because of the tablet that I don't even want.
- MiiSpace holds no interest for me. I don't even see the appeal when I have a smartphone that sits next to me while I game.
- Nintendo TVii and all their side channels/apps on Wii U/3DS are not why I game. Nintendo's "games first" attitude was why I became a fan in the first place. I feel they're betraying that commitment.
- And while they go on these online excursions to try to fix things that aren't broken, they continue to neglect the actual play. NSMBU and Pikmin 3 won't have online multiplayer.
VC pricing (well the whole initiative is lacking) is one of the more aggregious problems. Nintendo is afraid to "devalue" their work, but ffs these games came out 20 years ago, no one cares anymore. GB games should GBC should be 3-4 bucks, and the eventual GBA shouldn't be more than 8. Unfortunately I can see GBA games being 15 bucks.
I feel the same way as you do.
I'm also struggling to see who the audience is for Wii U besides die-hard Nintendo fans and casual consumers with cash to burn. It's overpriced by at least £/$/€50 and will be £/$/€100 more than a PS3 -- but unlike the latter it won't even play DVD movies never mind blu ray.
I'm going to respectfully take the contrary view to the rest of Gaf and say that Nintendo will struggle to even sell 5.5million Wii U's by April 2013 at that price and with that software line-up.
Some GB games should be cheaper but I have no quarms about the 5 quid or whatever I paid for links awakening, GBA games will probably be 8 I reckon
Oni training is sold at a cheaper price than most games and while nintendogs hasn't sold as well as its predecessor its still a million seller and still chugging along
So roughly 1.4 million copies sold for Pokémon B2/W2 between US/Europe after 2 weeks?
That's a steep decline from B/W's first day US debut of 1.08 million copies... o.o
GBA games will range $8-10. Much like GBC/GG are in line with NES/SMS+, GBA will be in line with SNES/Genesis/NeoGeo+.VC pricing (well the whole initiative is lacking) is one of the more aggregious problems. Nintendo is afraid to "devalue" their work, but ffs these games came out 20 years ago, no one cares anymore. GB games should GBC should be 3-4 bucks, and the eventual GBA shouldn't be more than 8. Unfortunately I can see GBA games being 15 bucks.
Reallys? Is the "4.26 million unit sales" in this image refering to something else besides Pokémon? Cause as of this weeks Media Create numbers B2/W2 is at 2,807,849 over there.Pokemon was not in this reporting period. That's Japanese sales. Although I wouldn't expect huge B/W2 numbers in the west (at least comparitively to B/W)
Strange statement when you consider that the 3DS' main hook was the passing 3D fad and the Wii U's sudden focus on tablet gaming which has been booming for the last two years or so on normal tablets. Seems to me like they just started paying attention to the needs and wants of another market that never really cared for them from the start.This perfectly summarizes my thoughts on Nintendo's consoles right now. The games, as well as the hardware, are just nothing outstanding. The DS and Wii, no matter what people might think of them, were daring consoles that had the audience asking a billion questions with quite an excited, even if a bit apprehensive, tone. The ideas were so out there, but they had a focus. I just believe that even Nintendo believed in themselves more last time than now.
They may not have chosen the "me too" route... But they chose one that is just as dull IMO.
That or any of the other half dozen models from Amazon, Samsung, Sony, etc.And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.
It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.
It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.
And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.
It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.
It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.
Reallys? Is the "4.26 million unit sales" in this image refering to something else besides Pokémon? Cause as of this weeks Media Create numbers B2/W2 is at 2,807,849 over there.
edit: Maybe that 4.26 million includes previously released PKMN games that're still selling over this period?
Pricing is killing Nintendo in my house. My kid won't save $40 for a 3DS game because he's been burned not once, but twice (I let him make his own mistakes) at that price point and it's completely soured him on it. Couple that with the fact that he just picked up the kindle version of Minecraft for less than $20 dollars and Nintendo has very little hope of reaching him again.
I'm not saying that's how it is for everybody, but Nintendo has to figure out a way to get their software prices down or I see my son's 3DS getting sold on craigslist. He's also entirely uninterested in Paper Mario. Wanna take a guess at how many 3DS games are on his christmas list?
And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.
It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.
It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.
I thought the 4.26 million was referring specifically to PKMN game sales not DS's cause right after that it talks about DS hw/sw figures @_@? This is all to confusing for me!The hardware figures are shipments, aka sold to retail. I'm guessing that applies to pre launch Pokemon B&W2 shipments too?
What Nintendo releases are, for the most part, games that cannot be played on other platforms. Nintendo plays on that and prices accordingly. Eventually people might get sick of the nickel and diming they do and sales will fall. Until then though, why wouldn't Nintendo keep charging as much as they can.
That is unlikely considering NSMBU being in the launch lineup. Otherwise I would completely agree. A new Mario game on a console during Black Friday will drive people to the stores. Apple's ludicrous Mini prices actually makes it more competitive as well than I though since I assumed it would be cheaper.
Strange statement when you consider that the 3DS' main hook was the passing 3D fad and the Wii U's sudden focus on tablet gaming which has been booming for the last two years or so on normal tablets. Seems to me like they just started paying attention to the needs and wants of another market that never really cared for them from the start.
I think the rigid prices that Wii set in place are problematic, the ranged 3DS prices really are better.Honestly, I think $5, 8, and 10 for NES, SNES, and N64 games isn't that bad. It's the lack of crossplay and their insistence on consumers re-buying titles they've already bought that chafes me.
I know, yet if 3DS sells as much as it did in Q4 last year, we'll be loiking at a 30 millions userbase next quarter.Right, I don't think in a vacuum the 3DS could be considered to be doing poorly.
It's just the shadow of Nintendo having so much success in the past, and the expectations that places.
I thought the 4.26 million was referring specifically to PKMN game sales not DS's cause right after that it talks about DS hw/sw figures @_@? This is all to confusing for me!
I'm not convinced that NSMB U will have the same effect that NSMB and NSMB Wii -- the first 2D Mario platformers in over a decade-and-a-half -- had on their respective systems. Both systems were already well established when those games were released and so, I think it'll be the die hard Nintendo fans who will pick up a Wii U with the game.
Certainly, as a very loose correlation, NSMB 2 will continue to chart prominently for years to come but, as far as I'm aware, has dropped off significantly from its debut weeks (I'm not au fait with the precise figures so please feel free to correct me).
Don't get me wrong, I think Wii U will do well out of the gates as almost all Nintendo consoles do (even the 3DS, with its inflated price, broke sales records for a Nintendo platform) but I think it will slow down drastically just as the 3DS [before the price drop] did once the fans and casuals had had their fill.
NDS software after 7 quarters ( as of 30 June, 2006)
Japan - 34.420.000
Americas - 25.210.000
Others - 19.160.000
Total - 78.790.000
3DS software after 7 quarters ( as of 30 September, 2012)
Japan - 20.370.000
Americas - 23.340.000
Others - 20.750.000
Total - 64.450.000
As said earlier, NDS has two Holidays during the seven quarters, while 3DS just one.
The interesting fact ( maybe) is that we already knew 3DS's Japanese software sales, despite being very good, were 10 millions behind DS at the same time...but from this, it seems Japan itself is the region with the biggest drop. The lack of the monster out-of-nowhere hits IS the difference, after all, and this is something everyone I think agree with.
The hardware figures are shipments, aka sold to retail. I'm guessing that applies to pre launch Pokemon B&W2 shipments too?
Do the 3ds figures include eshop games?
3 Software sales units and the number of new titles for Nintendo 3DS are those of Nintendo 3DS Game Card (packaged and downloadable versions).
Forecasted Wii U software sales units are those of packaged and downloadable versions
You're not comparing like to like. To remove seasonal effects you can use TTM.NDS software after 7 quarters ( as of 30 June, 2006)
Japan - 34.420.000
Americas - 25.210.000
Others - 19.160.000
Total - 78.790.000
3DS software after 7 quarters ( as of 30 September, 2012)
Japan - 20.370.000
Americas - 23.340.000
Others - 20.750.000
Total - 64.450.000
3DS software TTM: 46.90M from quarter ending Sep 2012
NDS software TTM: 79.81M from quarter ending Sep 2006
Do the 3ds figures include eshop games?
Not factoring in competition from their own handhelds (ie. GBA to DS, DS to 3DS) and launch-aligning simply makes the 3DS temporarily look healthier than it is compared to the DS. Nintendo will sell about 8M less handhelds in FY2013 than they did in FY2007 and next year . . .
GBA games will range $8-10. Much like GBC/GG are in line with NES/SMS+, GBA will be in line with SNES/Genesis/NeoGeo+.
What's going to be interesting is Wii U VC pricepoints. $10 Saturn, $12 Dreamcast, $15 Gamecube baselines?