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Nintendo 1H 2012 results - $367M operating loss, 5.06M 3DS, 5.5M Wii U forecast

Neo C.

Member
Anihawk is right about 3DS pricing. I don't think the system itself necessarily needs to be $100 ($150 would be nice) but no way in hell should most 3DS games be launching at $40. I have had my 3DS for over a year now and still only have 4 retail titles. I'm sure I will pick up more when older titles are readily available for $20 or less, but as it stands now, the games are too expensive. I'm not going to pay the same price for Mario Tennis that I paid to preorder Dishonored on PC. Standard 3DS titles should be $20-30. Especially the estore versions. It's great that NoA released Zelda: OOT and Star Fox 64 on the eStore, but for $40? No thanks. Both of those regularly go on sale for $30 or less at retail now.

Unless developers can drastically reduce the costs, it's very hard to reach DS pricing, especially considering the Dollar is worth almost nothing compared to a decade ago. All the systems with retail games have to same problem.
 
I'm not going to try and predict the root of Nintendo's problems and the best way to fix them, nor their future if they keep with the current trend, but I'm not overly optimistic about it. It's the little (or big) things that don't fill me with confidence. I wish they'd support a more competitive digital pricing, and I wish they were more adventurous with the Wii U's software line-up.

I still think the Wii U launch is pretty damn poor from Nintendo's internally developed software. Same goes for the launch window. And the 3DS end-of-year line-up is dreadful. There's just not a lot on the horizon that screams "must have" or "game changer" to anybody except the people who naturally enjoy Nintendo goodies. Like, I'm excited for Paper Mario, and I'm excited for Luigi's Mansion 2, but I'm not going to pretend either is a hardware moving software giant waiting to happen.

Both the Wii U and 3DS are currently in that grey area where they're appealing to my interests as someone who has a flavour for Nintendo software and hardware, but that's about it. There's nothing else going on, nothing that says they're shaking up their IPs, the industry, or their own business.

So I guess I'll just have to wait and see how it pans out. Hopefully I don't have to wait until E3 2013 to hear more about Nintendo's new stuff.

I don't whose problem this current stagnation Nintendo is in right now, but something needs to happen very high up. I think this might be the reason for that restructure Shikamaru talked about. I don't think Iwata should go, but at a certain point Nintendo's slowness to realize the way the current market and past market(online) has got to fall on someone. I'm excited about the Wii U in terms of the future games from Retro and some cool 3rd party IP they get like Bayonetta and 101, but it's disheartening to hear Nintendo go into the Wii U with a complete failure for the lack of online in NSMBU and then no online in Pikmin 3 as well. The one area where the company is excelling (3DS in Japan) hasn't seemed to penetrate the rest of the company. The Japanese support for Wii U is quite frankly pathetic.
 
Games pricing and shitty digital infrastructure is hurting the 3DS. There has been a few gamjs that shouldn't have been 40$/€ retail releases and the digital prices sucks ass.

Nintendo needs to acknowledge that a lot of consumers can adquire fairly cheap sofware on iOS/Android. That looks as good or better than any 3DS game. They may be not as polished or even goo games at all, but in the consumer view they may be way more atractive.

Handheld gaming consoles needs a more flexible prices in their software and that's have been like for years already. You may have been able to seel brain training games for 40€ 5 years ago, but now there's dozen of thems for just a few bucks. Same with rythm games, puzzle games, etc...

They need to make their digital store a viable option for software, their own and third party software. They need to eliminate the 40€ price entry in their games and make variable prices (games for 30€ and 20€). Unless they do something to fix this 3DS will surely fall in the western market sooner or later.
 
I'm not going to try and predict the root of Nintendo's problems and the best way to fix them, nor their future if they keep with the current trend, but I'm not overly optimistic about it. It's the little (or big) things that don't fill me with confidence. I wish they'd support a more competitive digital pricing, and I wish they were more adventurous with the Wii U's software line-up.

They still suffer from a serious case of "not invented here" syndrome when it comes to software pricing and online functionality; TVii aside, it's beyond absurd how little we know about Wii U's OS-level online features less than a month before the NA launch, and it appears that third parties haven't been granted access to many of them.

Nintendo has made significant strides forward, no question, but they're just not moving fast enough to keep up with the industry. I wonder how much these matters will be addressed by Iwata tonight.
 

Gravijah

Member
I don't whose problem this current stagnation Nintendo is in right now, but something needs to happen very high up. I think this might be the reason for that restructure Shikamaru talked about. I don't think Iwata should go, but at a certain point Nintendo's slowness to realize the way the current market and past market(online) has got to fall on someone.

the blame should fall on Retro.
 
Games pricing and shitty digital infrastructure is hurting the 3DS. There has been a few gamjs that shouldn't have been 40$/€ retail releases and the digital prices sucks ass.

Nintendo needs to acknowledge that a lot of consumers can adquire fairly cheap sofware on iOS/Android. That looks as good or better than any 3DS game. They may be not as polished or even goo games at all, but in the consumer view they may be way more atractive.

Handheld gaming consoles needs a more flexible prices in their software and that's have been like for years already. You may have been able to seel brain training games for 40€ 5 years ago, but now there's dozen of thems for just a few bucks. Same with rythm games, puzzle games, etc...

Unless they do something to fix this 3DS will surely fall in the western market sooner or later.

From Nintendo at least the only games that shouldn't have been retail were pilotwings and steel diver as for any others well that's down to the 3rd parties
 
So could I but off TV play really could be a killer feature plus ms and Sony giving them a year headstart will certainly help (any more than a year and PS2 level domination is possible)

Without 3rd party full backing (which is why the PS2 dominated) it will never happen. In fact, it will never happen for any connsole because multiplatform is so important.
From Nintendo at least the only games that shouldn't have been retail were pilotwings and steel diver as for any others well that's down to the 3rd parties
Spirit Camera
Nintendogs+Cats
that crosswords game

Shouldn't be even close to full price. Nintendo recognized this with the DS and priced their casual games cheaper than normal.
 

ASIS

Member
I'm not going to try and predict the root of Nintendo's problems and the best way to fix them, nor their future if they keep with the current trend, but I'm not overly optimistic about it. It's the little (or big) things that don't fill me with confidence. I wish they'd support a more competitive digital pricing, and I wish they were more adventurous with the Wii U's software line-up.

I still think the Wii U launch is pretty damn poor from Nintendo's internally developed software. Same goes for the launch window. And the 3DS end-of-year line-up is dreadful. There's just not a lot on the horizon that screams "must have" or "game changer" to anybody except the people who naturally enjoy Nintendo goodies. Like, I'm excited for Paper Mario, and I'm excited for Luigi's Mansion 2, but I'm not going to pretend either is a hardware moving software giant waiting to happen.

Both the Wii U and 3DS are currently in that grey area where they're appealing to my interests as someone who has a flavour for Nintendo software and hardware, but that's about it. There's nothing else going on, nothing that says they're shaking up their IPs, the industry, or their own business.

So I guess I'll just have to wait and see how it pans out. Hopefully I don't have to wait until E3 2013 to hear more about Nintendo's new stuff.

This perfectly summarizes my thoughts on Nintendo's consoles right now. The games, as well as the hardware, are just nothing outstanding. The DS and Wii, no matter what people might think of them, were daring consoles that had the audience asking a billion questions with quite an excited, even if a bit apprehensive, tone. The ideas were so out there, but they had a focus. I just believe that even Nintendo believed in themselves more last time than now.

They may not have chosen the "me too" route... But they chose one that is just as dull IMO.
 
Like most others, my main concern with 3DS sales is the fact that Nintendo has already burned through the majority of their most lucrative and hardware selling franchises...

This holiday isn't going to be a great one for the 3DS. There's absolutely nothing that will push hardware other than the games already released last year. Worse still, there is only Paper Mario for core fans. The first half of 2013 looks significantly better than the holiday season line-up, but those are still very core focused games that I don't necessarily see pushing big hardware numbers.

I didn't for a second think that the 3DS would be a repeat of the DS. iOS all but killed the market for lazy casual games like Crosswords Plus, etc. and have made the sell for competent casual titles a good deal harder when they're priced at $40 or even $30. In short, the runaway success of Nintendogs and the like seemed hopeless from the beginning and so we won't see the hardware or software numbers of the DS.

In my opinion, the problem is that Nintendo hasn't been able to pick up the glaring lack of ANY western support. This wouldn't be a problem if publishers would just bring over Japanese titles, but the slow market here has them reluctant. The fact that the likes of BD:FF, EX Troopers, etc. haven't been announced for the West is scary when considering the fact that western developers are not supporting the system at all.

The 3DS is a frightening prospect to western developers because:

1) The system uses outdated tech, though ultimately competent, that would take time, effort, and investment to adapt game engine to. Added to this is the fact that popular game engines don't support the system at all and those that do don't seem particularly competent.

2) Compared to recent years, the $40 price tag of 3DS games is harder for the consumer to put up. This means that consumers are looking for the best of the best software wise. Publishers likely believe that 3DS owners will always chose Nintendo software over 3rd parties, and not without any evidence. To be noticed by the user base and possibly picked for purchase alongside a Nintendo published titles, a game would have to be of high quality and require a somewhat large investment.

They aren't wrong to think this. Heroes of Ruin, a game that at least showed some effort, was shafted by most, including myself, because that effort was overshadowed by the price tag and its other faults (graphics, etc.) Even games with big names behind them aren't safe. Need For Speed came out last year and even though it wasn't a completely terrible game it was overshadowed by better games and just wasn't good enough from all standpoints to standout from the rest.
 
Besides the head start the Wii U has almost none of the trappings the PS2 launch had that made it so successful. I mean by that logic the 360 would have had PS2 level of success, something it hasn't even come close to.
 
Crosswords is $30, isn't it? And they're still charging $5 a pop or more for many ROM dumps.

VC pricing (well the whole initiative is lacking) is one of the more aggregious problems. Nintendo is afraid to "devalue" their work, but ffs these games came out 20 years ago, no one cares anymore. GB games should GBC should be 3-4 bucks, and the eventual GBA shouldn't be more than 8. Unfortunately I can see GBA games being 15 bucks.
 
Crosswords is $30, isn't it? And they're still charging $5 a pop or more for many ROM dumps.

Yeah, and they barely have any sale, except for the recent one in what they are discounting an awesome 25% in four games or so. 25%...I mean....really?

And their full games are 45€...there's not a single retail store that is selling them for that price.
 

m.i.s.

Banned
As a lifelong Nintendo fan who really loved the Wii/DS era, I've been really disappointed with their direction lately.

I shut the 3D off on my 3DS most of the time. And the $250 launch price still leaves a bad taste.

NSMB2 was average and forgettable.

There's pretty much nothing else I want on 3DS for the rest of the year. No Luigi's Mansion? No Fire Emblem?

And the Wii U... sigh. I'm very uninspired. Just so much wrong with it in my eyes:

- NSMBU, the big launch game, looks way too similar to the others.

- The tablet has only shown innovation in asymmetrical local multiplayer, but I don't play local multiplayer.

- The tablet for single-player games is functionally the same as a DS (second touch-based screen), and we've already seen that Nintendo has run out of ideas there. If they had creative stuff with a second screen, we would've seen it already on the DS/3DS set up.

- I really liked the remotes and feel that creativity is being left on the table.

- Meanwhile, the Wii U looks to have the power of the PS3/360, yet is $300-$350 because of the tablet that I don't even want.

- MiiSpace holds no interest for me. I don't even see the appeal when I have a smartphone that sits next to me while I game.

- Nintendo TVii and all their side channels/apps on Wii U/3DS are not why I game. Nintendo's "games first" attitude was why I became a fan in the first place. I feel they're betraying that commitment.

- And while they go on these online excursions to try to fix things that aren't broken, they continue to neglect the actual play. NSMBU and Pikmin 3 won't have online multiplayer.

I feel the same way as you do almost point for point.

I'm also struggling to see who the audience is for Wii U besides die-hard Nintendo fans and the most casual consumers with cash to burn. It's overpriced by at least £/$/€50 and will be £/$/€100 more than a PS3 -- but unlike the latter it won't even play DVD movies never mind blu ray.

So I'm going to respectfully take the contrary view to the rest of Gaf and say that Nintendo will struggle to even sell 5.5million Wii U's by April 2013 at that price and with that software line-up.
 
VC pricing (well the whole initiative is lacking) is one of the more aggregious problems. Nintendo is afraid to "devalue" their work, but ffs these games came out 20 years ago, no one cares anymore. GB games should GBC should be 3-4 bucks, and the eventual GBA shouldn't be more than 8. Unfortunately I can see GBA games being 15 bucks.

Some GB games should be cheaper but I have no quarms about the 5 quid or whatever I paid for links awakening, GBA games will probably be 8 I reckon
 
I feel the same way as you do.

I'm also struggling to see who the audience is for Wii U besides die-hard Nintendo fans and casual consumers with cash to burn. It's overpriced by at least £/$/€50 and will be £/$/€100 more than a PS3 -- but unlike the latter it won't even play DVD movies never mind blu ray.

I'm going to respectfully take the contrary view to the rest of Gaf and say that Nintendo will struggle to even sell 5.5million Wii U's by April 2013 at that price and with that software line-up.

That is unlikely considering NSMBU being in the launch lineup. Otherwise I would completely agree. A new Mario game on a console during Black Friday will drive people to the stores. Apple's ludicrous Mini prices actually makes it more competitive as well than I though since I assumed it would be cheaper.

Some GB games should be cheaper but I have no quarms about the 5 quid or whatever I paid for links awakening, GBA games will probably be 8 I reckon

Your arguments are all well and good, but they all take your perspective on the issue when we are talking about what would be best for the 3DS in the market and the market doesn't want to pay that much for old gameboy games.
 
Oni training is sold at a cheaper price than most games and while nintendogs hasn't sold as well as its predecessor its still a million seller and still chugging along

Still too expensive when you can find dozens of brain training games for free on android. And Nintendogs was one of the best selling IP's on DS and now is suffering to barely pass the 1 million mark.

The market changed and Nintendo didn't realized yet (or maybe is still working in Japan, but they can wrap their heads up in the west).
 

Lindsay

Dot Hacked
So roughly 1.4 million copies sold for Pokémon B2/W2 between US/Europe after 2 weeks?

That's a steep decline from B/W's first day US debut of 1.08 million copies... o.o

in b4 fad
 
So roughly 1.4 million copies sold for Pokémon B2/W2 between US/Europe after 2 weeks?

That's a steep decline from B/W's first day US debut of 1.08 million copies... o.o

Pokemon was not in this reporting period. That's Japanese sales. Although I wouldn't expect huge B/W2 numbers in the west (at least comparitively to B/W)
 
VC pricing (well the whole initiative is lacking) is one of the more aggregious problems. Nintendo is afraid to "devalue" their work, but ffs these games came out 20 years ago, no one cares anymore. GB games should GBC should be 3-4 bucks, and the eventual GBA shouldn't be more than 8. Unfortunately I can see GBA games being 15 bucks.
GBA games will range $8-10. Much like GBC/GG are in line with NES/SMS+, GBA will be in line with SNES/Genesis/NeoGeo+.

What's going to be interesting is Wii U VC pricepoints. $10 Saturn, $12 Dreamcast, $15 Gamecube baselines?
 

Lindsay

Dot Hacked
Pokemon was not in this reporting period. That's Japanese sales. Although I wouldn't expect huge B/W2 numbers in the west (at least comparitively to B/W)
Reallys? Is the "4.26 million unit sales" in this image refering to something else besides Pokémon? Cause as of this weeks Media Create numbers B2/W2 is at 2,807,849 over there.

edit: Maybe that 4.26 million includes previously released PKMN games that're still selling over this period?
 
And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.

It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.

It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.
 
This perfectly summarizes my thoughts on Nintendo's consoles right now. The games, as well as the hardware, are just nothing outstanding. The DS and Wii, no matter what people might think of them, were daring consoles that had the audience asking a billion questions with quite an excited, even if a bit apprehensive, tone. The ideas were so out there, but they had a focus. I just believe that even Nintendo believed in themselves more last time than now.

They may not have chosen the "me too" route... But they chose one that is just as dull IMO.
Strange statement when you consider that the 3DS' main hook was the passing 3D fad and the Wii U's sudden focus on tablet gaming which has been booming for the last two years or so on normal tablets. Seems to me like they just started paying attention to the needs and wants of another market that never really cared for them from the start.
And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.

It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.

It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.
That or any of the other half dozen models from Amazon, Samsung, Sony, etc.
 
And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.

It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.

It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.

Another fine example of Nintendo not getting it.
 
Reallys? Is the "4.26 million unit sales" in this image refering to something else besides Pokémon? Cause as of this weeks Media Create numbers B2/W2 is at 2,807,849 over there.

edit: Maybe that 4.26 million includes previously released PKMN games that're still selling over this period?

The hardware figures are shipments, aka sold to retail. I'm guessing that applies to pre launch Pokemon B&W2 shipments too?
 

AzaK

Member
Pricing is killing Nintendo in my house. My kid won't save $40 for a 3DS game because he's been burned not once, but twice (I let him make his own mistakes) at that price point and it's completely soured him on it. Couple that with the fact that he just picked up the kindle version of Minecraft for less than $20 dollars and Nintendo has very little hope of reaching him again.

I'm not saying that's how it is for everybody, but Nintendo has to figure out a way to get their software prices down or I see my son's 3DS getting sold on craigslist. He's also entirely uninterested in Paper Mario. Wanna take a guess at how many 3DS games are on his christmas list?

I feel the same way as your boy does. DS/3DS retail titles are for the most part very overpriced. Even the eshop stuff is expensive for what it is unless you find a gem like pushmo or something. I can't bring myself to take a risk of that amount on a 3DS game.

And speaking of VC prices, it's just so insulting that Nintendo is pushing NES downloads on the 3DS.
It's terrible for customers that these games cannot be cross-played and transferred back-and-forth between Wii U and 3DS.
It's like Nintendo has no idea that its customers are comparing them to the vastly superior iTunes model.

What Nintendo releases are, for the most part, games that cannot be played on other platforms. Nintendo plays on that and prices accordingly. Eventually people might get sick of the nickel and diming they do and sales will fall. Until then though, why wouldn't Nintendo keep charging as much as they can.
 

Lindsay

Dot Hacked
The hardware figures are shipments, aka sold to retail. I'm guessing that applies to pre launch Pokemon B&W2 shipments too?
I thought the 4.26 million was referring specifically to PKMN game sales not DS's cause right after that it talks about DS hw/sw figures @_@? This is all to confusing for me!
 
What Nintendo releases are, for the most part, games that cannot be played on other platforms. Nintendo plays on that and prices accordingly. Eventually people might get sick of the nickel and diming they do and sales will fall. Until then though, why wouldn't Nintendo keep charging as much as they can.

Honestly, I think $5, 8, and 10 for NES, SNES, and N64 games isn't that bad. It's the lack of crossplay and their insistence on consumers re-buying titles they've already bought that chafes me.
 

m.i.s.

Banned
That is unlikely considering NSMBU being in the launch lineup. Otherwise I would completely agree. A new Mario game on a console during Black Friday will drive people to the stores. Apple's ludicrous Mini prices actually makes it more competitive as well than I though since I assumed it would be cheaper.

I'm not convinced that NSMB U will have the same effect that NSMB and NSMB Wii -- the first 2D Mario platformers in over a decade-and-a-half -- had on their respective systems. Both systems were already well established when those games were released and so, I think it'll be the die hard Nintendo fans who will pick up a Wii U with the game.

Certainly, as a very loose correlation, NSMB 2 will continue to chart prominently for years to come but, as far as I'm aware, has dropped off significantly from its debut weeks (I'm not au fait with the precise figures so please feel free to correct me).

Don't get me wrong, I think Wii U will do well out of the gates as almost all Nintendo consoles do (even the 3DS, with its inflated price, broke sales records for a Nintendo platform) but I think it will slow down drastically just as the 3DS [before the price drop] did once the fans and casuals had had their fill.
 
Also, they're releasing a really mediocre NES game next week. Can't remember what it's called, but it's full priced and just so... telling of Nintendo's strategies.
 

ASIS

Member
Strange statement when you consider that the 3DS' main hook was the passing 3D fad and the Wii U's sudden focus on tablet gaming which has been booming for the last two years or so on normal tablets. Seems to me like they just started paying attention to the needs and wants of another market that never really cared for them from the start.

It might seem that way, but Nintendo has shown great interest in both ideas long before they became popular. Both ideas (3D and the controller with a screen) were entertained during the GC era but ultimately did not succeed. It might be that Nintendo is capitalizing on the current market. But the ideas were always there..... I just don't think they are good ideas, or at least not exciting ones.
 

Cygnus X-1

Member
Still predicting profits at the end of the year.....but by a very small margin. Sure the entire industry is struggling these days.

But also Sony, Panasonic, Sharp and recently Google, Intel and even Microsoft are starting to suffer a lot from the craziness of the tablets introduced by Jobs. Apple and Samsung are really the two monster of the electronic world now and all other companies in the sector are going nuts.

Though Nintendo did lot if mistakes with 3DS during launch, I think that after the price cut they did most of the things right. Wii U is also going to pursue the tablet hype and it's a good strategy. If it's going to work or not it's really hard to say.....not only Nintendo has troubles reading the needs of the consumer, but most of the big companies. Even the PC and the Laptops are selling less and less....something we never say before. Tablets are really replacing everything it seems - from the phone, to the PC, to the video games, to the books--- I think we are now entering in the Web 3.0 or something like that.

Nintendo at least has more then 10 billion $ of reserves and not a single penny of debts. So, either struggling like that, they can still making games for many years. And that's their only strong point: their games, tablets or not, are still amazing and people will keep buying them even in the future.
 
Honestly, I think $5, 8, and 10 for NES, SNES, and N64 games isn't that bad. It's the lack of crossplay and their insistence on consumers re-buying titles they've already bought that chafes me.
I think the rigid prices that Wii set in place are problematic, the ranged 3DS prices really are better.

Agreed that crossplay and console movement are core problems though, VC should reallybe positioned as a hardware agnostic platform unto itself that's compatible with a range of Nintendo hardware.
 

RM8

Member
As a consumer I'd love paying the less possible, but in my case $40 3DS games (more like $60, being in Mexico) haven't been a deal breaker. I own 14 retail titles with only two games that haven't been great. It's going to be very hard to have a DS-like success again, dropping the price of the games might fail to improve the numbers while also cutting their profits.
 

marc^o^

Nintendo's Pro Bono PR Firm
Right, I don't think in a vacuum the 3DS could be considered to be doing poorly.

It's just the shadow of Nintendo having so much success in the past, and the expectations that places.
I know, yet if 3DS sells as much as it did in Q4 last year, we'll be loiking at a 30 millions userbase next quarter.

Even by Nintendo standards it would be good in just over 2 years.
 
I thought the 4.26 million was referring specifically to PKMN game sales not DS's cause right after that it talks about DS hw/sw figures @_@? This is all to confusing for me!

No, I meant the 4.26 million could mean PKMN shipments. (including the ones due to for release in October the following week) Only a guess but the only one I can make sense of.
 
I'm not convinced that NSMB U will have the same effect that NSMB and NSMB Wii -- the first 2D Mario platformers in over a decade-and-a-half -- had on their respective systems. Both systems were already well established when those games were released and so, I think it'll be the die hard Nintendo fans who will pick up a Wii U with the game.

Certainly, as a very loose correlation, NSMB 2 will continue to chart prominently for years to come but, as far as I'm aware, has dropped off significantly from its debut weeks (I'm not au fait with the precise figures so please feel free to correct me).

Don't get me wrong, I think Wii U will do well out of the gates as almost all Nintendo consoles do (even the 3DS, with its inflated price, broke sales records for a Nintendo platform) but I think it will slow down drastically just as the 3DS [before the price drop] did once the fans and casuals had had their fill.

You're absolutely right. The previous NSMB games came out after a bazillion people had already bought the console, so the effective price of entry was just the price of the game, $50.

Are 25 million people willing to spend $360-410 to play NSMB U?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
NDS software after 7 quarters ( as of 30 June, 2006)

Japan - 34.420.000
Americas - 25.210.000
Others - 19.160.000

Total - 78.790.000

3DS software after 7 quarters ( as of 30 September, 2012)

Japan - 20.370.000
Americas - 23.340.000
Others - 20.750.000

Total - 64.450.000

As said earlier, NDS has two Holidays during the seven quarters, while 3DS just one.

The interesting fact ( maybe) is that we already knew 3DS's Japanese software sales, despite being very good, were 10 millions behind DS at the same time...but from this, it seems Japan itself is the region with the biggest drop. The lack of the monster out-of-nowhere hits IS the difference, after all, and this is something everyone I think agree with.
 
NDS software after 7 quarters ( as of 30 June, 2006)

Japan - 34.420.000
Americas - 25.210.000
Others - 19.160.000

Total - 78.790.000

3DS software after 7 quarters ( as of 30 September, 2012)

Japan - 20.370.000
Americas - 23.340.000
Others - 20.750.000

Total - 64.450.000

As said earlier, NDS has two Holidays during the seven quarters, while 3DS just one.

The interesting fact ( maybe) is that we already knew 3DS's Japanese software sales, despite being very good, were 10 millions behind DS at the same time...but from this, it seems Japan itself is the region with the biggest drop. The lack of the monster out-of-nowhere hits IS the difference, after all, and this is something everyone I think agree with.

Do the 3ds figures include eshop games?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Do the 3ds figures include eshop games?

Just downloadable versions of retail titles

3 Software sales units and the number of new titles for Nintendo 3DS are those of Nintendo 3DS Game Card (packaged and downloadable versions).

The same with the Wii U forecasts

Forecasted Wii U software sales units are those of packaged and downloadable versions
 

jcm

Member
NDS software after 7 quarters ( as of 30 June, 2006)

Japan - 34.420.000
Americas - 25.210.000
Others - 19.160.000

Total - 78.790.000

3DS software after 7 quarters ( as of 30 September, 2012)

Japan - 20.370.000
Americas - 23.340.000
Others - 20.750.000

Total - 64.450.000
You're not comparing like to like. To remove seasonal effects you can use TTM.

Code:
3DS software TTM: 46.90M from quarter ending Sep 2012
NDS software TTM: 79.81M from quarter ending Sep 2006

Of course, this doesn't adjust for install-base size.

Do the 3ds figures include eshop games?

Good question.
 

donny2112

Member
Not factoring in competition from their own handhelds (ie. GBA to DS, DS to 3DS) and launch-aligning simply makes the 3DS temporarily look healthier than it is compared to the DS. Nintendo will sell about 8M less handhelds in FY2013 than they did in FY2007 and next year . . .

This is a stockholder's reasoning, i.e. Basically, anything but constant growth is bad. From a video game/support standpoint, it's doing okay, though. No, it's not doing numbers like DS is about to do, but no one reasonably expected it to, either.
 

dacuk

Member
GBA games will range $8-10. Much like GBC/GG are in line with NES/SMS+, GBA will be in line with SNES/Genesis/NeoGeo+.

What's going to be interesting is Wii U VC pricepoints. $10 Saturn, $12 Dreamcast, $15 Gamecube baselines?

I hope this gets to become a reality.
 
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