No type-0 localization
C'mon guy, isn't Light-san Returns enough?
No type-0 localization
C'mon guy, isn't Light-san Returns enough?
It's Terra because Schala doesn't know good protagonists. She dislikes Cecil even though he was totally bangin' like, two or three hot chicks a day.Who did you dislike in FFVI?
Hey, if it's Terra it's alright. She was kinda terrible in Dissidia.
Type-0 kind of has everyone looking the same though. Hair and face is about only difference. Even then, seems a bit uninspired.
Neither of whom resemble Cid or Arecia:
Hey, I know good protagonists. And you know why I don't like Cecil; I wrote a 35-post book on it!It's Terra because Schala doesn't know good protagonists. She dislikes Cecil even though he was totally bangin' like, two or three hot chicks a day.
why does seven look like lightning
why does seven look like lightning
You make it sounds like they could have actually picked someone other than Terra for a game completely about fanservice.Well, she's certainly one of them. Her story arc isn't verygood at alllet me rephrase that: it isn't expanded upon very well (and considering the very large cast, certain things had to suffer), and I'm surprised she generally gets the nod rather than someone like Locke or Celes by virtue of being the first playable character of the game... especially considering that FF6 doesn't necessarily have a single main protagonist so anyone could have been chosen for Dissidia, really (well, generally out of Terra, Locke, Edgar, Sabin, Celes).
Type-0 plays the sexy scientist card? *groans* I shouldn't be surprised since it caters to the schoolgirl fetish crowd as well.
If they were going for that, they could've went with Celes.You make it sounds like they could have actually picked someone other than Terra for a game completely about fanservice.
That's kinda what he said in a nutshell, and I think that's what he's the most disappointed with. They never really said that this game would be a gaiden game. They've made reference to it being the final FF13 game in this universe, so if they're putting some of the deeper facets of the mythology out to pasture in this game, I suspect that some people mightn't be very happy about that. Even if the game takes place in the aftermath of certain divine figureheads being gone and others possibly coming to the forefront, you're probably not going to hear or see the origins of those divine figureheads... or if you do, it'll probably be the shortest snippet of a narrative element. "The game exists for Lightning, pure and simple. She's Neo or Batman and they want to show people how cool they think she is. I'm not in this for that; I wanted the mythology with all the other FF13 characters," is what he said.Meccanical said:The mythology has been thrown out the door from what it looks like. I mean the setting is completely different for fuck's sake.
Anything potentially cool that was brought up in the lore of the past games will go unresolved.
If it ain't about Lightning it don't matter.
Toriyama probably cried because he wanted all the focus on him, not Tabata.
Type-0 plays the sexy scientist card? *groans* I shouldn't be surprised since it caters to the schoolgirl fetish crowd as well.
That's kinda what he said in a nutshell, and I think that's what he's the most disappointed with. They never really said that this game would be a gaiden game. They've made reference to it being the final FF13 game in this universe, so if they're putting some of the deeper facets of the mythology out to pasture in this game, I suspect that some people mightn't be very happy about that. Even if the game takes place in the aftermath of certain divine figureheads being gone and others possibly coming to the forefront, you're probably not going to hear or see the origins of those divine figureheads... or if you do, it'll probably be the shortest snippet of a narrative element. "The game exists for Lightning, pure and simple. She's Neo or Batman and they want to show people how cool they think she is. I'm not in this for that; I wanted the mythology with all the other FF13 characters," is what he said.
I guess I should tell him that Nojima was the one responsible for the FNC stuff in the first place, huh?
I'm still surprised he'd said what he said. And here I was thinking he'd eat up anything to do with FF13.
The mythology has been thrown out the door from what it looks like. I mean the setting is completely different for fuck's sake.
Anything potentially cool that was brought up in the lore of the past games will go unresolved.
If it ain't about Lightning it don't matter.
Celes doesn't have a naked Esper form.If they were going for that, they could've went with Celes.
Maybe Type-0 should stay in Japan like Bravely Default. :|There's also hawt 4 teachuh fanservice with Caetuna.
It's pretty great.
Edit: Whoops meant Emina
Honestly the battle system is the same just with interchangeable options which is what it should have been for XIII.
And I disliked the whole stagger concept. The concept in itself, to me, was lazy.
I agree, all it did was artificially pad the battles.
This is probably what I disliked the most about XIII-2 and what I am sure I will dislike about LR.
They go through the trouble of making that kickass video about the three gods, the Fal'Cie and L'Cie and all, and they just throw all the shit out the window for the Yuel x Noah x Caius story line.
The stagger system reminded me of Xenosage Episode II. Though I think prefer how it was handled in that game. Edit: Now I want an HD Collection. Curse you Namco.Honestly the battle system is the same just with interchangeable options which is what it should have been for XIII.
And I disliked the whole stagger concept. The concept in itself, to me, was lazy.
Wat. XIII-2 is basically what happened to Etro after the end of that video.
They were never going to get into the origins of the actual gods in FNC. We know that Bhunivelze's mom is Muin. We know Bhunivelze created Etro, Pulse and Lindzei. We don't know who created Muin, where they came from, what they actually are, and what their true purpose is.They've made reference to it being the final FF13 game in this universe, so if they're putting some of the deeper facets of the mythology out to pasture in this game, I suspect that some people mightn't be very happy about that. Even if the game takes place in the aftermath of certain divine figureheads being gone and others possibly coming to the forefront, you're probably not going to hear or see the origins of those divine figureheads... or if you do, it'll probably be the shortest snippet of a narrative element.
Wat. XIII-2 is basically what happened to Etro after the end of that video.
We were never meant to know every single detail and every aspect of the mythology. One of the more interesting things about the way they've told it in the XIII series is that there is not a single character in existence that we know of that has all the answers. The bits of knowledge we get about the creation of Cocoon are entirely subjective, and they leave it to the audience to sift through it and make up their own mind. Is Cocoon a "nest of vipers" as the Pulsian legends say, or is it mankind's savior from a demon filled world of wilderness, death and l'cie corpses?
We were never meant to know every single detail and every aspect of the mythology. One of the more interesting things about the way they've told it in the XIII series is that there is not a single character in existence that we know of that has all the answers. The bits of knowledge we get about the creation of Cocoon are entirely subjective, and they leave it to the audience to sift through it and make up their own mind. Is Cocoon a "nest of vipers" as the Pulsian legends say, or is it mankind's savior from a demon filled world of wilderness, death and l'cie corpses?
I thought XIII-2 did a great job of focusing on the mythology and using it in really interesting ways. Yeul's prophecies were in the first game. We got to see the seer tribe, and her immortal guardian. We got to see Valhalla, and Etro's throne. We even got to see the fulfillment of the whole prophecy Bhunivelze has been waiting for all this time,.the opening of Etro's gate
Let's not try to make it deeper than it actually is. It's poor execution.
Is Toriyama actually responsible for all the mythology stuff? Or is he more just responsible for the cutscenes' writing and direction?
The actual Fabula Nova Crystallis lore that the XIII series, Type 0, and Versus use is created by Nojima. Everything else in the FFXIII series beyond the FNC framework is Toriyama's creation I believe.
Hey, I know good protagonists. And you know why I don't like Cecil; I wrote a 35-post book on it!
You make it sounds like they could have actually picked someone other than Terra for a game completely about fanservice.
Type-0 plays the sexy scientist card? *groans* I shouldn't be surprised since it caters to the schoolgirl fetish crowd as well.
Caetuna? I thought it was Emina.
Legitimate criticisms about Type 0 would be camera and level grinding and the sight system making things easy.
True, it does appear to pander to women too to an extent, which is also true for the Final Fantasy series as a whole during the last decade or so.Also, Type-0 caters to both sides of the sexy scientist fetish card, with Kazusa, who I guess people are googoo for but frankly I wanted him to stand in front of me so I could make him the victim of friendly fire.
Well, some women.True, it does appear to pander to women too to an extent, which is also true for the Final Fantasy series as a whole during the last decade or so.
I'll never understand how someone like Noctis is supposed to be attractive.
FF12 was the most Aeana-friendly FF in terms of men. Big fan of Balthier, Basch, and Vossler. Yoshida gets me.
Pretty ironic seeing FF12, who some fans lambasted for having a very androgynous lead (Vaan), has some of the most manly men in all of FF.
That's enough proof that Vaan really felt out of place in FF XII.
Pretty ironic seeing FF12, who some fans lambasted for having a very androgynous lead (Vaan), has some of the most manly men in all of FF.
Always felt that it was by design. Having someone who had no part in the history of Ivalice gives them a good reason to tell the history of the world to the player.
He was pointless by the middle of the story, but I've always didn't really care. FFXII reminds me of FFVI. It isn't a story with a one lead character, it's a story about a group. No one seemed as important as the other in it.
Vaan wasn't even supposed to be in the game, he was shoehorned in because of focus groups I think. Basch was to be the main character until someone though "Who'd want to play as a middle-aged guy?". Japan and its obsession with youth.
Vaan wasn't even supposed to be in the game, he was shoehorned in because of focus groups I think. Basch was to be the main character until someone though "Who'd want to play as a middle-aged guy?". Japan and its obsession with youth.
The funny part is that FFXII would have probably been a much better game if they had stuck Basch (or was it Balthier?).
Not really, just shows what kind of demographic FF games target.
*stuff*