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Lightning Returns: FFXIII screenshots and extended Jump Festa trailer

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CorvoSol

Member
Who did you dislike in FFVI? :p
It's Terra because Schala doesn't know good protagonists. She dislikes Cecil even though he was totally bangin' like, two or three hot chicks a day.

Hey, if it's Terra it's alright. She was kinda terrible in Dissidia.

She was still the best PC. Trance-Holy-Flare-Ultima-Riotblade combo one-shot'd Chaos man. Freaking amazing combo.

Type-0 kind of has everyone looking the same though. Hair and face is about only difference. Even then, seems a bit uninspired.

Yeah, that's true of like, two side characters in the Rubrum Council and literally no one else. Seven looks nothing like King:
Neither of whom resemble Cid or Arecia:

There are legitimate criticisms to make for Type-0. The uber tired "All the people look the same with different hair!" complaint is not one of them.
 

zoukka

Member
The problem is, SE doesn't enforce good design principles anymore. The art they produce is self-sufficient and inbred now which will always lead to creative drought and stagnation.
 

Dark Schala

Eloquent Princess
Damn, my friend just wrote me a novel about why he's not digging the game. Going from The Matrix references to harping on Lightning's nouveau design to being fearful that the game simply exists to make Lightning seem like a cool star attraction instead of telling players more of the universe's mythology (which is a valid point that I never even considered--it's the aftermath of everything that happened, but I wonder how they're going to handle the mythology here).

It's Terra because Schala doesn't know good protagonists. She dislikes Cecil even though he was totally bangin' like, two or three hot chicks a day.
Hey, I know good protagonists. And you know why I don't like Cecil; I wrote a 35-post book on it! :p
 

I'm an expert

Formerly worldrevolution. The only reason I am nice to anyone else is to avoid being banned.
My 13-2 on backorder. =(

Really want more Lightning, as miniscule as she may be..
 
The mythology has been thrown out the door from what it looks like. I mean the setting is completely different for fuck's sake.

Anything potentially cool that was brought up in the lore of the past games will go unresolved.

If it ain't about Lightning it don't matter.
 
Well, she's certainly one of them. Her story arc isn't very good at all let me rephrase that: it isn't expanded upon very well (and considering the very large cast, certain things had to suffer), and I'm surprised she generally gets the nod rather than someone like Locke or Celes by virtue of being the first playable character of the game... especially considering that FF6 doesn't necessarily have a single main protagonist so anyone could have been chosen for Dissidia, really (well, generally out of Terra, Locke, Edgar, Sabin, Celes).
You make it sounds like they could have actually picked someone other than Terra for a game completely about fanservice.
fLkhB.png
Type-0 plays the sexy scientist card? *groans* I shouldn't be surprised since it caters to the schoolgirl fetish crowd as well.
 

Dark Schala

Eloquent Princess
You make it sounds like they could have actually picked someone other than Terra for a game completely about fanservice.
If they were going for that, they could've went with Celes.
2rn0M.gif


Why does it have to be about fanservice anyway... (I know the answer to that, but still) -___-

Meccanical said:
The mythology has been thrown out the door from what it looks like. I mean the setting is completely different for fuck's sake.

Anything potentially cool that was brought up in the lore of the past games will go unresolved.

If it ain't about Lightning it don't matter.
That's kinda what he said in a nutshell, and I think that's what he's the most disappointed with. They never really said that this game would be a gaiden game. They've made reference to it being the final FF13 game in this universe, so if they're putting some of the deeper facets of the mythology out to pasture in this game, I suspect that some people mightn't be very happy about that. Even if the game takes place in the aftermath of certain divine figureheads being gone and others possibly coming to the forefront, you're probably not going to hear or see the origins of those divine figureheads... or if you do, it'll probably be the shortest snippet of a narrative element. "The game exists for Lightning, pure and simple. She's Neo or Batman and they want to show people how cool they think she is. I'm not in this for that; I wanted the mythology with all the other FF13 characters," is what he said.

I guess I should tell him that Nojima was the one responsible for the FNC stuff in the first place, huh?

I'm still surprised he'd said what he said. And here I was thinking he'd eat up anything to do with FF13.
 
Type-0 plays the sexy scientist card? *groans* I shouldn't be surprised since it caters to the schoolgirl fetish crowd as well.

There's also hawt 4 teachuh fanservice with Caetuna.

It's pretty great.

Edit: Whoops meant Emina

That's kinda what he said in a nutshell, and I think that's what he's the most disappointed with. They never really said that this game would be a gaiden game. They've made reference to it being the final FF13 game in this universe, so if they're putting some of the deeper facets of the mythology out to pasture in this game, I suspect that some people mightn't be very happy about that. Even if the game takes place in the aftermath of certain divine figureheads being gone and others possibly coming to the forefront, you're probably not going to hear or see the origins of those divine figureheads... or if you do, it'll probably be the shortest snippet of a narrative element. "The game exists for Lightning, pure and simple. She's Neo or Batman and they want to show people how cool they think she is. I'm not in this for that; I wanted the mythology with all the other FF13 characters," is what he said.

I guess I should tell him that Nojima was the one responsible for the FNC stuff in the first place, huh?

I'm still surprised he'd said what he said. And here I was thinking he'd eat up anything to do with FF13.

The FFXIII trilogy is probably the most squandered potential I ever seen in video games.

They had so much to work with, and did nothing with it.
 

Wilsongt

Member
The mythology has been thrown out the door from what it looks like. I mean the setting is completely different for fuck's sake.

Anything potentially cool that was brought up in the lore of the past games will go unresolved.

If it ain't about Lightning it don't matter.

This is probably what I disliked the most about XIII-2 and what I am sure I will dislike about LR.

They go through the trouble of making that kickass video about the three gods, the Fal'Cie and L'Cie and all, and they just throw all the shit out the window for the Yuel x Noah x Caius story line.
 

MagiusNecros

Gilgamesh Fan Annoyance
Caetuna? I thought it was Emina.

Legitimate criticisms about Type 0 would be camera and level grinding and the sight system making things easy.
 
Looks like the only FNC games that will be a decent take on the lore is Type-0 and potentially Versus, well I hope so considering the guy who wrote the mythology is doing the scenario for Versus.
 
I know I'm tuning in later here, but I'm kinda interested in this. I haven't played FF-XIII-2, I played the first XIII, and really enjoyed it, but I felt that the demo for FFXIII-2, was really just more of the same, and it didn't really feel like a 'new' game.

I saw some video's of the new combat system in XIII-3, it looks a little bit more interesting.

So, I'm wondering if I should pick up FFXIII-2, even though I didn't enjoy the demo. Did anyone play the demo, not like it, and end up enjoying the game?

Or, is it (story-wise) necessary/recommended to play XIII-2, or can I just skip it?
 

MagiusNecros

Gilgamesh Fan Annoyance
Honestly the battle system is the same just with interchangeable options which is what it should have been for XIII.

And I disliked the whole stagger concept. The concept in itself, to me, was lazy.
 

MagiusNecros

Gilgamesh Fan Annoyance
I agree, all it did was artificially pad the battles.

Stagger=Do batshit damage for no reason

I'm sorry but as an oldschool RPG player your stats used to mean something, not just give any old enemy obscene amounts of HP only to be rendered worthless with stagger.

It's like playing Fire Emblem with enemies having ludicrous high HP and defense but all of your attacks have defense negating Luna Tome properties.

Sorry I don't buy it.

I can see why Lightning is by herself, it seems clear to me they could never make the 3+ party thing work, which in effect made having certain items useless in the original to an extent.

And let's go back to this whole "reliance" aspect for XIII-2, as it basically revolved around your monster team, without them, you were essentially nothing at a certain point. Try beating the high-end bosses and DLC bosses without them, you likely can't.

And why in the sequel would you remove spells especially ones of great use, or the water spell.

It was like why. And why is it, you can't learn proper spells like Meteor, Ultima, and Flare?

Yeah I complain but I want to know why. I mean I can give you the whole lack of casting time I prefer as opposed to arm flailing but that isn't a big deal to most, I think the lack of spells available where they go total Golden Sun on you(borderline useless where regular attacks deal more damage).

The whole leader thing is useless in the original because I would assume if you die your buddies would use a Phoenix Down on you since you can do that to them, but lolnope.

The weak summons also disappointed me greatly. Basically used for some damage and a free megalixir.

I hate hating on this XIII series, I truly do but I can see the battle system flaws by a mile and I would have accepted a ripoff of X-2's system. Or FFV's, which BDFF utilizes awesomely.
 

Zoe

Member
This is probably what I disliked the most about XIII-2 and what I am sure I will dislike about LR.

They go through the trouble of making that kickass video about the three gods, the Fal'Cie and L'Cie and all, and they just throw all the shit out the window for the Yuel x Noah x Caius story line.

Wat. XIII-2 is basically what happened to Etro after the end of that video.
 
Honestly the battle system is the same just with interchangeable options which is what it should have been for XIII.

And I disliked the whole stagger concept. The concept in itself, to me, was lazy.
The stagger system reminded me of Xenosage Episode II. Though I think prefer how it was handled in that game. Edit: Now I want an HD Collection. Curse you Namco.
 

MagiusNecros

Gilgamesh Fan Annoyance
Wat. XIII-2 is basically what happened to Etro after the end of that video.

You are confused. He is referring to the mythos and how convoluted XIII series made it out to be.

In essence in XIII's interpretation Etro died twice, and despite having no powers she has powers in the XIII interpretation.
 

Shinta

Banned
They've made reference to it being the final FF13 game in this universe, so if they're putting some of the deeper facets of the mythology out to pasture in this game, I suspect that some people mightn't be very happy about that. Even if the game takes place in the aftermath of certain divine figureheads being gone and others possibly coming to the forefront, you're probably not going to hear or see the origins of those divine figureheads... or if you do, it'll probably be the shortest snippet of a narrative element.
They were never going to get into the origins of the actual gods in FNC. We know that Bhunivelze's mom is Muin. We know Bhunivelze created Etro, Pulse and Lindzei. We don't know who created Muin, where they came from, what they actually are, and what their true purpose is.

We know that they aren't omnipotent, and they didn't understand the nature of reality being split into two dimensions, with chaos balancing the material realm out. Muin found it on accident when trying to hide from Bhunivelze. Only then did she discover that the balance was off, and it threatened everything. Bhunivelze didn't even know where she went, or what it was. He just knew it was a door and he wanted to follow. Etro found it on accident as well, and was briefly reunited with Muin, who told her what was going on before being swallowed by Chaos. The Fal'cie know even less, and think it's the gateway to some paradise of the gods.

We were never meant to know every single detail and every aspect of the mythology. One of the more interesting things about the way they've told it in the XIII series is that there is not a single character in existence that we know of that has all the answers. The bits of knowledge we get about the creation of Cocoon are entirely subjective, and they leave it to the audience to sift through it and make up their own mind. Is Cocoon a "nest of vipers" as the Pulsian legends say, or is it mankind's savior from a demon filled world of wilderness, death and l'cie corpses?

I thought XIII-2 did a great job of focusing on the mythology and using it in really interesting ways. Yeul's prophecies were in the first game. We got to see the seer tribe, and her immortal guardian. We got to see Valhalla, and Etro's throne. We even got to see the fulfillment of the whole prophecy Bhunivelze has been waiting for all this time,
the opening of Etro's gate
.

They've basically covered all the mythology.
This is Bhunivelze's second coming, which he's been waiting for since Pulse was first created. The door is open. He has followers worshiping him because of the prophecies, but they don't know anything either, and have no idea that he probably doesn't even know that humanity exists, or care. It's all uncharted territory now, so I can't wait to see what happens.

The only stuff they really didn't answer that I can think of is in regards to the War of Transgression and Lindzei. Lindzei is easily the most mysterious figure in all of it, and he/she vanished a while ago, and no one really knows what happened.
The fate of Serah and Yeul is another big mystery to answer.

Not to mention, Lightning is now a demigoddess and will certainly have some interesting part to play now. Even if the game is about just Lightning, she's now actually part of the mythology. She's more or less Etro's disciple, so who knows what kind of stuff she's going to be capable of.

I think people interested in the mythology will have a lot to enjoy.
Wat. XIII-2 is basically what happened to Etro after the end of that video.

Exactly. The game is almost entirely about the mythology. Looks like the third one is as well.
 

Jeels

Member
We were never meant to know every single detail and every aspect of the mythology. One of the more interesting things about the way they've told it in the XIII series is that there is not a single character in existence that we know of that has all the answers. The bits of knowledge we get about the creation of Cocoon are entirely subjective, and they leave it to the audience to sift through it and make up their own mind. Is Cocoon a "nest of vipers" as the Pulsian legends say, or is it mankind's savior from a demon filled world of wilderness, death and l'cie corpses?

Let's not try to make it deeper than it actually is. It's poor execution. Games have created "mystery" and a sense of ambiguity to the details of a story while still serving an overall purpose and not being convoluted much better than this series has.
 

Stark

Banned
We were never meant to know every single detail and every aspect of the mythology. One of the more interesting things about the way they've told it in the XIII series is that there is not a single character in existence that we know of that has all the answers. The bits of knowledge we get about the creation of Cocoon are entirely subjective, and they leave it to the audience to sift through it and make up their own mind. Is Cocoon a "nest of vipers" as the Pulsian legends say, or is it mankind's savior from a demon filled world of wilderness, death and l'cie corpses?

I thought XIII-2 did a great job of focusing on the mythology and using it in really interesting ways. Yeul's prophecies were in the first game. We got to see the seer tribe, and her immortal guardian. We got to see Valhalla, and Etro's throne. We even got to see the fulfillment of the whole prophecy Bhunivelze has been waiting for all this time,
the opening of Etro's gate
.

Hearing what both people thought both in the game and from the datalog was quite interesting. We had the view of our main party, and then the datalogs (mainly Pulsians). I thought it was quite nice how they gave views of both on Cocoon and Gran=Pulse.

Yeah and the datalog was their to extend on it so it also helped a lot. It was good execution on their part.
 

Shinta

Banned
Let's not try to make it deeper than it actually is. It's poor execution.

I like it, and I thought it was really well done. I'm not trying to make anything more complex than it is. I just summarized it as accurately and impartially as I could. Look at all the XIII mythology stuff on FFWiki sometime if you don't believe me. There are pages and pages of details.

You don't really get into any specifics about how I'm supposedly exaggerating, because I'm not.
 

Esura

Banned
Is Toriyama actually responsible for all the mythology stuff? Or is he more just responsible for the cutscenes' writing and direction?

The actual Fabula Nova Crystallis lore that the XIII series, Type 0, and Versus use is created by Nojima. Everything else in the FFXIII series beyond the FNC framework is Toriyama's creation I believe.
 

Stark

Banned
The actual Fabula Nova Crystallis lore that the XIII series, Type 0, and Versus use is created by Nojima. Everything else in the FFXIII series beyond the FNC framework is Toriyama's creation I believe.

Yeah, and then each director/scenario writer expands on it, I believe.
 

dokish

Banned
Saw the trailer. Assassins`s Creed? Yeah.

I wouldn`t be surprised if the next Final Fantasy has guns and its something close to Mass Effect.

They have no idea what to do anymore.
 

CorvoSol

Member
Hey, I know good protagonists. And you know why I don't like Cecil; I wrote a 35-post book on it! :p

Cecil's such a great protagonist that both his wife and Rydia turn down other men for him. BEST HERO EVER. He can literally take his wife with him to a strip club, read bizarre dwarven porn, and SHE WILL STILL BE HIS WAIFU SUE FOREVER FRIENDZONING KAIN. Cecil is impervious to criticism, both in universe and out.

You make it sounds like they could have actually picked someone other than Terra for a game completely about fanservice.

Type-0 plays the sexy scientist card? *groans* I shouldn't be surprised since it caters to the schoolgirl fetish crowd as well.

Terra also scares Kefka in Dissidia. Not even CHAOS pulls it off. Also, Type-0 caters to both sides of the sexy scientist fetish card, with Kazusa, who I guess people are googoo for but frankly I wanted him to stand in front of me so I could make him the victim of friendly fire.

Caetuna? I thought it was Emina.

Legitimate criticisms about Type 0 would be camera and level grinding and the sight system making things easy.

Confession: I used XP cheats and it still took 4 playthroughs to reach 99.
 
Also, Type-0 caters to both sides of the sexy scientist fetish card, with Kazusa, who I guess people are googoo for but frankly I wanted him to stand in front of me so I could make him the victim of friendly fire.
True, it does appear to pander to women too to an extent, which is also true for the Final Fantasy series as a whole during the last decade or so.
 
That's enough proof that Vaan really felt out of place in FF XII.

Always felt that it was by design. Having someone who had no part in the history of Ivalice gives them a good reason to tell the history of the world to the player.

He was pointless by the middle of the story, but I've always didn't really care. FFXII reminds me of FFVI. It isn't a story with a one lead character, it's a story about a group. No one seemed as important as the other in it.
 

demidar

Member
Pretty ironic seeing FF12, who some fans lambasted for having a very androgynous lead (Vaan), has some of the most manly men in all of FF.

Vaan wasn't even supposed to be in the game, he was shoehorned in because of focus groups I think. Basch was to be the main character until someone though "Who'd want to play as a middle-aged guy?". Japan and its obsession with youth.
 
Always felt that it was by design. Having someone who had no part in the history of Ivalice gives them a good reason to tell the history of the world to the player.

He was pointless by the middle of the story, but I've always didn't really care. FFXII reminds me of FFVI. It isn't a story with a one lead character, it's a story about a group. No one seemed as important as the other in it.

I should finish XII someday. But from what I played Vaan always felt like an observer, someone who was there but barely had anything to do with was happening.

Vaan wasn't even supposed to be in the game, he was shoehorned in because of focus groups I think. Basch was to be the main character until someone though "Who'd want to play as a middle-aged guy?". Japan and its obsession with youth.

Not really, just shows what kind of demographic FF games target.
 

Zen

Banned
Vaan wasn't even supposed to be in the game, he was shoehorned in because of focus groups I think. Basch was to be the main character until someone though "Who'd want to play as a middle-aged guy?". Japan and its obsession with youth.

The funny part is that FFXII would have probably been a much better game if they had stuck Basch (or was it Balthier?).
 

Trojita

Rapid Response Threadmaker
Not really, just shows what kind of demographic FF games target.

They target that demographic in Japan. It's a problem when a large part of your profits come from an international audience.

Did they even focus test Vaan to the focus groups? Or did they just say "Nah we're good".
 
Bought it day one and put 3 hours into before selling it back

Probably a combination of disbelief as well as getting caught up in fan reaction/negativity

Was I unfair?
Should I try one more time cause it's so cheap now?

Here's what appeals to me about it:

+ amazing visuals
+ solid art design
+ interesting battle system
+ Budget/Production values
+ It's Final Fantasy
+ Music seemed pretty good

And here's what turned me off:

- incomprehensible story
- embarrassing dialog
- Seems like it was designed for the post 8-16 bit era, FFVII-X belts/zippers Nomura crowd
- You pretty much go one direction for quite awhile. This is waiverable though as I don't necessarily need standard jRPG tropes at this point in my life anyway

What say you GAF?

For reference, my favorites:

1. FFIV
2. FF6
3. FFXII
 

spirity

Member
Looking at those negatives you've mentioned, it doesn't really get much better. I pushed on until I got to whatever chapter it was that had you visiting the surface of the planet and stopped at that point. Not really a spoiler, I'm sure you've already heard about that chapter, which was the best part of the game.

I wouldn't advise you to try it again. It might be really really cheap now, but there's just better games out there more worthy of your time.
 

Pooya

Member

looks like you're better without it. It's 3 years old now and those amazing graphics and production values you say don't hold up that well imo right now to be enough to push you through a game you say you didn't like. The negatives you mention, mostly just get worse later in the game (story, dialog) and the linearity never really changes.
 
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