• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Halo |OT14| They call it Halo

Tawpgun

Member
I wonder what 343 thinks of Halo 4 now. It was obviously a commercial success, but with the player count dropping they have to think that they're doing something wrong. I also wonder what they're doing now, because listening to the community isn't it.

tbh, I don't know how its faring population wise compared to Reach or 3, but I think its IMPOSSIBLE to notice how polarizing it was. There's always negative backlash from a Halo game, but I don't recall it being this bad.


I got a question about Simplex. In MLG settings, can you jump from the ground floor to top mid using that little wall?
 

CyReN

Member
I wonder what 343 thinks of Halo 4 now. It was obviously a commercial success, but with the player count dropping they have to think that they're doing something wrong. I also wonder what they're doing now, because listening to the community isn't it.

They are working on Halo 5 in pre-production, my gut feeling with the new system coming out at the end of the year (most likely) and the last map pack in April that will be the final thing for Halo 4 with minor playlist changes. This is Halo 4, the sooner you accept the less you are depressed.
 

Enfinit

Member
I understand people being pissed off at CSR, I am, visible on Halo Waypoint only sucks, especially since it is a horrible UI to navigate.

But did anyone actually read the CSR announcement news post?

From the start is was only going to be visible on Waypoint.

Noticed that too. Again, definitely a step in the right direction.

However, I was thinking: maybe CSR won't be visible in-game on your baseball card because it's impossible to display? Like, they actually can't import it to the game's UI. That might be why it'll be available on every platform accept for in-game.
 
Noticed that too. Again, definitely a step in the right direction.

However, I was thinking: maybe CSR won't be visible in-game on your baseball card because it's impossible to display? Like, they actually can't import it to the game's UI. That might be why it'll be available on every platform accept for in-game.

I just assumed this was the case from the first news post about it.
 

FyreWulff

Member
Somebody has a better ass than Chief on my 360 now.

Ocks57x.jpg
 

FyreWulff

Member
I wonder what 343 thinks of Halo 4 now. It was obviously a commercial success, but with the player count dropping they have to think that they're doing something wrong. I also wonder what they're doing now, because listening to the community isn't it.

Microsoft needs to stop cheaping out on the title updates and post launch support.
 

I don't know. I'm keeping my expectations in check until we find out more.

The trend with these giant studios working on big-budget games is becoming a disturbing one to me. Focus groups, Phd's overseeing play tests and monitoring eye movement and what not, publishers and marketing divisions butting their noses into the design process.

The best thing any game could have going for it is a singular vision and focus: a set of central design tenets that ring true throughout. If you try to incorporate all of this other "data" during the process, you wind up with a game that's trying too hard to please too many people, and the whole experience is at risk of becoming diluted as a result.

I understand the idea that with these huge projects there's big money at stake, and those financial risks have to be minimized, but I'd argue that taking those risks and sticking to the core principals that the design leads have in mind are the only way to make a truly great game.
 

darthbob

Member
Noticed that too. Again, definitely a step in the right direction.

However, I was thinking: maybe CSR won't be visible in-game on your baseball card because it's impossible to display? Like, they actually can't import it to the game's UI. That might be why it'll be available on every platform accept for in-game.

Nothing a TU won't fix.

Having worked on the game, clearly I know that this is possible.
j/k
 

Tawpgun

Member
They should do some playlist experiments for Halo 4 so they can learn some stuffs for Halo 5.

Like for a week remove ALL infinity based playlists and put in some kinda voting style. Not sure if you can limit votes to 2 options, if so do Infinity and "reach classic" meaning no personal ordnance, static spawns, set loadouts.

See what people prefer to play.

If you do 3 options do infinity, reach classic, and classic.

It'd be interesting if CSR is a success if they put it into the game in Halo 5
 
CSR isn't viewable in-game because 343 doesn't want to promote boosting. That was Frankie's reasoning during pre-launch Halo 4 for no ranking system, so I'm sure that's the case now.
 
CSR isn't viewable in-game because 343 doesn't want to promote boosting. That was Frankie's reasoning during pre-launch Halo 4 for no ranking system, so I'm sure that's the case now.
Also, aren't ranks by playlist? Because all the spartan data in-game seems to be overall stats.

Regardless, 343 should really do a better job of explaining just what it is they are doing. Generalities are fine, but that last bulletin didn't clear much up at all, nor give any decent reasoning for an April target for a website change. How much is involved in changing the game itself? The backend? Are these ranks going to be used in matching players? Or it it a separate metric for back pats?
 

darthbob

Member
CSR isn't viewable in-game because 343 doesn't want to promote boosting. That was Frankie's reasoning during pre-launch Halo 4 for no ranking system, so I'm sure that's the case now.

Having a visible in game rank I think would retain more players. More players = more $$$

Who gives a shit about boosting?
 

BigShow36

Member
I don't know. I'm keeping my expectations in check until we find out more.

The trend with these giant studios working on big-budget games is becoming a disturbing one to me. Focus groups, Phd's overseeing play tests and monitoring eye movement and what not, publishers and marketing divisions butting their noses into the design process.

The best thing any game could have going for it is a singular vision and focus: a set of central design tenets that ring true throughout. If you try to incorporate all of this other "data" during the process, you wind up with a game that's trying too hard to please too many people, and the whole experience is at risk of becoming diluted as a result.

I understand the idea that with these huge projects there's big money at stake, and those financial risks have to be minimized, but I'd argue that taking those risks and sticking to the core principals that the design leads have in mind are the only way to make a truly great game.

Plus the fact that Bungie has gotten progressively worse. Of course, they tend to do well when they start new projects (Myth, Halo), so maybe Destiny will be worth a look. I don't see it as being a competitive MP FPS that a lot of us are looking for though.
 

Redford

aka Cabbie
Just one ranked playlist, visible in game, 1-50, doesn't show up on your player card unless you play 10+/- games. Why not?
 
Except I've only ever gotten 2 hills on it and they both were death zones.

Should thank 343 for making the matchmaking gametype crazy king instead of standard king. Because (IIRC) there's multiple hills in the center to accomodate the ordered switching, when used with crazy king the center gets chosen way too often.
 

CyReN

Member
CSR isn't viewable in-game because 343 doesn't want to promote boosting. That was Frankie's reasoning during pre-launch Halo 4 for no ranking system, so I'm sure that's the case now.

I hate that statement so much, it's like the 50's talking about Elvis as the devil. If you make the ranks available online it's easier to sell since it's right there. You aren't stopping it at all and just pissing off the hardcore crowd and alienating the already alienated crowd. I remember a time when kids got medals in sports for 1st place, now everyone getting it for last place, fuck little Johnny. He has to man up and realize life isn't rainbows and butterflies and if you suck you should know.

36SK1xK.gif


and this - https://forums.halowaypoint.com/yaf_postst182103_Anybody-Happy-That-MLG-Halo-Died.aspx
 
Plus the fact that Bungie has gotten progressively worse. Of course, they tend to do well when they start new projects (Myth, Halo), so maybe Destiny will be worth a look. I don't see it as being a competitive MP FPS that a lot of us are looking for though.

As they've gotten bigger, and as they've started working on bigger budget projects. That's my concern. It ain't like Activision's got the cleanest pair of hands in the industry as a publisher, either.
 
Bks praising/hoping for CSR (to be like Halo 2/3) outside of GAF. lol wow

Poor Bulletin.

Goodbye Trueskill Based Ranking System.

313 - "You Know Our Motto - We Don't Deliver."
 
Noticed that too. Again, definitely a step in the right direction.

However, I was thinking: maybe CSR won't be visible in-game on your baseball card because it's impossible to display? Like, they actually can't import it to the game's UI. That might be why it'll be available on every platform accept for in-game.

Wait, so you're telling me the company who apparantly did the impossible and .mapped bloom out of Reach can't put a number on a screen in Halo 4? Things must be really falling apart over there...

Also, when will TU Beta Slayer be making an appearence in Halo 4, a playlist which runs the prospective February TU changes past the community first? I know it fizzled out in Reach and literally nothing came of it but the idea was in the right place.
 
While playing Halo 4, matched up in lobby waiting for the game to load:

"Hey, are these guys any good?"
"I'll check their CSR on waypoint. Page is loading, gotta wait for that animated background. I think it's in one of these animating drop down menus? Oh here it is."
*clicks*
"Oh, I have to sign in to my Microsoft account first, hold on. Damn, 'an error has occured'. What if I try..."
"Dude, the game is starting."
 
I haven't even thought of how they're going to implement the TU in MM. If it's anything like Reach where they split the fanbase up instead of actually changing the game, it'll be useless.

They need to have full confidence that the TU will work and implement it globally into MM or it's going to be disappointing, regardless of what's in it.

It might not be that simple. CSR was an afterthought once the game went gold and the community cried out for a ranking system.

I highly doubt it's as simple as "hey, let's make an algorithm that displays skill in a 1-50 form, then let's drag and drop that number on to people's baseball cards in the game!" Then again, maybe it is.

Regardless, there has to be a reason that 343i isn't promoting CSR in-game (other than "boosting"), yet it'll be available on literally every other device applicable. My guess is it's more trouble to put in-game than it's worth, and 343i doesn't want to deal with inserting another TU and slightly modifying the UI in April.

That's completely my guess, though. It's definitely not as simple as "putting a number on a screen". Prove me otherwise.

343 has said countless time it was for boosting though, this notion didn't pop out of no where.

I'm not some programming professional, but I know a good bit of it, so I'll give my two cents. Saying it might be too hard for them to change the UI for CSR to work in-game sounds silly to me, especially when the system via web is already using the game to track it, so if anything, implementing it in-game would be easier.

Imagine it like this. Changing the UI for Waypoint to support CSR is hardly different than changing the UI for Halo 4. I just don't see how that would be troublesome enough to not do it, especially when it's the most wanted feature. The reasoning is opinion, not technical limitations.
 

Enfinit

Member
Wait, so you're telling me the company who apparantly did the impossible and .mapped bloom out of Reach can't put a number on a screen in Halo 4? Things must be really falling apart over there...

It might not be that simple. CSR was an afterthought once the game went gold and the community cried out for a ranking system.

I highly doubt it's as simple as "hey, let's make an algorithm that displays skill in a 1-50 form, then let's drag and drop that number on to people's baseball cards in the game!" Then again, maybe it is.

Regardless, there has to be a reason that 343i isn't promoting CSR in-game (other than "boosting"), yet it'll be available on literally every other device applicable. My guess is it's more trouble to put in-game than it's worth, and 343i doesn't want to deal with inserting another TU and slightly modifying the UI in April.

That's completely my guess, though. It's definitely not as simple as "putting a number on a screen". Prove me otherwise.
 
While playing Halo 4, matched up in lobby waiting for the game to load:

"Hey, are these guys any good?"
"I'll check their CSR on waypoint. Page is loading, gotta wait for that animated background. I think it's in one of these animating drop down menus? Oh here it is."
*clicks*
"Oh, I have to sign in to my Microsoft account first, hold on. Damn, 'an error has occured'. What if I try..."
"Dude, the game is starting."

Basically but not everybody is nerdy enough to check their stats. I'd actually like to see if there have been any stats on the percent of people who actually go online to check their Halo stats...

The people who want to be ranked, will now HAVE to. They cant just do it in-game like the last Halo's. So these people who dont check the website arent going to care for these playlists.

Its like "O shit we forgot ranks in the game" "O well we can just make a new BPR acronym on Waypoint and it'll be Good Enough™"
 

Computer

Member
Wait, so you're telling me the company who apparantly did the impossible and .mapped bloom out of Reach can't put a number on a screen in Halo 4? Things must be really falling apart over there...

Also, when will TU Beta Slayer be making an appearence in Halo 4, a playlist which runs the prospective February TU changes past the community first? I know it fizzled out in Reach and literally nothing came of it but the idea was in the right place.

Why are they blatantly ignoring the cry for a classic playlist? Its not likr they will be asmtng the game is a fail. Infinity slayer has its fun moments but evey so often I get sick of the BS and want to play good old Halo. Also what happen to them bringing back slayer pro? How long does it take to make changes to a game type? There was no mention about it in the bulliten so sounds like it wont be back anytime soon.

Basically but not everybody is nerdy enough to check their stats. I'd actually like to see if there have been any stats on the percent of people who actually go online to check their Halo stats...

The people who want to be ranked, will now HAVE to. They cant just do it in-game like the last Halo's. So these people who dont check the website arent going to care for these playlists.

Its like "O shit we forgot ranks in the game" "O well we can just make a new BPR acronym on Waypoint and it'll be Good Enough™"


Why haven't they ever thought of puttng all the stats from the the shitty website in the game? It would be really nice to have a in game stats menu that would show you all the info waypoint has. They could put your rank in the stats menu and only you could see it.
 

orznge

Banned
Why are they blatantly ignoring the cry for a classic playlist? Its not likr they will be asmtng the game is a fail. Infinity slayer has its fun moments but evey so often I get sick of the BS and want to play good old Halo. Also what happen to them bringing back slayer pro? How long does it take to make changes to a game type? There was no mention about it in the bulliten so sounds like it wont be back anytime soon.

changing things to be Old Halo after they created New Halo probably sends bad signs to shareholders and causes people to lose their jobs
 

orznge

Banned
I'm not even sure a ranking system would be worth anything the way this game matches players/joins in progress.

the player's rank would partially be a function of how well they can deal with the often ridiculous hands that JIP deals them lol
 

darthbob

Member
While playing Halo 4, matched up in lobby waiting for the game to load:

"Hey, are these guys any good?"
"I'll check their CSR on waypoint. Page is loading, gotta wait for that animated background. I think it's in one of these animating drop down menus? Oh here it is."
*clicks*
"Oh, I have to sign in to my Microsoft account first, hold on. Damn, 'an error has occured'. What if I try..."
"Dude, the game is starting."

Except no one will ever do this.
 

Kuroyume

Banned
I felt ranks were really stupid in H3 but not problematic in H2. Maybe it's because the difference between a number in H2 and some military rank with medal in H3. People were incredibly annoying about rank in H3.
 

Striker

Member
I'm not even sure a ranking system would be worth much to me the way this game matches players/joins in progress.
If the ranks meant not allowing guests in that specific playlist, great. In two of the five games yesterday, I had guests ruin both. Both times had guys go 3-23 or 1-27 or something like that. But I do agree, JIP's inconsistency will end up being a problem itself as well.
 

J10

Banned
From the Polygon article:

"We were going to make this online universe where people are going to be able to sit on their couch and play games with people from the other side of the world," Butcher says. "It was going to be this great communal experience. Everybody was going to realize that we were all just one shared humanity, and look, there's gonna be an outbreak of world peace. What it actually turned into was a bunch of frat boys teabagging one another and calling each other names. So I think we can do a lot better."

To me it sounds like Destiny is going to be more of a cooperative experience than a competitive one.
 
Top Bottom