Game is 53M, Sony is 534M.
Well...profit is profit I guess. I still think it's remarkable their gaming division is making money with Vita bombing at an all-time rate and PS4 development.
Game is 53M, Sony is 534M.
So the divisions thats holding Sony back is the mobile telecommunication division and the home theater one.
The most profitable one is the financial and Game division, as well as music and picture division.(movies and music)
They had a (loss bearing) console launch, I'm not sure what this has to do with 3DS? 3DS returned to profitability last summer, after a year of loss bearing made it a viable gaming handheld in a cut throat mobile environment.Nintendo posted an operating loss. Nintendo is losing money selling video games. And I know you know this, because we've discussed it to death. Nintendo's "profit" last quarter was entirely due to restating the value of their dollar- and euro-denominated accounts.
Well...profit is profit I guess. I still think it's remarkable their gaming division is making money with Vita bombing at an all-time rate and PS4 development.
PS3 + PS2 Q4 = 6.8
Called it.
70.2 end of September (previous 6 months including PS2) + 6.8m = 77m.
PS3 is sold at a good profit for them right now.
Well you cant say that for a fact. In my experience, when companies branch out and expand, they have a habit of taking their eye of their "bread & butter" money. Sony are a good example of that because as soon as they started to diversify, their tech divisions started to lose ground.
Sometimes its better to concentrate fully on what you know than get sidetracked chasing even more money
They had a (loss bearing) console launch, I'm not sure what this has to do with 3DS? 3DS returned to profitability last summer, after a year of loss bearing made it a viable gaming handheld in a cut throat mobile environment.
I guess Sony looked at Nintendo missing projections by just a couple million and decided they needed to dramatically outdo that?
21 - 20 - 17.3
16 - 12 - 10 - 7
Very nice Sony, way to be "Back in Black"
www.youtube.com/watch?v=CwIvBNsSywQ
Now knowing that the SS are selling at a high profit and the PS4 is on the way, is there any chance at all Sony will put out a price drop in NA for PS3 and VITA after the 2/20 conference?
a $199 VITA and $225 SS would be very attractive price points, if they can still pull a profit off them and oick up some aditional momentum going into PS4 time...
Also, will this new marketing firm start workign on advertising for their LCD/LED TVs finally? I can't remember the last time I saw any advertisment for them and they are realy good quality, but nothing.....
Why does it matter to people in Japan?
Nah, it's still too close to the holidays to consider a price cut. They need to wait until at least April. In fact if they do it in March they would take the inventory write down up front, which might actually account for the low profit figure.
You're right it doesn't matter to Japan or the US.
Somebody break it down to me like a grade schooler...did PS3 really outsell the 360 as reported last month? These numbers and charts are giving me a headache
Now knowing that the SS are selling at a high profit and the PS4 is on the way, is there any chance at all Sony will put out a price drop in NA for PS3 and VITA after the 2/20 conference?
I don't think it matters to anyone. Nothing is going to change when the PS3 passes the 360, if it hasn't already happened.
They're bundling the numbers because of the Vita. They can't bundle PSP/PSV sales without bundling PS3/PS2 sales a well.
Like I said, all that will happen is a little chest beating from Sony and that's it. This generation is almost over, the battle for the next-gen is where it is at now.
Selling the HQ worked out well.
Most likely. But is there a official explanation? Hiding your numbers in a fiscal report seems so...
Is it sold yet? The news about it were reported in mid January and was formulated as "is selling", so it wouldnt be covered in the Q3 results if it isnt sold yet. It wouldnt have any affect on the profability of the gaming sector either.Selling the HQ worked out well.
Yes, I agree with you. I was trying to figure out what OJG was implying.
Is it sold yet? The news about it were reported in mid January and was formulated as "is selling", so it wouldnt be covered in the Q3 results if it isnt sold yet. It wouldnt have any affect on the profability of the gaming sector either.
Not implying anything. I agree that nothing will change and only fanboys will care and we might get a press release if it happens. But the gen is over.
Honestly I don't see any point having a discussion with you. It's the same thing over and over again. Me: Nintendo is losing money. You: something something something something else but nothing to do with the topic at hand, which is Nintendo's profit. You take this shit way too personally, and spend way too much time defending the honor of the 3DS.
If Sony had cut the price of the Vita by $80 they would have lost money in the gaming division, just like Nintendo did when they cut the price by $80. I don't know why this is so hard to understand.
The topic at hand was eating losses shorter term initially in order to secure a platform's longer term viability and future. Which 3DS did and Vita didn't. 3DS is hardly unique in that regard either (PS2, 360, etc). The reason we keep doing this dance is because whenever the notion that Sony could be doing more is brought up, and a comparison to Nintendo's efforts made, you attempt to discredit it by looking purely at overall company profitability, divorcing it from any 3DS context. And then you accuse me if going offtopic?Honestly I don't see any point having a discussion with you. It's the same thing over and over again. Me: Nintendo is losing money. You: something something something something else but nothing to do with the topic at hand, which is Nintendo's profit.
lol. I don't think I've never met a man in such desperate need of a mirror.You take this shit way too personally, and spend way too much time defending the honor of the 3DS.
Well, maybe because you keep pointing to Nintendo's current profitability? Let me know when those goalposts get too heavy for you.If Sony had cut the price of the Vita by $80 they would have lost money in the gaming division, just like Nintendo did when they cut the price by $80. I don't know why this is so hard to understand.
I see, thanks for the infoNo, it hasn't actually been sold yet. It's supposed to close in March, so it will be included (as operating income, which makes no sense to me) this fiscal year, assuming no snags.
They'll likely do one around E3 in June.
Nah, it's still too close to the holidays to consider a price cut. They need to wait until at least April. In fact if they do it in March they would take the inventory write down up front, which might actually account for the low profit figure.
Because they are fiscal reports for investers and they do nto care to deliver numbers for gaming forums and gaming Sales Age professionals. Investers just wat the bottom line and really do not care to compare the PS3/PS2 sales numbers with XBox 360, as long as Sony is profitable.
Is it sold yet? The news about it were reported in mid January and was formulated as "is selling", so it wouldnt be covered in the Q3 results if it isnt sold yet. It wouldnt have any affect on the profability of the gaming sector either.
Or they could finally release the 12gig outside of Europe.
The headquarter in Tokyo was also reported in January 2013 as far as i know, but i dont know if it has sold yet. Jcm said above here that they havnt gotten the money for the New York headquarter yet (or at least it isnt included in the Q3 financial report i would guess).They put one in Tokyo on sale and the reports made it look like they already got the money from the NY HQ sale. Am I wrong on this? Feel free to say why
Well said. the only thing that gives me pause is how heavily Vita was advertised Nov/Dec of last year. it contradicts my idea that Sony is letting Vita die as silently as possible, without more sunk costs. They clearly spent a pretty penny doing all that advertising.
What money?
Sony launched the Vita at basically a break even price, and that was including R&D subsidization, which is in the past. On a per unit basis they're likely turning a small profit on Vita hardware.
On the software side they have a lost cost port pipeline from PS3 to Vita, so cross play games cost very little extra, likely far less in cost than they make up in sales. The Vita exclusives are almost all being developed by a teams too small/not proven enough to be given an eight figure PS4 budget.
Sony at this point is best served treating the Vita as a slow burn a la Gamecube, which Nintendo made good money on despite it's lack of market penetration. They can keep making first party titles from their "B tier" first parties where a six to seven figure budget is a reasonable risk.
This is how companies like XSEED and Aksys survive, porting games to the U.S. with the knowledge that 50K sales is a "success". Sony has a far easier time doing this since as the first party they don't have any royalties to pay and therefore higher profit margins on a per unit basis.
Consider Uncharted: Golden Abyss. It had moved north of 500K units as of June 2012, when it was still at pretty much full retail MSRP of $49.99. Sony's per unit take on that can be safely estimated in the $35 range. So 500K * $35 per = $17.5M in revenue, for a game that likely cost nowhere near that to make.
This model even works for 3rd parties, as Ubisoft (despite not giving real numbers) has stated they've been quite pleased with AC3:Liberation's sales on the Vita. Keeping costs more in line with what PS2 titles cost and avoiding the current generation skyrocketing of development cost is a recipe for success on Vita.
The Vita has a very workable profit model for Sony to work with as it currently stands.
Sony is delivering the Wii sales seperated, the X360, the WiiU seperated, the 3DS and DS ones seperated. Sony investors are for sure way more interested into detailed DS numbers than into detailed PS3/PS2/Vita/PSP numbers.
They put one in Tokyo on sale and the reports made it look like they already got the money from the NY HQ sale. Am I wrong on this? Feel free to say why
The net loss narrowed to 10.8 billion yen ($115 million) in the three months ended December from 159 billion yen a year earlier, the Tokyo-based company said in a statement today. The TV maker was expected to post a 21 billion-yen profit based on the average of three analyst estimates compiled by Bloomberg.
In the three months to December 31, Sony posted 46.4 billion yen in operating profit compared with a 91.7 billion yen loss a year ago. The result came in below the average 72.1 billion yen profit estimated by six analysts.
According to your optimistic assumptions and your bottomless faith in retailers to keep carrying it, yes.
The yen weakened 11 percent against the U.S. dollar during the final three months of the year, and by 14 percent against the euro.
Yep. In the UK some stores ended up refusing to stock the Gamecube because of it's 'soft' sales.
PSP+PSV is down to 7mill from 10mill forecast before. Terrible.
The Vita's bigger problem I think is the software. There's no margin for Sony or retailers on the actual hardware. They both make money on software and accessories. If the retailers can't sell the software, there's no reason for them to carry the hardware. I guess maybe the memory cards help somewhat, since there's probably a decent margin there, and anyone who is buying hardware needs one. Except then the bundles have been including them, which returns us to square one.
So I think the question is, what level of sales keeps Vita in retailers? If they are down, say 25% YOY this year, is the system still viable? What if they're down 50% YOY? Also, with the console generation changeover, shelf space will be at a real premium. 6 consoles, most of them in multi-SKU variations, plus 4 handhelds, also in multi-SKU variations? That's a tall order for say, Target or Walmart.
PSP is selling more than Vita in Europe and Japan.And to think the PSP is probably doing at least a third of those numbers. lol So does anybody have any idea what LTD sales are for the PS3.
Through to March 31st 2012 it was 63.9M.And to think the PSP is probably doing at least a third of those numbers. lol So does anybody have any idea what LTD sales are for the PS3? I tried reasoning around 0.8 for the PS2 this last quarter, which would put the PS3 at 76 mil. Is that a reasonable guess?
Through to March 31st 2012 it was 63.9M.
From April 1st through December 31st 2012 PS3 + PS2 was 13.1M.
The PS3 is at 77M - whatever the PS2 shipped during that period.
For the equivalent period the prior year:
PS2 = 3.5M (1.4M->1.2M->0.9M)
PS3 = 12M (1.8M->3.7M->6.5M)
Considering the downward trajectory it was on, I wouldn't be surprised if the PS2 shipped >=2M, bringing the LTD to ~75M. But it's difficult to determine any concrete figure.
Just noticed my sign was reversed - should have been <=2M - and that was for the whole 9 month period of the fiscal year so far. Edited for correction and clarity.You think the PS2 was up more than 120% YOY?
Through to March 31st 2012 it was 63.9M.
From April 1st through December 31st 2012 PS3 + PS2 was 13.1M.
The PS3 is at 77M - whatever the PS2 shipped during that period.
For the equivalent period the prior year:
PS2 = 3.5M (1.4M->1.2M->0.9M)
PS3 = 12M (1.8M->3.7M->6.5M)
Considering the downward trajectory it was on, I wouldn't be surprised if the PS2 shipped >=2M, bringing the LTD to ~75M. But it's difficult to determine any concrete figure.