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Full F-Zero AX arcade game found on F-Zero GX disc

jaypah

Member
What does the announcer say here, always sounded like "Grandpa's old record set"

I can't hear it. But fuck you forever because now I hear "grandpa's ol' award set" and that's all I'll ever hear from now on.

slightly related, the original F-Zero plays crazy good on the WiiU Pad.
 

dwu8991

Banned
This is not an overstatement - I'm going to go buy a Gamecube and the required appointments tomorrow.


Glorious, glorious day.

buy a memory card too !

as for the Gamecube, do buy the purple lunch box !

And get Luigi's Mansion while you're at it.
 

Tansut

Member
I can't express how happy this discovery makes me. I'm hacking my Wii as soon as humanly possible. I'm taking it to a friends who already hacked his and is knowledgeable in that area.

I only ever unlocked the AX tracks in GX because screw ever even considering Story Mode on Very Hard. You should get everything unlocked in that game and a check for $20 when you beat it on friggin' Normal.
 

Kastrioti

Persecution Complex
Its pretty amazing that this was only found out after all these years. Going to have to try it out one of these days.

And and this note, and thread, we better see a new F Zero this gen. The lack of F Zero since 2004 is a joke especially since F Zero GX sold relatively well on GC.

GX is probably my fav racer of all time now that I look back on it. I'm not a huge fan of the genre but it would be between MK64, Moto GP Xbox and GX.
 

dankir

Member
wee-bey-oh-shit.gif

Pretty much this, but why hide it, especially if there's no way to unlock other than GameGenie codes?
 

Imbarkus

As Sartre noted in his contemplation on Hell in No Exit, the true horror is other members.
Pretty much this, but why hide it, especially if there's no way to unlock other than GameGenie codes?

I'm guessing you save manufacturing cost by putting out one disk. Then the custom arcade hardware just knows to pass blah-blah data to load up the right version.

I'm curious if someone who owns the arcade setup can find a way to send "code" and play GX on the arcade sitdown!
 

Persona7

Banned
The gamecube action replay was locked out of the wii pretty quickly after launch, if I remember correctly.

or did it even support it at all? I can't remember.
 

entremet

Member
Its pretty amazing that this was only found out after all these years. Going to have to try it out one of these days.

And and this note, and thread, we better see a new F Zero this gen. The lack of F Zero since 2004 is a joke especially since F Zero GX sold relatively well on GC.

GX is probably my fav racer of all time now that I look back on it. I'm not a huge fan of the genre but it would be between MK64, Moto GP Xbox and GX.

Nintendo was really disappointed at its reception, though. AV did an amazing job and there were expecting much better numbers.
 

FyreWulff

Member
Pretty much this, but why hide it, especially if there's no way to unlock other than GameGenie codes?

Easier to test the Gamecube <-> Arcade data sharing via memcard if you can just debug it into Arcade mode and the reverse.

Since the vast majority of the data will be shared, you can just put the arcade executable on there then remove all references to it before shipping.

Note this was pre-Hot Coffee, where after that happened publishers and devs got a lot more hardcore about erasing unused data/items from retail versions of games. You probably won't find anything like this anymore because nobody wants to get ESRB'd. Before that, there's a lot of leftovers (assets, executables) sitting on discs, just no way to reach them because there was no real reason to remove them later.
 

MattG-PTB

Member
It took nearly a decade, but I finally found an AX machine last year and had the chance to play it. I brought some of the AX stuff home to GX (can't believe the memory card slot still worked on the machine), but this is even better news. I love hidden content finds like this. If only there were an official push-button code to access it. The already high asking price of used Action Replays just shot through the roof.
 

mclem

Member
I'm guessing you save manufacturing cost by putting out one disk. Then the custom arcade hardware just knows to pass blah-blah data to load up the right version.

I'm curious if someone who owns the arcade setup can find a way to send "code" and play GX on the arcade sitdown!

And the fun corollary question to that: Does GX still have the hooks to drive the cabinet?
 

GRW810

Member
Being a newcomer to F-Zero I really want to play GX but ever since rumors of GC games on Wii U VC two years ago I've been holding off. If we don't get such news soon I'll just hunt down a retail copy.
 

fabprems

Member
Playing it in all of my free time, lots of frustration and cramped hands. I was in disbelief when I finally beat that damn thing. I think it was all the effort put into that which killed my desire to continue the pursuit of the AX tracks.

Exactly what happened to me as well :D
 
It took nearly a decade, but I finally found an AX machine last year and had the chance to play it. I brought some of the AX stuff home to GX (can't believe the memory card slot still worked on the machine), but this is even better news. I love hidden content finds like this. If only there were an official push-button code to access it. The already high asking price of used Action Replays just shot through the roof.

I just bought one for 24 off amazon.
 
Being a newcomer to F-Zero I really want to play GX but ever since rumors of GC games on Wii U VC two years ago I've been holding off. If we don't get such news soon I'll just hunt down a retail copy.

Look for it and buy it.
My guess is that there won't be a GC VC for a long time on Wii U, so you're probably better off just buying it for GameCube, as long as you have a GC or a backwards compatible Wii.

The game is fucking fast anyway, you will hardly notice the non-HD resolution.
If you're in the US you might even be able to play it in progressive scan mode, which was removed from the PAL version.
 
Do you need a strong computer to run it in Dolphin?

For some reason, you can run Mario galaxy 2 at 1080p on mediocre hardware, yet GX runs like shit. There's a bunch of tutorials out there to optimise it - you have to hit the right settings spot on - but it helps to have a decent PC.
 
At 7 pages in, I have to ask the obvious here, how has Nintendo not went back to the well on this franchise?

People are freaking out about a slightly different way to play a game almost 10 years old, yet as far as anyone knows, F-Zero GX 2 still doesn't even exist on paper.
 

ChryZ

Member
Übermatik;49441890 said:
For some reason, you can run Mario galaxy 2 at 1080p on mediocre hardware, yet GX runs like shit. There's a bunch of tutorials out there to optimise it - you have to hit the right settings spot on - but it helps to have a decent PC.
It's a known issue, older builds run F-Zero GX much better. Recent changes introduced the performance drop. Posts on the bug report indicate a fix is on its way.
 
I always wanted to get this wheel due to F-Zero at the time

gc_wheel_log.gif
I got that wheel (I found it for about £5, it was release din Europe sans the ZF-zEro branding). It's the pedels that are hard to find. Without those, I found it be to be fairly bad and turned my once okay F-Zero skills into Captain Falcon's gotten a tad drunk...

Maybe I needed more calibration or something.
 

hymanator

Member
This is an awesome find, makes me wonder if there is a way to enable system link/LAN mode. Anyone with 2 gamecubes with network adapters tinker around with this yet?
 

Imbarkus

As Sartre noted in his contemplation on Hell in No Exit, the true horror is other members.
I told you bros! I told you about the Wii!

I ask again: you mean a homebrewed Wii, right?

I'd need to buy another one because I'm keeping one legit until I get a WiiU and transfer purchases...
 

Het_Nkik

Member
I ask again: you mean a homebrewed Wii, right?

I'd need to buy another one because I'm keeping one legit until I get a WiiU and transfer purchases...

As far as I know the Homebrew Channel doesn't stop you from performing a Wii to Wii U transfer. If I'm wrong please correct me.
 
As far as I know the Homebrew Channel doesn't stop you from performing a Wii to Wii U transfer. If I'm wrong please correct me.
You're correct, my home brewed Wii has the system transfer downloaded, you just have to know how to update stuff. I don't blame him though, I'm aware something could possibly go wrong and my ~$100 spent on VC stuff could be gone thanks to Nintendo's shit online system.
 

Imbarkus

As Sartre noted in his contemplation on Hell in No Exit, the true horror is other members.
Yeah or I could just get a spare Wii for Homebrewing. I need to anyway since I have Fatal Frame 4 and no way to play it.

But if I'm going to spend the money I might just go WiiU...
 

MrKaepora

Member
At 7 pages in, I have to ask the obvious here, how has Nintendo not went back to the well on this franchise?

People are freaking out about a slightly different way to play a game almost 10 years old, yet as far as anyone knows, F-Zero GX 2 still doesn't even exist on paper.
Nintendo usually doesn't brag about games being developed, the only exceptions I can think of are TLoZ, Pikmin and Pokemon. They usually just say here's Mario or whatever and one year later you are playing the game. I have a feeling we will ear about a new F-Zero at this year E3.
 
I always wanted to get this wheel due to F-Zero at the time

gc_wheel_log.gif

I actually owned this and the pedals before I lost it in storage.

Your reaction time on the wheel is going to be a lot slower than as you would play with a controller. Calibrating the wheel to the perfect setting takes work, and even after I've done it, I still wasn't as fast reflexes with it as I was with a controller. It makes for a good arcade experience, yes, but if you actually want to perfect the game, the steering wheel is definitely not a viable option.
 

jbueno

Member
So I got my code properly setup but I can´t get it to load on NeoGAMMA or USB Loader GX using my retail disc. This is frustrating, am I missing any cIOS or CMIOS to get those programs to properly load cheats?
 

isamu

OMFG HOLY MOTHER OF MARY IN HEAVEN I CANT BELIEVE IT WTF WHERE ARE MY SEDATIVES AAAAHHH
xhibit-300x193.jpg


"Yo dawg....I heard you like arcade ports in yo home ports, so we put F-Zero AX in yo F-Zero GX!"

Yeah I found out about this a few days ago and it's pretty wild. Don't visit GAF all that much these days so it's no surprise I just discovered this thread.

This revelation, coupled with the ability to play the game with 100% full force feedback effects with any PC ffb wheel, means you really DO have the arcade machine in your house literally!

It's a known issue, older builds run F-Zero GX much better. Recent changes introduced the performance drop. Posts on the bug report indicate a fix is on its way.


This was the case until recently with the last few builds. The last few builds run F-Zero GX at it's absolute BEST to date! Dual Core is a lot more stable now and further optimizations have given the game an even bigger speed boost! Plus Open GL runs just as good as Dx9 now.

I always wanted to get this wheel due to F-Zero at the time

gc_wheel_log.gif

Well if you own any Logitech or other brand of PC force feedback wheel, your wish has come true, because now you can use them to play F-Zero GX with 100% full force feedback effects via Dolphin! See this post:

http://www.neogaf.com/forum/showpost.php?p=47962255&postcount=473
 

Madao

Member
Nintendo usually doesn't brag about games being developed, the only exceptions I can think of are TLoZ, Pikmin and Pokemon. They usually just say here's Mario or whatever and one year later you are playing the game. I have a feeling we will ear about a new F-Zero at this year E3.

if we don't hear about F-Zero this year, it is dead.
the only viable period is now. the best selling games in the series were launch titles and the ones that launched further from launch sold worse (one of the factors that made GX sell bad and killed the later GBA games)
 

FyreWulff

Member
if we don't hear about F-Zero this year, it is dead.
the only viable period is now. the best selling games in the series were launch titles and the ones that launched further from launch sold worse (one of the factors that made GX sell bad and killed the later GBA games)

The fact that Nintendo outsourced it to a third party is probably an indicator of the priority ranking F-Zero has at that company.

The higher tier properties get internally developed or by a shell company they control. The less-selling, lesser priority games get sent to other studios since they more willing to take risks with those IPs in letting someone else take a swing at them.
 

Madao

Member
The fact that Nintendo outsourced it to a third party is probably an indicator of the priority ranking F-Zero has at that company.

The higher tier properties get internally developed or by a shell company they control. The less-selling, lesser priority games get sent to other studios since they more willing to take risks with those IPs in letting someone else take a swing at them.

with that logic, we should have kept getting F-Zero games.

nintendo doesn't even want to use that route with F-Zero nowadays.
 

Neff

Member
The fact that Nintendo outsourced it to a third party is probably an indicator of the priority ranking F-Zero has at that company.

Yet an (at the time) premium third party, renowned for making the best driving games in the world. Nintendo only became soured on the franchise due to the unfortunate circumstances of an extremely difficult game being released on a niche platform, and the subsequent flat sales it delivered.

But Nintendo aren't stupid. If they see there's an audience for F-Zero, and Miiverse is very much telling them just that at the moment, they'll definitely consider it.
 

FyreWulff

Member
with that logic, we should have kept getting F-Zero games.

nintendo doesn't even want to use that route with F-Zero nowadays.

Sega seems a bit busy these days

Yet an (at the time) premium third party, renowned for making the best driving games in the world. Nintendo only became soured on the franchise due to the unfortunate circumstances of an extremely difficult game being released on a niche platform, and the subsequent flat sales it delivered.

But Nintendo aren't stupid. If they see there's an audience for F-Zero, and Miiverse is very much telling them just that at the moment, they'll definitely consider it.

I don't think they hated the game. But it's almost up there with Metroid for overvalued Nintendo franchises (in terms of the finances it brings in) in the eyes of fans.
 
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