Yeah, still to say identical is a bit much, besides super sampling just became accessible on AMD GPUs as they have been on Nvidia cards, and you know the funny thing is that super sampling > any type of AA.
its was a joke,thief 4 its a ue3 game who looks decent at best
The games didn't always reflect that.
![]()
The 360 port of Doom 3 was sub-30FPS.
![]()
Won out in other contemporary games as well.
Among console-oriented people who are excited about this stuff, you deserve a lot of credit for having reasonable expectations and keeping your cool.
Somewhere between the sneering PC elite and the console warrior who is incensed at the implication that his favorite machine isn't God's gift to man, there is Shinobi.
The games didn't always reflect that.
![]()
The 360 port of Doom 3 was sub-30FPS.
![]()
Won out in other contemporary games as well.
Thats because all Shinobi cares about is games, we all need to learn from him.Among console-oriented people who are excited about this stuff, you deserve a lot of credit for having reasonable expectations and keeping your cool.
Somewhere between the sneering PC elite and the console warrior who is incensed at the implication that his favorite machine isn't God's gift to man, there is Shinobi.
I'm no PC gamer, but this kind of spinning and borderline dishonesty is kind of offensive lol.
Hello everyone.
This game looks fine for me,1080P 30fps would be nice,but 60fps sounds better.
We'll see.
He said almost identical.
So no AA options and a forced low resolution?
I expect any game on PS4 thats using UE3 to run 1080p@60 fps
30 fps would be really REALLY lame
I'm no PC gamer, but this kind of spinning and borderline dishonesty is kind of offensive lol.
the team already has a build of the game running on PS4
I expect any game on PS4 thats using UE3 to run 1080p@60 fps
30 fps would be really REALLY lame
I think this was the most interesting part.
An engine doesn't have anything to do with the FPS.
Like he says at the end, this makes complete sense.
If you're halfway through developing a game its not exactly an easy thing to switch engines. They started before UE4 was available. Just wait for Thief 2 (5?) for our UE4 goodness.
I assume they mean current PS4 devkit hardware. Final devkits won't be available for a few more months.
Well that's nice to hear, but I would rather like to see it.
I wasn't talking about the news, I was talking about the user I was talking with, he said almost the same though, so point stands. Still AA and resolution should honestly not be close for a high end PC gamer who pushes his machine.
/Thread
Tired of bolded text. Put up or shut up Devs.
the PS4 is a mid-low end PC you know
I'm not sure who these statements are supposed to please. PS4 fans? PC fans? No clue.
Well, this game is already compromised for the PC since its developed for consoles in mind first. So, either way, sucks for me. :'(
Why not? The 7950 has the same number of ROPs of the PS4 GPU. I don't see why the PS4 GPU should have troubles with AA.
Why not? The 7950 has the same number of ROPs of the PS4 GPU. I don't see why the PS4 GPU should have troubles with AA.
The PS4 is the Perfect PC... wait...
The PS4 is a low end PC... wait...
The PS4 is as powerful as my laptop... wait...
The PS4 has too much news... wait...
The PS4 something something Titan...
Everything I read from GAF is running in to each other! I'm not sure what the PS4 is!
I need to watch the conference again.
Almost identical is really bizarre for a next gen console.
Why not? The 7950 has the same number of ROPs of the PS4 GPU. I don't see why the PS4 GPU should have troubles with AA.
And the Ps4 GPU is missing other things that a 7950 has... including the all so important CLOCK SPEED. YOU KNOW THE THING THAT MAKES IT RUN AS FAST AS IT DOES.
Can we start calling it a PC4 yet?
NextGen AKA catching up with 2011.
Depends, PCs do let you run much higher resolutions.
UE3? Does that mean that my crappy ass laptop has a chance at running it like it does with Bioshock Infinite (at reasonable settings)? YES!
Will a $399 PC be as good as a PS4?
I really doubt most PS4 games will run 4xAA. It would be nice, but I expect mostly some post-processing AA.How so? With 32ROPs and 176Gb/sec. I would expect 1080p and at least 4xAA for the PS4.
... and the fillrate depends on the clock speed -- among other things.Clock speed has nothing to do with the impact of AA on a GPU, which is dependant on the fillrate.
It's supercharged.
Almost identical is really bizarre for a next gen console.
I really doubt most PS4 games will run 4xAA. It would be nice, but I expect mostly some post-processing AA.
... and the fillrate depends on the clock speed -- among other things.