it's revengencesistence.
The first topic that was discussed was the Moby Dick Studio PR-stunt, for which they interviewed composer Ludvig Forssell.
Being Swedish, he helped create the Moby Dick Studio / Joakim Mogren thing, such as setting up the website. ‘Joakim’ being an anagram for ‘Kojima’ was a coincidence, or maybe a subconscious decision.
Akio Otsuka (Big Boss), Tomokazu Sugita (Miller), Hideyuki Tanaka (Huey), Kikuko Inoue (Chico) and Nana Mizuki (Paz).
https://twitter.com/Kojima_Hideo/status/340435212360118272
This is really a boss cast, my god.
David Hayter (Big Boss), Robin Atkin Downes (Miller), Christopher Randolph (Huey), Antony Del Rio (Chico) and Tara Strong (Paz)
Fucking fantastic trailer. Looks phenomenal. But graphically seems downgraded from the last reveal? Please tell me there's a next gen version coming soon!
David Hayter (Big Boss), Robin Atkin Downes (Miller), Christopher Randolph (Huey), Antony Del Rio (Chico) and Tara Strong (Paz)
For what it's worth, Kojima tweeted two hours ago finishing a Japanese voice recording session. Were present: Akio Otsuka (Big Boss), Tomokazu Sugita (Miller), Hideyuki Tanaka (Huey), Kikuko Inoue (Chico) and Nana Mizuki (Paz).
https://twitter.com/Kojima_Hideo/status/340435212360118272
This is really a boss cast, my god.
Kojima is teasing the theme of MGSV.
4 letter word that ends with 'e' which is not "love", "hate" or "fate".
If we do the maths:
26x26x26x1 - 3 = 17573 possible combinations. Of course not all of them are english words.
I wrote a program in java that filters out the non-english words using a wordlist of 40000-50000 words and the final list of english words composed of 4 letters ending with 'e' turned out to be much smaller in size which narrowed down the possibilities to 372 words in total.
Here's the list of possible candidates for MGSV's theme:
Inoue could be voicing somebody else, even a new character. After all, she's also the voice of Rose, the Boss and Sunny.Guessing this is limited to the prologue if Chico is still voiced by a woman.
Inoue could be voicing somebody else, even a new character. After all, she's also the voice of Rose, the Boss and Sunny.
How did you come up with math problem? I know there are 26 letters in the alphabet, but why use 26x26x26x3-1?
Also, how did you write a program in java? That's some cool as shit stuff. I want to learn that.
How did you come up with math problem? I know there are 26 letters in the alphabet, but why use 26x26x26x3-1?
Also, how did you write a program in java? That's some cool as shit stuff. I want to learn that.
IF this game is really for ps360 color me impressed. It looks way better then anything I've seen for next gen.
What if the word of the MGSV theme is in japanise this time but written with abcd letters ?
What if is an japanise acronym ?
If some possibly answers like Life, Hate, Rise, Home, Vice ecc are written in japanise instead of english how many of them could be displayed in 4 letters with "e" as the last one ?
C'mon "Japanise Gaffers" i/we need your help!
So, like, how is ground zeros going to be distributed? On separate standalone disc? Day 1 DLC?
So, like, how is ground zeros going to be distributed? On separate standalone disc? Day 1 DLC? They already said MGS V: The Phantom Pain was for 360/PS3, whether it gets ported to PS4 is a different story.
IF this game is really for ps360 color me impressed. It looks way better then anything I've seen for next gen.
It apparently is, but the game won't look a 100% like what we've seen from the trailers on current gen because Kojima indirectly hinted so: (http://www.youtube.com/watch?v=88MOSP6Doak go to 16:14).
It will most likely be released for next gen, and I'm guessing for PC as well. I hope.
Because of the way the game has been demoed so far, I really want a next gen or PC version. I want something as smooth and crisp as these trailers
If it looks slightly better than MGS4 then we're good.
If it looks slightly better than MGS4 then we're good.
mgs4 looks awful... i hope it looks it much better than that.
I LOVED the look of MGS4. It had it's short-comings though.get your eyes checked buddy.
Do not forget the terrible terrible shadows and lots of aliasingI'm not good with a game that looks slightly better than a five year-old sub-HD game with low-res textures and framerate issues up the wazoo.
get your eyes checked buddy.
It had great art, but it wasn't the technical marvel that MGS 2 and to a lesser extent 3 were in their days. Installs certainly didn't help either. I wish they kept the lighting and filter from the E3 2006 trailer, but you could already see the technical issues they were having (that was already after being downgraded from the TGS 2005 demo) and they eventually downgraded it again. It should be different with MGS V. Now they've had plenty of experience with HD development and are working with an engine that is designed to be very flexible and scalable to many platforms.I LOVED the look of MGS4. It had it's short-comings though.
get your eyes checked buddy.
I'm not good with a game that looks slightly better than a five year-old sub-HD game with low-res textures and framerate issues up the wazoo.
Serious question, what is the likely hood of this or Ground Zereos coming to Wii U?
I ask because of this