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Rumor: Microsoft announcing Indie self-publishing for Xbox One this week at BUILD?

MogCakes

Member
Own up to it? You say that as if he's done something wrong. There's a difference between a "fanboy" and just a regular fan. He makes a decent enough point if you ask me and considering your last few posts in this thread have been something along the lines of "make your case" and "state your intent", it seems strange that you just brush his post off without really providing a counter argument.

I was pushing him to make a statement in conjunction with his rebuttal to the other poster. My last post to him was just plain being a jackass, and doesn't add to the discussion in any meaningful way, so I edited and apologized. Methinks you misinterpreted my edit to be more of an attack on him though.
 

Tashi

343i Lead Esports Producer
I'd love to see continued and expanded Indie support from MS. Looking forward to whatever announcement might be coming.
 

CLEEK

Member
Have you seen videos like this?

And this?

Yeah, they also showed the exact same demo at E3.

I should have clarified. What I want to see is real gaming applications of the new Kinect. MS released similar videos for the original Kinect, that made it look incredible. But then the games came out and the fidelity and lag were terrible.

If Kinect is mandatory, surely they would have had a bunch of games that used it can could be shown off. Unless I missed it, I don't think they did.
 
Yeah, they also showed the exact same demo at E3.

I should have clarified. What I want to see is real gaming applications of the new Kinect. MS released similar videos for the original Kinect, that made it look incredible. But then the games came out and the fidelity and lag were terrible.

If Kinect is mandatory, surely they would have had a bunch of games that used it can could be shown off. Unless I missed it, I don't think they did.

Many of the games they showed off did use Kinect. They just weren't full motion games. For example, Ryze uses both voice commands to command troops and skeletal tracking where you can lift your controller to raise your shield. However, it's configurable so you can map that to buttons if you don't want to use Kinect.

Forza will surely use Kinect again for head tracking and for exploring the "ForzaVista" (previously AutoVista).

Project Spark used Kinect as well, but again it's not Kinect only.

I think they just didn't want to highlight those elements during the conference because they didn't want everyone to think that they were all "Kinect games" when in reality most of them are "Kinect+Controller hybrid" games.

It's been a while since i don't code in c++, so I really have no idea how the support is in, but i had the impression Ms has been making improvements/customizations to c/c++ exclusive to their platforms for some time now...



Ms announced WinRT at build, but had shown previews about W8 months before. Developers backslash were huge, like impossible to miss xD

Here's what a quick google search regarding html5/java only in w8 has come up with:

http://arstechnica.com/information-...dows-8-leaves-microsoft-developers-horrified/

Heh. Wow! I do not remember that at all... My god, MS sure takes their time with their messaging. Granted, it did work out in the end, but still... I don't see why they didn't announce it all at once. Thanks for that link and correcting me. :)
 
I might start a new thread about this. All the upgrades your mentioned about Kinect 2.0 are effectively vapourware at the moment, as we haven't seen them in action. Just heard MS spin (which has been misleading around every other facet of the Xbone since May). People's experience with Kinect stem from the original 360 version, which was sold as being this incredible feat of technology, but in reality, was barely fit for purpose.

Until MS show of the new Kinect's abilities - and they missed a huge change to do so at E3 - people will view it like the current Kinect. A accessory that's home to a graveyard of hyper-casual, lag infested shovel ware.

Not to mention the revelation around MS's involvement with the NSA and PRISM couldn't have come at a worse time for them. People quite rightly now distrust MS around privacy, so the thought of having a monitoring device permanently connected to a console is alarming to some. Even though, as you say, most people will have a bunch of devices with similar potential for spying on you.

Again, like with most things around the Xbone, MS communication and PR for Kinect has been abject. They haven't shown what it can do, why is can be awesome (and I personally think that the new Kinect has some major possibilities and should be highly publicised to show it as the main differentiator between the Xbone over its competitors).

I had no interest in the PS4 camera until I saw the tech demo videos from E3. I'll be getting one along side my PS4 on day one. Sony sold the idea of the camera to me. MS have just forced the Kinect down everyone's throats by making it mandatory and not showing off anything good about it.
Ok, you genuinely seem ignorant about this topic, so I'll try to inform you.

Microsoft fully displayed every single thing I wrote to journalists and showed it off the day they announced the Xbox One.

Here are some videos for you...
Wired: http://www.youtube.com/watch?v=Hi5kMNfgDS4
Adam Sessler: http://www.youtube.com/watch?v=9kENCgBu2o4

Hope I could clear up your misconception for you.
And thanks for the tip about turning off and unplugging the Kinect every time I want to get busy. I will just go ahead and stop mid coitus to turn it off and unplug it. That sounds awesome.
I never said unplug it. I said just turn off the system. It should be as easy as "Xbox Turn Off". That's why I said that you can fully shut it down and turn off the low-power state if you'd like. If you genuinely believe that the system is still watching you then that's your problem, not the Kinect's or Microsoft's.

And I see you avoided my main point about Kinect/Snap/UI all coming together to gimp a games system.
The funny thing is that the Kinect and extended OS capabilities is the reason why Microsoft went with 8GB Ram instead of 4GB in the first place. And that is what sort of led Randy Pitchford and other devs to suggest Sony to do the same as well. So you can thank the Kinect for both system actually having 8gb ram in the first place.
 

CLEEK

Member
Many of the games they showed off did use Kinect. They just weren't full motion games. For example, Ryze uses both voice commands to command troops and skeletal tracking where you can lift your controller to raise your shield. However, it's configurable so you can map that to buttons if you don't want to use Kinect.

Forza will surely use Kinect again for head tracking and for exploring the "ForzaVista" (previously AutoVista).

Did they show this off? I know games support Kinect, hence my point about wanting to see it in action.
 

CLEEK

Member
Ok, you genuinely seem ignorant about this topic, so I'll try to inform you.

Microsoft fully displayed every single thing I wrote to journalists and showed it off the day they announced the Xbox One.

Here are some videos for you...
Wired: http://www.youtube.com/watch?v=Hi5kMNfgDS4
Adam Sessler: http://www.youtube.com/watch?v=9kENCgBu2o4

Hope I could clear up your misconception for you.

Calm down dear.

If you actually read my post and my follow up ones, you can see I was talking about in-game demos of Kinect. All the videos I've seen have been the exact same tech demo, with no real world displays of it in action.
 
Yeah, they also showed the exact same demo at E3.

I should have clarified. What I want to see is real gaming applications of the new Kinect. MS released similar videos for the original Kinect, that made it look incredible. But then the games came out and the fidelity and lag were terrible.

If Kinect is mandatory, surely they would have had a bunch of games that used it can could be shown off. Unless I missed it, I don't think they did.
How is this any different than PS Camera tech demos? You literally wanted a demonstration and when shown the most purest and raw demonstration of the tech you say that you don't believe it.

Then there is no more discussion to be had.
If you actually read my post and my follow up ones, you can see I was talking about in-game demos of Kinect. All the videos I've seen have been the exact same tech demo, with no real world displays of it in action.
Riiight.
Me: Here's what the Kinect 2 can do.
You: I don't believe it. They haven't shown any of it.
Me: Well here's them showing exactly what I said being demonstrated.
You: No but they haven't shown it shown it...you know, like showing it for reals!
Me: o_O
 

JudgeB

Banned
Until MS show of the new Kinect's abilities in real games - and they missed a huge change to do so at

The internet would have had a field day if they spent even an ounce of time on Kinect at E3. They were very wise not to. They should have spent more time on it during the reveal though.
 
Did they show this off? I know games support Kinect, hence my point about wanting to see it in action.

They showed some of this off to the press. You can find a lot of info about it in various articles during E3. From what I recall, the only game they showed actually using Kinect on stage was Project Spark. Can't really blame them though. They were going after the core with their conference, and if you read Gaf, you know that not a lot of people here are really fans of Kinect gaming, and I don't think a lot of people minded that there wasn't a lot of Kinect shown off during their conference (though funny how people think there wasn't enough Kinect now).

I believe they were showing Kinect off in D4, Crimson Dragon, Project Spark and Ryse either on the floor or behind closed doors.
 

Bsigg12

Member
Calm down dear.

If you actually read my post and my follow up ones, you can see I was talking about in-game demos of Kinect. All the videos I've seen have been the exact same tech demo, with no real world displays of it in action.

I wish there was a Fantasia demo out there. It seems like most people who got a chance to play it loved it.
 

Minions

Member
It is actually pretty funny to see how badly Microsoft's vision has collapsed. I always felt like Sony had an actual vision, and Microsoft had a muddy "idea" they were working on. I guess the only way for Microsoft to catch up to release the exact same console feature(s). Too bad too. I see no point in buying both consoles if they are almost exactly the same. I was hoping to see some differentiation in order to give a reason to own both.
 
Own up to it? You say that as if he's done something wrong. There's a difference between a "fanboy" and just a regular fan. He makes a decent enough point if you ask me and considering your last few posts in this thread have been something along the lines of "make your case" and "state your intent", it seems strange that you just brush his post off without really providing a counter argument.

Going into a thread about MS in Japan and talking about the Xbone selling 5 million there is pretty fucking out there for just a fan.
 

CLEEK

Member
Then there is no more discussion to be had.

Not with you, obviously.

I assume you weren't around when MS were showing off Project Natal. They showed similar demos, which made it look like a technological marvel. The real world, in-game implementation of Kinect was a massive disappointment. Monumental, if you will.

MS needs to sell Kinect. They need to prove why its worth the extra $100 over the PS4. They need to prove why it has to be connected at all times. They won't do this by showing off tech demos that could just be the same smoke and mirrors as the Natal ones. Fool me once etc.

They need to show off Kinect games to the public, not behind closed doors.
 

jaypah

Member
Did they show this off? I know games support Kinect, hence my point about wanting to see it in action.

Hey, quick question. What sold you on the PS cam? I saw the demo with the little guys inside the controller. Was it that? I'm really just trying to see if I missed and PSEye footage from E3.
 
Not with you, obviously.

I assume you weren't around when MS were showing off Project Natal. They showed similar demos, which made it look like a technological marvel. The real world, in-game implementation of Kinect was a massive disappointment. Monumental, if you will.

MS needs to sell Kinect. They need to prove why its worth the extra $100 over the PS4. They need to prove why it has to be connected at all times. They won't do this by showing off tech demos that could just be the same smoke and mirrors as the Natal ones. Fool me once etc.

They need to show off Kinect games to the public, not behind closed doors.

The bolded is correct. The tech demos (which, by the way, aren't that impressive) do NOTHING to demonstrate why I should want one. How will that change how I play video games and interact with my console? I don't want bad voice commands. I don't want to wave my hands around to pick a movie on Netflix. Show me why that's better than using a controller. Show me ONE new game concept that uses Kinect 2.0. One.

Yeah, Sony hasn't shown anything better with its camera. But it doesn't have to - its not required in the box. I have the option of not buying one.

My mind is just blown that Microsoft would require this thing with NOTHING to show for it.
 
Going into a thread about MS in Japan and talking about the Xbone selling 5 million there is pretty fucking out there for just a fan.
Lack of reading comprehension and taking things out of context seems to be a signature move of a certain group of people in Xbox One threads. Especially the type that still use "Xbone".
They need to show off Kinect games to the public, not behind closed doors.
They did, and now millions of people have seen it. You're just choosing not to believe it...because it suits the skewed view of the system you're trying to push.
 

CLEEK

Member
Hey, quick question. What sold you on the PS cam? I saw the demo with the little guys inside the controller. Was it that? I'm really just trying to see if I missed and PSEye footage from E3.

Yeah, that was it. For 50 bucks, it seems like a fun addition to the PS4. My 4yo will love it. It showed the PS4 camera works for games, with no lag and lots of possibilities.

I have no doubt the new Kinect will be great and will be the Xbone's trump card. But at the moment, it's just taking MS word (lol) on it, rather than seeing this for myself.
 

jaypah

Member
Yeah, that was it. For 50 bucks, it seems like a fun addition to the PS4. My 4yo will love it. It showed the PS4 camera works for games, with no lag and lots of possibilities.

I have no doubt the new Kinect will be great and will be the Xbone's trump card. But at the moment, it's just taking MS word (lol) on it, rather than seeing this for myself.

Thanks. I didn't need the justification, just looking for more footage, lol. I bought the PS3 PSEye right before the Move released and bought Kinect day one and had a lot of fun with both so I was already sold on both cameras. I was just hoping that I had missed some other footage.
 

eorl

Banned
$100 cheaper is a massive advantage.
That is like 1 year of psn+ and live plus a cod, BF4 other launch game.
Luckily the price difference isn't so big in Australia, only $51 difference. Might even see more Xbox One's selling in Australia because people won't really care about the extra $51.
 
Link to Kinect game videos please.

I've already admitted I might have missed them, so please link away.
What are you even arguing dude?
They showed off a tech demo. A demonstration of what the technology is capable. of. You're arguing that the tech is NOT capable of it and you don't believe it. That's you prerogative. But Microsoft has factually demonstrated every single thing I stated the new Kinect could do, and then allowed those demonstrations to be put up on youtube in front of the world to be scrutinized.

Whether games choose to use it or not, and whether games are demoing those functionalities is beside the point.
Thanks. I didn't need the justification, just looking for more footage, lol.
lol
 

Gaspode_T

Member
In the old days, to first party (Sony, Nintendo, MS) selling games on marketplace was more like they were running a Costco warehouse. A publisher sells the game to the console manufacturer more like a wholesale system. The fact that not many people know this is the traditional way the bean counting is done, means maybe it is kept in secrecy but I am pretty sure that is how it usually worked.

They buy a ton of the item from the developer directly for a set price, and have some agreement where dev gets royalties maybe only if it actually sells well. The risk on dev is actually low in some cases because they get funding to develop the game and make a little bit of money. With Sony, they have a pub fund model now that gives the dev some $$ just out of the blue in trade for exclusivity period agreement, this is actually not THAT much different than MS 1st party publishing with the difference of needing to route everything through a publisher on MS side.

The amount of $ dev receives for a 1st party publishing deal might be negotiable, so maybe some team like the Minecraft XBLA team is receiving lots of upfront money and support and another team maybe only a little, I am sure to an indie perspective that sort of thing would seem unfair...

Now on iOS even though it is completely open you see some indie devs preferring to work with Chillingo anyway, because Chillingo has a good reputation of doing good marketing and supporting devs in a protective way. Probably people at MS and Sony would prefer so they don't have to talk to 900 individual devs, I have no idea how Sony is going to be truly open because if they have the # of people posting games on Steam Greenlight trying to talk to them then they will have to do a lot of curation and ignoring people which gets us back to square one (not truly open). Truly open is like XBLIG or iOS, as long as you pass a cert test your game is getting listed, period. Sony self publishing is not TRULY open but it sounds like they genuinely want to take anything that is high quality enough...drawing that line is where things get tricky!
 

charsace

Member
Some of the arguments against kinect are hilarious. There are a lot of people on here that can't sit on a toilet without having a smart device in their hands and they walk around 24/7 with a cellphone and they're scared of kinect and nothing else that they already use. You all should have listened to the Unibomber back in the day. He predicted all these things and people thought he was full of shit. A lot of you are a decade and a half too late in regards to worrying about your lives being recorded by big brother.
 

Gaspode_T

Member
Also XBLIG has some of the best games on Xbox 360 and anyone hating on it is totally ignorant of that fact, BloodyCheckers, Aban Hawkins, Tempura of the Dead, Revolver 360, Prismatic Solid, Avatar Legends, tons of uber polished and very nice games there. The fact that no one in Xbox team pushed XBLIG harder is one of my biggest disappointments about Xbox 360 era.
 

SPDIF

Member
Not with you, obviously.

I assume you weren't around when MS were showing off Project Natal. They showed similar demos, which made it look like a technological marvel. The real world, in-game implementation of Kinect was a massive disappointment. Monumental, if you will.

MS needs to sell Kinect. They need to prove why its worth the extra $100 over the PS4. They need to prove why it has to be connected at all times. They won't do this by showing off tech demos that could just be the same smoke and mirrors as the Natal ones. Fool me once etc.

They need to show off Kinect games to the public, not behind closed doors.

To be fair the videos I posted aren't quite the same as the Natal videos. The Natal videos were just the "behind the scenes" type videos with people like Peter Molyneux hyping it like crazy.

Correct me if I'm wrong but with Natal they never actually got a bunch journalists in a room and allowed them to experience the tech for themselves, never mind allowing them to record it and upload it to YouTube. In the rare events that they did demo Natal it was always in a much more controlled environment. So I don't think it's fair to call what you see in those videos smoke and mirrors.

I think the first big game that's going to be a Kinect only game will be Kinect Sports Rivals, so I guess we'll have to wait until that's released to see just how much improvement Kinect 2 brings to games.
 

PG2G

Member
I'm assuming it'll be like Windows Phone and Windows stores. You have two classes of games..

Games with Xbox branding - Equivalent to XBLA games, no self publishing but have access Xbox Live infrastructure
Games without Xbox branding - Equivalent to Indie games, self publishing but no Xbox Live

So, what is the real issue with indie games right now? Is the lack of Xbox Live (e.g. achievements) the deal breaker, or the fact that discoverability was bad because they were dumped into their own section?
 
Last time they let Indies publish by themselves, it birthed this, this, and this...

Why's this so hyped?

Not the same thing -- "indie self-publishing" in this context means that indies could sell their games on the digital store without having to go through a publisher. Microsoft would still need to approve them though.

XBLIG was just peer-approved, which is why it had so much garbage.
 

wenis

Registered for GAF on September 11, 2001.
Heh Sony's lead is slowly becoming smaller and smaller.

you joke like it's a good thing.

I'd rather support a company with a clear vision of where they're at and where they're going.

Microsoft has shown me, as an entity in this industry that they lack both.
 
Lack of reading comprehension and taking things out of context seems to be a signature move of a certain group of people in Xbox One threads. Especially the type that still use "Xbone".

And I suppose condescending attitudes and a chip on their shoulders are signature moves of another certain group in Xbone threads?
 
I'm assuming it'll be like Windows Phone and Windows stores. You have two classes of games..

Games with Xbox branding - Equivalent to XBLA games, no self publishing but have access Xbox Live infrastructure
Games without Xbox branding - Equivalent to Indie games, self publishing but no Xbox Live

Yeah, I could see that happening. If they did that, I wonder whether the indie games would get to use the "full game" hardware, or if they'd be restricted to the smaller "OS" reserved hardware.

So, what is the real issue with indie games right now? Is the lack of Xbox Live (e.g. achievements) the deal breaker, or the fact that discoverability was bad because they were dumped into their own section?

Mostly discoverability. Plus the XBLIG section was often really buried in the dashboard, and afaik Microsoft never did much to promote the good games, so it quickly developed a bad reputation.
 

spwolf

Member
So, what is the real issue with indie games right now?

Microsoft stopped actively supporting them and they have to find publisher before they get their game approved - publisher that does nothing but takes a cut of their earnings.
 

statham

Member
Also XBLIG has some of the best games on Xbox 360 and anyone hating on it is totally ignorant of that fact, BloodyCheckers, Aban Hawkins, Tempura of the Dead, Revolver 360, Prismatic Solid, Avatar Legends, tons of uber polished and very nice games there. The fact that no one in Xbox team pushed XBLIG harder is one of my biggest disappointments about Xbox 360 era.

This is true, Murder Miners is excellent, Avatar Warfare is solid, and their's a harry potter like multiplayer game(forgot the name) thats also solid.Its just mixed in with alot of crap games.
 

SPDIF

Member
you joke like it's a good thing.

I'd rather support a company with a clear vision of where they're at and where they're going.

Microsoft has shown me, as an entity in this industry that they lack both.

Are you basing this purely on the fact they reversed their position on DRM?
 

charsace

Member
This is true, Murder Miners is excellent, Avatar Warfare is solid, and their's a harry potter like multiplayer game(forgot the name) thats also solid.Its just mixed in with alot of crap games.

That will be the case when people are allowed to publish whatever they want. Just look at the tablet gaming ecosystem. A ton of crap and a few good games hoping to get a week in the top 10 chart. Because once your game drops off of that it gets lost in the shuffle.
 

SPDIF

Member
They certainly did.

They even let journos 'play' the Milo demo (which we now know to be 100% smoke and mirrors bullshit).

Ok, fair enough. But still, they weren't quite as open as they are with Kinect 2. They even mention in that Eurogamer article that there were certain parts they weren't allowed to film.

Compare that with Kinect 2 where you can find many videos of the same demo (from large well known organisations such as WIRED, all the way down to the smaller more independent blogs), and it just seems to me that they aren't trying to hide anything this time. We also haven't seen any reports of journalists being forbidden to film certain areas etc...

You're obviously more sceptical and that's fine, but with what I've seen I have no problem believing that the tech is real and that no smoke and mirrors were used in those demos.

If actual game footage is what you want then you'll probably be waiting for a while. Although maybe KSR will be demoed at Gamescom.
 

CLEEK

Member
Ok, fair enough. But still, they weren't quite as open as they are with Kinect 2. They even mention in that Eurogamer article that there were certain parts they weren't allowed to film.

Compare that with Kinect 2 where you can find many videos of the same demo (from large well known organisations such as WIRED, all the way down to the smaller more independent blogs), and it just seems to me that they aren't trying to hide anything this time. We also haven't seen any reports of journalists being forbidden to film certain areas etc...

There a a ton is videos from E3 2009 with Kudo Tsunoda showing of the Natal tech demos and journos and members of the public trying them out for themselves.

You're obviously more sceptical and that's fine, but with what I've seen I have no problem believing that the tech is real and that no smoke and mirrors were used in those demos.

If actual game footage is what you want then you'll probably be waiting for a while. Although maybe KSR will be demoed at Gamescom.

It's not so much the Kinect 2 tech demo being faked, but the potential gulf between it and its in-game implementation. The gulf between the Natal stuff and the actual games that came out were massive (Steel Battalion lol).

I'll wait until Gamescom, I guess. Sorry for the thread derail everyone!
 
Do you still hold Sony's SecuROM rootkit software against them? Do you hold the PSN Hack against them? You hold PS2 DRE's and PS3 YLOD against them? Do you hold "get two job!" and "next-gen doesn't start till we say so" against them? Do you hold their on-disc-drm patents against them? Do you hold console breaking firmware against them? Do you hold console-crashing first party games against them?

Nah, it's probably easier just being in naive console warrior mode.

None of those things are anywhere as bad as what Microsoft intended, and i said i never liked MS and i stand by it, most Third party games on the 360 were also available on the PS3, and the exclusives they had/have do nothing for me... Halo?, GoW?, Fable?... they do zilch for me, i never liked them, but after the Xbox One rumors started flying around that's when i started despising them, they saw the backlash on online forums but still changed nada... they thought they'd get away with it... that it was only the "nerds" that wouldn't put up with their nonsense, they had to wait until they saw pre order numbers and were humilliated on national tv... hence all the backpedaling that's going on.

So yes, nothing Sony has done so far has been as anti consumer and moronic as what microsoft tried to do... so forgive me if i don't think its fair that they should get away with a slap on the wrist.
 

Feep

Banned
I would go so far as to say that if Microsoft allows this, I'll be putting There Came an Echo on the XBone for sure (barring technical issues).
 
None of those things are anywhere as bad as what Microsoft intended, and i said i never liked MS and i stand by it, most Third party games on the 360 were also available on the PS3, and the exclusives they had/have do nothing for me... Halo?, GoW?, Fable?... they do zilch for me, i never liked them, but after the Xbox One rumors started flying around that's when i started despising them, they saw the backlash on online forums but still changed nada... they thought they'd get away with it... that it was only the "nerds" that wouldn't put up with their nonsense, they had to wait until they saw pre order numbers and were humilliated on national tv... hence all the backpedaling that's going on.

So yes, nothing Sony has done so far has been as anti consumer and moronic as what microsoft tried to do... so forgive me if i don't think its fair that they should get away with a slap on the wrist.

...Are you serious? You did not think their rootkit scandal was "anti-consumer"? There were even government investigations over it and class action lawsuits against Sony because of it.

Maybe you've forgotten.

The Sony BMG CD copy protection rootkit scandal of 2005–2007 concerns copy protection measures implemented by Sony BMG on about 22 million CDs. When inserted into a computer, the CDs installed one of two pieces of software which provided a form of digital rights management (DRM) by modifying the operating system to interfere with CD copying. Both programs could not be easily uninstalled, and they unintentionally created vulnerabilities that were exploited by unrelated malware. One of the programs installed even if the user refused its EULA, and it "phoned home" with reports on the user's private listening habits; the other was not mentioned in the EULA at all, contained code from several pieces of open-source software in an apparent infringement of copyright, and configured the operating system to hide the software's existence, leading to both programs being characterized as rootkits.

Sony BMG initially denied that the rootkits were harmful. It then released, for one of the programs, an "uninstaller" that only un-hid the program, installed additional software which could not be easily removed, collected an email address from the user, and introduced further security vulnerabilities.

Following public scorn, government investigations and class-action lawsuits in 2005 and 2006, Sony BMG partially addressed the scandal with consumer settlements, a recall of about 10% of the affected CDs, and the suspension of CD copy protection efforts in early 2007.

*Edit* Okay, this is getting off-topic... My bad.

Can't wait for this week. Hopefully we get some good news!
 
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