So, as the latest entry in my attempt to play through the Sonic series, I decided to tackle this rather crappy little game on Saturday.
First off, a link to my other Sonic L/RTTPs, I guess:
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic 2 Game Gear
Tails Adventure
So yeah, first off... this game is short. We managed to beat the game, dick around in the battle mode, play some board games for a couple hours, and take out a big chunk of Sonic Unleashed Wii all in one night. It was probably less than three hours, and that was to get to the real final boss. There's not TOO much to say about this one. The sword is pretty much just waggle to win, outside of boss fights, where Knuckles and Blaze are alternate between blocking their obvious patterns and waggling (though none of us ever figured out how to win when you clash swords). They also apparently couldn't figure out how to have rings appear, and the non-CG cutscenes look SUPER cheap. Also, the missions that make you pay rings to villagers are lame, and often end up having you slowly walk backwards to talk to villagers. Probably the worst thing, though, is how open the game looks at times (the field areas in particular), and yet how VERY on rails it is.
Anyway, I think the King Arthur fight merits special mention, because it SUCKED. Most of it is waiting to hit the things to fill your boost meter, but then you get up there and have to do the wait and waggle game. This is fine for the first part (though it's SUPER lame that the timing is linked to the tutorial-looking waggle icon instead of the visual indication given by the boss), but then in the second part the fifth attack of that sequence is just... off. Took forever to get it to work.
And then came the timer stages where the timer kept going down even when you died, which was... lovely. And that stupid dragon fight where in it's super hard to dodge the fireballs to the side because you just don't move to the side well when jumping. Oh, and the final boss turns out to essentially be an easier version of Arthur, honestly. At least the Super Sonic knight armor didn't look too bad, especially considering how terrible that idea sounds.
Also, the battle mode is pure garbage. Just... awful. Also have to appreciate that they had to buff the roster with the non-knight versions of the characters. Bleh.
All around a pretty abysmal game, but at least it's short, and probably better than at least Shadow and 06.
First off, a link to my other Sonic L/RTTPs, I guess:
Shadow the Hedgehog
Sonic Heroes
Sonic 06
Sonic 2 Game Gear
Tails Adventure
So yeah, first off... this game is short. We managed to beat the game, dick around in the battle mode, play some board games for a couple hours, and take out a big chunk of Sonic Unleashed Wii all in one night. It was probably less than three hours, and that was to get to the real final boss. There's not TOO much to say about this one. The sword is pretty much just waggle to win, outside of boss fights, where Knuckles and Blaze are alternate between blocking their obvious patterns and waggling (though none of us ever figured out how to win when you clash swords). They also apparently couldn't figure out how to have rings appear, and the non-CG cutscenes look SUPER cheap. Also, the missions that make you pay rings to villagers are lame, and often end up having you slowly walk backwards to talk to villagers. Probably the worst thing, though, is how open the game looks at times (the field areas in particular), and yet how VERY on rails it is.
Anyway, I think the King Arthur fight merits special mention, because it SUCKED. Most of it is waiting to hit the things to fill your boost meter, but then you get up there and have to do the wait and waggle game. This is fine for the first part (though it's SUPER lame that the timing is linked to the tutorial-looking waggle icon instead of the visual indication given by the boss), but then in the second part the fifth attack of that sequence is just... off. Took forever to get it to work.
And then came the timer stages where the timer kept going down even when you died, which was... lovely. And that stupid dragon fight where in it's super hard to dodge the fireballs to the side because you just don't move to the side well when jumping. Oh, and the final boss turns out to essentially be an easier version of Arthur, honestly. At least the Super Sonic knight armor didn't look too bad, especially considering how terrible that idea sounds.
Also, the battle mode is pure garbage. Just... awful. Also have to appreciate that they had to buff the roster with the non-knight versions of the characters. Bleh.
All around a pretty abysmal game, but at least it's short, and probably better than at least Shadow and 06.